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1381. Degrading Implants - in Player Features and Ideas Discussion [original thread]
Edited by: Misanthra on 30/12/2009 02:32:48 Question for op... how would you handle rl stuff like say...vacation/holidays/business trips? Gonna be away for 2 weeks, not able to play...kind of screws someone over if they actually have a real ...
- by Misanthra - at 2009.12.30 02:32:00
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1382. Rockets, Defender, and FoF - in Skill Discussions [original thread]
Rockets aren't great but depending on play style can be useful. On a minmatar indy I have standing farming for better r&d agents I run them with AC's. Up close and personal anyway with fusion S ammo, the small dps boost helps take down the odd per...
- by Misanthra - at 2009.12.29 11:04:00
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1383. Let the players rule the price - in Player Features and Ideas Discussion [original thread]
these made by players just a bad idea. Current system these items are neutral ground. IT buying them is not say putting isk in the hands of goons or vice versa for example. Fill in your warring alliances with small armies of indy's as you see fit....
- by Misanthra - at 2009.12.29 04:54:00
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1384. Let the players rule the price - in Player Features and Ideas Discussion [original thread]
Edited by: Misanthra on 29/12/2009 02:08:37 Make frieghters, whats needed to haul the stuff and based on some kb's I have seen...quite a few have been lost on route lol.
- by Misanthra - at 2009.12.29 02:08:00
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1385. New Skill Available Notification - in Player Features and Ideas Discussion [original thread]
Toon planners like eve-mon would help out on this. Shows you all the checkmarks, circles, and such you need as you progress. Lots of skill combos would cascade you with notifications once learned...would be annoying in time.
- by Misanthra - at 2009.12.29 01:46:00
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1386. Solution to the "Get rid of Local" threads - in Player Features and Ideas Discussion [original thread]
Edited by: Misanthra on 29/12/2009 00:25:00 Edited by: Misanthra on 29/12/2009 00:21:11 how about this to end threads... Detach local, minimize and bury somewhere where you can't really see it. Get 20 people from your corp, split them up ...
- by Misanthra - at 2009.12.29 00:20:00
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1387. Drake/Dominix Blue Prints CHEAP - in Sell Orders [original thread]
ME and number of runs on the copies might be useful to a potential buyer.
- by Misanthra - at 2009.12.28 23:50:00
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1388. Alliance Maintained Local & AFK cloakers... - in Player Features and Ideas Discussion [original thread]
In wh space, unless you talk in local...you don't show up in it. WH's always brought up for this for some reason. WH method can't work in null sec though. When you find a nice WH, if you want to keep that exit up for as long as possible you won't...
- by Misanthra - at 2009.12.28 23:08:00
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1389. Let the players rule the price - in Player Features and Ideas Discussion [original thread]
Dominion changes on paper are meant to break up big power blocks by making it expensive to own a system or move into one. Hence high price and NPC market only. IF a bp publicly available, a couple hauler spawns or big mining ops and voila you are ...
- by Misanthra - at 2009.12.28 22:41:00
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1390. Make BPOs visually distinctive from copies - in Player Features and Ideas Discussion [original thread]
CCP can't get 200 players on grid lag free at this point with current system of server db call loads eve wide...last thing eve needs is to have any extra server calls tbh. This small db call sadly is an extra one we don't need atm. I run an indy w...
- by Misanthra - at 2009.12.28 09:58:00
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1391. NPC civilians - in Player Features and Ideas Discussion [original thread]
Between playing reinforce/pos bashing games, the added sov stuff, keeping your stuff up and all the other tedious day to day of null sec life....this just added headache I am thinking. Also could be exploited. Open soft targets can get wiped whe...
- by Misanthra - at 2009.12.28 07:43:00
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1392. Make BPOs visually distinctive from copies - in Player Features and Ideas Discussion [original thread]
Originally by: Czert ElPrezidente Here is one think I dont understand - if adding copy to bueprints is that server-demanding, which way CCP did it for distinqusing tech2/3 ships ? Same highly demanding from server way ? No, factor in ...
- by Misanthra - at 2009.12.28 06:24:00
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1393. New and existing ideas for EVE's future.. fun discussion - in Player Features and Ideas Discussion [original thread]
Sb's...are fragile, very fragile. Don't need an onslaught of alpha strikes on crack like the aoe dd bearing titans of old. Want to limit the effect of sb's....don't bunch up. Cost of bombs in null sec or the fact we got 3 of them for the whole o...
- by Misanthra - at 2009.12.28 05:26:00
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1394. Alliance Maintained Local & AFK cloakers... - in Player Features and Ideas Discussion [original thread]
AFK cloak works both ways, instead of hating it use it to your advantage as well. Same with local, 2 way street for convenience. You want blacked out local except for your peeps. Would suck if you were on a fleet going into enemy territory...or ...
- by Misanthra - at 2009.12.28 03:47:00
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1395. The incomplete ideas thread - in Player Features and Ideas Discussion [original thread]
Quote: 2. One account per living person - hard to accomplish, simpler with one cc per account a) Pirates, and other people who dont belong in empire shouldnt be there, see 3 b) Gets rid of unnecessary alts for every single thing people do ...
- by Misanthra - at 2009.12.28 01:47:00
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1396. Clone re-activation costs; Too high? - in Player Features and Ideas Discussion [original thread]
Edited by: Misanthra on 27/12/2009 15:29:05 Edited by: Misanthra on 27/12/2009 15:27:54 Couple things....usually, the higher sp toons are rolling in the really nice ships like carriers and dreads. They aren't dying as often as a noob pulli...
- by Misanthra - at 2009.12.27 15:25:00
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1397. tech 2 component bpo's - in Player Features and Ideas Discussion [original thread]
Edited by: Misanthra on 25/12/2009 02:52:41 Edited by: Misanthra on 25/12/2009 02:51:49 You should really research your bp needs before tweaking the me. Every career field has its pitfalls....one of indy's is wasting time/money on unneeded...
- by Misanthra - at 2009.12.25 02:51:00
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1398. The Caldari Navy Surplus Store - in Sell Orders [original thread]
I take 3 CN standard missile launchers please.
- by Misanthra - at 2009.12.23 09:05:00
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1399. Suggestion: Please remove default Korean font setup, HBATANG.ttf. - in Player Features and Ideas Discussion [original thread]
Would that be you and your friends not liking the style or actual market testing? Just wondering. Life much simpler since I just deal with Japanese based text alot. Can't really get creative with katakana, hiragana and kanji lol.
- by Misanthra - at 2009.12.23 07:30:00
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1400. Mid range cargo ship - in Player Features and Ideas Discussion [original thread]
Edited by: Misanthra on 23/12/2009 07:23:09 Space Command 5 not a bad requirement actually, not an omg difference but when your ships flies like a cow, any agility boost a good thing. Not like say transports with a stupid industry 5 requiremen...
- by Misanthra - at 2009.12.23 07:22:00
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