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1. RIP RLML Thread - in Ships and Modules [original thread]
Rise: We told you so, literally everyone in the F&I thread told you, you refused to listen. Oh well....
- by PotatoOverdose - at 2013.11.20 03:28:00
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2. Widow for PvE? - in Ships and Modules [original thread]
Mathias Orsen wrote: IIshira wrote: Please post the lossmail once you try this. Said like someone that has knows nothing about what they are talking about.. Of all the Battleship hulls in EVE, the Widow is actually the least likely to...
- by PotatoOverdose - at 2013.09.26 05:46:00
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3. Gnosis: Why is it so Terrible - in Ships and Modules [original thread]
Blaster fit (3 mag stabs, 2 drone damage, dcu II, LSE, invuln II, mwd, 3 utility mids, 3 core def extenders 5 neutrons and a ham) you can push around 1000 dps cold, around 1100 hot with 50k ehp, and get a full flight of ecm drones in addition to d...
- by PotatoOverdose - at 2013.05.08 21:09:00
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4. Better booster? - in Ships and Modules [original thread]
You should also realize that CCP postponed nerfing OGB due to legacy code and the technical difficulties involved in implementing on grid boosters. So the OGB nerf is coming Soon (tm) . We'll probably see the cap rebalance, the pos overhaul, and m...
- by PotatoOverdose - at 2013.04.10 02:09:00
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5. Where will Minmatar Frigate going ? - in Ships and Modules [original thread]
Halete wrote: The webbing ASB Slasher dies to kiters, The TDing ASB Slasher dies to rocket and missile kiters , as well as anything with a web and some other brawlers, The plate buffer, webbing and TDing Slasher is a fun gimmick, but it has ...
- by PotatoOverdose - at 2013.01.25 12:30:00
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6. Where will Minmatar Frigate going ? - in Ships and Modules [original thread]
Tbh the slashers pretty damn decent. Irc it has the fastest AB speed of any t1 frig. Running a fit like this one: http://eve.battleclinic.com/loadout/62801-Slasher-The-Little-Ship-That-Could.html AB+TD+Scram+ASB Will allow you to engage many o...
- by PotatoOverdose - at 2013.01.25 11:14:00
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7. Observations and recommendations after 2 years in Drone BoatsGÇÅ - in Ships and Modules [original thread]
The main advantage to drone boats is flexibility. Every cruiser-size drone boat with a 100 m3 drone bay or larger can do ALL of the following: Carry at least 5 light drones. Carry at least 5 medium drones. Carry at least 5 light-ecm drones. In o...
- by PotatoOverdose - at 2012.07.21 06:37:00
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8. Idea for Making Jove Ships Playable - in Ships and Modules [original thread]
StoneCold wrote: Just make Clones not working in jove ships. Risk = reward. This would be interesting. Introduce Jove ships, if you die in a jove ship, permadeath.
- by PotatoOverdose - at 2012.06.29 16:35:00
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9. CCP IN CHARGE OF GAME BALANCE - in Ships and Modules [original thread]
Roime wrote: Look at the amount of minmatardation in this thread. "My nanocane does 700dps, EFT says so" OP is right and this module is one the stupidest things CCP did to tank balancing. Saying "My nanocane does 700dps, EFT says so" is...
- by PotatoOverdose - at 2012.05.23 06:28:00
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10. CCP IN CHARGE OF GAME BALANCE - in Ships and Modules [original thread]
I'm not saying it isn't a cool proof of concept, but as I and others have pointed out it is far from overpowered. Linking an eft screenshot with a 5000 dps tank fit that's "cap stable" and titling your thread "CCP IN CHARGE OF GAME BALANCE" does n...
- by PotatoOverdose - at 2012.05.23 04:00:00
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11. CCP IN CHARGE OF GAME BALANCE - in Ships and Modules [original thread]
WarpOutNow wrote: PotatoOverdose wrote: [quote=sabre906][quote=PotatoOverdose] 2k dps is hardly un-killable. That's what, 3 nano canes loaded with RF emp on overheat? So a 4 man nano-can fleet will kill this in about 10 seconds because you...
- by PotatoOverdose - at 2012.05.23 01:25:00
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12. CCP IN CHARGE OF GAME BALANCE - in Ships and Modules [original thread]
sabre906 wrote: PotatoOverdose wrote: Lets see...your shield boosters eat two cap booster 400's every four seconds. Your maelstrom has enough cargo capacity (to carry the cap boosters) for about 2 minutes of operation give or take. After 40 ...
- by PotatoOverdose - at 2012.05.23 01:09:00
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13. CCP IN CHARGE OF GAME BALANCE - in Ships and Modules [original thread]
Lets see...your shield boosters eat two cap booster 400's every four seconds. Your maelstrom has enough cargo capacity (to carry the cap boosters) for about 2 minutes of operation give or take. After 40 seconds of operation each shield booster nee...
- by PotatoOverdose - at 2012.05.23 00:50:00
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14. Is the Legion getting any love for Inferno? - in Ships and Modules [original thread]
Well, according to the ccp ship balancing slides at fanfest, they think the tengu is fine, and the other t3's (including the legion) are slightly to severely out of whack . Also in the same slides, the cerb is considered completely broken. Source...
- by PotatoOverdose - at 2012.04.17 15:03:00
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15. bomber setup to hunt cruisers in hi sec... - in Ships and Modules [original thread]
Liang Nuren wrote: Robert Caldera wrote: if you want to go after cruisers, bombers are a very very bad choice. Anything smaller BC will **** you, and some BC too (hurricane). You can generally down a shield cane before it does much to you...
- by PotatoOverdose - at 2012.04.13 22:42:00
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16. Question regarding the Tengu and Caldari PVP - in Ships and Modules [original thread]
Looking at your record on battleclinic I would strongly, STRONGLY advise you to fly something other than a tengu for your first outings into pvp From your record you -have been killed eleven times -have zero lifetime kills since 2007 -have been p...
- by PotatoOverdose - at 2012.04.09 19:21:00
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17. Poll - Which ship hull is the ugliest - in Ships and Modules [original thread]
Moa.
- by PotatoOverdose - at 2012.04.06 19:34:00
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18. Armor repairer vs Shield boosters - in Ships and Modules [original thread]
As stated, armor != shields. -Most active tanked armor ships have the slot-layout, cap, and grid to fit dual armor reps. Most shield ships can only fit one booster effectively. -Armor tanking gets an oversize plate (1600mm), the highest shield e...
- by PotatoOverdose - at 2012.04.05 17:08:00
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19. Pilgrim Replacement? - in Ships and Modules [original thread]
The pilgrim can engage much, much more than frigates. You can engage just about any turret boat in 1v1 and have a very good chance of winning. You can gank just about anything with an active tank. Some examples: Maelstrom: http://eve.battleclini...
- by PotatoOverdose - at 2012.04.03 17:51:00
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20. Are Tracking Enhancers too good? - in Ships and Modules [original thread]
If TD's were op, most ships flown in pvp wouldn't be minmatar. The most recent data was that what, 15 of the top 20 ships flown/destroyed in pvp were minmatar? (Granted this was pre-crucible.)
- by PotatoOverdose - at 2012.03.30 05:03:00
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