Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [30] 40 50 .. 53 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Winter Archipelago
Autumn Industrial Enterprises
638
|
Posted - 2016.09.01 12:27:21 -
[871] - Quote
I was thinking about this on the commute this morning, and one of the common concerns I've seen voiced in the thread was regarding warp core stabbed Alphas in FW complexes. Why not disable the ability to use warp core stabs on Alpha characters?
Most Alpha characters and ships will be unable to insta-warp (it's doable on a few ships for a few of them, but most will be unable to, and for those that can be made to insta-warp, you can't really achieve it while having warp core stabs fit, as well), and they'll still have access to the Venture, but it's impossible to fit the Venture to insta-warp and since it will show up on DScan, it provide a known variable when considering whether or not you should bother trying to go after someone in a plex.
It won't stop the Alpha characters from participating in FW (either via combat or farming), but it would make them counterable in that you would have a viable chance to catch and kill them instead of simply having them warp off.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
|
CoffinQueen
Dreddit Test Alliance Please Ignore
5
|
Posted - 2016.09.01 12:28:07 -
[872] - Quote
FTP is a great idea and long overdue. CCPlease dont listen to the whiners, just make it happen. Bigger flaws can be corrected later and smaller ones will make the game more lively Oh, and dont forget to add a big publicity campaign. |
Andre Vauban
Aideron Robotics
456
|
Posted - 2016.09.01 12:31:09 -
[873] - Quote
Winter Archipelago wrote:I was thinking about this on the commute this morning, and one of the common concerns I've seen voiced in the thread was regarding warp core stabbed Alphas in FW complexes. Why not disable the ability to use warp core stabs on Alpha characters?
Most Alpha characters and ships will be unable to insta-warp (it's doable on a few ships for a few of them, but most will be unable to, and for those that can be made to insta-warp, you can't really achieve it while having warp core stabs fit, as well), and they'll still have access to the Venture, but it's impossible to fit the Venture to insta-warp and since it will show up on DScan, it provide a known variable when considering whether or not you should bother trying to go after someone in a plex.
It won't stop the Alpha characters from participating in FW (either via combat or farming), but it would make them counterable in that you would have a viable chance to catch and kill them instead of simply having them warp off.
This is only really a problem if a person can use multiple alpha clones at the same time. If CCP restricts 1 simultaneous alpha clone login per human being, this problem goes away.
.
|
Volstruis
Caldari Provisions Caldari State
62
|
Posted - 2016.09.01 12:43:44 -
[874] - Quote
Here's another spin.
I have paid CCP in cash for my 84 odd million SP.
Why can't I just use what I've paid for?
Just don't let me train further in Alpha state. |
EvilweaselSA
GoonWaffe Goonswarm Federation
1203
|
Posted - 2016.09.01 12:45:23 -
[875] - Quote
Teckos Pech wrote: Yes, on average you can pay for your sub, but the problem with averages is that some months you won't and you'll shell out nearly $1500 to keep the game going.
you still can't remember plex exist, even in a post where you discusses plex
this is really amazing how badly you want to not be wrong
unfortunately for you, today is just like any other day, a day filled with you both metaphorically and literally faceplanting left and right |
Drazz Caylen
Team-Pyro Industries
46
|
Posted - 2016.09.01 12:45:56 -
[876] - Quote
Kusum Fawn wrote:If one would only read the Dev blog like one was suggesting to others, one would know that the screaming you hear from people talking about alpha swarms is not entirely unfounded. You just quoted it yourself. Let me repeat;
Dev Blog wrote:A: We have not decided whether the simultaneous log on restrictions from the current trial system will apply to Alpha Clones. The decision will partly depend on your feedback, as well as our technical investigations over the coming months. You have to really understand what has been said. This does NOT permit multiple Alphas despite a lack of definite restriction. Yet. The emphasis in their train of thought is based on trial limitation instead of subscription freedom. This puts in the notion they lean towards restriction and not mutliboxing. This further infers they ponder if they will keep it as restricted or make it a little bit more loose, with a limited amount of Alphas at the same time, or many Omegas and one Alpha. While reading between the lines is important, it was completely unjustified to construe this section as "OMFG they will allow unlimited Alpha accounts!!!!!11!!!1!!1!1oneleven" Any and all arguments dooming a game based on this notion - which is not even remotely proven to be decided - are not helping at all and need to be called out.
