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81. More then 5 Hardeners on a POS have no effect anymore ??? - in Ships and Modules [original thread]
Lloyd Roses wrote: Tsukino Stareine wrote: Valkin Mordirc wrote: Funny thing is if the penalty didn't exists. Your pos's resists would be over 100% which enacts a failsafe in the game code that means anything can one shot your pos. ...
- by ShahFluffers - at 2015.08.02 18:33:50
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82. CCP Please add 1 more mid or low slot to T2 BS & T2 BCs - in Ships and Modules [original thread]
Daniela Doran wrote: And I'm not talking about PVPing in Marauders, I'm talking about PVEing in them in hostile space where you can get jumped on by unknown assailants. The problem is that both things there utilize the same mechanics. What m...
- by ShahFluffers - at 2015.07.31 18:35:46
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83. Any incoming changes to battleships? - in Ships and Modules [original thread]
Unless the battleship is either... - hyperspecialized (see: sniper or PvE fit) - fail-fitted ("look ma! I ken make RAINBOWS wit mah lazors!") - specifically designed as a fleet ship (ex. Abaddon, Mealstrom, Rokh, etc) ... a single frigate will l...
- by ShahFluffers - at 2015.07.27 22:20:20
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84. Why we have 2 Hybrid ABC ? - in Ships and Modules [original thread]
Chainsaw Plankton wrote: the Naga initially had missiles. it was decided it was a bad idea. I don't remember the exact reasons why. NAGA PLEASE!!! Missiles did not fit well into the paradigm of a relatively mobile large weapons platform th...
- by ShahFluffers - at 2015.07.27 06:00:06
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85. What ship do I need to move a few fitted ships? - in Ships and Modules [original thread]
Amanda Chan wrote: Tiddle Jr wrote: Paranoid Loyd wrote: Orca (400K) and Bowhead (1.3M) can both carry that much. With only one exception Orca would only accept stripped ships. Just like a real Man who would prefer strippped Woman over...
- by ShahFluffers - at 2015.07.22 05:25:41
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86. Insurance Payout - in Ships and Modules [original thread]
I know what it says on the Wiki. The Wiki is not correct (about a lot of things).
- by ShahFluffers - at 2015.07.14 03:43:52
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87. Insurance Payout - in Ships and Modules [original thread]
Do Little wrote: Insurance payout is based on the average values for all building materials that are used in the building of the ship (minerals, T2 and T3 components) Nitpicking time... T2 and T3 components are not factored into the build c...
- by ShahFluffers - at 2015.07.14 01:43:26
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88. ECM jamming Optimal - in Ships and Modules [original thread]
Chainsaw Plankton wrote: falloff effects your chance to hit, or in this case for your ewar to apply. take a painter and use it in falloff and it has a chance to fail. I'm not sure what order the server does the logic in, but you roll and then ...
- by ShahFluffers - at 2015.07.06 05:00:32
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89. State of Minmatar Ships - in Ships and Modules [original thread]
Bishop Hauser wrote: That is the first time I read something about the Typhoon. Normally all I see in terms of BSs is that Domnix or Raven are the way to go. I should add with the caveat "in small to medium-sized gangs." Missiles ships are s...
- by ShahFluffers - at 2015.06.26 15:43:11
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90. State of Minmatar Ships - in Ships and Modules [original thread]
What? Has the "Buzzsaw" Thrasher fallen out of favor while I was gone? It still looks pretty good with ~350 dps, ~9k ehp, and ~1900 m/sec speed. The Svipul is stupid strong. Scythe Fleet Issues are basically beefier and MUCH faster Caracals. T...
- by ShahFluffers - at 2015.06.25 16:08:06
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91. LEAVE MIN ALONE! - in Ships and Modules [original thread]
Actually... one of the "Work in Progress" variants of the Thrasher resembles like the old one. http://cdn1.eveonline.com/www/newssystem/media/67315/1/75_THRASHER_VARIANTS.jpg Put your support behind to the top middle one.
- by ShahFluffers - at 2015.06.23 18:01:24
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92. Pre-Patch Ships - in Ships and Modules [original thread]
Lan Wang wrote: someone sold me a gila which has 400m3 drones in the 100m3 drone bay, ie pre-patch gila No one can be this dumb. So yeah... sounds like a pretty good deal. Does it still have the old model and everything?
- by ShahFluffers - at 2015.06.22 22:40:17
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93. Armor-Missile Cruiser? - in Ships and Modules [original thread]
Arbitrator, Prophecy, Armageddon. All drone boats that armor tank and have the ability to use missiles. T2 Amarr drones then take the armor and missiles aspects and specialize in them. There is very little that is inconsistent there.
- by ShahFluffers - at 2015.06.16 22:00:11
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94. Jackdaw insurance - in Ships and Modules [original thread]
The Confessor's insurance payout sounds like a bug. Report it. FYI: Insurance payouts are supposed to be based on slightly below the mineral value of a ship ("special materials" are not considered)... not the market value of the finished hull.
- by ShahFluffers - at 2015.06.14 17:53:48
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95. where is the BATTLE in battleship? - in Ships and Modules [original thread]
Demerius Xenocratus wrote: baltec1 wrote: Hyperion gets 1600 dps with a t2 fit. Please share this fit? That's higher than a standard vindi. It's a "standard" shield-fit Hyperion. Neutron Blasters, 3x MagStabs, 5x Heavy Drones. Play ...
- by ShahFluffers - at 2015.06.13 23:37:18
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96. where is the BATTLE in battleship? - in Ships and Modules [original thread]
Serendipity Lost wrote: You know I've never even thought about it until now, but why is it that frigate sized ships warp faster than BS sized space ships? Is there some physics reason? Nope. Gameplay reasons. The long and short of it is tha...
- by ShahFluffers - at 2015.06.13 22:15:37
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97. PvP.tools - in Ships and Modules [original thread]
There are only two tools you need for proper PvP... - ISK (or a sugar daddy/mommy who can provide you with ships and equipment) - alcohol Git drunk, grab a ship, duu stufz.
- by ShahFluffers - at 2015.06.13 04:18:48
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98. Whats the draw of small railguns over beam lasers or arty? - in Ships and Modules [original thread]
Pro-tip: don't judge a weapon based solely on the weapon's stats. You have to take them in the context of the ships that use them and the tactics they employ.
- by ShahFluffers - at 2015.06.06 03:24:05
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99. Protecting some t1procs from gankers - in Ships and Modules [original thread]
[Procurer, Supa-tank] Damage Control II Mining Laser Upgrade II Medium Shield Extender II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Thermic Dissipation Amplifier II Modulated Strip Miner II, Veldspar Mining Crystal I ...
- by ShahFluffers - at 2015.06.02 16:36:35
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100. Scythe Fleet Issue Solo pvp. Post missile nerf - in Ships and Modules [original thread]
Missiles still work on an Scythe Fleet. In fact... (dare I say it)... they work better than ACs. Use it like a kiting Caracal that can actually kite (the SyFI is MUCH faster). However you deal less raw missile damage compared to a Caracal (which ...
- by ShahFluffers - at 2015.06.01 04:05:05
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