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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Zockhandra
Dystopian Heaven Circle-Of-Two
30
|
Posted - 2016.08.31 18:53:27 -
[421] - Quote
Zappity wrote:Zockhandra wrote:Q: What happens if my subscription ends while I'm logged in, will I be converted to Alpha in the middle of a fight?
A: In these cases, you will remain an Omega until the next time you log out. We won't ever turn skills off during the middle of a session.
Quote from CCP Announcement
Sorry, But does this mean that if your clone gets turned to alpha, then you cant fly any of the ships you spent 7 years training for? If that is the case, that is an extremely unrewarding system and (personally) ridiculously unfair to your Veteren pilots (who have funded you for more than 10 years).
If you cannot use the skills you have trained after x amount of years, whats the point in paying to aqquire them? Theres no progression there.
Consider a player returning after say a 4 month inactivity. Now they cannot fly their ratting mission battleships and make enough money to buy a plex? Thats super restrictive. At the moment that player can't even log into the game, let alone fly those ships.
PRECISELY, Theres no precedant for them having a BAD experience and leaving because they cant log in. As opposed to having their Family jewels severed and left for dead.
Shield are red, Armor is too, i slapped my heavy neut, all over you.
Fingers crossed, broken shattered and burned,
across from the bubble and into your hull.
|

Shallanna Yassavi
Imperial Academy Amarr Empire
370
|
Posted - 2016.08.31 18:54:03 -
[422] - Quote
One thing I didn't like about SWTOR was how much it waved "Sub now and we'll get these annoying messages out of your face!"
As for the farming and botting problem, let's just say I've seen what happens when you have a lot of passive systems in an F2P EVE-like before. I don't play that game any more, either. Making tech 1 ammo, ships, and mods with "casual friend" accounts will be a thing. It doesn't cost anything but a few steps to anonymize. In that game, infrastructure in whole star systems had been wiped out by admin action for being run by bot and other illicit multiple account player activity.
Personal experience says the correct response to this change is to run away screaming and not look back.
A signature :o
|

Naxirian
Target Acquired
35
|
Posted - 2016.08.31 18:54:12 -
[423] - Quote
CCP Falcon wrote:Greetings capsuleers! Today, we are happy to announce a new change thatGÇÖs coming to EVE Online in November that will fundamentally change New Eden, and how our pilots access it via the EVE client. In short, cloning scientists in New Eden have developed a new method of cloning that revolves around two new clone states, Alpha and Omega. Omega clones will be familiar to all our current players, and will operate just like a subscribed character does today. Alpha clones will be accessible for free, without subscription, and will be capable of training an assigned set of skills themed to a characterGÇÖs race. A Dev Blog has been published by Team Size Matters today with more details on this feature, and a questions and answers section where we look to clear up some initial concerns and questions regarding this change.
Please give Alpha accounts a restriction to prevent them being logged on at the same time as other accounts. I see nothing in the dev blog that would prevent users with high end system from logging in 3-4 low skill logi alts, or griffin alts, or using tons of free Alpha accounts to pull FW missions and farm tens of millions of LP (essentially destroying the FW LP markets), or any number of other abuses.
The system as an idea is great, I like that new players can essentially try the game for free for as long as they like, and progress to a meaningful stage without their trial ending. But it should have the same restrictions to multiple log ins that a trial account has or it will get abused beyond belief by existing players.
Asus Crosshair V Formula-Z 990FX
AMD FX-8350 @ 4.8GHz
2 x R9 290X 4GB Crossfire @ 1200MHz
Full EKWB Custom Watercooling Loop
16GB Corsair Vengeance Pro DDR3 RAM @ 1866MHz
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Teckos Pech
The Executives Executive Outcomes
5156
|
Posted - 2016.08.31 18:54:16 -
[424] - Quote
Captain Campion wrote:It strikes me as odd that you need a separate account for each alt - try remembering all that login info?! - rather than just being able to make all these on one account and train them all - but when you make a subscription just choose which character it applies to.
Is there a good reason for this? To me it just seems bad.
in b4 someone says "to me you just seem bad". <3 eve
Keepass is an awesome thing. I don't know any of my Eve passwords (they are really long psuedo-randomly generated to prevent people from getting into my account). And my usernames are also stored there as well. Copy paste, copy paste, log in.
The reason for multiple accounts used to be training your alts and main simultaneously plus logging in multiple accounts to do things.
Now with the free Alpha clone accounts it could be possible for people to make a very large number of alt accounts and abuse this feature by logging them all in at once and doing stuff. There maybe some validity to this, but this can be mitigated by limiting the number of logged in Alpha accounts.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Iowa Banshee
Fenrir Vangard
95
|
Posted - 2016.08.31 18:57:56 -
[425] - Quote
Zappity wrote:Iowa Banshee wrote:Neva Second wrote:In an effort to increase players I think its a great concept, if I hadn't purchased a 6mo subscription out of the gate I would not still be playing years later. Eve takes time to wrap your head around and see how the game differs from other MMO's. Having time to train up some basic skills and experience it without hitting your wallet is a good thing for everyone.
*However: As a bitter vet who uses capitals pretty frequently I would love CCP to reconsider the Cyno skill exclusion. Many players like me have 1-2 accounts with nothing but cyno alts to help move their caps around the board. So with free accounts you could have 30 or 40 Cyno alts logged off in every system in your region. On the bright side hunting capitals would become a thing again ... although much much easier Alpha can't use cyno.
And a good thing too ... else my reply to someone requesting that Alphas be allowed to use cynos would be totally pointless |

