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1. Dev answere wanted; Black Ops - in EVE General Discussion [original thread]
Sentient Blade wrote: kerjin wrote: UPDATE Ship SET Fuel_Bay_Capacity=2000, Maximum_Jump_Range=4 WHERE Type="BlackOps" You've obviously never used the static data dump. If I get the syntax correct will that make it more likely to be ex...
- by kerjin - at 2012.07.24 21:59:00
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2. Dev answere wanted; Black Ops - in EVE General Discussion [original thread]
UPDATE Ship SET Fuel_Bay_Capacity=2000, Maximum_Jump_Range=4 WHERE Type="BlackOps"
- by kerjin - at 2012.07.24 10:05:00
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3. Logoffski exploit, video proof. - in EVE General Discussion [original thread]
If he genuinely got dc'd then the server would think he was still connected until his socket timedout, you would have been able to aggress him when his gatecloak expired. This trick only works when you exit the game cleanly using control Q; the s...
- by kerjin - at 2012.03.25 02:58:00
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4. SO where is the black ops buff? - in EVE General Discussion [original thread]
Wiskeber is one normal gate jump from Mateber. But it's eighteen cyno jumps away with JDC4 !!! http://evemaps.dotlan.net/jump/Panther,444/Wiskeber:Mateber Only two cyno jumps away with JDC5 - Yay! http://evemaps.dotlan.net/jump/Panther,544/...
- by kerjin - at 2011.11.26 22:24:00
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5. Black-Ops Battleships, able to fit Covert-Ops Cloak. - in Player Features and Ideas Discussion [original thread]
RL Dabney wrote: And for the people using the blackops in wormholes, the jump bonus would do exactly what? I havent bothered to jump thru a wormhole in months, I couldn't care less, along with the rest of the lowsec population. If I was a w...
- by kerjin - at 2011.09.12 11:01:00
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6. Black-Ops Battleships, able to fit Covert-Ops Cloak. - in Player Features and Ideas Discussion [original thread]
Replace pointless cloak bonus with a useful jump range bonus. If you are warping a blackops then you are doing it wrong.
- by kerjin - at 2011.09.11 21:23:00
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7. Known Space Static Wormhole Connections - in Player Features and Ideas Discussion [original thread]
Unknown wormhole systems have static wormhole connections to other known/unknown solar systems. I propose that known space (ie. Empire/0.0 systems) also have static known/unknown wormhole coonections, perhaps one or two per constellation.
- by kerjin - at 2011.09.11 01:44:00
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8. Where Is Everyone? - in EVE General Discussion [original thread]
Originally by: Othran Edited by: Othran on 18/08/2011 14:40:33 Originally by: Cipher Jones Its simply unholy rage II. Ermm no. Nullsec botting is back the way it was before all the Sreegs bull**** about doing things back i...
- by kerjin - at 2011.08.20 11:42:00
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9. WTS 66m SP + 1.8m Bonus SP PvP subcap Amarr Gallente - in Character Bazaar [original thread]
10bil
- by kerjin - at 2011.07.17 22:44:00
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10. Black Ops/Recon Ships/Covert Ops guide - in Warfare & Tactics [original thread]
Mission busting? Blackops are completely useless for this surely - or am I missing a trick? They are perfect for catching anomoly/radar runners of course.
- by kerjin - at 2011.06.11 00:49:00
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11. Why can't Concord be bribed to ignore the inital bribe - in EVE General Discussion [original thread]
Alliance wardecs should be free and unlimited in number. The wardec should apply to all the individual players that were in the corp/alliance at the time of the initial wardec, so corp hopping or any other trickery doesn't work. Particularly ann...
- by kerjin - at 2011.06.04 14:10:00
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12. Legion - in EVE General Discussion [original thread]
Edited by: kerjin on 02/06/2011 00:31:53 Seventh turret. Agility subsystem. 37k neut range. Double overheat bonus amount, ie. Mwd 50-->100% etc. Ability to jump directly to a covert cyno.
- by kerjin - at 2011.06.02 00:28:00
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13. Lo-Sec is broken - in EVE General Discussion [original thread]
Try visiting losec, there are no gate camps. Try jumping into hisec with gcc, that is a stupid overpowered gatecamp! Biggest reason not to visit losec is the security status penalty, just get rid of it. It has no effect on "piracy", it just dis...
- by kerjin - at 2010.12.18 03:45:00
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14. Black ops - there were talks of further updates to this ship class... - in Ships and Modules [original thread]
Increase range - some systems arent accessible even if you are just one ordinary jump away. Fix the t3 covert cyno issue pls. Allow covert cyno directly into deadspace (and beyond mission gates) Widow - ecm range bonus. Panther - web speed bo...
- by kerjin - at 2010.11.01 01:52:00
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15. Self Destruct to avoid Killmail - in Warfare & Tactics [original thread]
Remove the ship self destruct menu option, I put this on the same level as the old warplogoffski exploit. If you are stuck or want to instadock then eject and self destruct your pod! Remove "insurance" altogether, its just a subsidy to afk hisec...
- by kerjin - at 2010.10.29 02:13:00
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16. Wormhole gates visible on the overview as they spawn - in Player Features and Ideas Discussion [original thread]
Nice kills Are you getting specific intel on a worm resident corp and then going to find them or probing random wormholes ? Just wondering. Maybe I should try the specific intel route.
- by kerjin - at 2010.06.09 16:23:00
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17. Wormhole gates visible on the overview as they spawn - in Player Features and Ideas Discussion [original thread]
I expect his alt is in a top sekrit 30 second uber probing worm ganker squad.
- by kerjin - at 2010.06.09 10:59:00
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18. Wormhole gates visible on the overview as they spawn - in Player Features and Ideas Discussion [original thread]
Spins Meats on battleclinic - two wormhole kills six months ago and a loss eight months ago. Wormholes = eve on hardmode .
- by kerjin - at 2010.06.09 10:09:00
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19. Wormhole gates visible on the overview as they spawn - in Player Features and Ideas Discussion [original thread]
I did the count for this evening, 129 active wormhole systems = 5% chance, in other words - probe 20 wormholes during peak time and expect to get a player on your directional scanner once, nobody with sense is looking - and at those odds I am not ...
- by kerjin - at 2010.06.08 21:58:00
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20. Wormhole gates visible on the overview as they spawn - in Player Features and Ideas Discussion [original thread]
Kiritsubo, I appreciate your feedback, looking at your killboard - your corp members must all have the patience of saints, respect due. Kinda reinforces my point about wormholes being impractical to roam thru.
- by kerjin - at 2010.06.08 17:11:00
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