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1. Providence, the home of random desktop ransom pirates aka NRDS? - in Corporation, Alliance and Organization Discussions [original thread]
It would seem, that this thread got a bit sidetracked. Let us go back to the original post. I need to learn how this most elaborate beguilement works, for I, too, want to join my brothers in the big NERDS scam. o7
- by Mrrzah - at 2008.12.11 10:36:00
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2. c00l fight 1000+ - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Valkorsia Originally by: hawat92 200 vs 800 is lolzI think we were 980 Vs 20 AAA. Guys wait! I'm moving ships down from Providence now! Save me some -A- to killz!! OHGOD I'm a Goon. Woot! **happy dance** ...
- by Mrrzah - at 2008.11.26 00:22:00
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3. Third times the charm - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: NightmareX Originally by: Mrrzah Wow, the torpedos of 15 out of 18 Phoenix on the killmail didn't even reach the target before he died. No the Citadel Torpedoes died to smartbombs most likely. D'oh, didn't th...
- by Mrrzah - at 2008.10.31 00:51:00
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4. Third times the charm - in Corporation, Alliance and Organization Discussions [original thread]
Wow, the torpedos of 15 out of 18 Phoenix on the killmail didn't even reach the target before he died.
- by Mrrzah - at 2008.10.31 00:43:00
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5. Singularity Webifiers and the Speed Nerf - in Test Server Feedback [original thread]
The Paladin's web bonus is marginaly useful to me as it is right now. I only really use it in a select few missions where cruisers come in close. Off the top of my head I believe it's only against Mercenaries and Angels I fit a web, otherwise I ju...
- by Mrrzah - at 2008.10.30 11:41:00
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6. TITAN blannce - in Test Server Feedback [original thread]
I personaly would like to see DDDs droppeing everyone in system out of warp where they are and make it impossible to initiate warp in system for a duration... let's say 1 minute just as an example. I'm sure CCP could come up with a suitable reason...
- by Mrrzah - at 2008.10.16 13:03:00
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7. Halo vs Snake: Showdown! - in Ships and Modules [original thread]
Originally by: Hannobaal Originally by: Dreaded Drew No troll here! doesnt it work like this: my sig = 300m, his guns sig resolution = 400m = 1/4 shots miss me? No. You think it would, but it doesn't work that way. Because,...
- by Mrrzah - at 2007.12.07 10:47:00
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8. poor d-l .. byebye - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Avon An alt posting a killboard link (where a smaller force seems to do well against 4:1 odds). Please do not post anymore. I enjoy being the worst poster on these forums, and I refuse to be usurped by an alt. More like...
- by Mrrzah - at 2007.11.23 12:14:00
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9. Goons did it again - in Corporation, Alliance and Organization Discussions [original thread]
Tbh, I find it deplorable, that you goons use chat-windows and spaceships. You should all get banned, so we can go back to drifting around in pods, nodding at each other knowingly.
- by Mrrzah - at 2007.10.28 20:48:00
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10. Good Moooooooooooorning, Tyrrax! - in Corporation, Alliance and Organization Discussions [original thread]
I think you got at least 500 mil worth of attention whoring and drama-queenism out of this thread, so I'd just call the debt paid and trod off.
- by Mrrzah - at 2007.10.28 10:17:00
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11. bathroom idea: how to make zulu's carrier changes somewhat "viable" - in Ships and Modules [original thread]
I fail to see how this matches up with CCP's intention to make carriers more of a support craft. If anything the added turrets, disposable fighters and the crazy amount of added bonuses would make them even better as frontline units then they alre...
- by Mrrzah - at 2007.10.26 14:30:00
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12. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Surprise, surprise, the Amarr ship looks like total rubish! Contrary to the Kronos it doesn't actually benefit CAP-wise from only having 4 turrets, damage isn't anything to write home about... and web-bonus?! double-you-tee-eff?! Anything that com...
- by Mrrzah - at 2007.10.26 11:27:00
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13. Pets die in shame: The cleansing of Feythabolis - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cippalippus Primus Rise sucks more than anything i previously encountered in this game. I knew it, the expanding universe theory is humbug! Space is, in fact, almost empty, because rise sucked too hard.
- by Mrrzah - at 2007.10.24 16:29:00
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14. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Lol at this massive whine thread. While this certainly wasn't a very good idea, I'm glad to see that CCP is looking at ways to discourage the overuse of carriers.
- by Mrrzah - at 2007.10.21 21:39:00
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15. Sabre setups - in Ships and Modules [original thread]
The standard setup is something like: 7x 200mm AC II 1x Interdiction Sphere Launcher I 1x 1MN MWD II 1x Medium Shield Extender II 1x Warp Disruptor II 1x Stasis Webifier II 2x Overdrive Injector II Or something like that anyway.
- by Mrrzah - at 2007.10.15 13:46:00
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16. Praesidium Libertatis eviction notice - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Mrrzah on 12/10/2007 17:23:16 What the... an alt posts a flamebait thread and you guys are having a civilized exchange in it?! That's not how it works!
- by Mrrzah - at 2007.10.12 17:23:00
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17. Heavy Interdictors *Devoter* - in Test Server Feedback [original thread]
D'oh. Thanks for the pointers.
- by Mrrzah - at 2007.10.05 08:09:00
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18. Heavy Interdictors *Devoter* - in Test Server Feedback [original thread]
Ok, someone care to fill me in where those stats come from? I'm on sisi, but can't find any traces of now ships..
- by Mrrzah - at 2007.10.05 07:20:00
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19. Hyperion Cap Issues - in Ships and Modules [original thread]
Nowhere is it written that your fitting has to be cap stable. Don't just turn every module on once you see something red, bring ammo that takes less cap for the moments you really are low on cap and need that repper running, fit an injector, fit C...
- by Mrrzah - at 2007.10.03 11:41:00
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20. DD tanked dictor - in Ships and Modules [original thread]
Originally by: Straife Edited by: Straife on 02/10/2007 05:34:54 Actually with his posted setup you would still have shields after your nominal DD damage of 65k. Alternatively you can use: 3 x T2 Med shield extender 2 x Pith X-type ex...
- by Mrrzah - at 2007.10.02 08:17:00
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