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Thread Statistics | Show CCP posts - 1 post(s) |

Deuce TBE
Special Operations Corp
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Posted - 2008.06.18 16:07:00 -
[2011]
Edited by: Deuce TBE on 18/06/2008 16:07:47 Volley damage is how much damage you give 'per shot' i.e. how much damage you inflict if you activate weapons then turned them straight off. Only really useful if you're trying for something that can make one hit kills I suppose. Handy to a few people I guess.
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Nethras
Tribal Liberation Force
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Posted - 2008.06.18 19:38:00 -
[2012]
Originally by: Kazuo Ishiguro Any chance of updating the graphs to include hit quality correction for turrets? The lower your chance to hit, the lower your typical quality of hit (except for wrecking hits), so there tend to be some slightly unusual things happening at extreme ranges.
So those lovely graphs don't take that into effect? Confirmation would be nice, too lazy to go through figuring it out myself right now, but it also affects borderline tracking situations rather severely - I had been assuming this was already included. Great feature though, keep up the good work Gripen!
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Plague Black
4S Corporation Morsus Mihi
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Posted - 2008.06.19 08:48:00 -
[2013]
I get "floating point division by zero after every" action. Anyone else?
Love EFT, keep up the good work.
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Raspp
Caldari Provisions
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Posted - 2008.06.19 09:17:00 -
[2014]
Edited by: Raspp on 19/06/2008 09:18:52
Originally by: Plague Black I get "floating point division by zero after every" action. Anyone else?
Love EFT, keep up the good work.
did you copy old files into your new version of eft?
try unpacking and running the program on its own fresh out of the zip,
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Virgo I'Platonicus
Selectus Pravus Lupus
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Posted - 2008.06.19 09:31:00 -
[2015]
Edited by: Virgo I''Platonicus on 19/06/2008 09:34:25 Edited by: Virgo I''Platonicus on 19/06/2008 09:32:43 Running latest version of EFT, testing the widow class BO:
Base shield amount is the same in EVE and EFT (5312) however when you apply any character skills, you get almost 10% higher shild HP in EFT than EVE ( 6042 HP ingame, 6640 in EFT). I tested all implants and some skills, couldn't find the source of 10% extra HP. Are any gang skills applied automatically, bypassing the squad commander code?
EDIT: I tested the shield management skill in EFT, it seems to make the problem. If you put shield management to 0, the shield level is correct, however at level 5 there's the difference between ingame and EFT by 10%.
EDIT2: tested it with my Golem in game and EFT, there's no problem there. Weird.
V. <3 |

12433412
R0ADKILL
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Posted - 2008.06.19 12:03:00 -
[2016]
Hi,
nice program, I found a bug - ecm burst modules in eft don't seem to receive bonuses from scorp/widow even though they should (check the updated description on ecm bursts). Cheers, have fun and keep up the good work.
124
_____________________________________________________ Beware of what you want, it might want you more! |

Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2008.06.20 10:58:00 -
[2017]
Originally by: NightmareX Gripen, can you fix the stats on the Megathron Federate Issue on your next update please?.
It's drone bay should be 175 m3 and not 250 m3. And the CPU is also wrong atm for the ship. On EFT it says i have 812.5 CPU on the ship, but on sisi where i have the ship, i only have 750 CPU.
EDIT: I also think the Shield, Armor and Structure hp's are wrong to.
So just fix the stats
Did you checked your skills before reporting any bugs? [Without skills] character is a (basically) character with minimally acceptable skills to jump in the hull. If any of these skills affecting hull stats, you'll see values different from the raw database ship stats.
2 Gripen: can you please rename "Without skills" to "Required minimum of skills" or something like that? -- Thanks CCP for cu |