May'n Nome
Elements Arpeggio Vesperia
23
|
Posted - 2016.08.31 18:58:37 -
[426] - Quote
20 Pages already... I am glad I skipped much of it.
First off; if any devs beat me to answering on any of these thoughts, let me know. Below. I will be watching this thread closely.
First, I saw concerns about Jump Cloning...so I did a search in the article that lists the skills available to the Alpha Clones and guess what is NOT in the list for any of them...INFOMORPH PSYCHOLOGY...
Yes, it is bolded, underlined, and in caps for a good reason. Apparently some of you forgot that skill is needed for Jump Clones AND how to use the Crtl-F function to find on a page a word you are looking for. All I had to type in was Infomorph to find out that it was nowhere in the list. So yeah, Jump Clones are out or the Alphas already.
Now looking through the skills, I am glad to see some limits placed. But some of the limits could be upped to give the Newbro Alphas a chance against some of us with even 8 months of experience and skills in the game.
First, beef up the Armor and Shield Resistance Compensation skills to 3. This will allow them to get more out of their tanking for Shield or Armor.
Second, limit logins for an Alpha to one account on one computer and not on the same email address and IP address. Do not know if there is a way to detect people hiding their IP address. Any attempt to login that character from another computer should be met with an alert or suspension to prevent multiboxing or throwaway Ganking fleets. Yes, this applies to people who have Omega Accounts as well.
Third, set safeties to yellow at minimum in High Security Space.
Fourth ( and this is from personal experience) allow some some form of planetary interaction (Cert 2 or 3 maybe?) for Alphas. Either of those Certs limits their impact on the in-game while letting them explore this facet of the game.
Fifth, checking APIs for Account Type. This allows Corps and Alliances to recruit them if they want or tell them no and why. Also make this something that can be picked in Corp searches for Alpha-friendly Corps/Alliances.
Sixth, we need a new "This is EVE" trailer for the Alphas to entice them. 
Anyways, this is my two cents on the matter. Let me know what you guys think.
"Threefold is the time's pace: the future comes not in haste, the present is gone arrow fast, eternally still remains the past."
|

Nire Retipuj
The Dutch East India Company Fidelas Constans
1
|
Posted - 2016.08.31 18:59:38 -
[427] - Quote
I feel a little like I should be reimbursed ca$h money for the monthly fees I paid up until I reached 5mil SP back in I think starting in 2006. 
Free2Play now, huh?
Let's see how long it takes before CCP becomes NCSoft.
Let's see how long it takes before Eve becomes WoW.
Let's see how long it takes before logging into Eve is a chore and a lesson in tolerance more than it is fun game to play.
Then I can just get the same experience in RL for free. |

Eli Stan
Center for Advanced Studies Gallente Federation
602
|
Posted - 2016.08.31 19:02:07 -
[428] - Quote
Zockhandra wrote:Okay, so what happens when you need to evac your stuff from a pos/Citadel. But then you cant fly your x ship. Better activate a PLEX first.
Quote:Or your in a super, but only you cant jump and you cant pay a sub because x problem? You now cant jump or defend yourself, you have to stay logged off because suddenly your clone decides "oops im actually super dumb" Yep, better stay logged off, just like what happens today for accounts with no sub/PLEX.
Quote:Alternatively, your a new player who can no longer afford to sub after 4 months of subbed play, now all your skills are gone and your back to square one? Yep, that's reasonable for a f2p model.
|