If people want to voice their concern, they should do it, albeit taking multiboxing Alphas as future fact is a hyperbole.
Now let me address the Alpha swarm again, and why it is bogus;
- If the only concern is suicide ganking, then you can be damn sure CCP will drop the hammer on them. There is no swarm of trial accounts killing ships in highsec. Suicide ganking ships are exclusively subscriptions. If CCP loses these ganker subscriptions because gankers can just as well go Alpha and stay there, CCP will go as the money flows and turn to protect their paying customers which fly are mining Barges and Exhumers.
- Go grab the most common suicide ganker ships and put them into EFT and compare the damage numbers to what an Alpha can field. Then math up how many Alpha ships are needed extra to field a proper gank. Not even all ganker ships are destroyers. Look at the Talos. That's not possible for Alpha accounts.
- Furthermore, I'd like to point out how in the past there was a limit on trial accounts allowed online on Tranquility at 1500. CCP can decide to limit Alpha characters in parallel and if they see how the allocated slots are taken up by gankers who are taking space away for possible customers, they will act accordingly.
- If we get 1 Alpha + X Omegas making every Ganking player +1 stronger then the easiest way would be Safety restriction to yellow. Done.
- Venture mining swarms. Again, take EFT, math out how many Ventures it takes to match the yield of a common Mining Barge / Exhumer. This is how many Alphas it takes.
- T1 Alpha combat swarms. Your point? If you say the poor will use hordes of multiboxed Alphas and beat the rich, then the rich will laugh at you because they have better computers than the poor and can multibox even harder than the poor as they stack even more Alpha accounts on top of their Omega accounts. And? The fights are bigger, and the chances for actual new players to be involved there is higher too. Because if the vets multibox throwaway Alphas, why not take some real Alphas with you too? Same goes for the above mining point. If you can have free ventures on top of your subscribed alts in your belt, why shouldn't you use them?
- Any argument which says more Alphas means more combat alts and more Alphas means more mining ships... can't do math. The increased mining output would be eaten up by the increased ship production. Most rocks are still in nullsec.
Let's summarize: take the average amount of ganking ships and Ventures required to do the same as one subscription character can with access to better ships and skills and equipment. As long as the Multibox Alpha limit is below that, who cares. I'm still convinced the limit to be 1. An optimistic outlook would be 1 Alpha beside X Omegas.
If CCP wants new players but the vets abuse the system in a way it conflicts with CCPs marketing, changes will roll out faster than you would ever believe. And this is the ultimate reason why we're not going to see unlimited or barely limited Alpha accounts. They WILL be strongly limited. There is no way around it. Game mechanics may change, but if the game becomes TiDi everywhere because there are ten times as many Alphas as there are Omegas online, this is the worst reputation for the game. Worse than any gameplay change they can make. If you can't even begin to play the game properly as it is unresponsive, objectively, for everyone... it's the ultimate reason to quit it.
Now please don't come to me with player online counters when you talk about money. They're meaningless in this regard. Players online do not necessarily reflect the amounts of subscriptions running, and neither do players online reflect the amount of money generated by microtransactions. Unless CCP publishes data, which they won't, this argument is worthless as it is pure speculation, spindoctored to fit the rhetoric. I think there have been fiscal reports floating around though, and they're not writing negative numbers.
If player counters were representative of CCP's equity, then we wouldn't see such a content schedule and neither would we be seeing hardware upgrades. A company for an MMO which goes not well has less content stretched over longer periods of time, has staff layoffs left and right, and takes down server hardware. To my knowledge, CCP has not just purchased new hardware, but will be continuing to use the old hardware on top of it. This adds maintenance and power cost. A company which doesn't do well wouldn't do this. |
Velores Prokhozai
WARP Mechanics Fidelas Constans
4
|
Posted - 2016.09.01 12:48:21 -
[877] - Quote
I want to ask all those lowsec fw true gf pewpeers who are complaining aboun warpstabs, did you ever tried to fit triple scramblers to catch all those ****** frigates that are farming LP so you can get awesome 500k isk killmail and awesome killmark on your hull? |
EvilweaselSA
GoonWaffe Goonswarm Federation
1203
|
Posted - 2016.09.01 12:55:37 -
[878] - Quote
Teckos Pech wrote:Also claims of mineral prices crashing are highly over wrought as well. Sure it might happen, but considering that mineral prices and the economy were fine back when we had a peak of 50,000 players logged in, I doubt this is going to suddenly change. It might, but those predicting this have absolutely no evidence and are just resorting to absurd claims.
