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1081. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
Nah. Killing the indy who bribed you means you're likely not to be bribed again. So the smart person would be looking at the long term and look for the possibility of a 'profitable' relationship. Most people in one region (miner and pirate) ha...
- by Slithereen - at 2004.03.07 02:13:00
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1082. Eve ccp big plan :P - in EVE General Discussion [original thread]
Shootem ups are free. Sims are also free. Its creating the complex game mechanics that allows for shootemup+sims that makes it not free. I think the key is to create a new war system, which I believe Hellmar is also thinking off. For exampl...
- by Slithereen - at 2004.03.07 01:52:00
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1083. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
Jo, if a guy can arrange to "bribe" pirates to provide a clear passage and even an escort on the worth of tens of millions of isk, the indy can be as safe as anything. Learn to make "arrangements". ___________________________________________...
- by Slithereen - at 2004.03.07 01:27:00
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1084. Is the Arbitrator good for anything? - in Ships and Modules [original thread]
Edited by: Slithereen on 07/03/2004 01:15:34 Because you only have two guns, you can maximize damage on the ship by putting two weapons mods, and the rest of the low slots with whatever you want. Try heavy beams, it works well on the Arbitrat...
- by Slithereen - at 2004.03.07 01:11:00
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1085. Rare ships? - in Ships and Modules [original thread]
The rarest ship of all is the Wreathe. How many people actually know such a ship exists? It's listed in the market directory too. It's so worthless no one makes it or buys it. Only NPCs fly this. On the other ships, Crucifier, Heron, Griffin...
- by Slithereen - at 2004.03.07 01:04:00
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1086. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
Edited by: Slithereen on 07/03/2004 00:46:57 Edited by: Slithereen on 07/03/2004 00:43:45 Quote: Quote: Quote: And someone inside Empire space will take your hard work and turn it into profit easier and quicker. Which is...
- by Slithereen - at 2004.03.07 00:42:00
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1087. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
Quote: make one. Even with the lag fests, there Are you really that out of touch with reality? 1) If not for the demand create by empire space, the megacyte would be worth: 4096 isk per unit. And in limited demand. 2) Where is Techell he...
- by Slithereen - at 2004.03.06 07:58:00
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1088. Fixing Concord (Post here) - in EVE General Discussion [original thread]
Instead of a "killer" Concord, this is what it should be. The Concord comes, dampens, jams, and webs you. You can put 500 plus ECM multispectral points for that, and a 0 speed mobility webber. This removes any ability to target and shoot. The...
- by Slithereen - at 2004.03.06 07:37:00
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1089. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
"Actually there's no incentive to go to 0.0 space unless you want to exactly the same thing you did during the tutorial when you first started playing: Mine or shoot rats. Only thing that changes is the scale. But manufacture? Play the market? ...
- by Slithereen - at 2004.03.06 05:55:00
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1090. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
Quote: Edited by: Jet Jagowrath on 05/03/2004 23:58:07 these changes are appalling, less risk = less fun, wheres the danger now? care bears will now spend their whole careers in empire and never know the fun of running gate gankers, or ...
- by Slithereen - at 2004.03.06 03:35:00
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1091. The Nerf bat visits the RP'ers in its indiscriminate rampage - in EVE General Discussion [original thread]
Why am I not surprised? Despite repeated calls to remove sentry guns in low sec empire space, the trend has been to the opposite---guns getting more powerful, getting more HP, and getting more range. It's obvious that the message is that CCP d...
- by Slithereen - at 2004.03.06 03:08:00
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1092. Vexor Roles: Where does it fit in? - in Ships and Modules [original thread]
For a good fighting setup with a Vexor, start with 4 250mm. You can fit them right now with diags and reactors, and it's become easier to fit after this patch. One of my favorite and most useful cruisers in the game. ________________________...
- by Slithereen - at 2004.03.06 02:47:00
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1093. bellicuse setup - in Ships and Modules [original thread]
Edited by: Slithereen on 06/03/2004 02:42:56 Start with 3 720s and a couple of standard launchers. Replace them with named components when they become available to you. This is your primary vs. NPC setup. For PvP, put 3 Heavy Launchers and 2 ...
- by Slithereen - at 2004.03.06 02:41:00
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1094. Where did your ingame character name originate from? - in EVE General Discussion [original thread]
My name is a modification from another name. This one came from a very famous series of books, which as since been made into a series of movies, and has made its author bloody filthy rich. Is it hard to guess? ________________________________...
- by Slithereen - at 2004.03.05 06:32:00
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1095. MOO vs CA - Who will Win...and Why - in EVE General Discussion [original thread]
Edited by: Slithereen on 05/03/2004 04:42:17 Yes, you can download EVE from any part of the world. So long as you have a credit card, VISA or Amex, you can log into EVE. That includes Korea. In Asia, it's easy to download a game like EVE, mak...
- by Slithereen - at 2004.03.05 04:40:00
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1096. Rifter setup, suggestions - in Ships and Modules [original thread]
3 280mm and 1 standard launcher. I use named items when they become available. The frigate 280mm hits like a cruiser weapon (and the cruiser 720mm hits like a battleship weapon). _______________________________________________ "Is it me or ...
- by Slithereen - at 2004.03.05 04:12:00
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1097. What rats in 0.1~0.3 systems?? - in Ships and Modules [original thread]
Not much. You do get a good variety though, with the very minimum of 4K in large formations, to 45K. 55K and 65K will happen, but it is rare. There are basically two classifications of cruiser rats in the game. 30-45K are the previous pre-Cas...
- by Slithereen - at 2004.03.05 04:06:00
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1098. Just saying welldone to CCP. - in EVE General Discussion [original thread]
The profoundity is not really about killing in 1.0 space, since the GMs can personally enforce any law, but with corp wars in empire space, even in the same 1.0 Yulai system or in empire capitals. Think of it this way. Person A has a corp war,...
- by Slithereen - at 2004.03.05 01:20:00
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1099. Multiple people on ships - in EVE General Discussion [original thread]
Quote: i had this idea to have a crew bay just like a drone bay on ships, fully loaded whit crew it could boost the attributes of your ship, when you get structure damage the crew could begin to die, could have a rental fee for crews, like...
- by Slithereen - at 2004.03.05 00:46:00
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1100. Blessed by God - in Intergalactic Summit [original thread]
Any chance for the Crusader too? It seems that the Amarr and Sarum Navy first flies the latest and the best, just as Malediction and Crusader type interceptors were first seen in the hands of the Amarr Navy. Even today, advanced Maledication/Cr...
- by Slithereen - at 2004.03.04 16:46:00
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