Teckos Pech
The Executives Executive Outcomes
5157
|
Posted - 2016.08.31 19:03:22 -
[429] - Quote
tasman devil wrote:Fine, great. Team Size Matters wrote:The CSM heard about this concept just a couple days ago--basically the same time you are, but we are communicating now specifically so that they can help gather your feedback and bring it to us for the summit in September, where we will be flying out the entire CSM for the first time. If you would rather talk to us directly, the forum thread for this blog is a great place to start and we will be opening up other channels, such as a Reddit AMA, in the coming weeks. But do please tell me why the hell do we vote for CSM again when they aren't even notified of this. I mean English may be a second language to me but it does seem to me that you neither thought nor really wanted to bring in on such a game-changing decision. Also they are now relegated to "ticket counters". Nice work!
They notified the CSM and us at about the same time with 2 months before this is implemented. This way they can get maximum feedback. What is the problem here, you'd rather be kept in the dark longer?
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
|

ArmyOfMe
Blue Republic RvB - BLUE Republic
608
|
Posted - 2016.08.31 19:05:16 -
[430] - Quote
Roenok Baalnorn wrote:[
5) These free players are going to suck up resources that are already heavily competed for. Specifically exploration sites. As it catches on we are going to have to compete more and more with free players to the point where grinding is going to become so grindy thats literally all you can do in game is try to grind a few million isk. So CCP will have to increase the amount of resources seeded in the game to match the demand, and honestly they havent been impressing me lately. I feel like they are concentrating a lot of revenue generation and not so much on making the game entertaining. I feel like what is done for upgrades in game is a rush job that is usually delayed multiple times and still buggy as hell when it comes out but revenue generation seems to be in nearly every major update.
 Yeah, because all of this was such an issue back when the PCU was double what it is now 
ArmyOfMe wrote:
1) If you get bumped then that webber wont do anything.
baltec1 wrote:
We use the exact same tactic for titans and they enter warp instantly.
|
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Lugh Crow-Slave
2932
|
Posted - 2016.08.31 19:06:23 -
[431] - Quote
well if other MMOs have taught me anything this is a sign of the end times :/
meh at least this way i don't have to pay for my exec alts
Citadel worm hole tax
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UNICR0N
Kitchen Sink Kapitals Caldari alliance 54683212
9
|
Posted - 2016.08.31 19:07:57 -
[432] - Quote
Is this EVE or Runescape? I'm starting to have trouble telling which is which...
I'm guessing this is another (Hey there capsuleers! we heard the community on what they want! So we are going to totally scrap what you think want or say and give what we want to you in the form of a suppository!   ) |

Iowa Banshee
Fenrir Vangard
96
|
Posted - 2016.08.31 19:09:51 -
[433] - Quote
May'n Nome wrote:20 Pages already...  I am glad I skipped much of it. First off; if any devs beat me to answering on any of these thoughts, let me know. Below. I will be watching this thread closely. First, I saw concerns about Jump Cloning...so I did a search in the article that lists the skills available to the Alpha Clones and guess what is NOT in the list for any of them... INFOMORPH PSYCHOLOGY... Yes, it is bolded, underlined, and in caps for a good reason. Apparently some of you forgot that skill is needed for Jump Clones AND how to use the Crtl-F function to find on a page a word you are looking for. All I had to type in was Infomorph to find out that it was nowhere in the list. So yeah, Jump Clones are out or the Alphas already. Now looking through the skills, I am glad to see some limits placed. But some of the limits could be upped to give the Newbro Alphas a chance against some of us with even 8 months of experience and skills in the game. First, beef up the Armor and Shield Resistance Compensation skills to 3. This will allow them to get more out of their tanking for Shield or Armor. Second, limit logins for an Alpha to one account on one computer and not on the same email address and IP address. Do not know if there is a way to detect people hiding their IP address. Any attempt to login that character from another computer should be met with an alert or suspension to prevent multiboxing or throwaway Ganking fleets. Yes, this applies to people who have Omega Accounts as well. Third, set safeties to yellow at minimum in High Security Space. Fourth ( and this is from personal experience) allow some some form of planetary interaction (Cert 2 or 3 maybe?) for Alphas. Either of those Certs limits their impact on the in-game while letting them explore this facet of the game. Fifth, checking APIs for Account Type. This allows Corps and Alliances to recruit them if they want or tell them no and why. Also make this something that can be picked in Corp searches for Alpha-friendly Corps/Alliances. Sixth, we need a new "This is EVE" trailer for the Alphas to entice them.  Anyways, this is my two cents on the matter. Let me know what you guys think.
I agree with the Yellow safety and multiple account online at the same time but
I think ANY passive income will be abused
Allow Alpha pi even if limited to 1 planet and there will be players with 500 free accounts in a wormhole with one planet each on maxed extraction cycles generating ISK |

