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1. level 5 and 6 missions in low sec only stinks - in Test Server Feedback [original thread]
If level 5 and 6 missions require capital ships, why would you want to run them in high sec, where a capital ship can't jump into?
- by pshepherd - at 2007.02.26 09:48:00
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2. Why are the ingame physics so broken? - in Test Server Feedback [original thread]
Yup, it would be nice if this was fixed.
- by pshepherd - at 2007.02.15 18:33:00
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3. 50% Targeting Nerf?? - in Test Server Feedback [original thread]
Originally by: Jack O'Connal Anyone know why they did something so stupid as nerf the stabs? I used to try to avoid PvP and the stab was my primary means of doing so. Now I don't used them because of this stupid penalty and I end up gettin...
- by pshepherd - at 2007.02.15 00:32:00
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4. Capital ships die to easy. - in Test Server Feedback [original thread]
Originally by: Tana Pleiades A 5 mill cruiser SHOULD NOT MAKE A 2 BILLION ISK SHIP A SITTING DUCK (with kit). Fix this CCP and make it balanced. A 5 million cruiser can't kill a carrier.. In eve, teamwork will always win, whether yo...
- by pshepherd - at 2007.01.08 01:41:00
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5. 0k warp fix !!! STOP Nerfing Piracy! How to fix!?!? - in Test Server Feedback [original thread]
warp to 0 hasen't killed piracy, i've had 6 kills tonight, all in belts
- by pshepherd - at 2006.12.09 01:22:00
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6. Test server and TQ - in Test Server Feedback [original thread]
pretty much, they only take the characters from TQ over every few months or so, which means if your new you can't log in, or you might be missing skills.
- by pshepherd - at 2006.08.05 01:11:00
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7. Question about Tier3 Battleships - in Test Server Feedback [original thread]
Originally by: Kuto It is terrible - most of caldari ships have bonuces to missiles - it will be not good to put us down :( Cormorant, merlin, moa and the eagle are all railboats, we need a battleship sized railgun platform.
- by pshepherd - at 2006.04.21 08:52:00
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8. Purchasing 0.0 Systems. - in Test Server Feedback [original thread]
You want to give gamers the ability to name a system 'anything' that they want... Isn't it obvious whats going to happen? On top of that, it would mess with your auto-pilot as well, if a systems name kept changing.
- by pshepherd - at 2006.04.15 10:33:00
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9. Advanced light missle distance - in Test Server Feedback [original thread]
its a high damage missile, of course its supposed to be a lower range. But yes, it does seem that rockets are more powerful, i engaged a rocket crow with my t2 (damage) missile crow. He started hitting my structure when i was about 75% through h...
- by pshepherd - at 2006.04.13 16:05:00
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10. Chineese Server Question - in Test Server Feedback [original thread]
which means when we get an update, they also get an update.
- by pshepherd - at 2006.04.12 19:09:00
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11. Systems I've visited. Bug? - in Test Server Feedback [original thread]
i love looking at the map when it shows all the systems i've been to. It reminds me when i was in CFS, FA, Stain, and my random excursions into deep 0.0 space.
- by pshepherd - at 2006.04.12 19:07:00
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12. Possible Bug associated with mobile warp disrupters? - in Test Server Feedback [original thread]
bubbles are incredibly unpredicatble. Sometimes they'll pull you in, while othertimes they'll have no effect.
- by pshepherd - at 2006.03.31 09:15:00
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13. new learning skills - in Test Server Feedback [original thread]
i hope not, newbies already have to waste 2 months training all the current learning skills.
- by pshepherd - at 2006.03.31 09:13:00
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14. Vista and Eve... - in Test Server Feedback [original thread]
yeah, apparently EVE is borked with Vista
- by pshepherd - at 2006.03.26 00:31:00
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15. Umm... Advanced Drone Interfacing - in Test Server Feedback [original thread]
Originally by: Ebedar Putting out the equivalent of 40 drones' worth of damage with 8 drones would make it more than a little overpowered against any nearby battleships. considering a dread costs 3 billion, while a battleship costs 6...
- by pshepherd - at 2006.03.24 12:46:00
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16. Gang System broke after we hit 330 ppl - in Test Server Feedback [original thread]
Originally by: Meridiasa Or ... you could just NOT go out in big gangs.. lol Great idea, split your gang into only 150 members each, that way when you meet an enemy fleet of 300 ships... wait, you'd be buggered
- by pshepherd - at 2006.03.23 13:33:00
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17. Devs:- Carrier/Fighter disconnect Design flaw - in Test Server Feedback [original thread]
Originally by: Kaaii Can they be used in complexs? assigned to ppl and have them follow them thru the gate(S)? most likely Originally by: Kaaii Can a carrier even enter a complex? Dreads can enter complexes, so i ...
- by pshepherd - at 2006.03.14 14:44:00
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18. Locking Threads - in Test Server Feedback [original thread]
Edited by: pshepherd on 06/03/2006 18:01:23 Originally by: James Britanicus What about peoples right to express themselves. We say something and you don't like what was said so you muzzel our voice???? Do you own CCP? no? M...
- by pshepherd - at 2006.03.06 18:01:00
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19. More drones in space ? - in Test Server Feedback [original thread]
drones are really powerful at the moment. They were already very nice, but then got all the new skills ============== This is a sig O RLY? - Imaran I've only done 4 hours of Tools for 2D graphics, give me a few weeks and i'll be cool, really.
- by pshepherd - at 2006.02.28 13:51:00
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20. Multipule Accounts - in Test Server Feedback [original thread]
PvPing with 2 accounts is harder than you think ============== This is a sig O RLY? - Imaran I've only done 4 hours of Tools for 2D graphics, give me a few weeks and i'll be cool, really.
- by pshepherd - at 2006.02.24 17:33:00
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