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141. Using Wasp Drones is an exploit - in EVE General Discussion [original thread]
I can't believe what I'm reading here! Dear CCP, please note that not all players are bloody idiots. What you did is the best course of action, and 99% of Eve do see it that way too. Also, I wouldn't mind if you would ban everyone who bitshed i...
- by Moadyb - at 2006.01.06 07:47:00
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142. so whataya do for a living? - in Out of Pod Experience [original thread]
Originally by: JeanLuc Picarde ok so noone wants to talk about what they do for a living? sheesh. Actually, the thing that surprised me most, is that you are actually playing EVE and not something more along the lines of Knights & Nors...
- by Moadyb - at 2005.12.29 07:38:00
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143. Drone AI even worse than pre-RMR? This definitely needs a fix... - in Ships and Modules [original thread]
/signed Its definately worse than before. Please fix.
- by Moadyb - at 2005.12.25 15:33:00
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144. [Beats dead horse] Any chance font gets fixed? - in EVE General Discussion [original thread]
I can live with any font as long as I can read the damn text! I'm sitting infront of a 20in widescreen LCD and its bloody ridiculous. My eyes are starting to strain under the tiny font size, which is already adjusted to max. Especially the overvi...
- by Moadyb - at 2005.12.23 22:13:00
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145. todays "why isn't the server up " thread - in EVE General Discussion [original thread]
Originally by: AdriaLima I got in just now ..only to find myself being booted back to desktop ...what kind of crap is this.. Hope ccp realises im paying their salary lol. (me and everyone else ofcourse) Same here, finnaly got in only ...
- by Moadyb - at 2005.12.23 12:50:00
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146. Peter Jackson's KING KONG - in Out of Pod Experience [original thread]
I know I might sound crazy amongst all the euphoria about this movie, but I really thought it was about average. The CGI is out-of-this-world, but everything else was rather boring. I felt any dialog between the CGI sequences was utter crap and ...
- by Moadyb - at 2005.12.19 21:14:00
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147. Dear Devs, don't forget to change the EOS ship bonus - in Test Server Feedback [original thread]
from 10% cpu reduction for Drone Control units, since the powergrid of the Eos is a tiny little bit short of the 75,000mw needed to fit one unit
- by Moadyb - at 2005.12.10 22:33:00
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148. Red Moon Rising Patch Notes and Deployment Information - in EVE General Discussion [original thread]
Originally by: SengH I'd be more worried about the new manufacturing system that thing has had pretty much 0 testing with the current bugs.... pushing something that big onto a live environment without major stress testing is a recipie for...
- by Moadyb - at 2005.12.09 22:10:00
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149. With apologies to Clarke and Kubrick, Oveur's new Dev Blog and RMR Features! - in EVE General Discussion [original thread]
Originally by: Jezala I have some concerns regarding the combined effects of the combat revisions (specifically the hp increase and the new resistance skills) and the introduction of so many T2/high level ships. In my opinion, the newer ...
- by Moadyb - at 2005.12.02 21:46:00
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150. Damage Control II - in Ships and Modules [original thread]
Originally by: Harry Voyager The Adaptive Nano II is getting nerfed in RMR. Linky Net effect I suspect will be, armour tankers will got with 2x Nano and 1x Damage Control II. Shield tankers will use 2x Invuln (mostly off) and 1x DC. ...
- by Moadyb - at 2005.11.15 17:57:00
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151. Why add titans & carriers with the current lag of fleet battles? - in EVE General Discussion [original thread]
Wow, as usual, the thread went off road pretty quickly. Now irrespective of TCP, UDP, @#$DF or whatever, I haven't read much regarding my concern, which is promoting bigger fleet battles thru the addition of carrier & titans. Which I think is ra...
- by Moadyb - at 2005.11.11 16:19:00
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152. Why add titans & carriers with the current lag of fleet battles? - in EVE General Discussion [original thread]
Originally by: Gonada apperantly you have not read the dev blog concerning their attempts to remove alot of the lag in RMR patch. Actually I did, but as I said, with the subscriber growth I just can't see that 2% optimazatin here and 3...
- by Moadyb - at 2005.11.10 22:02:00
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153. An idea regarding fleet battles - in Player Features and Ideas Discussion [original thread]
Since most of the lag surrounding fleet battles happens when one party jumps into the system of the party, how about a timer that kicks in in such an event and would 'quarantine' a system for a certain time period and disable combat. For example,...
- by Moadyb - at 2005.11.10 21:54:00
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154. Why add titans & carriers with the current lag of fleet battles? - in EVE General Discussion [original thread]
Its just something that confuses me. With all the lag surrounding fleet battles, why is CCP adding stuff that actually promotes and supports even bigger fleet battles (like titans and carriers)? Why add jump clones (basically to enable players to...
- by Moadyb - at 2005.11.10 21:45:00
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155. CCP, if you can't cope with 15k players online... - in EVE General Discussion [original thread]
Originally by: Dark Shikari Someone needs to calm down, relax, grab a beer... Well thats the problem, CCP is really pushing it with their nerfs. I am personally sick of these 'balancing' nerfs we have to go through to fix their main p...
- by Moadyb - at 2005.11.01 13:36:00
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156. CCP, if you can't cope with 15k players online... - in EVE General Discussion [original thread]
Originally by: Kunming Back to the first poster, trust me there is certainly no need for a new server, you will realize that if u ever move around some 0.0 space. Look, I actually dont LIKE the idea of a new server, but I just can't t...
- by Moadyb - at 2005.11.01 10:56:00
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157. CCP, if you can't cope with 15k players online... - in EVE General Discussion [original thread]
Well I have been paying attention. And its not about 300 peeps in Jita, otherwise we wont get the industrial production nerf and the drone nerf now. I know it has been argued to death and CCP can just add 'shards', 'nodes' whatever. But that clea...
- by Moadyb - at 2005.11.01 10:49:00
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158. CCP, if you can't cope with 15k players online... - in EVE General Discussion [original thread]
START A GODDAMN NEW SERFER!!! All these nerfs lately due to the fact that you cant handle 10k+ players online is ruining the game for me. First we get the Cold War carp. Storyline my arse, this was to get people our of places like Yulai and open ...
- by Moadyb - at 2005.11.01 10:40:00
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159. New drones, modules and what not - in Ships and Modules [original thread]
This is unbelievable CRAP... I hate this, everyone I speak to in my corp hates it, its absolutly unbalancing, the EWAR stuff is really really bad. Dont fix was aint broken!
- by Moadyb - at 2005.11.01 09:45:00
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160. New drones, modules and what not - in Ships and Modules [original thread]
This is unbelievable CRAP... I hate this, everyone I speak to in my corp hates it, its absolutly unbalancing, the EWAR stuff is really really bad. Dont fix was aint broken!
- by Moadyb - at 2005.11.01 09:45:00
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