Liang Nuren
No Salvation Top Belt for Fun
4405
|
Posted - 2016.08.31 19:13:11 -
[434] - Quote
In other news, CCP has announced new "golden" ammos for each race! Amarr - Conflag, Scorch, Gleam, Aurora Caldari - Void, Null, Javelin, Spike Gallente - Void, Null, Javelin, Spike Minmatar - Hail, Barrage, Quake, Tremor
Just think: no longer will OGBs be the standard reason that someone lost a fight to you. It'll because you're subbed or "p2w". Squee!
-Liang
I'm an idiot, don't mind me.
|

Lugh Crow-Slave
2934
|
Posted - 2016.08.31 19:19:06 -
[435] - Quote
Liang Nuren wrote:In other news, CCP has announced new "golden" ammos for each race! Amarr - Conflag, Scorch, Gleam, Aurora Caldari - Void, Null, Javelin, Spike Gallente - Void, Null, Javelin, Spike Minmatar - Hail, Barrage, Quake, Tremor
Just think: no longer will OGBs be the standard reason that someone lost a fight to you. It'll because you're subbed or "p2w". Squee!
-Liang
why you leave out fury rage and precision for caldri Missiles are ppl too q,q
Citadel worm hole tax
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Soltys
Brutor Tribe Minmatar Republic
148
|
Posted - 2016.08.31 19:20:48 -
[436] - Quote
I'd add another constraint:
- cannot inject skills
This should be reserved for subbed accounts only.
Jita Flipping Inc.: Solmp / Kovl
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Jasper Sinclair
Blue Republic RvB - BLUE Republic
38
|
Posted - 2016.08.31 19:21:26 -
[437] - Quote
I believe this will be beneficial for RvB . However we would probably like some way to tell an alpha from an omega so that a fox doesn't get in the henhouse, so to speak.
You should be allowed to have as many characters online, alpha or omega, as you have paid accounts. Just like now.
I have 2 completely untrained alts, one on each of my accounts. I like them. Can I move them to alpha accounts so I can keep them and give them some training?
Acting Blue CEO, Senior Combat Coordinator, admirer of Caracals
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Serene Repose
2828
|
Posted - 2016.08.31 19:21:26 -
[438] - Quote
About as inventive (left-handed) way to say "We're going Free To Play" as I've ever seen. 
Noted...and logged.
We must accommodate the idiocracy.
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Sitting Bull Lakota
Ministry of War Amarr Empire
135
|
Posted - 2016.08.31 19:23:09 -
[439] - Quote
Introduce permadeath. Podded Alphas are permanently gone. Remove the tech II ship and module restrictions.
Experience New Eden as a human among immortals. One play for a quarter.
Let's make EvE darker.
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Shilalasar
Dead Sky Inc.
180
|
Posted - 2016.08.31 19:23:41 -
[440] - Quote
Didn-¦t check everything yet, but I assume alphaclones will have full access to Project Discovery, right? |
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Serene Audene
Federal Navy Academy Gallente Federation
0
|
Posted - 2016.08.31 19:23:47 -
[441] - Quote
CCP over the skill point injector / extractor fiasco announcement , Many players who were against the idea actually asked whats coming next f2p ......
CCP - No We have no intention in the foreseeable future to make eve f2p.
At the same time over on Crossing Zebra's ...
This is how eve could go free to play
SoGǪ why couldnGÇÖt that optional F2P model apply to EVE Online?
The answer is that, with the magic of TNSPs, the model most certainly can apply to EVE. All CCP would have to do is make the EVE trial permanent and rename it as some kind of entry-level account tier. The company could announce GÇ£EVE IS NOW FREEGÇ¥ to the gaming public, and dance with glee as millions of new accounts opened overnight.
Chance Ravinne on Nov 10, 2015.
Article here |