One of the key aspects of this is how many new players will there be as a result of this? 25,000 logged in? Great, we'll go back to where we were about 2-3 years ago. Will this mean economic catastrophe? Don't be so fecking absurd. Back in 2013 the average PCU was 48,000. The average PCU now? 20,000. So all the hystronics about T1 production, minerals and the like are just simply bullshit. Literally bullshit. Lies spewed by people who are ignorant and do not know what they are talking about.
With more players there will also be an increased demand for T1 modules and ships. Therefore, there will also be more demand for minerals. There will also likely be more ships destroyed meaning which is also good for ship, module and mineral demand.
Anyone who thinks more players in game is bad is a complete blinkered moron. The claims of catastrophe are also wildly exaggerated claims based on outlers and non-standard behavior as if it were the norm. Now, could this be bad? Sure it could. But I have yet to see a claim that is not based on histrionics and nonsense. reminder: this guy can't remember plex exist for longer than ten seconds
the particular reality that our loser of the intellectual lottery here is missing, of course, is that alpha clones will have very low demand for minerals because they can only fly low level ships: they can and will easily outproduce and outmine the minute amount of extra demand they add, pcu counts are obviously irrelevant since its the balance of production and demand that matters
t1 production is extra-dead as there is literally no cost whatsoever to going wide, you have as many free t1 production lines as you want |
Drazz Caylen
Team-Pyro Industries
46
|
Posted - 2016.09.01 12:55:39 -
[879] - Quote
Kusum Fawn wrote:Drazz Caylen wrote:Why else were Achura scientists the go-to research alt? because we could put the lowest number of attribute points into charisma of all the different starting characters. Eve alt autists who did nothing but research and copy. No. Because Achura scientists started with the skill requirement on level 5 to add even more research slots with barely any wait. Achuras have been chosen for their lowest charisma skill in general over many other bloodlines, but Achura Scientist alts specifically were chosen for their ability to research more and earlier than any other combination.
Kusum Fawn wrote:one is forgetting the restrictions on trial accounts that are not currently listed as being on alphas. Please regard the post I just made above. The restrictions are being pondered with the implication to be limited like Trial accounts. This is telling as it is not based on pondering to have them free as Omega accounts. Neither of this confirms the status of multiboxing Alphas, which is the entire base of argument for some. They argue based on a speculation and throw tantrums based on a speculation and doom the game based on a speculation. If I haven't heard that before somewhere
|
Velores Prokhozai
WARP Mechanics Fidelas Constans
4
|
Posted - 2016.09.01 12:56:42 -
[880] - Quote
Volstruis wrote:Here's another spin.
I have paid CCP in cash for my 84 odd million SP.
Why can't I just use what I've paid for?
Just don't let me train further in Alpha state.
Oh its about half of year pass, and somebody still didn't get how things works.
Your character gets about 1.5mil SP per month - you can fill 3 skill extractors with it, and then sell them on market for 600mil each, you will get 1800mil isk = 1100mil for one plex + 700mil to buy 3 extractors for the next month
You see it, it's free to play this game if you do not want to learn skill. |
|
EvilweaselSA
GoonWaffe Goonswarm Federation
1206
|
Posted - 2016.09.01 13:01:09 -
[881] - Quote
Drazz Caylen wrote:Please regard the post I just made above. The restrictions are being pondered with the implication to be limited like Trial accounts. This is telling as it is not based on pondering to have them free as Omega accounts. Neither of this confirms the status of multiboxing Alphas, which is the entire base of argument for some. They argue based on a speculation and throw tantrums based on a speculation and doom the game based on a speculation. If I haven't heard that before somewhere i will deign to explain to you why you're an idiot: since multiboxing has not been explicitly prohibited in the devblog, people are telling ccp they need to explicitly prohibit multiboxing of alpha accounts, because very, very frequently these obvious things are missed even when ccp is told repeatedly about them (e.g. entosis links on interceptors)
explaining over and over the ways that allowing alphas to be multiboxed will continue until ccp, and not some fawning idiot, says they're going to apply the trial account multiboxing restriction to alphas |
Drazz Caylen
Team-Pyro Industries
46
|
Posted - 2016.09.01 13:04:39 -
[882] - Quote
David Grogan wrote:CCP please add entoising mods to the list of banned skills for alpha accounts. it would break sov mechanics so badly. the abuse of having thousands of alpha accounts training to entosis would make it impossible for anyone to hold sov. Come again please? Entosis Link requires the skill Infomorph Psychology. The current list in the devblog does not show Infomorph Psychology. You ask for something that has already been taken care of in the devblog. |
Shaddn Arakh
Aliastra Gallente Federation
0
|
Posted - 2016.09.01 13:05:19 -
[883] - Quote
Volstruis wrote:Here's another spin.
