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81. NPC spawns are lame - in Missions & Complexes [original thread]
I think you are confusing officer spawns with general belt vermin. General belt vermin dont drop items that sell for 100's of million ISK. I was recently in 0.0 to chain spawns and I had a hard time finding BS's in the belts. This leads me t
- by MutationZ - at 2005.06.07 07:02:00
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82. Security status and missions - in Missions & Complexes [original thread]
What you see under your sec status tab is a % increase. What you see on your portrait is numbers and not percentages. So for example. You kill a ship and get .0035% increase, it does the following sum. (maximum possible sec status - c
- by MutationZ - at 2005.06.07 06:58:00
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83. NPC spawns are lame - in Missions & Complexes [original thread]
Originally by: Kuolematon Well, only BS spawns you will ever see in space is in 0.0 belts and 0
- by MutationZ - at 2005.06.07 06:48:00
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84. Flying into the Sun - in EVE New Citizens Q&A [original thread]
You can warp to stars. Its quite pretty. You dont get nuked.
- by MutationZ - at 2005.06.07 06:27:00
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85. Chain Spawning - in EVE New Citizens Q&A [original thread]
Find a spawn in 0.0 that consists of a 750k battleship and a couple of cruisers. Kill battleship. Leave cruisers (tank them). Wait 10 minutes or so. Battleship respawns. Rinse and repeat. Its usually done to improve sec status as 750k
- by MutationZ - at 2005.06.07 03:40:00
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86. What next? - in EVE New Citizens Q&A [original thread]
Choose a different agent. Surveillance/Internal security and security give mostly kill missions. I think you have an admin or other ghey type of agent. Otherwise, its a big universe out there and it is a "multiplayer" game. Use that imaginat
- by MutationZ - at 2005.06.07 03:36:00
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87. How to avoid ore theives - in EVE General Discussion [original thread]
There was decent advice in "Crime and punishment" The thread was called "How to avoid ore thieves" oe something. It cant be further back than 5 pages. It tells you all you need to know. All of it common sense and pretty easy
- by MutationZ - at 2005.06.07 03:25:00
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88. How to get new players to stick around - in Player Features and Ideas Discussion [original thread]
I'm not an old timer. I've racked up less than 6 months. I've lived in 0.0 for a month and a half of those 6 months. Anything is possible. You've already come in with misconceptions, I hope you lose them and get a more open mind. Your
- by MutationZ - at 2005.06.07 02:52:00
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89. Complex questions - in Missions & Complexes [original thread]
5/10 complexes let battleships in. You just need to know how to approach each level. First level is usually pretty forgiving and then 2/3 get tougher. Just warp to a gate and use your scanner to see whats in there (you know how to do
- by MutationZ - at 2005.06.06 23:51:00
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90. How to get new players to stick around - in Player Features and Ideas Discussion [original thread]
P.S. Skillpoints dont matter (that much). A brain in your head and willingness to use it go a long way. P.P.S. Nobody has even half of the skillpoints you are quoting.
- by MutationZ - at 2005.06.06 23:42:00
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91. How to get new players to stick around - in Player Features and Ideas Discussion [original thread]
Part of the sense of achievement comes from doing something difficult. Now you want to take that sense of achievement away and hand something to new players on a plate. EVE is a niche game. If they wanted a HUGE following they would hav
- by MutationZ - at 2005.06.06 23:41:00
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92. Where/how to sell implant? - in EVE New Citizens Q&A [original thread]
There are a few main trade systems. Yulai is the most notable. Niyabanen is another that springs to mind. Just look up the item where you are and see if there are any "buy" orders in at the moment. tbh 3 million ISK sounds like a bit much fo
- by MutationZ - at 2005.06.06 17:07:00
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93. How do I repackage a corpse - in EVE New Citizens Q&A [original thread]
Only if it's *ahem* undamaged
- by MutationZ - at 2005.06.06 15:59:00
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94. Trapped in 0.0 space - in EVE General Discussion [original thread]
I'd petition the fact that I "respawn" at a station with no cloning facilities. Seriously, I've heard of this before and its dumb. If I get a choice of where to move my clone to, you'd think they'd have a facility.
- by MutationZ - at 2005.06.06 15:31:00
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95. bigger stations :/ - in Player Features and Ideas Discussion [original thread]
Why?
- by MutationZ - at 2005.06.06 03:02:00
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96. A Little Help With R&D Agents - in Missions & Complexes [original thread]
You dont actually "need" to do anything for him. If you do choose to do a mission that day you get double the RP for that day.
- by MutationZ - at 2005.06.05 23:33:00
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97. Two minutes away from having signal dispersion 1: - in Skill Discussions [original thread]
I'd train it to level 4. I was going to do sums to show you why but I cant be bothered
- by MutationZ - at 2005.06.05 21:38:00
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98. Osprey vs Large mining barge - in Ships and Modules [original thread]
An osprey with cruiser trained to level 5 and mining 4 is the equivalent of a bs with 6 mining lasers. This means a mega and an apoc outmine the osprey. Mining barge beats this hands down.
- by MutationZ - at 2005.06.05 20:46:00
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99. Couple important tips for noobs from noob - in EVE New Citizens Q&A [original thread]
Point 5 EVE, mining and friends = good laugh More fun than the above suggestion imho
- by MutationZ - at 2005.06.05 20:41:00
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100. 14 day Trial User - in EVE New Citizens Q&A [original thread]
Your loss
- by MutationZ - at 2005.06.05 18:26:00
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