Rhazjin
Mind Collapse Sanity is for the Weak
19
|
Posted - 2016.08.31 19:24:30 -
[442] - Quote
Nana Skalski wrote:I dont think it will end well.
CCP, stop until it will be too late. You will not gain money on this. It will not solve problems. It will cause many new ones.
This failure, by management, the development team and ect. is another example of forcing through a stupid feture that should have been shot down in the idea stage. Also, removing comments that don't agree with you is bad business. |

MidnightWyvern
Night Theifs Curatores Veritatis Alliance
332
|
Posted - 2016.08.31 19:25:06 -
[443] - Quote
Teckos Pech wrote:tasman devil wrote:Fine, great. Team Size Matters wrote:The CSM heard about this concept just a couple days ago--basically the same time you are, but we are communicating now specifically so that they can help gather your feedback and bring it to us for the summit in September, where we will be flying out the entire CSM for the first time. If you would rather talk to us directly, the forum thread for this blog is a great place to start and we will be opening up other channels, such as a Reddit AMA, in the coming weeks. But do please tell me why the hell do we vote for CSM again when they aren't even notified of this. I mean English may be a second language to me but it does seem to me that you neither thought nor really wanted to bring in on such a game-changing decision. Also they are now relegated to "ticket counters". Nice work! They notified the CSM and us at about the same time with 2 months before this is implemented. This way they can get maximum feedback. What is the problem here, you'd rather be kept in the dark longer? Especially considering that if the CSM was informed weeks before us people would be accusing them of collusion with some kind of CCP plot.
Neither the CCP or CSM can ever win. Everything they do is 100% evil 100% of the time.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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May'n Nome
Elements Arpeggio Vesperia
23
|
Posted - 2016.08.31 19:26:03 -
[444] - Quote
Iowa Banshee wrote:May'n Nome wrote:20 Pages already...  I am glad I skipped much of it. First off; if any devs beat me to answering on any of these thoughts, let me know. Below. I will be watching this thread closely. First, I saw concerns about Jump Cloning...so I did a search in the article that lists the skills available to the Alpha Clones and guess what is NOT in the list for any of them... INFOMORPH PSYCHOLOGY... Yes, it is bolded, underlined, and in caps for a good reason. Apparently some of you forgot that skill is needed for Jump Clones AND how to use the Crtl-F function to find on a page a word you are looking for. All I had to type in was Infomorph to find out that it was nowhere in the list. So yeah, Jump Clones are out or the Alphas already. Now looking through the skills, I am glad to see some limits placed. But some of the limits could be upped to give the Newbro Alphas a chance against some of us with even 8 months of experience and skills in the game. First, beef up the Armor and Shield Resistance Compensation skills to 3. This will allow them to get more out of their tanking for Shield or Armor. Second, limit logins for an Alpha to one account on one computer and not on the same email address and IP address. Do not know if there is a way to detect people hiding their IP address. Any attempt to login that character from another computer should be met with an alert or suspension to prevent multiboxing or throwaway Ganking fleets. Yes, this applies to people who have Omega Accounts as well. Third, set safeties to yellow at minimum in High Security Space. Fourth ( and this is from personal experience) allow some some form of planetary interaction (Cert 2 or 3 maybe?) for Alphas. Either of those Certs limits their impact on the in-game while letting them explore this facet of the game. Fifth, checking APIs for Account Type. This allows Corps and Alliances to recruit them if they want or tell them no and why. Also make this something that can be picked in Corp searches for Alpha-friendly Corps/Alliances. Sixth, we need a new "This is EVE" trailer for the Alphas to entice them.  Anyways, this is my two cents on the matter. Let me know what you guys think. I agree with the Yellow safety and multiple account online at the same time but I think ANY passive income will be abused
Allow Alpha pi even if limited to 1 planet and there will be players with 500 free accounts in a wormhole with one planet each on maxed extraction cycles generating ISK
That is why I suggested the limiting of Alpha States to that one login computer, email, and make it so any attempt to spoof the IP address can be detected. You would really have to be dedicated to create 500 free accounts to do PI in.
"Threefold is the time's pace: the future comes not in haste, the present is gone arrow fast, eternally still remains the past."
|

