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1. New to Tengu: Level 4 fit? - in Ships and Modules [original thread]
Just now training up for the Tengu, which I plan to use to blitz Level 4's. Would appreciate a couple of recommendations, since I haven't yet learned the subsystem lingo/factors yet. Thanks. Serend
- by Serend - at 2011.07.02 21:58:00
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2. incursus ( gallente frigate ) considerations. - in Ships and Modules [original thread]
Edited by: Serend on 27/10/2010 17:43:48 I would argue for a 3rd low slot to give the Incursus a bit more survivability. It's a fun ship to fly, and a good one to train on before moving to interceptors. I've had a fair bit of success in a ri...
- by Serend - at 2010.10.27 17:41:00
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3. Dominix/Navy Dominix...? - in Ships and Modules [original thread]
Originally by: Kazu'ul Edited by: Kazu''ul on 17/10/2010 00:25:40 Originally by: Serend rigs: 2 x sentry damage 1 x CCC I lul'd. How exactly did you manage to do that? ***** I lol'ed too...you're right, the 2 x sentr...
- by Serend - at 2010.10.18 19:46:00
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4. Dominix/Navy Dominix...? - in Ships and Modules [original thread]
I tried the Navy Domi for a while in PVE and decided I like the standard model better. The 425's and Sentry II's work quite well together. My fit at present is something like this (currently at work, so this is approx): hi: 4 x 425mm proto gauss ...
- by Serend - at 2010.10.04 19:41:00
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5. Drake vs Ferox - in Ships and Modules [original thread]
Without a doubt. Better than merely OK.
- by Serend - at 2010.06.30 18:24:00
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6. Thorax class redesign - WHY NOT? - in Ships and Modules [original thread]
Don't touch the Domi....
- by Serend - at 2010.06.14 17:22:00
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7. Looking for a list of "best in slot" modules. - in Ships and Modules [original thread]
Originally by: Ramiera DaMorre Originally by: Cambarus so I'd suggest starting as a nub while every new ship you hop into is awesome and doesn't take 3 months to train for. Best advice; it's a shame that it's unlikely to be hee...
- by Serend - at 2010.06.02 23:05:00
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8. Could use some advice, Ex-carebear wants to pad your killmails. - in Ships and Modules [original thread]
Not sure I'm following you, but I find that fits are either good for pvp OR they're good for pve...rarely are they both. For PVE you'll probably want active tank and cap stability, for PVP a buffer tank is often your best choice and cap stability ...
- by Serend - at 2010.06.02 22:30:00
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9. Need help finding correct direction for PvP and PvM - in Ships and Modules [original thread]
I don't understand your question...do you mean what ships to use/train for, what corp or alliance to check out, or something else? For organizational support, I'd look at RvB (see recruitment forum), or Faction Warfare. As for ships, Gallente has...
- by Serend - at 2010.06.02 22:20:00
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10. Myrmidons do not seem to have a place in the drone progression. - in Ships and Modules [original thread]
Medium sentries: excellent idea! (Why didn't I think of that?)
- by Serend - at 2010.04.08 22:21:00
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11. Change to Dominix Bonuses - in Ships and Modules [original thread]
Originally by: King Rothgar The dominix is fine other than it's model. Eye of the beholder, my friend. The Domi is one of the prettiest ships in Eve. So round, so firm, so fully packed (drone bay)... Serend
- by Serend - at 2010.03.30 18:21:00
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12. Top 3 things you want in eve? - in Ships and Modules [original thread]
1. Remove scan probes from the basic scanner. (the way it is now is, tbh, frankly absurd) 2. Make scan probes see a sphere instead of the 1au pancake of space. (Alternatively, make the pancake same "thickness" as the system or range of the probe b...
- by Serend - at 2005.06.15 03:31:00
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13. Griffen for PvP? - in Ships and Modules [original thread]
Griffin makes a great addition to a small fleet or wolf-pack action. A team of 5 frigs can be very effective when one of them is a Griffin. We've taken down pairs of much larger ships, and it was the Griffin's target jamming that made it possible....
- by Serend - at 2005.06.11 14:13:00
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14. Covert -Ops Changes - in Ships and Modules [original thread]
No on 1,2,3, and 5. These changes would make covert ops ships too powerful, imho, and I say that as a covert ops pilot. The covert ops ship is a highly specialized machine, with a limited--if powerful--role. If you want to blow stuff up or get det...
- by Serend - at 2005.06.11 13:46:00
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15. Dominix Setup - in Ships and Modules [original thread]
Excellent thread! I'm wondering if anyone has tried a rack of jammers in the midslots on a Vampadomi, and if so what you've learned on that score. Seems to work well testing on my mates, but haven't taken her into real pvp yet. Would appreciate yo...
- by Serend - at 2005.06.10 14:42:00
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16. Pesky Scan Probes - in Ships and Modules [original thread]
A couple of experienced players just spent two days working with scan probes and researching relevant posts on this forum in an attempt to hone our safespot-busting skills. We seem to have found (in our own trials and from other reports) a signifi...
- by Serend - at 2005.06.08 20:54:00
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17. Electronic Warfare - in Ships and Modules [original thread]
Scorpyn, thanks muchly for taking the time to put this treatise together. Very helpful. I'm with you: ew is a fascinating role. Have worked up from griffins to BB's and am now building a scorp. Cheers!
- by Serend - at 2005.02.03 05:53:00
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18. Drones: Return and Scoop Command Wanted! - in Ships and Modules [original thread]
Absolutely! Surely nobody defends the stupid way we have to do it now, do they? CCP, put this on your to-do list!
- by Serend - at 2005.02.03 05:35:00
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