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1. The Birth of the New Venal Alliance (NVA) - in Corporation, Alliance and Organization Discussions [original thread]
omfg All people talking in this thread about the big fights bla bla. Can anyone say what is a victory ? There can only be a victory if one side goes COMPLETLY down or gives up. Does any side did it ? And Christopher.. u say our forces are stayin...
- by Mimic - at 2003.09.25 11:57:00
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2. The Birth of the New Venal Alliance (NVA) - in Corporation, Alliance and Organization Discussions [original thread]
Some words from PAIN... BURN NA ! Mimic ---------- Mimic - Director of the PAIN Syndicate Stop whining and counting Start having fun !
- by Mimic - at 2003.09.23 15:08:00
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3. Titans *What do we know about them?* - in Ships and Modules [original thread]
Hmm another question: On the screens "The Wretch" posted the interface is red... i'd like to get the same interface or in another color... any idea how to ? Mimic ---------- Mimic - Director of the PAIN Syndicate Stop whining and counting Start ...
- by Mimic - at 2003.07.11 22:44:00
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4. STICK TO RACE OR NOT!? - in Ships and Modules [original thread]
Ok here are my 2 cents, first i have to say that i can't imagine that an Gallente player flys with Amarrships or a Minmatar who flys Amarrships...so i think u should be restricted to ur race but thats another problem. Now to your question, u can'...
- by Mimic - at 2003.07.11 22:10:00
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5. EVE-Online Developer Chat this Saturday the 12th - in EVE General Discussion [original thread]
@lola, I don't know if u know how the last dev-chats were managed. I was a lucky one who got some answers from devs / chat organizers after the chat. So I'll try to explain how the chat worked the last time: All joined the channel, the devs sai...
- by Mimic - at 2003.07.11 12:10:00
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6. Used Equipment - Fixed Durability - in Player Features and Ideas Discussion [original thread]
Someone speaking right now what i am thinking about. I have really headaches when i am thinking of what happens to Eve. It is a great game with great ideas but there are some BIG problems: First is actual we can not Reverse Engineer and build no...
- by Mimic - at 2003.07.06 23:54:00
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7. Faction, Security status - in EVE General Discussion [original thread]
hmm think faction doesn't apply correct at the moment. i could kill many many many serpentis pirates... my faction is on - 0.4. Then after the patch i got a agent as i docked at a station... from serpentis and he was friendly. But what u can say ...
- by Mimic - at 2003.06.15 23:19:00
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8. Please for the love of god fix Travel Times - in EVE General Discussion [original thread]
again signing wranglers post :). think if u make travel times short that would cause many things to breakdown. Actual many players doesn't travel to outer regions because the pirates are to big for them *smile* and u won't fly 40 jumps to loose ...
- by Mimic - at 2003.06.15 23:15:00
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9. Nerfs: Why I love them - in EVE General Discussion [original thread]
I sign the last post... First u have to think of what is imbalance... If u take a first look nothing. because everyone can use the same things inGame.. But take a second look. A game like eve should give more options than a best design or best co...
- by Mimic - at 2003.06.15 23:01:00
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10. Where's the Spodumain? - in EVE General Discussion [original thread]
I think they took it out of game.... if u take a look at the ores.. spodu was one of the 4 big ores. It gave u 105 mega / refine. even crokite gives only zydrine. And if i understand the patch to 1058 they decided to put ores which contain mega ...
- by Mimic - at 2003.06.15 22:43:00
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11. Moas and errors in Mineral Reqs - in Science and Industry [original thread]
The reason is that CCP had to change the mineral needs quickly. There was an exploit if u got prod efficiency on lvl 5 and researched a bp on minefficiency u only had to build the item and then recycle. voila more resources came out than u put in....
- by Mimic - at 2003.06.12 11:37:00
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12. What is really going on with Labs and Factories? - in Science and Industry [original thread]
just my two cents: - Lab and Factoryslots actual don't cost any rental or fee. U pay twice... first when u rent it and the second rentalperiod. - One person said to me a GM told him that CCP think it is ok that slots are rented and sold for mone...
- by Mimic - at 2003.06.12 11:33:00
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13. questions about Antimatter M and S BPs - in Market Discussions [original thread]
I don't know if BP "respawn" and someone is buying all of them or if there was only a onetimespawn and all BPs are sold out.. We had to go up to 30 jumps one way when we tried to buy an antimatter s. but that was a month ago.. think the only chanc...
- by Mimic - at 2003.06.12 11:25:00
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14. EVE Auction.com - in Market Discussions [original thread]
Great job ! ---------- Mimic - Director of the PAIN Syndicate Stop whining and counting Start having fun !
- by Mimic - at 2003.06.05 13:01:00
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15. Sell orders and the advanced market - in Player Features and Ideas Discussion [original thread]
Hmm i could only agree. very good is the idea with buying over the advanced market tab. the station in the system is really not worth about talking but if i go 10 jumps north or 11 jumps south is a big difference if ur going to sell something that...
- by Mimic - at 2003.06.05 12:53:00
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16. Suggestion: Skill Level 5 adds an extra - in Player Features and Ideas Discussion [original thread]
Hmm think Hierophant is the only one here who understand what i tried to explain. I think there is no reason why someone should learn a skill to level 5 most time. I said there are skills that are worth but most aren't worth that. and the 70 skill...
- by Mimic - at 2003.06.05 12:49:00
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17. Suggestion: Skill Level 5 adds an extra - in Player Features and Ideas Discussion [original thread]
Don't think they will implement any more skills.. there are many many skills on the market. I couldn't imagine that there will be in a couple of weeks many more skills. I only expect some skills that are available throughout charcreation but not b...
- by Mimic - at 2003.06.04 11:47:00
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18. Corp products - in Player Features and Ideas Discussion [original thread]
Hmmm, i don't think this is a great idea. Branding ok, but if u give big corps even more advantages there is nothing left for a lone wolf or a smaller corp. Actual there is a very big indifference between big and small corps. At the moment it is ...
- by Mimic - at 2003.06.04 10:49:00
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19. Corp products - in Player Features and Ideas Discussion [original thread]
Hmmm, i don't think this is a great idea. Branding ok, but if u give big corps even more advantages there is nothing left for a lone wolf or a smaller corp. Actual there is a very big indifference between big and small corps. At the moment it is ...
- by Mimic - at 2003.06.04 10:49:00
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20. Suggestion: Skill Level 5 adds an extra - in Player Features and Ideas Discussion [original thread]
Actual: ~~~~~~~ Today i thought about a problem. If i got for example science lvl 5 (25% lower BP copytime) it will cost me about 6 days to get from 3 to 5 (lvl). A char with lvl 3 (about 4-5 hours to train it) will get 15%. If we take about 7 da...
- by Mimic - at 2003.06.04 10:43:00
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