Sky Marshal
Core Industry. Circle-Of-Two
135
|
Posted - 2016.08.31 19:27:37 -
[445] - Quote
In short, CCP will remove the trial time limitation but by doing that, there will be some news on most websites and so it can attract new players.
Well, why not, it is a smart move for free adverts. But it is one of the last remaining ammo that CCP have, and if they do it right now, it will be a waste.
Why ?
Because if I remember well, 52 % of new players leave the game after 2 hours !
EVE suffers from some structural bad points. Especialy the TUTORIAL who is lacking in everything (well, it was worse some years ago), and others problems like the bad UI (especialy since the new neocom who has not intuitive icons) or the deletion of Evelopedia who probably had an impact too, etc.
I mean, the "first impression" is really important. The new player should feel like the game is great in the few first minutes, and a game should have an intuitive UI. But EVE don't sell itself decently in this few minutes...
If CCP don't correct that before using this ammo, it will be a lost occasion. |

Lugh Crow-Slave
2935
|
Posted - 2016.08.31 19:27:55 -
[446] - Quote
Sitting Bull Lakota wrote:Introduce permadeath. Podded Alphas are permanently gone. Remove the tech II ship and module restrictions. Up the skill cap.
Experience New Eden as a human among immortals. One play for a quarter.
Let's make EvE darker.
THIS
Citadel worm hole tax
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Regan Rotineque
The Scope Gallente Federation
423
|
Posted - 2016.08.31 19:30:38 -
[447] - Quote
I am okay with this to some extent, however there has to be limits so here are my suggestions:
1 - no level 5 skills period maximum for any of the granted skills should be in the 3 to 4 range 2 - no use of tech 2 or tech 3 items 3 - no use of faction items 4 - no use of research or research farming and no invention 5 - no multiple log ins - even if you have a paid account you cannot create a new alpha and use at same time as your paid account BOTH must be paid 6 - i see it already by no cynos 7 - no use of cloaking
Basically its a way to get people to use small t1 ships with t1 fittings to get the hang of eve for a few months vs the 14 day window, if they really like it they can sub for a few months and then get hooked like we all did many moons ago.
I have seen some ppl raging about PI and not letting them use it, I am fine with letting them use PI - again the restriction on skill level for the skills will keep it inline preventing people from creating 100s of alts.
I think the best way to control 100s of alts is to limit the number of accounts which can have active SP queues. So lets say you put a cap of 5. So I can have unlimited paid accounts but if I create more than 5 alphas the 6th gives a warning that you exceeded the maximum and you either delete one of your old accounts OR this one does not earn any SP. Or just an outright ban on account #6.
Because EvE graciously allows for multiple accounts I think its essential that we have limits both on the number of accounts and when how they can be logged in. As I suggested before you should not be allowed to play Alpha AND Omega at same time, and you should not be allowed to play multiple Alphas at same time ever.
Only paid/sub accounts should have that privilege, and there should never be a pay option to allow that, just subs only.
Thats it for now - I am willing to see how this works, and if it does bring in new people then that is great, but it should not be a way for the many theorycrafters of this game to abuse and manipulate. We are an ingenious, bitter, miserable, wonderful, amazing, evil, wonderous bunch of misfits.
Cheers ~R~ |

Anke Eyrou
Hades Sisters
88
|
Posted - 2016.08.31 19:30:56 -
[448] - Quote
VonDerTann wrote:I just concerned about one thing: how about mulitple charactors under same account, if you are paid player, your main charactor is omega, the other two will regard as omega too or as alpha From what read in the dev blog thhey are treated as Omega.
I expect to get this post deleted or locked. So much for freedom of expression.
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47 6f 64
State War Academy Caldari State
8
|
Posted - 2016.08.31 19:32:21 -
[449] - Quote
I mean, I can't be the first to mention this....
You can still cata bank with Destroyer 4 and light 4. oh no just add one more Alpha clone account!
If I win please Evemail me.
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Lugh Crow-Slave
2935
|
Posted - 2016.08.31 19:34:14 -
[450] - Quote
Anke Eyrou wrote:I just concerned about one thing: how about mulitple charactors under same account, if you are paid player, your main charactor is omega, the other two will regard as omega too or as alpha
please no i would rather not have to pay more for my alts ty
Citadel worm hole tax
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