I have paid CCP in cash for my 84 odd million SP.
Why can't I just use what I've paid for?
Just don't let me train further in Alpha state. Under current system, you stop paying = you stop playing. Under new system, you stop paying = you can still play with t1 frigs and cruisers or at least log in to shuffle stuff in containers around and insult people in local.
So the new system is more permissive than the old one. And you're complaining? You want Eve to go more free to play than it is already going to? |
Volstruis
Caldari Provisions Caldari State
63
|
Posted - 2016.09.01 13:06:40 -
[884] - Quote
Velores Prokhozai wrote:Volstruis wrote:Here's another spin.
I have paid CCP in cash for my 84 odd million SP.
Why can't I just use what I've paid for?
Just don't let me train further in Alpha state. Oh its about half of year pass, and somebody still didn't get how things works. Your character gets about 1.5mil SP per month - you can fill 3 skill extractors with it, and then sell them on market for 600mil each, you will get 1800mil isk = 1100mil for one plex + 700mil to buy 3 extractors for the next month You see it, it's free to play this game if you do not want to learn skill.
Cool. I have no idea what those things are. Just subbed again yesterday.
|
Memphis Baas
1975
|
Posted - 2016.09.01 13:08:07 -
[885] - Quote
We imagine that all the alphas will go gank people.
CCP probably imagines that all the alphas will go mine, so they can function as self-replenishing unlimited-resource targets for the veteran PVP'er omegas.
Wolves need sheep, and sheep hate being sheep. Well, now it's free.
I think CCP should reduce the limitations of what alphas can do, as far as mining. Let them go crazy with exhumers, let them experience CODE and/or PVP, maybe they join the game or start a sub in order to train combat ships to fight back. |
Volstruis
Caldari Provisions Caldari State
63
|
Posted - 2016.09.01 13:09:42 -
[886] - Quote
Shaddn Arakh wrote:Volstruis wrote:Here's another spin.
I have paid CCP in cash for my 84 odd million SP.
Why can't I just use what I've paid for?
Just don't let me train further in Alpha state. Under current system, you stop paying = you stop playing. Under new system, you stop paying = you can still play with t1 frigs and cruisers or at least log in to shuffle stuff in containers around and insult people in local. So the new system is more permissive than the old one. And you're complaining? You want Eve to go more free to play than it is already going to?
I stopped playing because I don't feel like the game is worth money anymore. Telling me I can login and can't even fit a PVP condor isn't going to suddenly inspire me to play at all. If Alpha clones at least allowed reasonable PVP fits on frigs I'd be in, and plex my assets. Currently as a vet, I couldn't really give a crap about flying Herons in high sec.
Having to blow a plex like I did on 'checking out' how things are going is exactly what I could use Alpha for later. So far it isn't inspiring me to stay. Which seems to miss the point. |
David Grogan
The Motley Crew Reborn End of Life
319
|
Posted - 2016.09.01 13:10:14 -
[887] - Quote
Memphis Baas wrote:
I think CCP should reduce the limitations of what alphas can do, as far as mining. Let them go crazy with exhumers, let them experience CODE and/or PVP, maybe they join the game or start a sub in order to train combat ships to fight back.
no alpha account exumers would just see a rise in botting in null sec.
Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.
|
David Grogan
The Motley Crew Reborn End of Life
319
|
Posted - 2016.09.01 13:12:16 -
[888] - Quote
Volstruis wrote:
I stopped playing because I don't feel like the game is worth money anymore. Telling me I can login and can't even fit a PVP condor isn't going to suddenly inspire me to do so ...
