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1. General Purpose UI Improvement Thread(tm) - in Player Features and Ideas Discussion [original thread]
would just like to be able to click and drag to select a group of items rather then having to press shift it's a real pain having to press shift when your 2nd keyboard is out the way.
- by paulcdb - at 2007.05.23 11:30:00
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2. Ship (esp Capital and Supercapital) Upkeep - in Player Features and Ideas Discussion [original thread]
i thought thats why we have minmatar in the game for
- by paulcdb - at 2007.05.10 10:53:00
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3. Cloaking Device Fuel - in Player Features and Ideas Discussion [original thread]
Originally by: James Duar Originally by: paulcdb just curious, but how do you KNOW they are AFK? A ship does nothing for 10 hours of the day, then for 2 hours or so people get harassed, usually someone in a mining barge explodes...
- by paulcdb - at 2007.04.08 11:41:00
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4. Cloaking Device Fuel - in Player Features and Ideas Discussion [original thread]
just curious, but how do you KNOW they are AFK?
- by paulcdb - at 2007.04.07 11:49:00
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5. Drone Interface on HUD - in Player Features and Ideas Discussion [original thread]
/agree especially with the one line health thing, being able to group with other drones would be nice too... like 4 heavies & webber
- by paulcdb - at 2006.12.03 14:00:00
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6. Now we have contracts, lets improve it :) - in Player Features and Ideas Discussion [original thread]
was also thinking it'd be good to have item exchange type auctions, you list what you want and people can bid to supply you with maybe recurring option for things like fuel, etc.
- by paulcdb - at 2006.12.02 20:46:00
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7. Using Tractor Beam on cans that aren't yours - in Player Features and Ideas Discussion [original thread]
lol, i can see it now... people chasing they're cans around the field as someone tows it around is a pain when your in a gang finishing off collecting and the owner in another corp docks and you can no longer pull in they're can's
- by paulcdb - at 2006.05.31 18:35:00
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8. T2 Ships Forbidden in Empire? - in Player Features and Ideas Discussion [original thread]
you know, i'm really surprised no alliance has stood up yet to say: 'right, were going to be the next faction... ' and open up it's stations, allow people in to mine/rat/trade and have they're members protecting the area... maybe it won't happen...
- by paulcdb - at 2006.05.29 01:46:00
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9. Doublespaced text = EYE DEATH - in Player Features and Ideas Discussion [original thread]
hum, am i the only one that actually likes it then? *shrugs* i've never had a problem with the font, my screen alternates between 1024x768 and 1440x900 and i find it great at both and now the slight gap between messages means i can distinguish be...
- by paulcdb - at 2006.05.23 22:58:00
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10. Beeing able to carry over players - in Player Features and Ideas Discussion [original thread]
Originally by: Nelix Trist There thinking of doing "Interbus". This is an NPC run Taxi company, works a bit like Clone Jumps, but im guessing you wait in a que for about 2 mins then it takes you. you mean you wait half an hour before 2...
- by paulcdb - at 2006.05.10 10:39:00
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11. Player(s) as passengers. - in Player Features and Ideas Discussion [original thread]
hum, i can see a whole new role... ship collection, corp mate or alt jetisons from ship to board another left behind :) not forgetting 'eve taxi's' /signed
- by paulcdb - at 2006.03.17 02:35:00
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12. Stock Market idea - in Player Features and Ideas Discussion [original thread]
Originally by: Nobues Ok the stock market, 1 major stock market hub, in the center of eve, make it a station, that while docked it will let you buy and sell stocks, just like in the real would. Your be able to view the stocks you have thr...
- by paulcdb - at 2006.03.07 03:04:00
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13. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
/signed I have no use for a Freighter but would love a smaller version of around 100,000m3 - c'mon devs, you know you wanna give us a new toy to play with, look at all the toys PvP'ers have
- by paulcdb - at 2006.01.10 12:00:00
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14. New Containers - in Player Features and Ideas Discussion [original thread]
The only thing i'd like at the moment is to be able to anchor a giant can in >0.8... not bothered about passwording it but rather then mine into a jet can to transfer to an industrial which can 'pop' Large standard containers only hold a tiny...
- by paulcdb - at 2005.12.18 10:28:00
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