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1. PvP Domi - in Ships and Modules [original thread]
3 heavy neuts, 3 medium guns(whichever ones you like most/have the best skills in, pulse lasers can be fun). Heavy Cap Booster II, 100MN MWD II, Warp Disruptor II, Web II, Sensor Booster II DCII, EANMII, Explosive, Thermal, Kinetic Hardeners II, 1...
- by Landrassa - at 2009.03.22 10:31:00
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2. How to Passive Shield Tank Version T2 - in Ships and Modules [original thread]
Edited by: Landrassa on 17/03/2009 08:19:28 Originally by: Sar'ran Zorn I do think that active tanking needs a buff. Passive shield tanking is very strong option at this moment, but nerfing it might not be the best option, instead boos...
- by Landrassa - at 2009.03.17 08:16:00
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3. Make projectiles use cap - in Ships and Modules [original thread]
Originally by: cpt Gray Does an MP5 have massive motors to aim the gun? Nope, it has a human arm moving it around, just like projectile weapons have a bunch of sweaty guys wearing sunglasses doing the hard work. Why do you think the Am...
- by Landrassa - at 2008.03.29 00:13:00
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4. Mission Domi - in Ships and Modules [original thread]
And if you can't fit t2 hardeners yet, there's always the option of fitting faction 55% hardeners, which have the added bonus of being a little easier on the cpu(not that that's usually an issue). Might take a bit of time and effort but if you pla...
- by Landrassa - at 2007.10.28 21:47:00
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5. How old were you when....? - in Ships and Modules [original thread]
I still don't know Almost 17mill(only hopped in one 2 days ago). Who knows, will probably be at 20 when I get around to it None....you didn't mention whiskey, did you? ------------------------------------------------ As I walk in the Valle...
- by Landrassa - at 2007.10.22 22:13:00
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6. Hulk for high-sec mining - in Ships and Modules [original thread]
I use 2 rat-specific shield resistance rigs on mine(EM and Thermal) and have never had to use the shield booster once, even though I keep my drones on board until all the rats have aggro on me. You'll be fine if you don't fall asleep at the keyboa...
- by Landrassa - at 2007.09.27 06:41:00
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7. Stabber - Salvaging done in style - in Ships and Modules [original thread]
Originally by: FT Diomedes Originally by: Mooogie However, even with a battery or cap recharger, those tractors and salvagers eat that little ship's capacitor for breakfast. Flip on that MWD or afterburner and you'll hear that drea...
- by Landrassa - at 2007.08.23 10:57:00
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8. Iteron 5 setup - in Ships and Modules [original thread]
My alts miner buddy setup: High: 1 tractor beam, 1 salvager(passing up salvage from mining ops = throwing isk away) Mid: 2 named shield hardeners, 2 named medium shield extenders. Can permatank 0.5 rats in blood raider space despite crappy shield...
- by Landrassa - at 2007.08.19 18:09:00
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9. GOOD JOB CCP - in Ships and Modules [original thread]
Originally by: Selene Le'Cotiere Oh those ships are sexy... Long live the Caldari & Ammaran (Calamarran?) peoples. Squid people ftw? ------------------------------------------------ As I walk in the Valley of the Omber of Death, I s...
- by Landrassa - at 2007.07.30 05:31:00
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10. Whats a good Domi Setup for quick level 3 running - in Ships and Modules [original thread]
Basic tank, and make sure you have a full set of Wardens. Ideal for blitzing missions where you just need to blow up a single structure. Doesn't hurt to be able to lock fast and control drones at 85km either. -------------------------------------...
- by Landrassa - at 2007.07.27 21:27:00
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11. Caldari ships are kinda ugly... - in Ships and Modules [original thread]
Every other race? You mean you like the actual "we didn't have any isk left so decided to go with just the primer" rat-rod look of the matari? ------------------------------------------------ As I walk in the Valley of the Omber of Death, I sha...
- by Landrassa - at 2007.07.22 06:48:00
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12. Looking for suggestions on a good Gallente ship for Lvl 3 missions - in Ships and Modules [original thread]
Originally by: Jarvin Kell Dominix if you can afford it, Myrmidon if you can't. You'll want a dominix to solo L4 missions anyway. Fit 250mm rails in the highs with 1 drone link augmentor. cap rechargers in mids. Dual repper tank in lows w...
- by Landrassa - at 2007.07.06 00:42:00
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13. The ships nobody posts setups for yet everybody uses once in a while - in Ships and Modules [original thread]
Originally by: FarScape III Originally by: Mashie Saldana You can't use rigs on them as they don't have any calibration points A fun little ship I have laying around is a Reaper with 2 x 125mm II, AB and overdrive. And you wou...
- by Landrassa - at 2007.07.01 20:50:00
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14. The "Taunt" module - in Ships and Modules [original thread]
Originally by: Kokoshu If this ever happens I vote for magical swords and fieeball launchers for my ship. seriosuly no no no never its just not even slightly realisic. I vote for clever NPC's not the ability to wave at one and they "magic...
- by Landrassa - at 2007.06.29 14:37:00
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15. So, since EANM change is official, how about Adaptive Nano II`s stats? - in Ships and Modules [original thread]
So, ehmm, just out of curiosity...if you're expecting prices for these modules to spike, why not go out and buy every last one of them and make a fortune somewhere late next week? ------------------------------------------------ As I walk in th...
- by Landrassa - at 2007.06.17 21:09:00
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16. Occator vs itty V - in Ships and Modules [original thread]
Originally by: Behedwin sure a iteron V can be a littele bit bigger... but what can you do with a iteron V? a occator do have the option to fit mwd and it can take a few hits before poping.... even if you fly in high sec, suecide ganks ...
- by Landrassa - at 2007.06.16 09:59:00
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17. Revolution of PVP - PVP Rigs - in Ships and Modules [original thread]
Hmmm, how about a rig that converts a low slot into a mid at the expense of some powergrid? Would make for some really funky setups ------------------------------------------------ As I walk in the Valley of the Omber of Death, I shall have no ...
- by Landrassa - at 2007.05.23 05:54:00
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18. Retriever setup for 1.0 area - in Ships and Modules [original thread]
Edited by: Landrassa on 11/05/2007 21:31:17 My old retriever setup before moving on to a Hulk: High: 2 strip miners Mid: 1 civilian shield booster Low: 1 Mining upgrade, 1 Dread Guristas co-processor 2 Hammerhead I, 1 Hobgoblin I This was wi...
- by Landrassa - at 2007.05.11 21:29:00
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19. Whats better Gallente or Minmatar? - in Ships and Modules [original thread]
A Machariel is a ship used by the Angel Cartel, the npc pirates mostly found in minmatar space. It requires both Gallente Battleship III and Minmatar Battleship III just to be allowed to undock in it, let alone put proper weapons and other equipme...
- by Landrassa - at 2007.05.11 20:11:00
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20. Battlecruiser, when? - in Ships and Modules [original thread]
Originally by: Spider Iarus It seems to me a lot of this arguing has to do with one person thinking of PVP and another of PVE. I'm running a Myrmidon on my - exactly - 15 day old character. I'm Gallente/Soldier, meaning I have a fairly ...
- by Landrassa - at 2007.05.11 15:09:00
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