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141. (insert amusing subject which basically says..) LF Faction Warfare Corporation (... - in Alliance and Corporation Recruitment Center [original thread]
Check out T.R.I.A.D, its a noob friendly and relaxed FW-PVP corp.
- by Meditril - at 2013.07.05 10:48:00
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142. Why do I suck at PVP? - in Warfare & Tactics [original thread]
Pinaculus wrote: You suck at PvP for the same reason most of us do. Experience and ISK. Because you're inexperienced you don't want to dump loads of ISK into your ships, as they'll just blown up from pilot errors. You're fighting people that ha...
- by Meditril - at 2013.07.04 14:02:00
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143. getting thru low sec camps - in Warfare & Tactics [original thread]
Q 5 wrote: Is there a fast ship that can get thru perma camps in low sec. Agent is offering a storyline mission with a reward of an implant worth 20+ mil so it is worth risk but would hate failing storyline mission so what cheap t1 would you t...
- by Meditril - at 2013.07.04 13:50:00
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144. hows pvp work - in Warfare & Tactics [original thread]
Ciyrine wrote: Hello, complete newb here. Im trying to get a mental image of different pvp situations. [...] Im trying to get a picture of how the scene plays out so while im waiting for my skills i can gain as much theory knowldge as possibl...
- by Meditril - at 2013.07.04 09:16:00
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145. Time for EvE II - in Player Features and Ideas Discussion [original thread]
I prefer having an step-by-step evolving EVE instead of an EVE II which splits player base and where you have to start again from the scratch with both skills and bugs and inbalances to be found.
- by Meditril - at 2013.07.02 14:59:00
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146. What's the best T2 frigate in the game for solo pvp? - in Warfare & Tactics [original thread]
Colt Blackhawk wrote: You know that only the noobs and newbies of amarr mili go highsec? This toon was maybe 2 or 3 times (and only travelling through) in high sec this year. All you get in highsec are noobkills. And most amarr militia core me...
- by Meditril - at 2013.07.02 09:53:00
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147. What's the best T2 frigate in the game for solo pvp? - in Warfare & Tactics [original thread]
Colt Blackhawk wrote: Btw. I am wondering why the minnies are so happy?! I mean amarrians broke them, went for a break, still didn-Št come back completely, could go tier 2 but are too bored and wealthy from tier4 to do it and although 40% of a...
- by Meditril - at 2013.07.01 14:38:00
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148. Venturing into PVP - in Warfare & Tactics [original thread]
Just to make it short: RvB: arranged PVP, which means you have good chances to get a fair fight. FW: non-consensual PVP of small scale at high frequency with small ships. Usualy n vs. m with n,m element {1...9} 0.0: non-consensual PVP of large sc...
- by Meditril - at 2013.07.01 13:37:00
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149. 2 Miner II Lasers on a Venture? - in Ships and Modules [original thread]
I confirm that having all relevant skills at level 5 you can run two Miner II and being cap stable without need for any cap mods.
- by Meditril - at 2013.06.26 15:27:00
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150. Looking for FW corp. - in Warfare & Tactics [original thread]
Except for the "Gallente" part T.R.I.A.D. meets all your requirements. We are a relaxed FW corp of new and old players who are playing the game for fun. This means, you can go solo if you want, however you are also free to join our ad hoc small sc...
- by Meditril - at 2013.06.25 13:30:00
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151. Need Uber help, stuck in a hard place - in Warfare & Tactics [original thread]
With regards to your sec status: Go to low-sec (or better 0.0) and rat the NPCs in Belts or Anomalies. This is the cheapest, but also most time consuming way. But after one or two weeks of ratting you should be rich from bouties and your sec-statu...
- by Meditril - at 2013.06.14 13:43:00
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152. What's the best T2 frigate in the game for solo pvp? - in Warfare & Tactics [original thread]
Lumadane wrote: Garresh wrote: I see you mention the acronym "TD" several times. I know as soon as I'm told I'll recognize what it is, but since I can't for the life of me remember... What does "TD" stand for? TD = Tracking Disruptor
- by Meditril - at 2013.06.13 14:03:00
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153. Make the Curse a proper missile khanid ship - in Player Features and Ideas Discussion [original thread]
You must be joking. Please leave the Curse as it is.
- by Meditril - at 2013.06.13 12:57:00
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154. Make Faction Weapons Useful - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: Meditril wrote: No. In my opinion faction weapons need to be changed as following: a) give them a 30% bonus to optimal range / fall off range / missile flight time. b) reduce their costs in LP store so that taking everything...
- by Meditril - at 2013.06.13 12:54:00
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155. Security status hits in lowsec - in Warfare & Tactics [original thread]
Basically if you avoid podding, then you have a few kills for free in low-sec, especially if you have a good sec status. The lower the sec-status of your enemy and the lower the sec-status of the system you do your crime, the less sec penality you...
- by Meditril - at 2013.06.13 12:41:00
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156. Make Faction Weapons Useful - in Player Features and Ideas Discussion [original thread]
No. In my opinion faction weapons need to be changed as following: a) give them a 30% bonus to optimal range / fall off range / missile flight time. b) reduce their costs in LP store so that taking everything into account they cost no more than ...
- by Meditril - at 2013.06.13 08:43:00
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157. What's the best T2 frigate in the game for solo pvp? - in Warfare & Tactics [original thread]
CCP did recently a good job in frigate balancing. There is no best frigate for all situations. However, once you know what your tactics for the solo fight is you can pick something which meets your tactics best. So what is the tactic you are inten...
- by Meditril - at 2013.06.13 08:32:00
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158. LML kiting, rifters and punishers - in Player Features and Ideas Discussion [original thread]
LML kiting is fine as it is. The only real problem are Off Grid Boosters with regards to speed and snakes. In my opinion speed boosts by implants and boosters should be turned into something else. Without Off Grid Boosters / snakes on your enemy ...
- by Meditril - at 2013.06.12 13:54:00
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159. Navy Destroyers or T2 combat destroyers - in Player Features and Ideas Discussion [original thread]
Ruze wrote: Meditril wrote: No. Destroyers are already ridiculous powerful against frigates. We really don't need more of them. Once Off-Grid-Boosting is resolved then it might be useful to talk about a booster-destroyer which has not much ...
- by Meditril - at 2013.06.12 13:45:00
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160. Navy Destroyers or T2 combat destroyers - in Player Features and Ideas Discussion [original thread]
No. Destroyers are already ridiculous powerful against frigates. We really don't need more of them. Once Off-Grid-Boosting is resolved then it might be useful to talk about a booster-destroyer which has not much DPS but can act as fleet booster.
- by Meditril - at 2013.06.12 11:54:00
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