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1. Nemesis setup - in Ships and Modules [original thread]
Close range setup? Well, I guess it would work. Thing is, you'll be doing nice damage, but anything that's capable of killing a t1 frigate at close range, will be more than capable of killing you, too. If you can afford the loss, then worth a sho...
- by Skva - at 2006.09.05 11:39:00
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2. Changing the "look" of your ship. Kali etc.. - in Ships and Modules [original thread]
A flesh coloured Thorax/Armageddon/[insert name of other ship of questionnable shape here] would pwn. Your signature is too large! Please resize it according to the forum guidelines. Jacques Archambault
- by Skva - at 2006.09.04 18:48:00
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3. Snipeix? - in Ships and Modules [original thread]
Personally I'd go with 5 medium drones, or some lights. More flexible than two heavies. If you get tackled by a frig, those heavies aren't going to do much. Your signature is too large! Please resize it according to the forum guidelines. Jacques ...
- by Skva - at 2006.09.02 18:33:00
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4. Science field covering Cap Recharger II? - in Ships and Modules [original thread]
As far as I know all the CRII BPO's have already been given out. Your signature is too large! Please resize it according to the forum guidelines. Jacques Archambault
- by Skva - at 2006.08.24 14:32:00
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5. shield/armour maintanence drones - in Ships and Modules [original thread]
Originally by: Qwynn FYI if you aggress the drones they'll fire at you, i.e. repair I tried doing that with sentry drones before. (I was bored). I shot one, moments later, I heard the other four spring into action as expected. Several ...
- by Skva - at 2006.08.24 12:50:00
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6. TUX : Carriers n' Clone Vats - in Ships and Modules [original thread]
Carriers should be able to carry a large frigate fleet, a considerabley sized cruiser gang, or a couple of battleships. Motherships should be able to carry a large frigate fleet, a large cruiser fleet, and enough BS to get pilots back into the fi...
- by Skva - at 2006.08.23 14:38:00
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7. Named Drones. - in Ships and Modules [original thread]
Edited by: Skva on 21/08/2006 11:27:54 Originally by: Oblivion Bringer Beacause drones are like ammo ...there isnt any named ammo ,so no named drones :P /me looks at his Dread Guristas Lead M, and his True Sansha Crystals... Meh, n...
- by Skva - at 2006.08.21 11:27:00
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8. Galliente Shield Tanking. - in Ships and Modules [original thread]
Edited by: Skva on 20/08/2006 12:14:20 If you don't like armor tanking, your not going to have much success with Gallente ships. Period. There are a literally a few Gallente ships that have a decent shield tank (Dominix, Ishtar in some circums...
- by Skva - at 2006.08.20 12:13:00
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9. idea for nos nerf - in Ships and Modules [original thread]
Make ECM a high slot module No more nos and ECM, if a ship wants to do one, he can't do the other effectivly. (Okay, might get lucky with the odd multispec) I really cba thinking this idea through, obviously blackbird would need less mids, mor...
- by Skva - at 2006.08.17 22:23:00
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10. Tech 2 Warp Scrambler? - in Ships and Modules [original thread]
Could just have t2 scrams/disruptors offer increased range over the tech1 ranges, same warp strength. Your signature is too large! Please resize it according to the forum guidelines. Jacques Archambault
- by Skva - at 2006.08.17 22:09:00
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11. transport ship - in Ships and Modules [original thread]
Honestly hate to sound like a 'don't use that ship, use this one!' type of person , but are you sure a transport ship is what you need? As a new miner, a tech one industrial ship may be more fitting? I haven't actually checked your characters a...
- by Skva - at 2006.08.17 22:04:00
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12. Ishtar: Duel rep Vs 800 plate - in Ships and Modules [original thread]
I like the dual rep tank with the injector (800 charges) Also, 2 EANMII's and an Internal Forcefield Array may be better than three EANMIIs. Not sure. Your signature is too large! Please resize it according to the forum guidelines. Jacques Archa...
- by Skva - at 2006.08.17 14:10:00
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13. Motherships - in Ships and Modules [original thread]
Edited by: Skva on 15/08/2006 19:54:55 wrong thread Your signature is too large! Please resize it according to the forum guidelines. Jacques Archambault
- by Skva - at 2006.08.15 19:55:00
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14. Damn EM damage bonuses! - in Ships and Modules [original thread]
Originally by: bldyannoyed Originally by: Guillame Herschel Well, EM weapons ought to have a significant EMP effect on the target. What if EM weapons had a small chance of borking the target's electronics? Not a full ECM effect whe...
- by Skva - at 2006.08.15 10:52:00
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15. Sentry and Fighter Drones - in Ships and Modules [original thread]
Hammerheads do thermal damage, and do more damage than the other medium drones (at the expensse of being a bit slower). Obviously for PVE you'd use the drones that did the damage type that the NPC's you are fighting are weak against. For example...
- by Skva - at 2006.08.14 19:59:00
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16. Ishtar lv4 Tank - in Ships and Modules [original thread]
Originally by: The Knight Originally by: Skva Edited by: Skva on 12/08/2006 11:48:53 My computer crashed and I lost the quickfit fitting, but I think the final thing I came up with was: I don't remember the high slots, but I '...
- by Skva - at 2006.08.12 16:22:00
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17. Ishtar lv4 Tank - in Ships and Modules [original thread]
Edited by: Skva on 12/08/2006 11:48:53 My computer crashed and I lost the quickfit fitting, but I think the final thing I came up with was: I don't remember the high slots, but I 'think' it was 3x Light Neutron II's, a Medium Diminishing Nos ...
- by Skva - at 2006.08.12 11:48:00
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18. Ishtar lv4 Tank - in Ships and Modules [original thread]
Energized Adaptive Nano Membrane, kind of like a passive invulnrebility field for armor. Your signature is too large! Please resize it according to the forum guidelines. Jacques Archambault
- by Skva - at 2006.08.12 11:41:00
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19. Ishtar lv4 Tank - in Ships and Modules [original thread]
Originally by: Zorthal Darendal High - 3x T2 light neutrons, 2x E50 med nos Mid - T2 10mn AB, 4x cap rechargers Low - 2x T2 med arm rep, 3x rat specific active hardners 5x T2 Wasps 5x T2 Ogres 5x T2 Hobgoblins The blasters are for the fr...
- by Skva - at 2006.08.11 09:33:00
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20. Ishtar lv4 Tank - in Ships and Modules [original thread]
[Racial Heavy Drone] II's usually do the job fine. Not as fast as a raven for example, but they do kill them. (In 0.0 anyway...) Survival would be my biggest concern. Your signature is too large! Please resize it according to the forum guidelin...
- by Skva - at 2006.08.10 22:46:00
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