Having to blow a plex like I did on 'checking out' how things are going is exactly what I could use Alpha for later. So far it isn't inspiring me to stay. Which seems to miss the point.
lol you could take up ganking for free
Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.
|
Pah Cova
Made in Portugal S.A.
24
|
Posted - 2016.09.01 13:17:14 -
[889] - Quote
This will going to end +ís DUST 514. In the begining we are going to see not new players but tons of new alphas belonging to omegas ingame, then some of that omegas will become alphas too, and in the meanwhile new players are the same, they come and they go faster then they came, after 2 years the alphas will vanish or CCP decides to end up with alphas like she did with DUST 514.
The problem is not and never was F2P, new players try the game and leave faster then they came because CCP allows that and promote that. There are ways to prevent things like that, but CCP prefer not to face the reality and keep on the wrong way over and over again.
We will see what happens, time uses to be a good advicer, but CCP is like a broken clock, at least is right twice a day....
|
Judaa K'Marr
Power-Hug Training Bootcamp
31
|
Posted - 2016.09.01 13:18:39 -
[890] - Quote
Malcanis wrote:CCP aren't calling this "f2p". Marketing this change to your friends as an "unlimited free trial" might help, because that's what it is.
Incidentally, for those who are quitting because eve is getting unlimited free trial access, what's the longest trial account term you feel is ethical? Obviously it's at least 52 days, since we've had 51 day trials before. What's the maximum you'd accept?
Except it's being marketed everywhere as free to play.
So essentially it's a bait and switch scheme.....k |
|
Toobo
Project Fruit House Solyaris Chtonium
104
|
Posted - 2016.09.01 13:23:33 -
[891] - Quote
I can understand that even if Alpha accounts don't pay to upgrade to Omega, it will br a good thing to have more players in space.
But I can guarantee these Alpha toons will be farmed in low/null. Players who can survive and thrive long term in hostile space in Alpha limited toons will be exceptiom rather than norms, unless they are affiliated with existing eve bets.
So great, there may be 1,000 new Alpha toons venturing into hostile spaces, what do you think the existing Snaked Garmur pilots with faction gears will do to them? Insta lock Svipuls will eat them for breakfast. They may have taste of fun in the beginning especially they get to pew pew with other Alpha toons, but realistically, they will get pwned so hard on regular basis the fun will wear off.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|
Zerzzes Markarian
Andraste.
4
|
Posted - 2016.09.01 13:29:10 -
[892] - Quote
Great Idea!
Just a few thoughts:
1) Since this is intended to attract new players, it shouldn't be allowed to login more than one Alpha at the same time (like it is now with trail accounts)
2) Make sure the Alpha skills are not extractable to avaoid skill point farms. |
Zappity
Pandemic Horde Inc. Pandemic Horde
2965
|
Posted - 2016.09.01 13:35:37 -
[893] - Quote
Grookshank wrote:Please drop the safety idea. It is really a bad one. An army of free alts is not a high-sec problem; it is a general problem in all areas of space.
There should be a limit on only being able to log in one alpha and no alpha and omega together like on trial accounts. I have come around to this way of thinking. Red safety gameplay is one of the unique features of eve and new players should be allowed to try it. Just limit concurrent alpha account logins.
Zappity's Adventures for a taste of lowsec and nullsec.
|
May'n Nome
Elements Arpeggio Vesperia
27
|
Posted - 2016.09.01 13:36:12 -
[894] - Quote
Judaa K'Marr wrote:Malcanis wrote:CCP aren't calling this "f2p". Marketing this change to your friends as an "unlimited free trial" might help, because that's what it is.
Incidentally, for those who are quitting because eve is getting unlimited free trial access, what's the longest trial account term you feel is ethical? Obviously it's at least 52 days, since we've had 51 day trials before. What's the maximum you'd accept?
Except it's being marketed everywhere as free to play. So evidently CCP called it free-to-play on the press release, at least. So essentially it's a bait and switch scheme.....
Hi, you must be new to online journalism. Which would get your view and interest in a article for a Headline if you were not an EVE Player and were looking through those various publications online for gaming news?
