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21. Naga setup - in Ships and Modules [original thread]
Since the Naga, like all Attack BCs, is extremely weak against smaller ships... it operates best with some kind of group. I have found the ship to work well in two configurations: - Full-on Sniper: 425mm railguns, Sensor Boosters, Tracking Enhan...
- by ShahFluffers - at 2016.11.25 19:03:28
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22. Stealth bombers. Good for... ? - in Ships and Modules [original thread]
Stealth Bombers are pretty much the definition of "glass cannon" or "light artillery") They have: Cons: - less HP than a Frigate - Destroyer level speed and agility (see: SBs are not fast or agile compared to other frigates) - Extremely tight fi...
- by ShahFluffers - at 2016.11.19 04:11:12
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23. Drifter battleship thrashing, have you been able to beat it and how? - in Ships and Modules [original thread]
I once saw a guy in a Caracal take out a Drifter battleship. He essentially "tanked" it by staying 70+km out with a MWD. And because he wasn't *too much* of a thread, the Drifter did not Doomsday him. It took awhile, but he did it.
- by ShahFluffers - at 2016.11.14 05:00:36
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24. force auxiliary ships allowed in high sec - in Ships and Modules [original thread]
Lady Ayeipsia wrote: Yes GMs would move it to the nearest low sec station. Also, Orcas are another capital ship allowed in hi sec. Given the up coming changes, you may see more combat/logistic orcas supporting PvP efforts in hi sec. FYI: The...
- by ShahFluffers - at 2016.10.29 18:19:35
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25. One-Drone Frigates - in Ships and Modules [original thread]
The Enyo used to have a 5m3 drone bay. I threw a small ECM drone in there for giggles figuring, "whatever! If I get lucky, I get lucky." Then, during a 3 on 1 Frigate fight,, that little drone jammed one of the people attacking me. It removed a ...
- by ShahFluffers - at 2016.10.29 15:29:10
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26. force auxiliary ships allowed in high sec - in Ships and Modules [original thread]
No. With the exceptions of Freighters, Jump Freighters, and the Bowhead... capital ships are not allowed in high security space. If you do indeed have a capital ship in a 0.5 space... then you have stumbled upon a genuine rarity (history lesson:...
- by ShahFluffers - at 2016.10.26 03:19:02
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27. Fastest transport ship - in Ships and Modules [original thread]
With max skills... fitting all Blockade Runners (T2 Cloaking Transports) with a Covert Ops cloak, 2 Low Friction Nozzle rigs, and as many inertial stabilizers as possible... - The Prowler (Minmatar) aligns in about 2.8 seconds... cargo capacity i...
- by ShahFluffers - at 2016.10.09 20:08:27
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28. The Prospect - in Ships and Modules [original thread]
Obligatory Prospect "fit"
- by ShahFluffers - at 2016.10.08 16:00:36
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29. Is there a lower cap on cycle time? - in Ships and Modules [original thread]
Sheeth Athonille wrote: So do both of the shots land at the same time or what? I thought that the server tick of 1 sec prevented things from happening faster than that? The "tick rate" only applies to the transfer rate of information between ...
- by ShahFluffers - at 2016.10.06 03:00:17
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30. Dominix and Sentry drones underperforming ? - in Ships and Modules [original thread]
Hu Evur wrote: Leave tech II heavys for last. The damn things are like cows lumbering from one target to the next. Lose too much time doing missions with them. This is why you let the baddies get close to the farm before opening up the corral...
- by ShahFluffers - at 2016.09.25 01:02:04
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31. Dominix and Sentry drones underperforming ? - in Ships and Modules [original thread]
Valkin Mordirc wrote: You don't want to use DLA's, They only increase your drone control ranges. Since your using Sentries, you'll keep near them closing though to pull them in when you need to then MJD away from NPC's and relaunch them. Making...
- by ShahFluffers - at 2016.09.24 19:10:46
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32. Dominix and Sentry drones underperforming ? - in Ships and Modules [original thread]
Just an FYI to the OP: - you do not need the 1600mm plate. That only adds on raw HP and contributes nothing to rate-of-repair (which is what you want). - don't use different drone types in the same flight. Use all Sentries at range, then pull th...
- by ShahFluffers - at 2016.09.24 17:02:50
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33. Buff the other T3 Strategic Cruisers - in Ships and Modules [original thread]
FYI: PvP Beam Legions are a thing.
- by ShahFluffers - at 2016.09.22 03:17:02
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34. Claw looks like squashed cockroach - in Ships and Modules [original thread]
XiiX Smyth wrote: What happened to the Claw model, Some Redbull was poured into the reactor (it gives you WINGS!) XiiX Smyth wrote: what else is dorked up now? Griffin, Bantam, Mallus, Probe.
- by ShahFluffers - at 2016.09.17 17:42:36
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35. Which transport ship for hardest passive tank - in Ships and Modules [original thread]
Zhilia Mann wrote: Did you put slaves on that thing? I'm only seeing 113k EHP. Mother******!!!! How the hell did those things get on that fit? It was a new template too!
- by ShahFluffers - at 2016.08.30 01:20:31
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36. T3 MINING BARGES - in Ships and Modules [original thread]
Soel Reit wrote: why would you want something that requires more SP and more money to be less powerful than a t2?? it makes no sense. Because money and time are not good balancing factors. Eventually, these factors can be overcome and what y...
- by ShahFluffers - at 2016.08.27 18:36:39
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37. T3 MINING BARGES - in Ships and Modules [original thread]
Soel Reit wrote: sounds kinda logic to me. can't see your point Here is how it supposed to work: http://content.eveonline.com/www/newssystem/media/8742/1/Shiptech.jpg
How it is supposed to work: - Tech 1 ships are the "baseline." - Tec...
- by ShahFluffers - at 2016.08.27 16:32:48
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38. Which transport ship for hardest passive tank - in Ships and Modules [original thread]
With all skills set to max in EFT, I got this: [Impel, AFK Buffer Tank] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Energized Thermal Membrane II 1600mm Rolled Tungsten Compact Plates Reactor Control ...
- by ShahFluffers - at 2016.08.25 20:32:16
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39. Golem fit - in Ships and Modules [original thread]
Looblaloobla Timmay wrote: Do you have a decent setup you could share? Thanks for the info btw. Like I said... pretty much any active tanking setup that works on a Raven will work on a Golem... only better. Here is something I slapped togeth...
- by ShahFluffers - at 2016.08.05 05:10:11
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40. Golem fit - in Ships and Modules [original thread]
Short answer: Yes... a Golem can EASILY do a level 4 mission solo. Look into an active tank setup with a Bastion Module. Long answer: The Bastion Module increases your ship's resistances as well as repair speed and amount (see: it is a "siege mod...
- by ShahFluffers - at 2016.08.04 15:49:20
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