Cain Calzon
Genco Interstellar Alcohol Conglomerate
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Posted - 2008.06.20 11:18:00 -
[2018]
dont know if this has been mentioned yet, on the Freighters&Jump Freighters the Capital Ships skill affect align time. but since Frighters&Jump Freighters dont require the Capital Ships skill this must be an bug.
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Beaty Swollocks
Freelancing Corp
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Posted - 2008.06.20 16:13:00 -
[2019]
Please correct me if im wrong -
But on the caldari trasnport ships the description says
"Caldari Industrial Skill Bonus: +5% cargo +5% velocity, 10% shield and armor thermal, 5% shield and armor kinetic"
So this means with lvl 5 caldari it should have - 25% More cargo // 25% more velocity // 50% more therm resists to armor and sheilds // 25% more to kin sheild and armor resists right ?
If so then how come the stats dont change in EFT when i open a set up for either the crane or bustard the stats dont change at all when i select me as teh pilot (with lvl 5 caldari indy) nor with all lvl 5.
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Xaen
Caritas.
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Posted - 2008.06.20 16:26:00 -
[2020]
Suggestions:
1. It shouldn't be hard coded to launch Internet Explorer. Firefox is quite popular. 2. What about an Enemy Capacitor neutralized per second display? I fly a lot of energy warfare ships like the Curse & Domi, but to calculate how much I'm doing to an enemy capacitor requires that I use a spreadsheet. I realize I can use projected effects on another ship, and that's awesome, but it's a bit complicated.
Issues:
1. If a setup.cfg is corrupted EFT throws an exception when you open it. It doesn't tell you which one it failed to load and hitting the close button just makes it throw an exception again and NOT close. It must be killed from task manager.
2. The DPS graph does not get updated if you modify projected effects on the target ship.
3. It's not clear whether every attacker gets the bonus of the projected effect, or just the one doing it. Use case: I want to compare the DPS of a cruise Golem with no target painter to a torp golem with a painter on the same ship. - Support fixing the UI|Suggest Jita fixes|Compact logs |

NightmareX
MAFIA Pirate Coalition
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Posted - 2008.06.20 16:42:00 -
[2021]
Originally by: Tonto Auri
Originally by: NightmareX Gripen, can you fix the stats on the Megathron Federate Issue on your next update please?.
It's drone bay should be 175 m3 and not 250 m3. And the CPU is also wrong atm for the ship. On EFT it says i have 812.5 CPU on the ship, but on sisi where i have the ship, i only have 750 CPU.
EDIT: I also think the Shield, Armor and Structure hp's are wrong to.
So just fix the stats
Did you checked your skills before reporting any bugs? [Without skills] character is a (basically) character with minimally acceptable skills to jump in the hull. If any of these skills affecting hull stats, you'll see values different from the raw database ship stats.
2 Gripen: can you please rename "Without skills" to "Required minimum of skills" or something like that?
I have checked the standard stats on the Megathron Federate Issue on sisi without the skills and implants on it there, and the stats on EFT is totally wrong .
EFT says: 7500 shield hp. Sisi says: 11179 shield hp.
EFT says: 10548 armor hp. Sisi says: 11953 armor hp.
EFT says: 12500 structure hp. Sisi says: 13500 structure hp.
EFT says: 7030 capacitor. Sisi says: 6187 capacitor.
EFT says: 650 CPU. Sisi says: 600 CPU.
EFT says: 21000 powergrid. Sisi says: 18600 powergrid.
EFT says: 250 m3 dronebay. Sisi says: 175 m3 dronebay.
So EFT is wrong in most of the stats .
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2008.06.20 21:42:00 -
[2022]
Originally by: NightmareX I have checked the standard stats on the Megathron Federate Issue on sisi without the skills and implants on it there, and the stats on EFT is totally wrong .
EFT says: 7500 shield hp. Sisi says: 11179 shield hp.
EFT says: 10548 armor hp. Sisi says: 11953 armor hp.
EFT says: 12500 structure hp. Sisi says: 13500 structure hp.
EFT says: 7030 capacitor. Sisi says: 6187 capacitor.
EFT says: 650 CPU. Sisi says: 600 CPU.
EFT says: 21000 powergrid. Sisi says: 18600 powergrid.
EFT says: 250 m3 dronebay. Sisi says: 175 m3 dronebay.
So EFT is wrong in most of the stats .
This was with 'Without Skills' on EFT. And the stats from sisi was from a Megathron Federate Issue that wasn't mine, the ship was moved into a trade window so i could just Show Info on the ship.
This way it looks you're right and stats aren't the same as on SiSi. -- Thanks CCP for cu |