A) "EVE introduces Clone States" B) "EVE goes free-to-play"
"Threefold is the time's pace: the future comes not in haste, the present is gone arrow fast, eternally still remains the past."
|
Judaa K'Marr
Power-Hug Training Bootcamp
32
|
Posted - 2016.09.01 13:43:33 -
[895] - Quote
May'n Nome wrote:Judaa K'Marr wrote:Malcanis wrote:CCP aren't calling this "f2p". Marketing this change to your friends as an "unlimited free trial" might help, because that's what it is.
Incidentally, for those who are quitting because eve is getting unlimited free trial access, what's the longest trial account term you feel is ethical? Obviously it's at least 52 days, since we've had 51 day trials before. What's the maximum you'd accept?
Except it's being marketed everywhere as free to play. So evidently CCP called it free-to-play on the press release, at least. So essentially it's a bait and switch scheme..... Hi, you must be new to online journalism. Which would get your view and interest in a article for a Headline if you were not an EVE Player and were looking through those various publications online for gaming news? A) "EVE introduces Clone States" B) "EVE goes free-to-play"
Sure, but still goes against "CCP did not call it free to play". Otherwise they would print "eve introduces unlimited trial" headlines.
Whether the whole thing works, time will tell. Apparently though bait and switch is needed to promote eve now. |
Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
83
|
Posted - 2016.09.01 13:44:04 -
[896] - Quote
8+ year EVE vet here (consistently subscribed - no breaks except casual). I have talked to my casual EVE friends and they are all very excited about this too.
I have read ALL 44 pages here and the dev blog (Confirmed again...Alphas will NOT be able to use cloak or cyno :)
Here is my take and some of theirs:
1) I generally love/like the idea of fresh blood. I think this is an elegant EVE solution to broadening game involvement. You have full pay, PLEX to pay (for people who don't mind working or are smart enough in game) and now F2P for neither. It does seem to water down the work vets put in as you are enabling a lot of scrubs to grief or muddy the water, but I am willing to trade that for the possible new players that will add life, fun, and creativity to the game through diversity. Just like life. I am willing to subsidize some other people's free for the value they add long term (cannon fodder!) :)
2) It helps the EVE learning curve and the bulldozer of bodies that it is. It is great for socializing and keeping up on things but not giving away the keys to the kingdom....sort of....
which brings me to what I DON'T like and I WORRY ABOUT.
1) Trolling...Trolling...Trolling. Huge fleets of catalysts in hi-sec. Entosis griefing. Faction Warfare hurt some (because at some point even T1 fit frigates can take down an experienced player in a better ship. But this may work itself out in new corps.) Alts parked in wormholes and every null system wasting my time because it is FREE. Now maybe with the new SOV structures this won't be as big of a problem in null/WH's but hi-sec scrub life seems to be loving this one.
2) I would mention it being harder for CEO's to vet players with this as the abundance of trolls goes up (theft etc) but I have been spouting off about this for years on this forum (as have many others) and it is very apparent CCP doesn't care to help with this. Take it for what it is worth. I don't mind EVE being cruel and dark...in fact I like it dark...but I can't say I enjoy not being able to allow some form of trust like in RL as simple as loaning someone an asset without the worry they will launder that character irrespective of their own account and it doesn't follow them in some form. I.e. there truly is no frontier justice.
3) PLEX prices. I guess you really do not want people using PLEX. I have a feeling this is just going to drive prices past 3 billion.
4) Don't let them create corps. FORCE them to assimilate and learn from the OMEGAs!!! If you let them go create their own Alpha corps all it will do is create a separation and probably increase griefing/ lame war decs.
5) Please advertise the living $#@% out of this so we can truly get word of mouth out there about EVE. IF you are doing this, go all in. Get EVE out there.
6) The Gnosis - make that ship have a req of BC1 please.
7) Let Alpha's train other races I think... I like the lore aspect as advertised, but maybe this should be opened up to open up more of the game without them having to make another account or toon.
8) Minor - Running out of names! As cosmetic as this is, how many variations of Jean luc picard can we have?
Last thoughts....
I would love to see Alpha permadeath or limited to 10 reclones before they have to buy an Omega for at least one cycle to reset the counter back to 10. Make them like slaves in lore to our Omega. haha
Cheers and flame on |
George Gouillot
Black Fox Marauders
114
|
Posted - 2016.09.01 13:45:22 -
[897] - Quote
This is only the beginning.
