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1. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Also can you PLEASE separate "UI click" option from other sounds it covers (move them to UI interaction or add another one) ? So we can at least kill this "you headphones are breaking, please find warranty" sound without losing other useful ones.
- by Soltys - at 2017.01.01 21:51:06
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2. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Don Pera Saissore wrote: the "sound person" is ccp realx and hes cool, im sure if they asked him for his opinion he would say that its incredibly annoying to have sounds play on every mouseover Whoever it is, there're people that at some poi...
- by Soltys - at 2016.12.25 15:42:10
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3. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Quazided wrote: Now if you could just go right ahead and apply this same logic to all the rage inducing sounds you've just added that would be great.. Same goes for near every new "feature" or interfeace regression they introduced past f...
- by Soltys - at 2016.12.16 21:53:20
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4. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Sergey Hawk wrote: CCP please make a switch for flash kill confirmation
a switch for undocking animation
a switch for omega state icons
a switch for annoying aura voices
a switch for mouseover sound
a switch for all annoying thi...
- by Soltys - at 2016.12.13 21:42:13
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5. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Can we get an option to disable mouseover clickety click click without disabling the ui sounds altogether ? "UI interaction" doesn't seem to be doing much "UI click" seems to apply to everything ui related
- by Soltys - at 2016.12.13 19:18:38
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6. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Please move "simulate ship' to the bottom on transactions' RMB context menu. Currently it: - ruined over decade of muscle memory - what's worse: simulate ship shows up only for ships So please move it somewhere lower. It's not important functi...
- by Soltys - at 2016.12.02 12:48:57
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7. Announcement:EVE Online: Ascension - General feedback (PC) - in EVE Information Portal [original thread]
Well ...... what's the point of this kind of thread again ? I'll maybe write more pointless feedback later, but in a nutshell it won't be particularly different than past 30 pages: The good: - off grid booster removal and replacement - a bit h...
- by Soltys - at 2016.11.17 16:05:04
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8. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Quote: I personally really just used dotlan in the IGB so that is where I am feeling frutrated, I wouldnt care if the IGB was taken out if the way that the map (dotlan) in this case was presented clearly to me, the in game map is not as easy to...
- by Soltys - at 2016.10.24 00:10:12
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9. Announcement:118.9 - General feedback (PC) - in EVE Information Portal [original thread]
Quote: but this new(beta map) it is totally unusable, many(all) people in my corporation, and many other in our alliance complain about that and about how they miss "dotlan" with it's map and it's feature of making waypoints and navigation, and...
- by Soltys - at 2016.10.13 00:08:37
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10. Announcement:118.8 - General feedback (PC) - in EVE Information Portal [original thread]
De gustibus non est disputandum, but ... I like new Probe's looks.
- by Soltys - at 2016.09.13 20:29:53
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11. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Hiro Mune wrote: So essentially: You can't explore; no cloaking You can't PVP; no tech 2 weaponry PVE will be limited Null sec and low sec will be impossible to go into... Might as well stick with the subscription to actually enjoy the game! ...
- by Soltys - at 2016.09.08 22:27:03
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12. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Regan Rotineque wrote: This is a terrific idea - give old Omega's a few days/week to come back and try EvE again, then flop to the Alpha status. Could be something CCP does on a recuring basis to bring some of our old bro's back. Instead of...
- by Soltys - at 2016.08.31 23:18:10
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13. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
TBH I'm not now even sure if it qualifies as typical (+premium) f2p. For example, I've a friend that has some small yet decent cash and flies one type of T3C. Told him about "f2p" and he responded - "Well I know, but what's the point for me ? I c...
- by Soltys - at 2016.08.31 21:51:47
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14. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Eli Stan wrote: Soltys wrote: I'd add another constraint: - cannot inject skills This should be reserved for subbed accounts only. Disagree - let them inject 500m carrier skills to their heart's content. Doesn't matter if they can never...
- by Soltys - at 2016.08.31 19:40:16
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15. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I'd add another constraint: - cannot inject skills This should be reserved for subbed accounts only.
- by Soltys - at 2016.08.31 19:20:48
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16. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
So F2P + premium subscription. Typical model TBH This is quite good, as long as the constraints listed in devblog are held in place (slower learning, 5m max, only subset available, etc.).
- by Soltys - at 2016.08.31 18:43:43
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17. Announcement:118.7 - Issues Thread - in EVE Information Portal [original thread]
Next One Cyondra wrote: Hi! I'm having the problem with audio, too. The workaround, deactivating all other sound devices, didn't work for me. Neither did changing the samplerate to 48kHz. Filed a bug report also. Did you change it in window...
- by Soltys - at 2016.08.28 14:37:45
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18. Announcement:118.7 - General Feedback Thread - in EVE Information Portal [original thread]
Midnight Hope wrote: I agree, I end up angling the camera so the ad boards are not in view. There is something wrong if one has to shy away from the feature. The reminds me of a nice feature once we had, called "static background".
- by Soltys - at 2016.08.25 20:30:56
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19. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Cismet wrote: They don't. The only response from devs has been either: A: Alt-Tab - Inappropriate and inconvenient, I should be able to access the tools required for the game IN the game. Dunno about CCP guys but this game is unplayable ...
- by Soltys - at 2016.08.25 11:03:41
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20. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Hmmmm Trading tools such as Everuns have some very useful IGB features, among those: - show market details of an item in game from out of game application - expanding on the above: preparing lists of orders (e.g. all, outbid, finished, filt...
- by Soltys - at 2016.08.25 10:40:28
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