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21. Apocrypha = crashes = lots of lost drones - in EVE General Discussion [original thread]
I tend to agree... there are much more crashes post-apocrypha then before... I also experience some problems with client, it won't quit right - every time I quit game there is an error, bug, PC freezes or sth similar.. I hope it'll be fixed soon. ...
- by Kaldoreign - at 2009.04.10 12:07:00
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22. Agree/Disagree: I won't use tk3 if I lose SP's when I lose a ship. - in Assembly Hall [original thread]
Originally by: Abulurd Boniface Quote: "There have been some rumours that the subsystems might be able to learn and improve through use", smiles Noah, suggesting that the sum of all knowledge might be lost if the ship is broken down....
- by Kaldoreign - at 2009.02.08 19:19:00
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23. t3 to open up new doors for piracy? - in Crime and Punishment [original thread]
That will surely make even more players go in low/null sec. Not only that it is risking isk, now you can lose SP too !
- by Kaldoreign - at 2009.02.08 19:06:00
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24. What is recommended for learning to solo pvp? - in Warfare & Tactics [original thread]
I guess that you could do well in a Merlin, it gets a great bonus to shield resists so it can hold on longer in 1vs1 fights, and it also has smaller sig. radius then Kestrel, higher dps if you have good blaster skills. Also, if you started as a so...
- by Kaldoreign - at 2009.02.02 19:58:00
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25. What Should I Do...? - in EVE New Citizens Q&A [original thread]
As long as you have balanced attributes you can train for anything you want. If you want to use railguns, you don't have to go gallente, if you like being caldari you can train hybrid weapons ( start with soldier military profession) and use calda...
- by Kaldoreign - at 2009.02.01 15:12:00
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26. Apocrypha in nutshell - Can't Wait it! - in EVE General Discussion [original thread]
I'm looking forward to my new job description: Wormhole hunter - a lone pilot in constant search of new gateways to other worlds, collecting pieces of new technology and encountering alien ships, never knowing what to expect on the other side. I ...
- by Kaldoreign - at 2009.01.28 12:26:00
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27. Drones in combat - in Player Features and Ideas Discussion [original thread]
There should be a 'module' button to release drones (drone group actually), and return them to drone bay. (it shouldn't take any slots in fitting, but just right click on an empty slot in HUD and 'Add drone control shortcut' or sth like that) The...
- by Kaldoreign - at 2009.01.24 13:39:00
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28. Shuttles as escape pods - in Player Features and Ideas Discussion [original thread]
How many times I wished a had a small fast ship that can be deployed from the battleship so I can quickly get to a nearby system, while not being completely vulnerable in my pod... The shuttle is just too big to carry it around in cargo hold, sinc...
- by Kaldoreign - at 2009.01.23 14:24:00
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29. Star trek like flash upon 3rd party player warpin or out! - in Player Features and Ideas Discussion [original thread]
Maybe not ST (TM) warp effects but ship's engines should brighten a lot, like a flare (maybe in a different color), for a cool entrance And only for a short time, while slowing down from warp speed. Such an effect should be added when using afte...
- by Kaldoreign - at 2009.01.23 14:18:00
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30. HOMING DEVICES! - in Player Features and Ideas Discussion [original thread]
It should last for longer, but the idea is great, /signed There should also be a skill that will increase duration / number of targets that can be tracked at the same time... That bug could be found by running a system diagnostics that will last ...
- by Kaldoreign - at 2009.01.20 17:31:00
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31. Graphics..what would you like to see? - in Player Features and Ideas Discussion [original thread]
/signed Also, if I completely miss a target, they why do I still hit it?
- by Kaldoreign - at 2009.01.18 18:46:00
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32. Making the missile launchers visible - in Player Features and Ideas Discussion [original thread]
CCP should at least make missiles launch from different spots on the ship, even if launchers aren't visible. (raven could have that 'invisible launchers' on the left and right wings, missiles would still come out from the hull of the ship but it w...
- by Kaldoreign - at 2009.01.18 11:02:00
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33. NPC RAIDS! Daily/Weekly events. - in Player Features and Ideas Discussion [original thread]
To prevent hundreds of players rushing to participate in pirate invasion, maybe that system with a few surrounding could be closed until pirate forces have been destroyed... That will leave many players trapped in system, forcing them to join the ...
- by Kaldoreign - at 2009.01.17 13:58:00
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34. Loot AND salvage? - in Missions & Complexes [original thread]
When you salvage mission, jettison an item and fill that cargo container with loot... tractor it and pull it around, when you collect everything just come back with an industrial and take it to station. You can save much time this way if there is ...
- by Kaldoreign - at 2008.12.29 11:47:00
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35. Cloaking - in Warfare & Tactics [original thread]
Have a cloaked tackler near miners and when the guy attacks, scram web him and teach him a lesson. When you do this a couple of times, he will lose interest and leave. No profit in dying all the time.
- by Kaldoreign - at 2008.12.27 16:17:00
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36. Ship Design and Appearance Changes - in Player Features and Ideas Discussion [original thread]
I never liked Caldari design when I started playing EVE. Now I prefer them above all other ships, its not everything about symmetry. Since all races in Eve are 'aliens', their ships shouldn't look like 21th century airplanes.. I like them because...
- by Kaldoreign - at 2008.12.27 12:23:00
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37. Minmatar vs gallente - in Ships and Modules [original thread]
And if you train Gallente and hybrid weapons, you will be able to use it when flying some of the Caldari ships, not all of them are missile only.
- by Kaldoreign - at 2008.12.27 11:54:00
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38. Basic Implants Worth It? - in EVE New Citizens Q&A [original thread]
One day you will have plenty of ISK, but you will always need more skills. If you run missions, you can get them even cheaper if you spend LP, if you don't intend to save it for some other items or ships.
- by Kaldoreign - at 2008.12.25 21:31:00
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39. Minimum defense needed to run lvl4 missions? - in Missions & Complexes [original thread]
Thank you for answers, I was planning to start training for t2 light drones soon, with them I hope I won't have any problems with frigates and scramble, but Rokh has a really small drone bay so I won't be able to carry medium drones to help with l...
- by Kaldoreign - at 2008.12.25 20:56:00
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40. Minimum defense needed to run lvl4 missions? - in Missions & Complexes [original thread]
I'm planning to start doing lvl4 missions but I'm not sure how strong tank should I need. My dps is not really high, neither is my speed in BS so I'm wondering what should be my shield defense efficiency listed in EFT? I can't permaboost so I depe...
- by Kaldoreign - at 2008.12.25 15:41:00
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