What will follow:
- Beta clone 5,000 AUR - racial cross skill certificate 10,000 AUR - fly a Battlecruiser for a week? 3,000 AUR - T2 Weapon training certificate 15,000 AUR - summon a NPC-Titan for 1 hour 5,000 AUR (this might go too far )
Enjoy. |
MrQuisno
SteelandFire Blacksmithing
7
|
Posted - 2016.09.01 13:45:32 -
[898] - Quote
Limiting access for free accounts only to two(2). You want to use more accounts you pay the extra fee's. You should be allowed to use both free and payed accounts at the same time. |
Antei Thantonne
EVE University Ivy League
0
|
Posted - 2016.09.01 13:49:12 -
[899] - Quote
I look forward to the influx of new players this change will bring! EVE University--along with the many other organizations in EVE dedicated to helping new players--will work hard to create positive learning experiences for these new Alpha players. There is a long-awaited change that will help us turn these Alphas into new Omegas:
Complete re-balancing the meta 1-4 modules that new Alpha players will need most.
Learning about meta modules is currently confusing for new players, partly because of the parallel systems of re-balanced and non-re-balanced modules, and partly because the names of non-re-balanced modules are much less intuitive than re-balanced ones. This makes it difficult for these players to know what to buy. The naming situation is particularly bad for small weapons, exactly the type of items that Alpha players will be most likely to buy. In addition, the market for some of these non-re-balanced weapons makes it such that the meta 4 variants are very expensive, and meta 3 variants are occasionally more expensive than Tech 2 versions. There is nothing inherently wrong with this market situation. But it does mean that, to make smart decisions, new players need to become familiar with the inconsistent system of meta naming and marketing--a system that CCP has said it is committed to simplify.
So, simplify it already.
So far, ALL of the problems I've described above have been solved in every module re-balance that CCP has executed. Naming has become more intuitive. The market for different meta items has relaxed (by and large). In spite of CCP's stated concerns about how to set stats on these re-balanced modules, none has broken the meta. I would argue that CCP has been extremely successful in its module re-balancing efforts so far, and has also learned a lot about how to do it right. Accelerate this process! I recommend that, along with the upcoming November changes, CCP finishes re-balancing Tech I meta weapons, and especially small and medium weapons that Alpha players will be most likely to buy. |
Zappity
Pandemic Horde Inc. Pandemic Horde
2965
|
Posted - 2016.09.01 13:50:40 -
[900] - Quote
DeMichael Crimson wrote:I can't believe I went through and read 42 pages, liked a bunch of the replies and quoted those that mirrored my own feelings about this topic which is basically NO, NO, NO.
Maybe I'm mistaken but for some reason I seem to remember years and years ago CCP saying quite a few times that this game would never be Free to Play or Pay to Win.
Within my 8+ years of playing this game, I've seen way too many good Dev's get fired and this game has been hurting for it ever since, especially in the last couple of years. Recently it seems the term 'New Content' mainly refers to graphics being redone or needless changes to UI or implementing drastic changes to game mechanics basically placing rules and restrictions on game play, etc.
Trying to portray the topic of this Dev Blog and thread as 'New Content' is an insult since it's actually an announcement about changes to subscription policy, more importantly, it totally goes against the core aspect that this game was founded on. Course the same was said years ago about introducing Micro Transactions into the game.
Anyway, despite all the objections posted in various threads about this topic, CCP will do what they want. I won't log into the game as much as I use to do but I'll definitely keep this account subbed so my character can continue training skills. I hope CCP will soon see the folly of their ways, come back to their senses and get back to releasing game expansions that produce excellent game content. That is what gains paid subscriptions. Having that content be bug free and not break any existing content is what keeps paid subscriptions.
If not, at least I'll be able to say I was there when Eve was real.
DMC Why don't you wait for your dire prognostications to come true before quitting?
The subscription model had undoubtedly been hindering EVE's growth in recent years. The market had changed and people are much more willing to spend money for spending isk than a subscription.
Zappity's Adventures for a taste of lowsec and nullsec.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [30] 40 50 .. 53 :: one page |
First page | Previous page | Next page | Last page |