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581. Hybrid changes on Chaos: - in Ships and Modules [original thread]
sig fixed So you wanted to test out some boosters?
- by TomB - at 2004.02.11 23:50:00
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582. Hybrid changes on Chaos: - in Ships and Modules [original thread]
New 200mm Railgun I (cruiser size) 350mm Railgun I (battleship size) These are new versions of the 125mm Railgun I Changes Capacitor Need: 150mm Railgun reduced in Capacitor Need from 7 to current 5 250mm Railgun reduced in Capacito...
- by TomB - at 2004.02.11 23:39:00
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583. TomB, for the love of God, reduce missile production time. - in Ships and Modules [original thread]
Fixed, all missiles types have minimum of 2 minutes manufacturing time now. So you wanted to test out some boosters?
- by TomB - at 2004.02.11 12:26:00
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584. The complete uselessness of Gravimetric Backup Array II - in Test Server Feedback [original thread]
EW changes upcoming, been planned for long time. Target jamming system will be changed, I will dev blog it before coding starts of course. So you wanted to test out some boosters?
- by TomB - at 2004.02.09 14:18:00
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585. Bored at work - apply here - in EVE General Discussion [original thread]
at work ya but not bored and it's considered a good thing to play EVE at my office So you wanted to test out some boosters?
- by TomB - at 2004.02.09 13:26:00
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586. Locking Time Formula - in Ships and Modules [original thread]
10000/scan resolution/asinh(signature radius) !!!! So you wanted to test out some boosters?
- by TomB - at 2004.02.07 04:36:00
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587. Weird sec rating on systems - in EVE General Discussion [original thread]
I'll fix this for next patch. Thanks for the feedback. So you wanted to test out some boosters?
- by TomB - at 2004.02.05 18:26:00
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588. Turret Accuracy Flaw Discovered - in Test Server Feedback [original thread]
I have looked into it and SignatureRadius is taken into count with accuracy but speed is the biggest factor, SignatureRadius is not used well enough and accuracy tracking will require much more tuning before we can get this fixed. Thank you all f...
- by TomB - at 2004.02.05 18:22:00
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589. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
Current distribution fixes and spawn/warp fixes going to Tranquility today, NPC tuning will start after patch. So you wanted to test out some boosters?
- by TomB - at 2004.01.28 11:11:00
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590. What is the use of energy drains (nosferatus and the like) ? - in Ships and Modules [original thread]
These modules have been tuned and changed on Chaos, stay tuned til to tomorrow. So you wanted to test out some boosters?
- by TomB - at 2004.01.27 23:03:00
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591. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
Quote: Question: When the rats are on one side of the asteroid belt and you are on the other, currently their missiles hit the roids and still manage to hit you and deal damage but your missiles simply hit the roids. Is this still a problem ...
- by TomB - at 2004.01.27 22:59:00
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592. Turret Accuracy Flaw Discovered - in Test Server Feedback [original thread]
Signature Radius is suposed to be taken into count in the accuracy calculation, I've been noticing it myself and been looking into it. Thanks for the feedback Tsunari So you wanted to test out some boosters?
- by TomB - at 2004.01.27 11:25:00
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593. So, Who has the Biggest Corp now days? - in EVE General Discussion [original thread]
FightClub had around 1400 members on Chaos I think, and most were active. So you wanted to test out some boosters?
- by TomB - at 2004.01.26 18:57:00
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594. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
We will try to increase the missile damage and decrease the spam for missile spammers, will let you know when NPC balance set is on Chaos to test. So you wanted to test out some boosters?
- by TomB - at 2004.01.24 12:21:00
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595. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
Pirate battleships will be all around in Deep Space, just from low to very little chance, depending on region. So you wanted to test out some boosters?
- by TomB - at 2004.01.23 11:26:00
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596. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
Quote: BAD - Still way to easy to solo in a cruiser in empire space. - DoesnĘt look like farming is possible now. - You run into spawns of only Frigates in 0.0 space (even deeper in) - No reason to mine in low sec empire space.(had to throu...
- by TomB - at 2004.01.23 11:17:00
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597. Combat and frigate overview - in Ships and Modules [original thread]
Quote: Edited by: Jayad on 21/01/2004 19:18:55 Edited by: Jayad on 21/01/2004 17:03:24 Vel kyri, yes thats the sort of thing i envisaged some kind of recognition of turret classes vs object size. currently say the object was 150km...
- by TomB - at 2004.01.22 22:04:00
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598. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
Quote: yea i know what empire space is , but i dont understand "~50% of having a cruiser or few in groups. " ~50% that a group has cruisers atm, but can be billion in one group So you wanted to test out some boosters?
- by TomB - at 2004.01.22 21:46:00
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599. NPC Pirate Infestation changes/fixes on Chaos - in Test Server Feedback [original thread]
0.0 systems can also belong to Empire Space, if you check the sovereignity of the solar system you are in or via the map you can see how it's set up. Sorry about the misleading info. So you wanted to test out some boosters?
- by TomB - at 2004.01.22 21:40:00
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600. NPC changes/fixes on Chaos - in Ships and Modules [original thread]
click? So you wanted to test out some boosters?
- by TomB - at 2004.01.22 18:02:00
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