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21. Sticky:EVE Online: Inferno 1.2 Issues - in EVE Information Portal [original thread]
The year is 2012 A.C. The eve client is entirely occupied by the configuration settings. Well, not entirely... One small tutorial icon of indomitable will still holds out against the user configured UI.
- by Mioelnir - at 2012.08.15 18:10:00
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22. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
Shelly Mazmoka wrote: I AM one of the newer players that has spend a lot of time and isk on skillinig for a Hulk and am absolutely pissed off at the fact that what I have spent so long doing now seems futile. Cheers for that. One less account...
- by Mioelnir - at 2012.08.05 16:48:00
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23. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
fido gotran over wrote: OK you announced that you changed the 7.5% to 5% but on the test server the T2 resists are also gone from the exhumers BASE shield resists Current hulk EM 37.5% THERM 50% KIN 62.5% EXP 65% Test Server EM 0% THERM 20%...
- by Mioelnir - at 2012.08.05 07:10:00
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24. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
CRNA wrote: Can we get a CCP comment about on-grid/off grid boosting as well. You simply cannot put a rorq into siege mode in a belt with the current setup - if this is done, will be the biggest nerf for 0.0 miners ever seen. If they did do th...
- by Mioelnir - at 2012.08.04 16:26:00
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25. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
I consider it beyond any rational understanding why the "out of hand EHP" were readjusted by reducing the resistance bonus instead of removing some of the added new base HP. From those reduced resists alone, Exhumers take 17% more damage compared ...
- by Mioelnir - at 2012.08.03 21:54:00
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26. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
papamike wrote: This system you mention is not the 'traditional' system of alliance management. It is a product of the moon and sov changes of the last 3-4 years. 'Traditional' alliance structures were far more fuedalistic in nature where your...
- by Mioelnir - at 2012.07.19 16:15:00
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27. Sticky:EVE Online: Inferno 1.1 to be deployed on Tuesday, June 19 - in EVE Information Portal [original thread]
So, going by the delay notice ingame you prepared a patch, you found an issue with it, and you pulled the patch to fix it first? Who are you and what have you done with CCP?
- by Mioelnir - at 2012.06.18 23:08:00
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28. Sticky:New dev blog: Team Security - Now with 100% more Anti-RMT - in EVE Information Portal [original thread]
Buzzy Warstl wrote: CCP Sreegs wrote: Buzzy Warstl wrote: CCP Sreegs wrote: What percentage of people do you suppose would actually use that? It's certainly feasible but adoption rates are abysmal out in the world. Debian signs their...
- by Mioelnir - at 2012.04.03 22:34:00
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29. Sticky:New dev blog: Team Security - Now with 100% more Anti-RMT - in EVE Information Portal [original thread]
CCP Sreegs wrote: I'll look into this. I hadn't thought of it actually and I think it's a good idea. Unfortunately we don't own The Internet so we can't stop people from sending mails. We're working on the problem but there's no really easy sol...
- by Mioelnir - at 2012.04.03 21:31:00
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30. Sticky:New dev blog: Team Security - Now with 100% more Anti-RMT - in EVE Information Portal [original thread]
Padme Amidala Naberrie wrote: I would say it's more likely they are deliberately mis-representing the facts for reasons of their own. Not saying what those reasons might be but if I were you I would investigate these people for possible RMT in...
- by Mioelnir - at 2012.04.03 21:04:00
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31. Sticky:New dev blog: Team Security - Now with 100% more Anti-RMT - in EVE Information Portal [original thread]
CCP Sreegs wrote: Mioelnir wrote: CCP Sreegs wrote: 1) Right now we haven't had to go any farther than the consumer ie the guy who made the purchase. If things change we will as well. So, basically, you have been given carte-blanche to ...
- by Mioelnir - at 2012.04.03 20:32:00
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32. Sticky:New dev blog: Team Security - Now with 100% more Anti-RMT - in EVE Information Portal [original thread]
CCP Sreegs wrote: 1) Right now we haven't had to go any farther than the consumer ie the guy who made the purchase. If things change we will as well. So, basically, you have been given carte-blanche to shut down the game by banning every sing...
- by Mioelnir - at 2012.04.03 20:23:00
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33. Sticky:New Dev Blog: Alliance Panel at Fanfest 2012: The Conclusion - in EVE Information Portal [original thread]
(a) delicious tears (b) the established procedure has in the past been to replace the CSM candidate with an alternate, so this is consistent (c) the CSM has never been an independent entity that CCP has to answer to. They mostly do, but not becaus...
- by Mioelnir - at 2012.03.29 00:03:00
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34. Sticky:New dev blog: Little Improvements and a cake - in EVE Information Portal [original thread]
Can someone please make a video of him voting in 50 open corp votes, upload it to youtube, call it "fanmade trailer" and link to Punkturis?
- by Mioelnir - at 2012.03.14 22:08:00
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35. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
I didn't delve into it, but when I start the launcher and there is an update available, it ask for permission for privilege escalation, since it needs to patch stuff in locations it otherwise can't. So far, so good. Once the patching is finished,...
- by Mioelnir - at 2012.03.14 19:02:00
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36. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Gabriel Grimoire wrote: Mioelnir wrote: Insanely OCD-riddled whine post. Holy dogshit... are you one of those dudes who goes around doing everything in threes? No, most certainly not. I just think these changes need to be looked at ...
- by Mioelnir - at 2012.03.08 20:16:00
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37. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Ranger 1 wrote: While your post screams "Obsessive/ Compulsive". Quote: And maybe give us the option to permanently unlearn a skill, losing (!) the SP in it, so we can clean up orphaned requirement skills if they offend us optically in our...
- by Mioelnir - at 2012.03.08 19:03:00
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38. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Q: can we opt out for skills we don't want during the reimbursement process? A: well, again, it depends on how it is done. We may just bluntly give all four variants at V if you had battlecruiser V for example, or maybe...
- by Mioelnir - at 2012.03.08 18:34:00
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39. Sticky:New dev blog: U and I - Our Little Improvements Together - in EVE Information Portal [original thread]
I like the route-tab changes. Does that also mean that we can "rightclick / set destination | add waypoint" the solarsystems that are listed there?
- by Mioelnir - at 2012.03.07 22:15:00
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40. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Yeah, all this zero-sum reimbursement is crap. It's not like a dread-only chars got their drone skills reimbursed. The game changes and skills that were needed / awesome yesterday, may be useless tomorrow. And relevant again the day after tomorro...
- by Mioelnir - at 2012.03.07 01:46:00
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