Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 |
161. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
New Non-Persistant Inventory....seriously? This new version is less persistent than the old version while in space. Using the current version at a tower is brain bashingly annoying (unless you only work out of the first division, and only in sing...
- by Panhead4411 - at 2012.12.05 17:38:00
|
162. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Hylomar wrote: rachann wrote: Hi, any idea which array you use to manufacture the salvage drones, 'cause I have tried most arrays and I get the same message 'This product cannot be manufactured at this facility'? Same issue here, pretty a...
- by Panhead4411 - at 2012.12.05 03:53:00
|
163. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Matham Gwynne wrote: Essentially, new AI renders Rattlesnake useless as a mission ship. Not sure what else it was ever meant for, but I hope it's useful for whatever that might be. I'll wait till it looks like drone boats are potentially use...
- by Panhead4411 - at 2012.12.04 18:46:00
|
164. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
CCP Habakuk wrote: It is 100% clear that the corp roles need a complete overhaul, but this will be a major project (much larger than the changes in this DevBlog). Regarding can mechanics: I am pretty sure, that you are able to access correct...
- by Panhead4411 - at 2012.12.02 17:54:00
|
165. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
CCP Greyscale wrote: Foreword: this is exactly the sort of unusual use case that we knew was going to be impacted by this change. All I can say is "yeah, sorry". For every feature in the game, no matter how obscure, there are some people who'...
- by Panhead4411 - at 2012.12.02 05:56:00
|
166. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
CCP Greyscale wrote: The changes to container behavior in fleet hangars, the new containers, and existing inventory features such as filters, should allow most (but not all) of the current functionality to be replicable in the new system. ...
- by Panhead4411 - at 2012.11.30 22:12:00
|
167. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
---edit---(double post) Fix your blasted forums will you? (instead of the fleet hanger) Took me 7 tries to actually post that...
- by Panhead4411 - at 2012.11.30 22:12:00
|
168. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
Haifisch Zahne wrote: Some may remember that CCP did actually involve in the Eve Community to test the new Inventory *BEFORE* they released it. There was ample time to look at it. Indeed, many wrote reams and reams about just how horrid it was....
- by Panhead4411 - at 2012.11.26 13:33:00
|
169. Sticky:Mass test on Buckingham on Thursday, 22nd November at 19:00 UTC - in Test Server Feedback [original thread]
CCP Habakuk wrote: Hi! We will be holding a mass test on Buckingham on Thursday, November 22nd, at 19:00 UTC (= EVE time). We are aware that this collides with Thanksgivings in the US, but we hope that our players from Europe can fill the ra...
- by Panhead4411 - at 2012.11.22 18:35:00
|
170. Crimewatch Update? - in Player Features and Ideas Discussion [original thread]
The ironic thing is, CCP said their reason in going the lazy route with the "suspect" flag for pretty much everything under the sun was to get rid of the all the pvp trees that had to be created with the current system. Yet, anyone to shoots at th...
- by Panhead4411 - at 2012.11.20 19:14:00
|
171. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Is there any way to get the music at the login screen to initially obey they "music level" slider in the menu? Rather anoying to have to turn my speakers down every time i log in...then have to turn them back up after i hit 'esc' or login... And ...
- by Panhead4411 - at 2012.11.20 18:53:00
|
172. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
This. Is. What. It. Should. Have. Been. Released. As First. This is exactly what we were asking for when we gave you our feedback in the first week of SiSi testing, while begging you to delay release. (instead of botching all the feedback that tol...
- by Panhead4411 - at 2012.11.20 18:37:00
|
173. mass testing on 11-22? - in Test Server Feedback [original thread]
CCP Habakuk wrote: Yeah, unfortunately Thanksgivings is colliding with this mass test. I'm sorry that we cannot move the test to a better date for US players, but we hope that enough other players (Europe, ...) will show up this time. The mass...
- by Panhead4411 - at 2012.11.19 17:35:00
|
174. Sticky:Weekend One Contest: Predict the Winner for Razer Gaming Peripherals - in EVE Alliance Tournament Discussion [original thread]
RONIN and Pixies
- by Panhead4411 - at 2012.11.18 19:22:00
|
175. [Special Buckingham Event] Devs vs Players Cruiser Showdown November 15th - in Test Server Feedback [original thread]
So i guess that means you actually tested the code before todays update to make sure it doesn't break anything minor...like TARGETING!! *facedesk
- by Panhead4411 - at 2012.11.15 13:46:00
|
176. Typical downtime on expansion day is... - in EVE General Discussion [original thread]
Shederov Blood wrote: They typically take the server down something like 4 hours before regular downtime on patch day, and plan to have it up again 6 hours later, which inevitably gets extended by anything from 90 minutes to 36 hours. Truth....
- by Panhead4411 - at 2012.11.15 04:27:00
|
177. Closed Socket mess - in EVE General Discussion [original thread]
Lors Dornick wrote: Then in all seriously you have issues somewhere between your computer and the EvE server cluster. There are several online resources that tracks the connectivity to the server cluster from several different locations and ...
- by Panhead4411 - at 2012.11.13 17:34:00
|
178. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
You also added some annoyingly repetitive sounds... Undock sound Dock sound Initial NPC aggression sound End of NPC aggression sound "New" Stargate sounds still just sound like broken TS or Vent noises. Just to name a few...and these all stack ...
- by Panhead4411 - at 2012.11.13 15:27:00
|
179. Unified Inventory feedback thread - in Test Server Feedback [original thread]
I've noticed a substantial lack of function when dealing with any window that was 'shift-click' opened...as in, none of my secondary windows are working...until i undock, then i get my ship/items windows pop up in the middle of my screen... http...
- by Panhead4411 - at 2012.11.12 19:21:00
|
180. Improving 0.0 Incursion (or removing them) - in Player Features and Ideas Discussion [original thread]
Lin-Young Borovskova wrote: I'd rather like to see Sanchas expand and claim the space you're not inclined to defend, kill sbu's/claim stations and make it so you can't dock get your stuff back unless you kick them out of your space. Incursions ...
- by Panhead4411 - at 2012.11.11 23:53:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 |
First page | Previous page | Next page | Last page |