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1. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
Putting in my vote for DUST to also be available in PC version. Would be dandy, kind sirs!
- by Shurikane - at 2011.06.10 17:25:00
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2. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Quote: Are there enough incentives for conflict/pvp outside sov? Nope, and it's what basically drove me off 0.0. It wasn't that nullsec was easy. It was that finding trouble was a massive PITA. Roaming ops were four hours of incredibl...
- by Shurikane - at 2011.05.11 05:57:00
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3. The "What does this portrait tell you about my character" forum game. - in EVE General Discussion [original thread]
Jericho Godslayer: "Did somebody say cookie? 'Cause I'm pretty sure I heard someone say cookie."
- by Shurikane - at 2011.04.08 15:33:00
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4. Running Level IV's - in Missions & Complexes [original thread]
At this point, you could always pimp out the ride with faction gear. Caldari Navy cruise missiles are fairly cheap and give a goodly damage boost. CN launchers could be worth a shot, and/or CN ballistic control systems if you can afford it. It dep...
- by Shurikane - at 2011.03.26 07:01:00
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5. Fix AFK Cloaking without breaking cloaking. - in Assembly Hall [original thread]
Edited by: Shurikane on 25/03/2011 16:50:15 So long as I have some way, any way to potentially flush out and chase a cloaker, I'm in. Approval, go!
- by Shurikane - at 2011.03.25 16:50:00
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6. [Proposal] FOF Missiles - in Assembly Hall [original thread]
Originally by: Esan Vartesa CCP pays people to think of this stuff. Those people play the game too. Anytime you have a bright idea that has seemed obvious for years but was never implemented, there's very likely to be an extremely good and...
- by Shurikane - at 2011.03.25 16:30:00
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7. [Proposal] FOF Missiles - in Assembly Hall [original thread]
Yep, I can dig that. However, I would support the idea only if it were to be taken even further . Hell, as it is, I do not even remotely consider FoF missiles, be it in PVE or PVP. I think they could use a significant boost so as to offset the ...
- by Shurikane - at 2011.03.25 13:36:00
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8. Update: 245.7m effective isk/hour Mission running. - in Missions & Complexes [original thread]
OP, would you mind sharing your Excel file with us? I'd like to punch in my own numbers to see what I could come up with on my end.
- by Shurikane - at 2011.03.24 13:58:00
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9. Mindless blobbing - in Warfare & Tactics [original thread]
Originally by: Frau Klaps Comparing internet spaceship pew pew to war. SERIOUS BUSINESS. Quote in the name of all that is holy.
- by Shurikane - at 2011.03.23 12:17:00
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10. [Proposal] -100% to Capacitor recharge time while cloaked. - in Assembly Hall [original thread]
Delicious approval, go!
- by Shurikane - at 2011.03.22 22:20:00
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11. road works - in Player Features and Ideas Discussion [original thread]
Who said a broken gate had to be broadcasted? Warp around, jump, jump, jump, arrive at gate - oops! Broken! In low/null-sec, this could be a potential power plant of fun .
- by Shurikane - at 2011.03.22 17:53:00
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12. The Most Fun You've Had. - in EVE General Discussion [original thread]
Originally by: Daneo Mistry One of the most fun moments I have in eve happens every month. That when the corp get together for one night of mining, we all drunk, and we all talking crap in the fleet. It moments like that, that reminds me w...
- by Shurikane - at 2011.03.22 17:47:00
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13. Captain's Quarters on SiSi after Fanfest - in EVE General Discussion [original thread]
Balcony view can also = station environment where the camera is just lower than usual - but anyway, I've got bigger **** to fry than join a flamewar about the definition of a graphic gizmo. So, CCP, how many story points are left in Incarna Rele...
- by Shurikane - at 2011.03.22 14:48:00
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14. Should Warp Disruptor Bubbles be removed from EVE? - in Player Features and Ideas Discussion [original thread]
Bubbles are one of the (very, very few) ways I could actually target and shoot at somebody in nullsec within two seconds of him appearing on my overview. They are made to blockade particular routes and draw in foes so they have to maneuver around...
- by Shurikane - at 2011.03.22 14:43:00
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15. road works - in Player Features and Ideas Discussion [original thread]
How sinister! I love it. If properly implemented, this could be a neat way to direct opposing forces together or funnel a gang into some alternate path. Might throw the table around if it happens while half of a gang has gone through. The only p...
- by Shurikane - at 2011.03.22 14:38:00
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16. Suicide Ganking of Retrievers is getting absurd - in Player Features and Ideas Discussion [original thread]
Less minin' potential, more tankin' potential. Put on some shield/armor thingies and outlast your ganker!
- by Shurikane - at 2011.03.22 14:35:00
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17. The Most Fun You've Had. - in EVE General Discussion [original thread]
A few occasions come to mind! In a carebear corp, we once decided to find a hub system and rid it of all its asteroids, belt by belt. The op took roughly twenty-four hours. Miners who came in after us wondered what the hell was going on. B...
- by Shurikane - at 2011.03.22 14:32:00
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18. Castles vs Crashers - in EVE General Discussion [original thread]
A good deal of the whole crux lies on the how-many-people-are-online fulcrum as far as I'm concerned. Regardless of defenses, a castle becomes brittle if too little alliance members are online, and too strong if too many are online. Since there i...
- by Shurikane - at 2011.03.21 19:59:00
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19. Neuts - in Warfare & Tactics [original thread]
It's a solo VS gang sort of thing - on one hand, that neut couldn't have ever hoped to kill you on his own. On the other hand, once he's got a coupla friends accompanying him, his danger becomes much more significant. Basically, your enemy (and b...
- by Shurikane - at 2011.03.21 14:18:00
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20. New Dev Blog: Inventory Corification Part 2 - CARBON Inventory - in EVE Information Portal [original thread]
Edited by: Shurikane on 19/03/2011 14:45:17 Originally by: Ban Doga Why would you have a hard time explaining those things and work with the assumption that they are not immediately customer-facing? Better quality, less cheating and hi...
- by Shurikane - at 2011.03.19 14:44:00
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