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1. Drone and missile info window - in Player Features and Ideas Discussion [original thread]
Great, there is a 'reasonable' way to see the missile stats, but it would be better to have those stats in the info window of drones and missiles, so those who don't know, don't have to pay 20M for the info. :P Thanks for the offer, but knowing t...
- by yonpytr - at 2009.06.06 02:30:00
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2. Drone and missile info window - in Player Features and Ideas Discussion [original thread]
It would be helpful to see the modified stats of drones and more info that is not currently in the window, like the maximum distance a drone can attack and the damage to armor and hull. The current drone info window does not reflect modifications ...
- by yonpytr - at 2009.06.06 00:40:00
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3. New Dev Blog: New Level 4 Agents - in EVE Information Portal [original thread]
Great, new agents that i won't be using, but i guess it must benefit someone. Will they help to lower the load in busy mission hubs? time will tell. IMHO one option to break the busy mission hubs is to have an equal number of level 4 agents in al...
- by yonpytr - at 2009.06.02 04:55:00
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4. Level 4 agent giving a level 1 mission. - in Missions & Complexes [original thread]
yes, i did get that item. I was just reading another post about the arc mission and i just made the connection. unfortunately, my standings won't let me into gallente space to do the complete arc.
- by yonpytr - at 2009.04.13 09:30:00
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5. Level 4 agent giving a level 1 mission. - in Missions & Complexes [original thread]
I just got the mission Humble Beginnings from my level 4 agent, and there was only a frigate in it, and the drones took care of it. I waited for more ships because there was no message of completed objective, but there was nothing more. I return...
- by yonpytr - at 2009.04.13 09:16:00
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6. Cosmos missions not working atm? (or at least some) - in Missions & Complexes [original thread]
I hope the Museum arcana returns "soon enough".
- by yonpytr - at 2009.04.13 08:39:00
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7. New Blog: More Queue Queue - in EVE Information Portal [original thread]
Good to see implemented something i suggested 2 years ago. :) Originally by: yonpytr I would make skills queue but only if they last less than 24 hours, once you excede the 24 hours you can't continue to add skills to the queue. sucks to c...
- by yonpytr - at 2009.03.04 08:27:00
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8. Removing SP - in Skill Discussions [original thread]
If you really, really want to take off those skill points, you could get yourself podded without an updated clone and the skill points will be gone. This could be like cutting your fingernails with a gun, so be careful. :)
- by yonpytr - at 2008.12.26 20:53:00
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9. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
Edited by: yonpytr on 25/12/2008 12:26:01 I had the idea of introducing planetoids, but rogue moon fragments is a cool name. Here is my idea. Planetoids
- by yonpytr - at 2008.12.25 12:24:00
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10. To search lists easier - in Player Features and Ideas Discussion [original thread]
10.- Add a world map control panel link in the menu in the left side.
- by yonpytr - at 2008.12.24 21:30:00
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11. Planetoids. - in Player Features and Ideas Discussion [original thread]
To keep the same balance, planetoids found in high sec would have smaller quantities than null sec found planetoids. Or, these planetoids could have moon minerals with impurities that would need refining, and maybe the refining facilities have ve...
- by yonpytr - at 2008.12.22 20:45:00
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12. Who Else Is Loving the Snowballs In Game This Xmas? - in Player Features and Ideas Discussion [original thread]
I don't agree, snowballs is a feature, and mince pies, easter eggs and bunnies are an idea that can be discussed. IMHO, little things like the snowball launcher, snowballs and the shuttle gifts from CCP are very welcome, and i would like it to be...
- by yonpytr - at 2008.12.19 19:49:00
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13. Planetoids. - in Player Features and Ideas Discussion [original thread]
Well, the idea is to have something between moons and asteroids that can give a little moon minerals and maybe some asteroid minerals as well. With the 4 year bug incident, this seems like a good way to have more rare moon minerals. As for the na...
- by yonpytr - at 2008.12.19 19:40:00
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14. Planetoids. - in Player Features and Ideas Discussion [original thread]
Planetoids. Scientist have disclosed that the recent discovery of hidden belts may be related to a massive dust cloud that has been overlapping our known part of the galaxy. It is expected that planetoids will be found in the near future. These p...
- by yonpytr - at 2008.12.19 11:23:00
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15. Socket Closed - in Issues, Workarounds & Localization [original thread]
This bug is very random, some days i don't get any, some days (like today) i get several disconnects, but it began with the QR patch. It's very annoying to get disconnected in the middle of a mission and hoping the ship is not destroyed. drones s...
- by yonpytr - at 2008.12.11 23:13:00
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16. Idea for new space that smaller corps can hold - in Player Features and Ideas Discussion [original thread]
Interesting idea. To the wormhole idea i would add a deadspace gate deployable by players who could manufacture keys to this gate to operate it. This could be found or manufactured on the other side of the wormhole. If another corp (not in an a...
- by yonpytr - at 2008.12.10 21:02:00
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17. To search lists easier - in Player Features and Ideas Discussion [original thread]
9.- The info window has a back button, why not put a back button in the market to see items you have recently check prices?
- by yonpytr - at 2008.12.09 07:22:00
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18. wrecks and loot thieves in missions areas - in Player Features and Ideas Discussion [original thread]
Originally by: RedSplat Edited by: RedSplat on 05/12/2008 00:36:18 Originally by: Irdia Mhonetti If mission runners have it too easy - look how easy the can flippers have it! So let me get this right: A can flipper flips ...
- by yonpytr - at 2008.12.05 02:24:00
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19. To search lists easier - in Player Features and Ideas Discussion [original thread]
Good point, i thought i had that covered in point 1. The distance and the station the agent is in could be added to the Mission tab in the Journal window.
- by yonpytr - at 2008.12.05 00:42:00
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20. To search lists easier - in Player Features and Ideas Discussion [original thread]
8.- An option in the Assets window to search by system, so we can choose a system and see what we have there instead of using the All Items and Region tabs where you have to scroll trough all systems in there.
- by yonpytr - at 2008.12.04 03:51:00
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