Tomtomzz
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Posted - 2008.06.21 00:35:00 -
[2023]
Edited by: Tomtomzz on 21/06/2008 00:35:46
Originally by: Tonto Auri
Originally by: NightmareX I have checked the standard stats on the Megathron Federate Issue on sisi without the skills and implants on it there, and the stats on EFT is totally wrong .
EFT says: 7500 shield hp. Sisi says: 11179 shield hp.
EFT says: 10548 armor hp. Sisi says: 11953 armor hp.
EFT says: 12500 structure hp. Sisi says: 13500 structure hp.
EFT says: 7030 capacitor. Sisi says: 6187 capacitor.
EFT says: 650 CPU. Sisi says: 600 CPU.
EFT says: 21000 powergrid. Sisi says: 18600 powergrid.
EFT says: 250 m3 dronebay. Sisi says: 175 m3 dronebay.
So EFT is wrong in most of the stats .
This was with 'Without Skills' on EFT. And the stats from sisi was from a Megathron Federate Issue that wasn't mine, the ship was moved into a trade window so i could just Show Info on the ship.
This way it looks you're right and stats aren't the same as on SiSi.
Confirmed on Tranquility that these stats are correct, the same as SiSi.
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Elseer Radak
Aliastra
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Posted - 2008.06.21 02:29:00 -
[2024]
Edited by: Elseer Radak on 21/06/2008 02:34:56 Edited by: Elseer Radak on 21/06/2008 02:31:10 Edited by: Elseer Radak on 21/06/2008 02:30:34 Edited by: Elseer Radak on 21/06/2008 02:29:38 Hi All,
I'm having a problem with EFT. EFT says my mission domini is not cap stable and should tank it's capacitor in 4 minutes with guns or 8 minutes without guns. However on the real server, the ship is quite cap stable (at about 2/3 cap). The capacitor amount is correct it lists 6250 units.
Here are the relevant skills (evemail or in game convo for xml char file and ship layout files). Let me know how I can help debug this :>
Energy Management 5 Energy systems operations 5 Repair system 4 Controlled bursts 4
Domini: High: 3x 350 t1 large rails 1x t2 150mm small rail (or 4x l50mm small rails as needed) 2x drone range augmentors Medium: 5x Cap recharger II Low: 2x lar II 4x Active Armour hardener II 1x eanm II
Rigs: CCC 1 x1 Trimark 1 x2
Implants: +3 learning set.
My somewhat outdated ineve profile is at: http://ineve.net/skills/character.php?charID=MjU0MzM3NDUx
The ineve profile has not changed in the past month except for soem industrial skills.
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Lin Shinto
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Posted - 2008.06.21 08:54:00 -
[2025]
Edited by: Lin Shinto on 21/06/2008 08:55:19 Hello there.
Apparently there seems to be a bug with the current version of EFT. It removes all my characters that are not included via the API, so I need to make a new maxed char for every setup I plan on doing in the future. This is quite annoying since I had character for different implant sets for fast checks.
EDIT: Typo typo Khanid Kingdom - Royal Khanid Navy |

