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141. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Originally by: Liisa "Cheaper" decryptors like the +4? The decryptor that normally goes for over 20mil a pop, while the +9 can be had for 2 million isk? (Prices for minmatar and amarrian decryptors) Sorry Liisa meant smaller.
- by Tailhook - at 2007.08.23 13:40:00
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142. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Originally by: Sicks I really dont think I'm understanding what exactly runs are. This is what I think, tell me if I'm wrong. *SNIP* True for the BPC part, you REALLY need to consult the in depth guide, you will never get more than a 1...
- by Tailhook - at 2007.08.23 13:37:00
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143. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Originally by: Sicks Wouldn't a 300 run bpc be worth more than a 10 run bpc? If the chance of a successful invention is unrelated to the number of runs the input bpc is, why would you not attempt to get the one worth the most? We are ta...
- by Tailhook - at 2007.08.23 13:31:00
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144. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Originally by: Fenlaw So at best you can get 1 more run out of a bpc buy using a max run ship bpc compared to using a 1 run (both assuming the +9 runs decryptor)? If this is the case then it simply comes down to waste of time using max run...
- by Tailhook - at 2007.08.23 12:57:00
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145. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Originally by: Fenlaw About invention. From what I've been able to understand, the number of runs used in a ship invention is irrelevant and it wont affect the quality of the invented BPC nor will it increase your chances of having a succe...
- by Tailhook - at 2007.08.23 12:48:00
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146. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Originally by: Sicks Hmm, and lets say i use a 300 run BPC, if the invention job requires 3 datacores, do i need to buy 900 datacores for the job? And where do the people that have t2 BPO's get them? No, the job still only requires 3 d...
- by Tailhook - at 2007.08.23 12:36:00
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147. Invention - BPO's or BPC's? - in Science and Industry [original thread]
Hehe, you both get and use BPCs, the number of runs on the input BPC determines the number of runs on the output BPC along with the decrypter used (if any) If you want a t2 BPO these days, you have to buy one, take a look in the trades forum for ...
- by Tailhook - at 2007.08.23 12:11:00
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148. Researching BPO's for a noob - in Science and Industry [original thread]
Edited by: Tailhook on 23/08/2007 07:27:52 A bit of theory first: Most BPOs have a build in waste of 10%, this is shown on the front page of the BPO, you can reduce this by doing Mineral Efficiency research aka ME, the new waste percent will ...
- by Tailhook - at 2007.08.23 07:28:00
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149. Courier missions, what ship? - in Missions & Complexes [original thread]
I used the t1 frigate build for cargo, that would be an Imicus if you fly Gallente, make sure there is a cap battery or two included in the setup.
- by Tailhook - at 2007.08.23 06:48:00
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150. Storyline mission trouble - in EVE New Citizens Q&A [original thread]
Originally by: Shadowbourne hmmm, might try that,, what happens if i tell the agent 'i'm finished with your lousy mission' You get a negative standing hit, 5 times or so larger than the positive hit you would have gotten had you comple...
- by Tailhook - at 2007.08.22 16:43:00
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151. R&D Agent grinding - in Missions & Complexes [original thread]
Originally by: Waxwing Can anyone explain what I'm supposed to do with my Research Project Management skill and all the RP I've gained? Should I even bother to do those little courier missions the R&D agents ask for? The missions are al...
- by Tailhook - at 2007.08.22 16:38:00
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152. Moving Ships - in EVE New Citizens Q&A [original thread]
Edited by: Tailhook on 22/08/2007 15:15:03 Originally by: Rati Nox Originally by: Tailhook [...]be prepared to offer a pretty handsome reward if your stuff requires a freighter to move. Just out of curiosity, what sort of am...
- by Tailhook - at 2007.08.22 15:13:00
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153. Storyline mission trouble - in EVE New Citizens Q&A [original thread]
I dont know what you can do to repair the mission in its present state, but for future reference, you need to pick up the info chip, after breaking the code you can open the wreck/station.
- by Tailhook - at 2007.08.22 15:04:00
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154. Salvaging - in EVE New Citizens Q&A [original thread]
Originally by: Wahjoo Originally by: Tailhook they are used as materials for building rigs aka "ship modifications" Could you maybe point me to a guide for that. My character is somewhat of scavanger and it would really be in ...
- by Tailhook - at 2007.08.22 15:01:00
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155. A little ore question - in Science and Industry [original thread]
the "rich", "massive", "fiery" or whatever ALWAYS yield more minerals when refined than the basic stuff, but basic scordite can be better than dense veldspar, that will depend on your mineral prices. Some of the basic stuff sells better if you se...
- by Tailhook - at 2007.08.22 13:43:00
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156. Salvaging - in EVE New Citizens Q&A [original thread]
Originally by: Wahjoo Thanks for the insight. One more quetion, if I may: What are those items we salvage good for? I was under the impression we would get regular equipment that we could fit into our ships, but instead I got some wierd i...
- by Tailhook - at 2007.08.22 13:22:00
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157. Any hope for a trader? - in EVE New Citizens Q&A [original thread]
Originally by: Oriella Trikassi It's amusing to see a succession of posters misunderstanding Trading... Well it is a rookie Q&A forum after all There is trading and there is hauling, many veteran traders take a personal offence at th...
- by Tailhook - at 2007.08.22 13:20:00
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158. Moving Ships - in EVE New Citizens Q&A [original thread]
Originally by: Shadowbourne cheers, what do you mean 'make a mission'? how do i go about doing that? (for future reference) Create a courrier contract, and bascily pay someone to move your goods, be prepared to offer a pretty handsome ...
- by Tailhook - at 2007.08.22 13:00:00
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159. Moving Ships - in EVE New Citizens Q&A [original thread]
Edited by: Tailhook on 22/08/2007 12:51:07 Originally by: Shadowbourne Is there anyway of moving ships around without physically flying them? Can i for instance, package a ship up, and stuff in the cargo hold of another ship? yep, p...
- by Tailhook - at 2007.08.22 12:50:00
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160. Loot /salvaging time - in Missions & Complexes [original thread]
there is nothing in here that approches the speed of just outsourcing the job: Janitors hub
- by Tailhook - at 2007.08.22 12:43:00
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