| Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Please don't Hurt me......Cruise Missile Golem? - in Ships and Modules [original thread]
Don't torps have bigger cooler explosions? Sort of ends the discussion imo.
- by Raekone - at 2011.04.26 05:24:00
|
2. Wormhole spelunking? - in Ships and Modules [original thread]
Originally by: o0I3lackout0o1 Just take a good Mission fit with you. Dont forget to add scan probes to the fit!!!!!!! i take my lvl3/4 fit drake in and it tanks the sleeper BS well msg me ingame if u ever get stuck. nudge nudge say no ...
- by Raekone - at 2009.05.04 09:26:00
|
3. Ship for wormholing? - in Ships and Modules [original thread]
Now we're getting some nice info starting to trickle in =) Good point about the hacking modules etc, I'd like to actually DO stuff when I'm in there yes. And also good point about ship mass. Smaller could be better in some cases here I suppose.
- by Raekone - at 2009.03.31 13:12:00
|
4. Ship for wormholing? - in Ships and Modules [original thread]
I'm new to exploring and would like a few pointers to which ship (and why) you'd choose for exploration (wormholes and regular sites), given I can fly all amarr and gallente ships up to and including battleships. The actual scanning is new to me ...
- by Raekone - at 2009.03.31 07:09:00
|
5. Tankless TorpRaven Set Up - in Ships and Modules [original thread]
This kind of setup has always been the proper use for a raven imo. I bet people will tell you that you shouldn't be packing scramblers and such when you're obviously acting the dps role but that's rubbish, every ship in your gang should have one...
- by Raekone - at 2008.12.18 06:29:00
|
6. Mass of capital turrets - lol - in Ships and Modules [original thread]
Originally by: P'uck Wait a sec... isnt it a nono to describe mass in kg anyway? Not as long as everyone agrees on which kilograms you are using (a one ton elephant on earth weighs less than one ton on the moon, but has the same mass).
- by Raekone - at 2008.12.12 06:34:00
|
7. Simple Q - in Ships and Modules [original thread]
If you re package it the rig will be lost.
- by Raekone - at 2008.05.23 13:32:00
|
8. Thanatos setup - in Ships and Modules [original thread]
So have implants suddenly started working with capital modules?
- by Raekone - at 2008.05.22 11:58:00
|
9. Do Amarr really suck noodle ? - in Ships and Modules [original thread]
I'm from sweden and I suck ridiculous amounts of noodle, can't get enough of it. I also happen to like Amarr, but I never thought there would be some kind of connection there
- by Raekone - at 2008.05.16 06:58:00
|
10. What happened to the scorpion - in Ships and Modules [original thread]
Originally by: James Lyrus It is a good ship. It's just a one trick pony. And like all one trick ponys, when you find a horse that does the same trick, better, it gets left behind. This right here makes my eyes bleed. Rooks and falcons ...
- by Raekone - at 2008.05.15 08:48:00
|
11. Carriers and Jump Drives - in Ships and Modules [original thread]
You don't actually FIT a jump drive to your ship, you just need to buy the Jump Drive Operation skill and train it up.
- by Raekone - at 2008.05.14 14:24:00
|
12. Ecm need other peoples ops - in Ships and Modules [original thread]
Originally by: Gartel Reiman Originally by: joshmorris can somebody explain that it scrambles the locking computer for 20 seconds so it doesnt matter if the falcon looses the lock ect. This is just how ECM works and how it has al...
- by Raekone - at 2008.05.13 14:06:00
|
13. i think tempest should be fixed - in Ships and Modules [original thread]
Originally by: Klavayne And you should probably notice that the bonuses larger than 5% are not to damage but to range or tracking and don't directly affect the damage dealed. A tracking bonus increases damage more than a damage bonus does.
- by Raekone - at 2008.05.13 09:23:00
|
14. Rattlesnake - in Ships and Modules [original thread]
Apparently you can passive tank the rattlesnake as well as or maybe even better than you can with an active T2 setup, at least according to my EFT trials *cough* You have to start getting Gist X-Type XL's to have a better active setup. Anyway non...
- by Raekone - at 2008.04.30 08:02:00
|
15. Advice on going Amarr - in Ships and Modules [original thread]
Originally by: farm lad Well i am in love with Amarr, and i need help to understand how to get them viable enough to play starting from scratch skills.To fly an Amarr BS effectively in PVE and maybe pvp, in particuluar the Abaddon ok Righ...
- by Raekone - at 2008.04.30 07:45:00
|
16. Navy Issue Megathron...worthless? - in Ships and Modules [original thread]
Drones are pathetic compared to a rack of 425's and some good gunnery skills
- by Raekone - at 2008.04.25 10:58:00
|
17. Raven - Missions - Slot 7 & 8 - in Ships and Modules [original thread]
Tractor beam and salvager tbh
- by Raekone - at 2008.03.26 08:26:00
|
18. For gods sake can we sort out Falcons and ECM - in Ships and Modules [original thread]
I know the fix to all this! What they should do right, is give a certain fixed strength to each jammer and if all your jammers dont get above the sensor strength of the target...... it wont get jammed! That way if you really wanted you could buff ...
- by Raekone - at 2008.03.25 08:33:00
|
19. scorp or rook in 0.0 - in Ships and Modules [original thread]
The only ships I have flown in respect to ecm are the bb and scorp, and that was before they changed electronic warfare to be chance based . In my opinion this game has never been the same since. But anyway. Cloaks are nice but personally - bein...
- by Raekone - at 2008.03.25 08:23:00
|
20. Very Close PvE Dominix vs Megathron Comparison - in Ships and Modules [original thread]
Originally by: Sion Sheevok the Megathron has a bonus to it's Large Turret Tracking Speed, 30% at level IV Gallente Battleship. This will help the Megathron's large railguns to hit faster/smaller foes more easily. This is what sets the m...
- by Raekone - at 2008.02.18 08:24:00
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 |
| First page | Previous page | Next page | Last page |