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1. Are you attached to YOUR ship? - in Ships and Modules [original thread]
I love my bhaalgorn, zealot and vagabond. Have them for 8 months now and they never let me down.
- by Lunarfury - at 2006.03.24 04:27:00
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2. Give the Minmatar some missiles ships. - in Ships and Modules [original thread]
Amarr should get missile boat before Minmatar. Why? Because Caldari and Amarr are allies and weapon tech exchange should be much easier than Minmatar and Caldari. minmatar should stay as they are right now. However, I do want to see mnmatar get a ...
- by Lunarfury - at 2006.03.23 01:25:00
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3. the Zealot - worth a shot? - in Ships and Modules [original thread]
Zealot and Vagabond are the two top HACs for both pve and pvp. They worth every isk for sure. Chance for losing those ships in pve is next to none. I bought 3 zealots 7 months ago and I still have them today. I use them for lvl 4 missions and some...
- by Lunarfury - at 2006.03.22 02:46:00
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4. Autocannon Issues - in Ships and Modules [original thread]
AC should have clear range increase as the size of the cal. goes up. That would be enough reason to use higher cal. guns. I also think AC should have their reload time removed. It should be able to fire as long as they have ammo in cargo. Keep the...
- by Lunarfury - at 2006.03.20 02:14:00
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5. Question about Eagle - in Ships and Modules [original thread]
yeah, they do stack. Eagle can shoot pretty far and really well. Just damage isn't all that great though.
- by Lunarfury - at 2006.03.20 02:05:00
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6. Crazy Apoc - in Ships and Modules [original thread]
Not all that crazy actually. I shield tank and use 1400mm IIs on my Bhaalgorn when doing angel/merc lvl 4 missions. Much better than armor tanking and lasers honestly. The 5 mid slots on bhaalgorn is just great. Apoc shield tank however is a bit l...
- by Lunarfury - at 2006.03.20 01:56:00
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7. Pulse lasers or Beam? - in Ships and Modules [original thread]
I trained in t2 large pulse before the pulse nerf. Now I have large beam spec 4 too. I say train both since they are useful. I personally like beam weapon now though. Range >>>> anything, if I want to do short range, I would use Domi a...
- by Lunarfury - at 2006.03.19 21:42:00
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8. Level 4 Mission Apoc... - in Ships and Modules [original thread]
Honestly, to save all your problem, train for zealot with t2 heavy beams. It can do all lvl 4 missions with ease. That is what I'm using nowdays, 1 zealot and 1 vagabond to be exact. All my battleships are just for showing. Navy apos with 8 modula...
- by Lunarfury - at 2006.03.19 15:37:00
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9. Tachyons : Tux you *&^*(%(^_&__)( - in Ships and Modules [original thread]
lol, so you sux at doing lvl 4 missions in megathron and that means everybody else also bad at it? I know a lot of people doing lvl 4 in megathron and doing faster than most who do it in raven and apoc. Until you can go into lvl 4 missions, face f...
- by Lunarfury - at 2006.03.19 15:26:00
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10. Level 4 Mission Apoc... - in Ships and Modules [original thread]
Strange, you shouldn't have had problem with that mission then. I only use 3 hardeners in Angel extravaganza and never had any problem. Maybe you should turn on your hardeners before you warp in and ran the repair when your shield started to drop....
- by Lunarfury - at 2006.03.19 15:08:00
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11. Level 4 Mission Apoc... - in Ships and Modules [original thread]
Edited by: Lunarfury on 19/03/2006 13:40:08 To tank well in lvl 4 missions, you need to study target npc dmg types. When you face angel/minmatar/merc ships, you have to double to triple your exp resistance and at least 60% kinetic resistance. ...
- by Lunarfury - at 2006.03.19 13:38:00
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12. [RMR] Investing in my Apoc... - in Ships and Modules [original thread]
5 20% cap modules can let you run everything without much trouble unless you got nosed. Cap injector is good but fitting reqirment is pretty high and you need to carry cap charges. That cut into your net profit pretty deeply. The whole reason that...
- by Lunarfury - at 2006.03.19 13:20:00
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13. [RMR] Investing in my Apoc... - in Ships and Modules [original thread]
For lvl 4 mission, you want put as much distance between you and npc ships. So, Switch to 6 best named mega beams. Take off those launchers, they don't help you much without missile bonus. Put 2 best named heavy beams on it. Mid slots, you want 1 ...
- by Lunarfury - at 2006.03.19 13:09:00
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14. Railthron vs Megabeam geddon and tachyon geddon. - in Ships and Modules [original thread]
You two are snipping which means you didn't use your drones. Since you took out most of the armor and some shield, that means your friend in geddon don't have to deal with the armor much. That shows you the perfect co-operation between the ships. ...
- by Lunarfury - at 2006.03.18 06:51:00
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15. Tachyons : Tux you *&^*(%(^_&__)( - in Ships and Modules [original thread]
Edited by: Lunarfury on 18/03/2006 06:23:30 The difference between Megabeam and Tachyon is currently too small to justify the fitting requirments of Tachyon. Also, all ship comes in with no less than 50% of resistance to laser weapon even with...
- by Lunarfury - at 2006.03.18 06:21:00
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16. Tempest Mission Runner - in Ships and Modules [original thread]
6 dual 650mm IIs 2 named heavy nos 1 t2 explosive shield hardener 1 t2 invulnerability field 1 t2 large shield booster 1 shield amplifer 1 t2 large shield extender 4 t2 PDUs 2 t2 gyrostabilizer 1 Web drone 5 medium drones you get around 9k+ s...
- by Lunarfury - at 2006.03.15 17:09:00
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17. Apoc setup news... - in Ships and Modules [original thread]
well, the fact is I have never had cap issue on apoc with 8 t2 heavy beams. In missions like lvl 4 angel extravganza, I don't even have to move much, go into 60km range and fire. Ceptors pop real quickly follow by cruisers. I kill well over 60% ...
- by Lunarfury - at 2006.03.15 15:54:00
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18. Apoc setup news... - in Ships and Modules [original thread]
Edited by: Lunarfury on 15/03/2006 15:25:00 I like to use T2 dual heavy beams instead of T2 mega pulse. It tracks just as good, use very little cap, shoot further and deal good damage. I do use 8 T2 heavy beams on Apoc when doing lvl 4 mission...
- by Lunarfury - at 2006.03.15 15:24:00
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19. Using an Apoc effectively - tips wanted - in Ships and Modules [original thread]
1. take off those lunchers, wcs and 1600mm plates. 2. use dual heavy beams for extra range, they are just as good as mega pulse just shoot further. 3. resistance is > than armor plates, so use no less than 3 hardeners based on the npc damage ty...
- by Lunarfury - at 2006.03.15 13:40:00
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20. What would you do with large amount of isks to invest? - in EVE General Discussion [original thread]
things I do with isk usually: 1. collect faction ships 2. buy time code 3. buy more backup HACs that I like to fly 4. loan money to friends so they can buy Frighter/BPOs I don't invest isk in anything really. I can make over 80m per day easily a...
- by Lunarfury - at 2006.03.15 08:16:00
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