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1. Selling loot on the market & Escrow suggestions. - in Test Server Feedback [original thread]
Make a global market... but only for loot. No regular mods. How about that?
- by Silverlancer - at 2004.05.04 22:18:00
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2. FIX THE MISSILE BUG! - in Test Server Feedback [original thread]
Missiles are still bouncing around ships 10000 times their size like crazy. LIGHT MISSILES hitting my armagedon in the back ketp cutting its speed to 50 m/s, stopping it from warping away--I lost it. CCP, if you can't fix these bugs... then you sh...
- by Silverlancer - at 2004.04.21 23:56:00
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3. Capacitor Recharge Time Stacking Penalty - in Test Server Feedback [original thread]
Originally by: ClawHammer III Originally by: Silverlancer This nerf is going to make Amarr ships, especially the armageddon, worthless. THEY HAVE 3/4 MEDIUM SLOTS FFS! Armegeddons and Apocs can allready reach rediciously high r...
- by Silverlancer - at 2004.04.21 01:45:00
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4. Capacitor Recharge Time Stacking Penalty - in Test Server Feedback [original thread]
This nerf is going to make Amarr ships, especially the armageddon, worthless. THEY HAVE 3/4 MEDIUM SLOTS FFS!
- by Silverlancer - at 2004.04.20 12:25:00
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5. What are 2 things you find annoying right now about gameplay - in Test Server Feedback [original thread]
Cargo select all bug. "defenders not working" bug
- by Silverlancer - at 2004.04.15 15:58:00
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6. Serious problems with war in 1.0 space - in Test Server Feedback [original thread]
Yesterday I lost an apoc (uninsured, almost had the money) that my small corp spent weeks mining in empire space to build (in addition to 0.0 for the megacyte and zydrine). To sentry guns. In 0.5. Against a target whom we had declared war on. CCP...
- by Silverlancer - at 2004.04.15 12:16:00
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7. Put More Laboratory Slots In The Game... Please! - in Test Server Feedback [original thread]
There are plenty of labs. You just have to look. Our corp knows a system with 60 free labs... we don't hog them because no one ever bothers to take them...
- by Silverlancer - at 2004.04.13 10:39:00
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8. Will "Select All" ever work correctly again? - in Test Server Feedback [original thread]
All you have to do is select all, and drag using the last item in the box. Of course, this is hella annoying and still needs to be fixed.
- by Silverlancer - at 2004.03.28 20:24:00
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9. Will "Select All" ever work correctly again? - in Test Server Feedback [original thread]
All you have to do is select all, and drag using the last item in the box. Of course, this is hella annoying and still needs to be fixed.
- by Silverlancer - at 2004.03.28 20:24:00
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10. Will "Select All" ever work correctly again? - in Test Server Feedback [original thread]
All you have to do is select all, and drag using the last item in the box. Of course, this is hella annoying and still needs to be fixed.
- by Silverlancer - at 2004.03.28 20:23:00
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11. Splash damage in empire space - in Test Server Feedback [original thread]
FOF missiles should be the only missiles capable of hitting the wrong target.
- by Silverlancer - at 2004.03.28 11:28:00
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12. Something that could help CCP solve the lag problem (DEVS: SEE HERE!) - in Test Server Feedback [original thread]
Edited by: Silverlancer on 28/03/2004 11:34:22 Hundreds of people have been complaining about lag in Luminaire and Yulai during peak hours. But, for some reason, I get no lag at all. I'm flying through in an indy over and over, target locking...
- by Silverlancer - at 2004.03.28 11:27:00
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13. Please, CCP, make Shield Recharge a worthwhile stat! - in Test Server Feedback [original thread]
Edited by: Silverlancer on 27/03/2004 16:35:25 This is yet another number in EVE that is completely pointless. Why does it even exist? Capacitor Power Relays were overpowered because they had a negligable downside (as shield recharge was worth...
- by Silverlancer - at 2004.03.27 16:33:00
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14. [BUG?] - Splash Damage still evident? - in Test Server Feedback [original thread]
If a missile collides with a ship, it should not do damage unless its an FOF. Simple.
- by Silverlancer - at 2004.03.27 16:30:00
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15. Fix the problem, not the symptoms. - in Test Server Feedback [original thread]
The symptom was the cap power relay problem. The problem is the fact that shield recharge as a stat is completely worthless. So how about instead of nerfing cap power relays, we make shield recharge useful as a stat? This will open up whole new ...
- by Silverlancer - at 2004.03.27 03:17:00
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16. Stop nerfing low slots. - in Test Server Feedback [original thread]
Sure, I know. But why did CCP nerf them in such a way that Cap rechargers were now their replacement? This is their hate for low slots... and its hurting every non-Caldari ship out there
- by Silverlancer - at 2004.03.27 01:01:00
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17. Stop nerfing low slots. - in Test Server Feedback [original thread]
Nerfing cap power relays in favor of cap rechargers for med slots is yet another example of CCP's hate of low slots. WHY?!?!
- by Silverlancer - at 2004.03.26 17:17:00
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18. Skill Training Complete - [Bug] - in Test Server Feedback [original thread]
Old bug.
- by Silverlancer - at 2004.03.26 17:16:00
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19. Autowarp is bugged to hell. - in Test Server Feedback [original thread]
I log on. I'm where I logged off. But... my ship warps AWAY from the location! Now I gotta find where I was all over again... as I forgot to bookmark it. The autowarp is supposed to return you to where you were, not keep you there and then warp y...
- by Silverlancer - at 2004.03.23 17:19:00
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20. Abandoned ships moving themselves?!?!?! [:shock:] - in Test Server Feedback [original thread]
Old bug. When you enter an area of space that doesn't already have its own grid, EVE creates a grid. But when you leave that area, after a period of time, the grid disappears... and the ship you left there will appear at the nearest grid.
- by Silverlancer - at 2004.03.22 18:59:00
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