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1. Whatta **** I do with my T3 cruiser? - in Ships and Modules [original thread]
Originally by: goazer That's it? Hey, tell me more about the C3 wormholes, do that loot pay out well? I know that medium lasers can hit nicely even into small rats, when they are pulsing their MWD, so drones isn't that necessary. Afaik s...
- by Sorela - at 2009.10.23 15:51:00
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2. Whatta **** I do with my T3 cruiser? - in Ships and Modules [original thread]
I thought the consensus was that it's a great ship for CL3 wormhole soloing? Throw on an emergent locus analyzer a probe launcher and go blow some crap up? If you are trying to use the covops that's never going to work. The liquid crystal offensi...
- by Sorela - at 2009.10.23 12:33:00
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3. IMAGES : GALLENTE SHIPS POST HOTFIX - in Ships and Modules [original thread]
Mega looks way better at least.
- by Sorela - at 2007.12.19 04:31:00
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4. asy it ain't so! another Afrig thread. - in Ships and Modules [original thread]
Do we really need to put them in the anti frig role? I like that role but here's my problem: If AF's get put into the anti frig role then they will probably either not be as good as the other options or they will be too good compared to the othe...
- by Sorela - at 2007.12.18 10:16:00
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5. Nerf NOS - in Ships and Modules [original thread]
From what the Dev's have said it sounds like they are favoring the "NOS are turrets" solution and will give them tracking + signature resolution.
- by Sorela - at 2007.03.26 01:46:00
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6. Tux mind having a look ? (Blockade runner issue) - in Ships and Modules [original thread]
This clearly needs to be fixed. I would think the gate campers would be the first people to want to encourage blockade breaking. If it's too dangerous then nobody will bother and you'll never have a chance to catch a big haul. Whatever anyone tri...
- by Sorela - at 2007.03.26 01:20:00
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7. Give Amarr Range? - in Ships and Modules [original thread]
I don't think anyone can say that Amarr are at a disadvantage in the range category with the way current fleet combat works. Also in normal PvP the use of scramblers, NOS and webbers make the mid range potential of Amarr ships kind of hard to work...
- by Sorela - at 2007.03.05 16:31:00
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8. Most efficient PVP tank - in Ships and Modules [original thread]
As others have said, right now speed seems to trump tanking in most cases. Really though for any real PvP if you want a tank that doesn't cripple your ship to uselessness it has to allow for a lot of DPS still. One thing a lot of people don't con...
- by Sorela - at 2007.03.05 16:07:00
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9. What's the point of a mothership? - in Ships and Modules [original thread]
Jump clone bay.
- by Sorela - at 2007.02.25 20:15:00
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10. The fastest anti-inty inty? - in Ships and Modules [original thread]
Just out of curiosity how does a pimped out crow kill a high speed inty w/o webbing it? Even with crazy mods and skills the explosion velocity on precision light missiles seems way too low to really touch the insane speeds inties are putting out t...
- by Sorela - at 2007.02.25 20:11:00
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11. Awful Modules - Tech 2 Armor Plates - in Ships and Modules [original thread]
I'm not sure I agree 100% that the T2 should be "better" than the rare T1's but I definitely agree they shouldn't be worse.
- by Sorela - at 2007.02.25 19:37:00
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12. Should I train BCs or continue flying cruisers? - in Ships and Modules [original thread]
If you are doing mission running move up from cruiser to battlecruiser to battleship as fast as you can. Unless you knew what you were doing in training skills you probably can't handle the tougher lvl 3 missions in a battlecruiser even. This is ...
- by Sorela - at 2007.02.02 09:24:00
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13. A Guide to Turret Tracking - in Ships and Modules [original thread]
This guide and even this thread still show nothing useful about quality of hits. It's been shown that quality of hits (and thus overall damage) can go down quite a lot in bad tracking scenarios. The guide says nothing about this and is thus extre...
- by Sorela - at 2007.01.13 22:49:00
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14. Retarded Range Domi - in Ships and Modules [original thread]
Edited by: Sorela on 10/01/2007 21:29:13 I don't know if you've tried this yet but one of the main drawbacks to using such a setup is you usually need to have some way to aggro the rats at long range before you pop out your drones. Just poppin...
- by Sorela - at 2007.01.10 21:32:00
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15. (possible) Rokh lvl 4 mission setup - in Ships and Modules [original thread]
Has anyone come up with a setup they feel surpasses their raven setups for lvl4's? I havn't tried it so I'm curious. My main worry based on my knowledge of rails is the DPS is going to be too low. You'll do fine vs small ships with drones but I'd...
- by Sorela - at 2007.01.10 16:32:00
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16. Ship Setups Index - in Ships and Modules [original thread]
Just out of curiosity why is this thread still stickied while the newer revelations thread is unstickied. I realize it's linked at the top of the post but I would think this situation would be reversed (ie old thread linked in new stickied post).
- by Sorela - at 2007.01.10 16:08:00
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17. Tier 2 BC's vs HAC's - in Ships and Modules [original thread]
Please go compare interceptors to tier 1 BC's while you are at it. I want to read that thread too since I'm pretty bored.
- by Sorela - at 2006.12.13 08:24:00
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18. Dare I ask, the removal of EANM's - in Ships and Modules [original thread]
To the OP I don't think anyone disagrees that a problem exists but just flatout removing them is too extreme that's all. I mean if you look at them all alone the reality is if you fit EANM's on most ships you will suffer a resistance hole (usuall...
- by Sorela - at 2006.12.13 06:21:00
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19. [REV] Harbinger PVE setup - in Ships and Modules [original thread]
Isn't a salvager kind of pointless on that setup? I really can't imagine flying around and looting/salvaging everything even considering the short range of your weapons. You are probably better off investing in a ship meant for looting and coming ...
- by Sorela - at 2006.12.13 03:04:00
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20. Frigates a viable option? - in Ships and Modules [original thread]
Originally by: Mutant Caldari You could make more money out in 0.0 ratting then you can running missions I believe.You can rat out here in a Cruiser/Battlecruiser very easily. You're still going to take forever killing the big money sh...
- by Sorela - at 2006.12.13 02:46:00
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