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21. Smartbombing asteroids? - in Missions & Complexes [original thread]
I hope this is a joke. I could see if they had some good 0.0 roids but for pyrox? It's not like its rare...
- by Skarraza - at 2006.12.16 17:15:00
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22. NPC Haulers - in Missions & Complexes [original thread]
Generally speaking, be at least 151K from ALL station sentries. Although, they state some sentries have more than 150k range. Might be best to test in a disposable ship first. You can move into < 150k range after you engage - just don't react...
- by Skarraza - at 2006.12.14 05:13:00
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23. Important Missions nerfed/borked? - in Missions & Complexes [original thread]
Edited by: Skarraza on 14/12/2006 03:52:54 Originally by: Andargor theWise Mission: Courier Move 40,000 m3 of cargo 4 jumps away. Reward: 520K, 5M if done within 2 hours. That's it. Must be nice. I got the same one. Only its 7...
- by Skarraza - at 2006.12.14 03:51:00
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24. Deposit on 'contracts' ? / Questions - in Market Discussions [original thread]
Originally by: Terminus adacai A couple of things about contracts that I have observed. Deposits: You will be refunded upon sale of the contract items. Auctions: You cannot cancel an auction once it has received a bid. However I suspe...
- by Skarraza - at 2006.12.06 06:22:00
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25. The Contract System...What went wrong... - in EVE General Discussion [original thread]
Originally by: Mnengli Noiliffe as I see it, "less than a day" is made so to prevent sniping. I logged on today and checked an auction I had bid on last night when it said "less than a day". This morning it said "less than an hour" a...
- by Skarraza - at 2006.12.03 17:28:00
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26. The Blockade - in Missions & Complexes [original thread]
I did the L3 Serpentis Blockade and got 6m isk bounties and almost 50 salvage pieces. It wasn't really clear to me at a glance which was the trigger rat. The first spawn it appeared to be a squad leader, but I don't remember there being only one....
- by Skarraza - at 2006.12.02 20:52:00
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27. Missions and Pirates with scanners - in EVE General Discussion [original thread]
Originally by: Malena Panic Did you know that there are some groups of people who only do PvE in PvP-fitted ships? Scramblers and all. It's a tactical choice like most other things in this game. Lv4s now too hard for your non-optimized s...
- by Skarraza - at 2006.12.02 04:12:00
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28. Missions worth salvaging - in Missions & Complexes [original thread]
Edited by: Skarraza on 01/12/2006 02:30:09 Edited by: Skarraza on 01/12/2006 02:26:18 L3 Angel Extra: 15-20 pieces, maybe a little more. I mixed them all up with stuff I had from before without counting. This doesn't include the bonus mis...
- by Skarraza - at 2006.12.01 02:25:00
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29. Wow @ this mission.. - in Missions & Complexes [original thread]
Originally by: Kaptein Trefot It cant be just average missiontime. Downing the slaves take takes about 15 mins for level III and twice that for level IV and pays out the same as Angel X. Actually, while that is a moderate difficulty m...
- by Skarraza - at 2006.11.30 04:03:00
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30. Nerfed Hi-Sec POS - in Science and Industry [original thread]
Originally by: Rafein Edit: And you can already build Freighters in Empire stations. Can anyone else confirm this? I was thinking to get into the freighter market once I save up a bit more isk, but not if I have to risk everything b...
- by Skarraza - at 2006.11.29 04:55:00
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31. Directional Scanning - Tomb - in Revelations Testing and Development [original thread]
I think CCP should rethink this change. When I mine, I frequently use the directional scanner to see what is nearby. It is very cumbersome to be turning an ore type on and off in the overview. At least let it pick up asteroids within a certain ra...
- by Skarraza - at 2006.11.26 19:02:00
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32. Security Status increases from lev 4 missions - in Missions & Complexes [original thread]
I did the "A case for kidnapping" L4 story mission and farmed it for a week (17m bounties and good loot). I didn't gain any sec status at all. And thats after killing several dozen EoM battleships. And my alt that did the killing, is only around ...
- by Skarraza - at 2006.11.23 20:11:00
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33. SupportDom - in Missions & Complexes [original thread]
I used to do something like that with 4 x Med Solace and a couple small cap xfers on an apoc while my domi did the work. The biggest problem I see is if the support ship gets aggro and gets scrammed - will it have any chance of escape? I usually ...
- by Skarraza - at 2006.11.23 19:59:00
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34. Recent Patch - Update - in EVE General Discussion [original thread]
Now that declining a 2nd mission is so much more of a pain, can we at least be given back the ability to decline a mission remotely? I frequently run a few missions for random agents while running courier missions, but all too often they want t...
- by Skarraza - at 2006.11.17 03:50:00
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35. Tech 1 to Tech 2 Blueprint Thread - in EVE General Discussion [original thread]
Originally by: Skyy Originally by: Karodnotos So, i spent 150m for a EC T1 BPO. Do i get a refund or am i just unlucky to not have looked at the forums at the right time? Was it a legal way to scam? Or maybe the T1 BPOs wont be see...
- by Skarraza - at 2006.11.17 01:30:00
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36. Wreck Testing - in Revelations Testing and Development [original thread]
Originally by: Sphynx Stormlord Even better would be an auto-looting tractor beam, that puts the contents of a can or wreck into ones cargo bay as soon as the item is close enough. To me, having the tractor beam pull the entire can to ...
- by Skarraza - at 2006.10.31 00:40:00
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37. Is thre any money in courier missions? - in Missions & Complexes [original thread]
The courier missions are working nice now because A) They can be done quicker than kill missions, generally. Especially with the frequency of shuttle/interceptor capable missions. B) The removal of the non-deadspace missions leaves only a handfu...
- by Skarraza - at 2006.10.30 00:36:00
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38. Make scavenging a native ability - in Test Server Feedback [original thread]
I tried out combat on the test server and saw the field of wrecks left behind. The problem is: A) A wreck is created for every ship (at least in the Serp 3/10 plex), yet some of those wrecks have no loot. B) Not being able to tear down the wreck...
- by Skarraza - at 2006.10.27 02:49:00
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39. Let carriers into lvl 4 missions! - in Missions & Complexes [original thread]
If I understand this right, it isn't that player capital ships aren't allowed to mission - it is that they can't go through acceleration gates. The most recent missions have not had acceleration gates. They just need to revise the existing deadsp...
- by Skarraza - at 2006.10.01 20:02:00
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40. Level 4 Missions that CAN be done in Ferox - in Missions & Complexes [original thread]
Originally by: Brantia I did Rogue Drone Harassment and The Score in my Ferox. The loot from Rogue Done Harassment was 7-8 mil worth resources. Was this the old school version of RDH? I would imagine the new version with 3 drone BS's ...
- by Skarraza - at 2006.07.28 16:16:00
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