Zorok
LEGI0N F.E.A.R Alliance
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Posted - 2008.06.22 00:03:00 -
[2026]
Gripen, Do you plan to add the drone rig "Stasis Drone Augmentor". I noticed that it's in in version 2.6 but the item looks to be in the game. Thanks!!
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Josef Amerentev
E.M.P. Industries
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Posted - 2008.06.22 03:08:00 -
[2027]
still noticed that the carriers lack their drone control range bonus.
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BlueTest2
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Posted - 2008.06.22 11:09:00 -
[2028]
I can't seem to use the API import function.
I keep getting connection failed while trying to import. Any way to solve this?
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Jung Hi
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Posted - 2008.06.22 11:59:00 -
[2029]
Edited by: Jung Hi on 22/06/2008 12:02:50
Originally by: BlueTest2 I can't seem to use the API import function.
I keep getting connection failed while trying to import. Any way to solve this?
AFAIK the API server is also down during daily maintance, and by the timestamp of your post, that's when you were trying to access it.
It's working fine for me here at the moment, so try again now.
---
Gripen - EFT is a great tool that I use on a regular basis, thanks for making it!
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Zithon
JinTech Industries Soldiers of the Forgotten Abyss
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Posted - 2008.06.22 19:10:00 -
[2030]
Ok, EFT is wrong about an issue about Cap.
Acording to EFT my Ashimmu has a max cap of 1866, in game its 1811. Acording to EFT when I run my reppers + 3 med Nos + 1 small Nos + 2 med neuts I should have a cap balance of: -44.3 +45.6
and with the final small neut:
-49.9 +45.6
However, to have a stable cap I have to switch off all neuts. The annoying thing is that EFT showed it as working.
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Ishina Fel
Synergy. Imperial Republic Of the North
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Posted - 2008.06.22 21:53:00 -
[2031]
Are you sure your EFT profile didn't have some kind of implants on it? Because 1811 -> 1866 is pretty much exactly what a +3% cap implant does.
And there could be Talisman implants in there too, that improve your cap gain with the NOS, so you can actually run the Neuts in EFT but not on TQ where you don't have these implants.
I mean, could be that EFT is wrong, but my experience has taught me that everytime I thought EFT was wrong, i ended up finding that I had forgotten to remove the implants I used for my last experimental fit.
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Zithon
JinTech Industries Soldiers of the Forgotten Abyss
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Posted - 2008.06.22 22:43:00 -
[2032]
Edited by: Zithon on 22/06/2008 22:47:13 Edited by: Zithon on 22/06/2008 22:44:37
Originally by: Ishina Fel Are you sure your EFT profile didn't have some kind of implants on it? Because 1811 -> 1866 is pretty much exactly what a +3% cap implant does.
And there could be Talisman implants in there too, that improve your cap gain with the NOS, so you can actually run the Neuts in EFT but not on TQ where you don't have these implants.
I mean, could be that EFT is wrong, but my experience has taught me that everytime I thought EFT was wrong, i ended up finding that I had forgotten to remove the implants I used for my last experimental fit.
You are right there. However... Something is still wrong. It says my cap should be stable, but it aint.
In fact I should be able to run a pair of webs as well, but I cant. I cant even run it with 3x Cap Recharger IIs.
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Arimai
hirr Morsus Mihi
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Posted - 2008.06.23 13:03:00 -
[2033]
Another (untrusted) mirror by me, at http://alias.student.utwente.nl/eft/EFT2.6.zip . download & compare md5sum to the one from the topic start.
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Dmian
Starline Engineering Corporation
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Posted - 2008.06.23 21:46:00 -
[2034]
I just downloaded the last version. So far, so good.  ----
Eve Alpha - The font of Eve - Get it here |

BlueTest2
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Posted - 2008.06.24 10:17:00 -
[2035]
Edited by: BlueTest2 on 24/06/2008 10:18:11
Originally by: Jung Hi Edited by: Jung Hi on 22/06/2008 12:02:50
Originally by: BlueTest2 I can't seem to use the API import function.
I keep getting connection failed while trying to import. Any way to solve this?
AFAIK the API server is also down during daily maintance, and by the timestamp of your post, that's when you were trying to access it.
It's working fine for me here at the moment, so try again now.
---
Gripen - EFT is a great tool that I use on a regular basis, thanks for making it!
Unforunately, i still can't get it to work even while the servers are running. Evemon is able to gather my api data right now and the servers are up.
Any tips to get it to work?
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Presidente Gallente
Order of the Griffin CORPVS DELICTI
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Posted - 2008.06.24 11:44:00 -
[2036]
EFT 2.6:
I have skilled HAC 5 and my Drone DPS is still the same. What is the HAC skill finally really affecting? It says: Drone damage +10% each level. But EFT will still keep 5x Ogre II at 466.6.
Did I miss something? +++ JOIN PAP +++ |

SSRAT
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Posted - 2008.06.24 16:49:00 -
[2037]
Something I noticed, and may have been mentioned before, I just didn't feel like wading through 69 pages of posts... ^^
The Archon does not seem to reflect resistance increase per lvl of Amarr Carrier. It does not allow 10 Fighters (Drones) Drone Control Unit I seems to be broken. Aux Nano Pump doesn't seem to effect armor rep ##'s.
Otherwise, thankyou for such an awsome isk saving tool.
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SSRAT
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Posted - 2008.06.24 17:04:00 -
[2038]
NM, my 'All lvl 5' Character got messed up. ^^ Everything works, and I'm an idiot.
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FlameGlow
State Protectorate
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Posted - 2008.06.25 08:53:00 -
[2039]
Can you add a simple option to set target's shield resistances, speed(plain and transversal), distance and signature radius and recalculate setups's DPS with those?
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Aaspa
Echolalia.
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Posted - 2008.06.25 09:43:00 -
[2040]
Hello,
Some skills are still missing in the new version : Nanite Inferfacing and Nanite Operations 
Thanks again for your good work Keep going !
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