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981. Bin Launcher work around for Launcher victims - in EVE General Discussion [original thread]
Twopah wrote: SiK TzetuJuggaLo wrote: FOR THOSE OF YOU THAT THE LAUNCHER OR THE EXE DOES NOT WORK, GO TO THIS LOCATION TO OPEN THE EXE FILE THAT YOU NEED AND YOU CAN JOIN C:\Program Files\CCP\EVE\bin\ExeFile.exe BOOM, now you can thank me,...
- by Petrified - at 2013.06.02 05:09:00
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982. How many people really cared about a new launcher and Single Sign On? - in EVE General Discussion [original thread]
Nevyn Auscent wrote: If the new launcher provides increased stability in downloading larger patches, absolutely. SSO was also a significant step forward in integrating the Eve experience in a more seamless manner. Not everything needs to be dri...
- by Petrified - at 2013.06.02 05:06:00
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983. How many people really cared about a new launcher and Single Sign On? - in EVE General Discussion [original thread]
I detest the new launcher (now launcher and login manager). It uses more resources than the old launcher and as we are experiencing tonight: is useless as a lead weight in a swimmer's shorts. They should consider rolling back to the old launcher...
- by Petrified - at 2013.06.02 04:58:00
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984. Hull sound warning... ridiculous ? - in Test Server Feedback [original thread]
Jada Maroo wrote: The old hull warning had a perfectly good pucker factor. I'll agree with that. Now I need to play on into my structure on SiSi to hear what the new sound of doom is like.
- by Petrified - at 2013.06.01 04:27:00
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985. [Odyssey] Grav Site(Ore site) - in Test Server Feedback [original thread]
Bugsy VanHalen wrote: .... When I mine it is always semi AFK. If I am actually playing and giving the game my concentration I am not mining, but doing other activities with a much higher isk/hr. If miners wanted to be challenged they would no...
- by Petrified - at 2013.06.01 03:46:00
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986. Upgrading Local to Eliminate All AFK Influence - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Jen Ann Tonique wrote: People won't "AFK cloak" once local is gone. I always figured AFK cloaking was done by masochist types. If you take that away they will find something else to do because they lose their ability to as...
- by Petrified - at 2013.05.25 22:31:00
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987. Upgrading Local to Eliminate All AFK Influence - in Player Features and Ideas Discussion [original thread]
An interesting idea. Generally, when I cloak, it is because I want to not be noticed (I could care less if you saw me in local or not, I just want to avoid being caught as I do what I do what I do best while cloaked). Not being seen in local until...
- by Petrified - at 2013.05.25 05:54:00
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988. Space Pinata First Impressions - in Test Server Feedback [original thread]
What the devs seem to have forgotten about a real Pi+¦ata is that gravity pulls the candy and toys to the ground where they all get picked up by whoever is there to pick them up. Where is the figurative ground and gravity for my treats to land? If...
- by Petrified - at 2013.05.19 05:53:00
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989. Space Pinata First Impressions - in Test Server Feedback [original thread]
While I like the mini-game, I more strongly dislike that random contents get spewed from the site. Come'on! We live and die in space and we suddenly forget how to make a decent docking collar? Forget this being profitable in the gnosis... you n...
- by Petrified - at 2013.05.19 05:00:00
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990. New apoc model - in Test Server Feedback [original thread]
Vincent Athena wrote: Jane Hemah wrote: thx for the respond. I might sound like a noob but what does tm mean? Trademark. CCP jokes that they have the trademark for using the term "soon" to describe when they are going to do something. R...
- by Petrified - at 2013.05.11 03:44:00
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991. External shield pos module that builds a space field to grow x resource - in Player Features and Ideas Discussion [original thread]
Ruze wrote: Gevlin wrote: External shield pos module that builds a space field to grow x resources In put x item, it will seed a resource which requires mining laser to harvest or destroy, Put a repair unit on the seeds to help the x grow f...
- by Petrified - at 2013.05.03 19:54:00
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992. A stop against Corp Griefing - in Player Features and Ideas Discussion [original thread]
Trust is always going a problem when you are dealing with an MMO. Some people say if you can't punch them in the face, don't trust them. There are many benefits in having PvP enabled within a corporation. They have been mentioned earlier in the t...
- by Petrified - at 2013.04.30 22:46:00
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993. CCP: I want to share my hangar with my other accout! - in Player Features and Ideas Discussion [original thread]
Castelo Selva wrote: Bump! As before, I want to share my hangars between my chars accounts. And I will not give up Thank you It is not a bad idea. While there is a mechanic in place to allow this: corporations, I assume you are thinking...
- by Petrified - at 2013.04.30 00:05:00
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994. [Discussion] Balancing Bumping - in Player Features and Ideas Discussion [original thread]
heh... the best part of the suggestion (and understand I mean best as in: funniest) is the one which will be used most by gankers: position a rookie ship in front of another to let the target ship bump you. Bam! CONCORD kills the target ship and a...
- by Petrified - at 2013.04.27 11:04:00
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995. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
Overall, the changes sound good. There are a couple of things I would not mind clarification on: With regards to asteroids I assume you are removing static belts as well as static ice belts? If you are removing static belts, leave the grav sites a...
- by Petrified - at 2013.04.26 22:58:00
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996. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
Gimme more Cynos wrote: Petrified wrote: Gimme more Cynos wrote: 1.) Everyone doing something semi-AFK is a bot Bot, you keep saying that. I don't think it means what you think it means. A bot is a robot. In EVE a bot is a program/m...
- by Petrified - at 2013.04.21 05:04:00
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997. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
Gimme more Cynos wrote: 1.) Everyone doing something semi-AFK is a bot Bot, you keep saying that. I don't think it means what you think it means. A bot is a robot. In EVE a bot is a program/macro/etc that is designed to auto-mate a task w...
- by Petrified - at 2013.04.20 20:27:00
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998. Module Idea: Ion/Emp Cannon - in Player Features and Ideas Discussion [original thread]
Something like this... oh yes... would be lovely. But it should act like this instead: the device has a chance to disrupt X amount of modules (active as opposed to passive). The device has a certain strength which may or may not overcome the modu...
- by Petrified - at 2013.04.20 03:51:00
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999. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
Iagus Damaclese wrote: This is something I have kind of believed should be standard for almost everything in eve. I personally don't see why you cant make everything to where you have to scan down it anything save for stations, as it would be a...
- by Petrified - at 2013.04.20 03:03:00
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1000. Remove High-Sec Belts and replace with Roaming Grav Sites - in Player Features and Ideas Discussion [original thread]
I support this idea overall. My personal likings for it go like this: Removal of both rock and ice belts to be compensated for by more common Gravmetric finds of standard ores and ice (both respective of the empire). The individual sites do not ...
- by Petrified - at 2013.04.20 03:00:00
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