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1. Ship scanner... brrr... - in Ships and Modules [original thread]
Edited by: Tomtomzz on 04/07/2008 10:07:31 All I know about the ship scanner is what it says in the description: "Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inac...
- by Tomtomzz - at 2008.07.04 10:07:00
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2. Rate my Retribution - in Ships and Modules [original thread]
Originally by: Riho Originally by: d3vo also conflags > AN mf um... no conflag uses more cap.. has far worse tracking than amarr navy MF. the damage difference is allmost none The thing is about AN MF is that most o...
- by Tomtomzz - at 2008.07.03 20:29:00
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3. Kill rights doubt - in Crime and Punishment [original thread]
Edited by: Tomtomzz on 03/07/2008 19:18:13 If someone reps the person you are fighting, they should be flagged and turned flashy red. If they are, you can shoot them. If not, pray :) Actually, if someone is remote repping in hisec, if they don...
- by Tomtomzz - at 2008.07.03 19:17:00
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4. Shield Resistance Amplifiers vs Shield Hardners: Explanation Please - in Ships and Modules [original thread]
Edited by: Tomtomzz on 30/06/2008 09:33:16 Edited by: Tomtomzz on 30/06/2008 09:33:03 Originally by: Akita T First rule of... well, anything is to "fly cheap" (i.e. what you can afford to lose). Unless you're swimming in cash, high...
- by Tomtomzz - at 2008.06.30 09:33:00
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5. bombs - in Ships and Modules [original thread]
Missiles will travel a good 30-40km before disappearing after you cloak. Dunno how far a bomb would travel before doing no damage after you cloak, will some rich bastard test?
- by Tomtomzz - at 2008.06.30 09:18:00
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6. Apotheosis - in Ships and Modules [original thread]
Originally by: Epidemis Cost 2m in contracts. This. 2-5m in Jita
- by Tomtomzz - at 2008.06.30 09:11:00
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7. Did everyone get one of these? or are there different ones too for oth - in Ships and Modules [original thread]
Originally by: FarScape III Did everyone get one of these Apotheosis ? or are there different ones too for other races. EVERYONE got one of those. Read the description and you might find out why.
- by Tomtomzz - at 2008.06.30 09:09:00
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8. Thukker Modified 100MN Afterburner - in Ships and Modules [original thread]
Edited by: Tomtomzz on 30/06/2008 09:07:31 Originally by: Artemis Rose Jita. Bring ISK Originally by: Mother Drone I guess it's not ingame (sadly). ...
- by Tomtomzz - at 2008.06.30 09:07:00
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9. Maller PvE setup - in Ships and Modules [original thread]
Edited by: Tomtomzz on 25/06/2008 06:42:04 Edited by: Tomtomzz on 25/06/2008 06:41:37 If you are running into cap issues, use Xray, Gamma, or standard crystals. Hardeners use VERY little cap - BUT, if you do run into issues, at the very le...
- by Tomtomzz - at 2008.06.25 06:41:00
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10. Caldari vs Amarr black ops ++ - in Ships and Modules [original thread]
For the black ops, I'm going on the assumption that they will be fixed, as well as the fact that it is, again, the skill set for capital ships plus a few little goodies. But thanks for the input, although dreads are not really my style
- by Tomtomzz - at 2008.06.22 09:13:00
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11. Caldari vs Amarr black ops ++ - in Ships and Modules [original thread]
I want to decide whether to go Amarr or Caldari before training Battleships 5... I am looking further into my eve career. I want to fly a Black Ops later, and hopefully a carrier after that. But, I have to decide whether to go for Amarr or Caldar...
- by Tomtomzz - at 2008.06.22 06:19:00
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12. Harbinger/Armageddon DPS - in Ships and Modules [original thread]
Edited by: Tomtomzz on 22/06/2008 06:09:04 Another thing that could be affecting the DPS readouts - Medium "Heavy" lasers (I.E. Heavy Pulse Laser I) has about the same DPS as a Large "Dual heavy" pulse laser (I.E. Dual Heavy Pulse Laser I) w...
- by Tomtomzz - at 2008.06.22 06:08:00
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13. Eve Fitting Tool - in Ships and Modules [original thread]
Edited by: Tomtomzz on 21/06/2008 00:35:46 Originally by: Tonto Auri Originally by: NightmareX I have checked the standard stats on the Megathron Federate Issue on sisi without the skills and implants on it there, and the stats...
- by Tomtomzz - at 2008.06.21 00:35:00
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14. Eve Fitting Tool - in Ships and Modules [original thread]
While them faction ships are being added, the program is also missing: Passive Targeter II Med slot CPU: 25 PG: 1 Activation: 10 Seconds Energy: 7 Req Skills: Targeting level 2 Not that big of a deal, but I missed it while I was fitting my Man...
- by Tomtomzz - at 2008.06.12 05:48:00
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15. Manticore Setups - in Ships and Modules [original thread]
Originally by: Mammirammer Edited by: Mammirammer on 15/05/2008 14:25:47 Originally by: Leikung With your missle skills to 4 AND RIGS will get you close to 200km. Soon as you get lvl 5 skills, you will go into the 220-230 r...
- by Tomtomzz - at 2008.05.27 02:27:00
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