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1381. Existential Question on Money and Advancement in Eve - in EVE New Citizens Q&A [original thread]
Originally by: Nyneveh My personal problem now -- and it is not rational, it is from my own psyche Indeed. Like too many people, you defeat yourself before your enemies even reach you. Originally by: Nyneveh I'm stuck grindin...
- by Vasiliyan - at 2006.08.25 00:26:00
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1382. My First Cruiser: Outfitting guide for the new cruiser pilot - in Ships and Modules [original thread]
Firstly make sure you have Drone Interfacing to level 3/4 if you're going to use the Vexor. Then for missions, fit from the tank upwards: active hardeners if possible, with a good armour rep. Midslots: AB, web, possibly a cap recharger. Finally to...
- by Vasiliyan - at 2006.08.25 00:01:00
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1383. Existential Question on Money and Advancement in Eve - in EVE New Citizens Q&A [original thread]
Read the "Caracal > Navy Raven" thread in Crime and Punishment: here The game is certainly not "fair", but that doesn't mean it's not possible to catch up and compete, and enjoy doing so. You just have to do so on your own terms. The person ...
- by Vasiliyan - at 2006.08.24 17:29:00
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1384. Removing courier missions = nailgun to newbie foreheads? - in Missions & Complexes [original thread]
Originally by: Skellibjalla New Player Experience Worst. Name. Ever. You MUST read the reasons why the majority of the playerbase quit SWG after the New Game Experience. There's even a thread on it on these forums somewhere.
- by Vasiliyan - at 2006.08.24 16:49:00
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1385. [RMR] Tristan fittings - in Ships and Modules [original thread]
Originally by: TarAldir Hello I am fitting my Tristan and still have not decided between ion blasters or railguns. I see that most of you select blasters, but I see that blasters range is about a third of railguns. Why do you prefer blast...
- by Vasiliyan - at 2006.08.24 16:44:00
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1386. The anti-noob game - in EVE General Discussion [original thread]
Edited by: Vasiliyan on 24/08/2006 13:42:37 Personally, I enjoy finding out how the game works and experiencing new things in it. The way forward is to use the knowledge of the older players, by joining a corp. Caleb Paine and Kate Foxwood co...
- by Vasiliyan - at 2006.08.24 13:40:00
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1387. Should I reroll non-Intaki? - in EVE New Citizens Q&A [original thread]
Being Intaki is not a disaster, but having 3 perception will be a real nuisance for combat training. Reroll as suggested above. <-- Intaki
- by Vasiliyan - at 2006.08.23 23:24:00
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1388. Why are level II items so much more expensive? - in EVE New Citizens Q&A [original thread]
Originally by: Clap From the stats, it seems like B is better than A in every way (cpu consumption, dmg modifier, price, etc). How can this be explained? Look at the prices in game. The prices in the item database are meaningless for a...
- by Vasiliyan - at 2006.08.23 19:03:00
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1389. Why are level II items so much more expensive? - in EVE New Citizens Q&A [original thread]
T2 is limited in supply and much more expensive to produce than T1. People are willing to pay for it for three reasons: - for PvE, 5% more effectiveness translates fairly directly into 5% greater rate of income - for PvP, it can be the difference...
- by Vasiliyan - at 2006.08.23 13:09:00
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1390. The heart of the instans thing problem - in EVE General Discussion [original thread]
Edited by: Vasiliyan on 23/08/2006 12:37:02 Unworkable, unrealistic mechanic; it will also make some ships (Vagabonds, command ships, carriers) into solo pwnmobiles because you then can't kill them without having a gang of 3 comparable ships. ...
- by Vasiliyan - at 2006.08.23 12:33:00
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1391. ok i need a phone number - in EVE General Discussion [original thread]
Originally by: var'ulfur talk is cheap the cost of action is enormus Funny you should say that; the cost of phone support is enourmous, which is why Eve doesn't have any. Even the text-only petition system is swamped at the moment :(
- by Vasiliyan - at 2006.08.23 10:31:00
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1392. What are the Cost and Skill Requirements for the Best PvP warship? - in EVE New Citizens Q&A [original thread]
Probably a carrier; costs 1-2 billion ISK to buy, insure and fit. It will take over a year to train for, and the skills are very expensive. By the time you can fly one you'll have a good idea of how to fit it. Of course, it has serious limitation...
- by Vasiliyan - at 2006.08.22 21:03:00
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1393. Suggestions for a novice rat killer? - in EVE New Citizens Q&A [original thread]
Originally by: Eilif Thank you both for the advice. I have a couple more questions: 1: Not sure. Why not fit one of each? 1b: Active hardeners use too much cap to be effective on frigates, but are very useful on cruisers and larger sh...
- by Vasiliyan - at 2006.08.21 23:43:00
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1394. Broken caldari ships/skills/modules - in EVE General Discussion [original thread]
Originally by: Alexander XVII The problem with changing the skill tree that everyone seems to be missing is that if you change the prereq's for T2 torps/cruise/etc, you have to overhaul the entire system. The prerequisites for the skills a...
- by Vasiliyan - at 2006.08.21 14:55:00
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1395. What is really the reasons for Eve lagging? - in EVE General Discussion [original thread]
I suspect it's the database. Most databases are designed for lots of fast reads with a relatively small proportion of writes. In particular, the code goes to a lot of effort to maintain transactional integrity (keeping related write actions togeth...
- by Vasiliyan - at 2006.08.21 14:30:00
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1396. Weapons Upgrades 5 / Awu 3-4 - in Skill Discussions [original thread]
Look at the DPS increase from fitting that extra gun versus dropping down a size in guns and training skills to increase your damage instead. And get battlecruiser to 3 or 4 if you're planning on spending time in it: then you can tank ALL the miss...
- by Vasiliyan - at 2006.08.21 14:03:00
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1397. Any plans for T2 POS modules and ammo? - in Ships and Modules [original thread]
Originally by: Emsigma I would like posses to have WAY better defence, or at least a way to manage them. The best POS defence is lag; and targeting can be achieved by manipulating the standings system.
- by Vasiliyan - at 2006.08.21 13:39:00
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1398. local vs Overview - in EVE New Citizens Q&A [original thread]
Overview shows nearby things that you have configured it to show. Proper overview setting can be a matter of life and death; for PvP you want it to show hostiles and NOT friendlies, possibly gates, and not rocks, cans, and other litter.
- by Vasiliyan - at 2006.08.21 13:13:00
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1399. Mining upgrade thingie ? :) - in EVE New Citizens Q&A [original thread]
I suspect that "meta" item is either an item from the database that isn't available, a placeholder, a bug, or a strange COSMOS item. The thing you want is definitely the mining laser upgrade I.
- by Vasiliyan - at 2006.08.21 12:59:00
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1400. npc trader ships in space - in EVE New Citizens Q&A [original thread]
Really handy tip: convoys and stations follow the same overview rules as player ships with regard to standings. So if you set your overview to not display ships which you have positive standings towards (in the overview settings somewhere), set th...
- by Vasiliyan - at 2006.08.21 12:50:00
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