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561. Battlecruiser defensive bonus comparision - in Ships and Modules [original thread]
I prefer the hardening bonus. It's a bonus that does not need energy. Currently by accident of design, the BC shield tankers (Ferox, Cyclone) are much preferable over the BC armor tankers (Brutis, Prophecy) because of grid. This despite conven...
- by Slithereen - at 2004.12.01 03:16:00
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562. Fixing Deadspace Missions - in Missions & Complexes [original thread]
Edited by: Slithereen on 30/11/2004 01:45:05 I think they are very nice. Excellent eye candy, and rather immersive. But they are broken in more ways than one. Not just in the way they don't occasionally spawn either. * No MWD requirement i...
- by Slithereen - at 2004.11.30 01:39:00
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563. Fixing Deadspace Missions - in Missions & Complexes [original thread]
Edited by: Slithereen on 30/11/2004 01:45:05 I think they are very nice. Excellent eye candy, and rather immersive. But they are broken in more ways than one. Not just in the way they don't occasionally spawn either. * No MWD requirement i...
- by Slithereen - at 2004.11.30 01:39:00
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564. No Spawn on Non Deadspace Kill Missions - in Missions & Complexes [original thread]
Believe me it also happens. It appears to be a seperate issue from no spawn dead missions though they may be systemetically related. The way to resolve this, and I can do this consistently and repeatedly, is to open the dialog with your agent ...
- by Slithereen - at 2004.11.30 01:07:00
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565. No Spawn on Non Deadspace Kill Missions - in Missions & Complexes [original thread]
Believe me it also happens. It appears to be a seperate issue from no spawn dead missions though they may be systemetically related. The way to resolve this, and I can do this consistently and repeatedly, is to open the dialog with your agent ...
- by Slithereen - at 2004.11.30 01:07:00
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566. Ballance changes please - in EVE General Discussion [original thread]
Role playing does not mean faction balancing. The balancing requirements of a role playing game isn't the same as that of a real strategy game where racial balance is a very delicae issue. In a role playing game, racial distinction is more im...
- by Slithereen - at 2004.11.29 05:24:00
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567. Ballance changes please - in EVE General Discussion [original thread]
Role playing does not mean faction balancing. The balancing requirements of a role playing game isn't the same as that of a real strategy game where racial balance is a very delicae issue. In a role playing game, racial distinction is more im...
- by Slithereen - at 2004.11.29 05:24:00
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568. Battlecruisers v Heavy Assualt Ships - in Ships and Modules [original thread]
Originally by: Na'Axin dunno what you just said but I just succesfully tanked a raven with 6 siege launchers with torpedoes that went all out on my sacrilege.... so I think if they can withstand BS's, they can certainly withstand BC's Hea...
- by Slithereen - at 2004.11.29 01:27:00
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569. Battlecruisers v Heavy Assualt Ships - in Ships and Modules [original thread]
Originally by: Na'Axin dunno what you just said but I just succesfully tanked a raven with 6 siege launchers with torpedoes that went all out on my sacrilege.... so I think if they can withstand BS's, they can certainly withstand BC's Hea...
- by Slithereen - at 2004.11.29 01:27:00
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570. Cyclone vs. Rupture? - in Ships and Modules [original thread]
I created a mission tank sniper setup with my Cyclone, armed mainly with 5 720s and 3 heavy launchers. The 720s were named, two of them Scouts, the other three Galliums. This is really a nice ship. Easy to fit. It also looks better than most M...
- by Slithereen - at 2004.11.29 00:52:00
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571. Cyclone vs. Rupture? - in Ships and Modules [original thread]
I created a mission tank sniper setup with my Cyclone, armed mainly with 5 720s and 3 heavy launchers. The 720s were named, two of them Scouts, the other three Galliums. This is really a nice ship. Easy to fit. It also looks better than most M...
- by Slithereen - at 2004.11.29 00:52:00
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572. Suggestion to temporarily remove agent standing loss - in EVE General Discussion [original thread]
I have posted a suggestion in the MIssion Forums to temporarily halt agent standing loss if you have to willfully cancel a mission due to No Spawn Deadspace issues or receiving a courier mission. This will only remain so until these issues are r...
- by Slithereen - at 2004.11.28 02:02:00
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573. Suggestion to temporarily remove agent standing loss - in EVE General Discussion [original thread]
I have posted a suggestion in the MIssion Forums to temporarily halt agent standing loss if you have to willfully cancel a mission due to No Spawn Deadspace issues or receiving a courier mission. This will only remain so until these issues are r...
- by Slithereen - at 2004.11.28 02:02:00
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574. Suggestion to CCP: Temporary Removal of Agent Standing Loss - in Missions & Complexes [original thread]
Edited by: Slithereen on 27/11/2004 23:18:59 My suggestion to CCP is to temporarily remove any standing loss from the Agent when the player is forced to refuse or cancel the mission. The emphasis is on TEMPORARY until the No Spawn and Co...
- by Slithereen - at 2004.11.27 23:15:00
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575. Suggestion to CCP: Temporary Removal of Agent Standing Loss - in Missions & Complexes [original thread]
Edited by: Slithereen on 27/11/2004 23:18:59 My suggestion to CCP is to temporarily remove any standing loss from the Agent when the player is forced to refuse or cancel the mission. The emphasis is on TEMPORARY until the No Spawn and Co...
- by Slithereen - at 2004.11.27 23:15:00
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576. Dont bother doing agent missions till CCP fix em. - in Missions & Complexes [original thread]
CCP should withdraw all deadspace missions until they fix it. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The ...
- by Slithereen - at 2004.11.27 16:44:00
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577. Dont bother doing agent missions till CCP fix em. - in Missions & Complexes [original thread]
CCP should withdraw all deadspace missions until they fix it. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The ...
- by Slithereen - at 2004.11.27 16:44:00
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578. uhm battlecruiser Ferox vs Brutix - in Ships and Modules [original thread]
The Prophecy is the BC to beat right now at least when it comes to market sales. CPU, fair, nice grid typical of Amarr, with the usual strengths in cap that are an Amarrian strength. The beauty is the Maller like bonus where the armor damage typ...
- by Slithereen - at 2004.11.27 05:42:00
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579. uhm battlecruiser Ferox vs Brutix - in Ships and Modules [original thread]
The Prophecy is the BC to beat right now at least when it comes to market sales. CPU, fair, nice grid typical of Amarr, with the usual strengths in cap that are an Amarrian strength. The beauty is the Maller like bonus where the armor damage typ...
- by Slithereen - at 2004.11.27 05:42:00
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580. You guys at CCP ruind lvl3 missions for me. - in Missions & Complexes [original thread]
Missions are brain dead now. I wonder who is the genius removing MWDs in deadspace, then position spawns 100km from the warp in point. I warped at the 15km point, and there it was, the Blood Raider spawn more than 100km from me! Since I knew th...
- by Slithereen - at 2004.11.27 04:09:00
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