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221. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Quote: Slith, even before Exodus was released, 0.0 was much more sparesly populated than Empire. That was before all the agent changes. You don't have enough stations for one thing. But a lot of people I know (I used to go to 0.0 bef...
- by Slithereen - at 2005.04.08 12:36:00
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222. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Quote: PvP in Empire is a choice. Its that simple. All other things being equal (SS, instas etc) you have a choice whether to be protected by the game mechanics or not. You do not have that choice in 0.0. My former DS corpmates choose to b...
- by Slithereen - at 2005.04.08 12:26:00
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223. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Quote: Lots and lots of people have made suggestions about how to do this. First CCP need to make taking the risk of going to 0.0 more attractive by providing a greater income potential as compared to Empire. Then they need to provide the t...
- by Slithereen - at 2005.04.08 12:15:00
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224. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Quote: As I said, its exciting the first couple times around, but I've never heard anyone say its still exciting after the 100th repetition. Perhaps some people do think that, but I've yet to meet one is all. It stops getting exciting a...
- by Slithereen - at 2005.04.08 12:10:00
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225. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Edited by: Slithereen on 08/04/2005 12:05:30 Originally by: mahhy Originally by: Slithereen My guess is that you have not played enough spawns where as many as ten interceptors would come to web and scramble you, and as many as...
- by Slithereen - at 2005.04.08 12:05:00
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226. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
So how do you get the faction ship mission ***** out to deep space again? First like I said, make LPs transferable. Second, agents at 0.4 to 0.1 are not going to change anything for the alliances. It is still Empire space where stations and ga...
- by Slithereen - at 2005.04.08 04:17:00
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227. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Originally by: mahhy Originally by: Slithereen No. I've seen my share of ships killed by NPCs and those of others. Sorry Slith, I'll just never agree that an NPC is truely risky. Predictability to me means its not risky. Just ...
- by Slithereen - at 2005.04.08 04:02:00
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228. Best Ship for Level 3 missions? - in Missions & Complexes [original thread]
I use a Ferox on some of the tougher L3 missions. it tanks very well and with five missile launchers, fights like a mini-Raven. I have a technique of my own that is quite effective and economical in using missiles. All launchers are set to m...
- by Slithereen - at 2005.04.06 07:46:00
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229. Choice of HAC vs my skills - in Ships and Modules [original thread]
Originally by: Meridius Edited by: Meridius on 05/04/2005 22:26:51 Despite all the whining, Eagles are not that bad. In a 1 on 1 engagement on sisi starting out at 20km, me with heavy pulse and the eagle with 250mm's, we were neck to n...
- by Slithereen - at 2005.04.06 07:20:00
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230. A Novel Raven Idea - in EVE General Discussion [original thread]
Edited by: Slithereen on 06/04/2005 07:02:27 You people have short memories. i remember a long time ago when I first got my Raven. It wasn't a smart ship to buy. Missiles were expensive then and their damage over time and cost ratio were cle...
- by Slithereen - at 2005.04.06 07:01:00
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231. whats your worst mission? - in Missions & Complexes [original thread]
Edited by: Slithereen on 06/04/2005 05:18:40 The worst is the L4 intercepty the saboteurs mission (I think that is what it is called) which appears to be an Amarr region special, closely followed by the Unauthorized Military Access mission. ...
- by Slithereen - at 2005.04.06 05:15:00
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232. Level 4 Missions + A Raven .. A Joke - in Missions & Complexes [original thread]
Quote: Risk is in player interaction. If level 4 missions we're risky, you'd see less people doing them. If player interaction wasn't risky you'd see more players making runs into 0.0 to NPC or miner. Its self explanatory. Players are ris...
- by Slithereen - at 2005.04.06 02:27:00
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233. Bank's The Culture vs. EVE cultures - in EVE General Discussion [original thread]
Quote: In his Culture novels espionage, diplomacy, backstabbing, politics, characters going through a multitude of trials that could only occur within the realm of a Sci-Fi novel, combined with crazy humour and wildly imaginitive scenario...
- by Slithereen - at 2005.04.05 08:30:00
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234. Balance Da Ravens?? - in Ships and Modules [original thread]
The crux of this thread, if anyone didn't notice it from above lies in the fundamental issue of race flavoring vs. balancing. Race flavoring as in giving each race a distinction and a specialized role. Caldari needs a railguning tank. I honest...
- by Slithereen - at 2005.04.05 08:02:00
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235. Bank's The Culture vs. EVE cultures - in EVE General Discussion [original thread]
Just starting to read Ian M. Banks, and the look and feel of the civilization he calls the Culture is somewhat similar to the cultures in EVE, especially the Gallente. For Banks readers and fans out there, how much of EVE do you feel that EVE ...
- by Slithereen - at 2005.04.05 06:43:00
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236. Ship designs, they're great. - in EVE General Discussion [original thread]
Trek ships are designed with a sense of functionality. They must have a place you can call a bridge for example. There is a rule laid by Gene Roddenberry, accordingly that the Bussard Collectors in front of the warp engines must have a clear lin...
- by Slithereen - at 2005.04.05 06:33:00
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237. Do I lose faction for turning a mission down - in Missions & Complexes [original thread]
4 hours per agent. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars...
- by Slithereen - at 2005.04.05 01:33:00
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238. Maller/Weapon Question - in Ships and Modules [original thread]
A Caracal with five launchers will do nicely. Set the launchers on manual, and fire the missiles manually in a five launcher sequence as quick as you can, so the missiles will be bunched up in a group. five Heavy Missiles are usually enough to t...
- by Slithereen - at 2005.04.04 06:08:00
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239. Loyalty points should be split - in Missions & Complexes [original thread]
Edited by: Slithereen on 04/04/2005 02:58:36 Loyalty points should be transferrable. If not from within the same corporation, itshould be expanded to within the same empire. There is no benefit for the whole EVE community and the gameplay ex...
- by Slithereen - at 2005.04.04 02:58:00
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240. All i see is RAVENS! arrrr - in EVE General Discussion [original thread]
In the Amarr empire, and areas where you see a lot of mission runners running for the Empire, you tend to see more Apocs instead, followed by Armas and then Ravens. You don't see that many Raven users because most Amarrians tend to specialize on ...
- by Slithereen - at 2005.04.03 01:56:00
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