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Thread Statistics | Show CCP posts - 1 post(s) |
DMF KingBob
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Posted - 2009.02.22 17:23:00 -
[1]
a half year was ok but one full year makes it pretty senseless with an inoptimal waiting time for skill optimization
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Furb Killer
Gallente
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Posted - 2009.02.22 17:31:00 -
[2]
The idea behind neural remapping isn't that you can train your skills faster without downsides. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Roemy Schneider
BINFORD
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Posted - 2009.02.22 17:35:00 -
[3]
maybe double the time with every remap, starting with 3months - putting the gist back into logistics |
DMF KingBob
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Posted - 2009.02.22 17:47:00 -
[4]
Originally by: Furb Killer The idea behind neural remapping isn't that you can train your skills faster without downsides.
for what is it then ? i mean it is an function what should make the game better
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Moff Tigriss
Gallente IMpAct Corp
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Posted - 2009.02.22 18:03:00 -
[5]
It's only for help olds players, or non-experimenteds, with bad caracs distribution. ("Woot, Charism sound really cool -> +3 points", 1 year later : "Awww, what the frack is Charism ?")
It's not designed for PVP without implants :P
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DMF KingBob
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Posted - 2009.02.22 18:21:00 -
[6]
Originally by: Moff Tigriss It's only for help olds players, or non-experimenteds, with bad caracs distribution. ("Woot, Charism sound really cool -> +3 points", 1 year later : "Awww, what the frack is Charism ?")
It's not designed for PVP without implants :P
so the can skill faster without downsites ?
an only once at year available charima remover ?
for what will u use it if u got your charisma removed an waited one year ?
or can we creat different attribute setups on different clones ?
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Random Womble
Minmatar Master Miners Electric Monkey Overlords
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Posted - 2009.02.22 18:30:00 -
[7]
Originally by: DMF KingBob
Originally by: Moff Tigriss It's only for help olds players, or non-experimenteds, with bad caracs distribution. ("Woot, Charism sound really cool -> +3 points", 1 year later : "Awww, what the frack is Charism ?")
It's not designed for PVP without implants :P
so the can skill faster without downsites ?
an only once at year available charima remover ?
for what will u use it if u got your charisma removed an waited one year ?
or can we creat different attribute setups on different clones ?
you cant create diffrent attribute setups for diffrent clones. Its not about allowing you to train carrier 5 and dread 5 for half a year then switching to inteligence/memory based skills for another year ect
Its about people that did not know what attributes did when they started the game and made characters with bad attributes being able to correct those mistakes.
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DMF KingBob
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Posted - 2009.02.22 20:01:00 -
[8]
Edited by: DMF KingBob on 22/02/2009 20:02:52
Originally by: Random Womble
Originally by: DMF KingBob
Originally by: Moff Tigriss It's only for help olds players, or non-experimenteds, with bad caracs distribution. ("Woot, Charism sound really cool -> +3 points", 1 year later : "Awww, what the frack is Charism ?")
It's not designed for PVP without implants :P
so the can skill faster without downsites ?
an only once at year available charima remover ?
for what will u use it if u got your charisma removed an waited one year ?
or can we creat different attribute setups on different clones ?
you cant create diffrent attribute setups for diffrent clones. Its not about allowing you to train carrier 5 and dread 5 for half a year then switching to inteligence/memory based skills for another year ect
Its about people that did not know what attributes did when they started the game and made characters with bad attributes being able to correct those mistakes.
for what is then the counter ?
when it is an "error corretion" should it only one time available
then using it for train dread and carrier at 5 is exactly that what i want to do and the(a good thing for the players as u are) and that can i do with 1 year too but it keeps me prefering at 1 or 2 skill-sections for too long(i mean a half year is long enough) and this is not-optimal-usable
and development means not
from ok ---->to not optimal
or do you mean that the eve players spend to less time in skilling ?
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Hoshi
Eviction.
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Posted - 2009.02.22 20:12:00 -
[9]
Because things change in eve.
Let us assume that most people will put minimal amount of points in char. Then CCP decides to add a large number of important skills that has char primary. If that happens you are going to have a lot of people screaming for another respec. So instead of arbitrary adding respecs they give you one per year. ---------------------------------------- A Guide to Scan Probing in Revelations |
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CCP Hypnotic
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Posted - 2009.02.22 20:54:00 -
[10]
Originally by: DMF KingBob
Originally by: Furb Killer The idea behind neural remapping isn't that you can train your skills faster without downsides.
for what is it then ?
We should all remember, attribute respec was introduced so we could remove the assigning of attribute points from character creation. This way new players could make these choices after being properly educated about what the attributes actually do for them. The happy side effect of creating this new code and interface was that we were able to offer the feature to current players, allowing them to fix mistakes made in character creation as well as facilitating the optimization of long term skill plans. Since Sisi is an environment for us to try different options and settings we've been working on our definition of "long term." Originally it was 6 months, it is now 1 year.
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Ex Mudder
Oberon Incorporated Morsus Mihi
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Posted - 2009.02.22 21:39:00 -
[11]
Would it be possible to give us a "free" remap, with a second remap starting the 1 year timer? I've remapped my skills on SiSi twice so far and am still not sure I've chosen an optimal configuration. I'd rather not wait a year if I dislike my first remap choice. Also, the 5 million price tag is fine for the once a year remap, I'd make the free remaps isk free, to help new players.
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Rhohan
Minmatar
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Posted - 2009.02.22 21:43:00 -
[12]
Edited by: Rhohan on 22/02/2009 21:46:08
Last time I checked, it was free.
Remap per 6 months = sprint training. Remap per 1 yr = be sure you choose wisely to correct errors during Char Creation, or long term specialized traing.
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Venatoris Portucalis
Agony Unleashed Agony Empire
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Posted - 2009.02.22 22:06:00 -
[13]
Edited by: Venatoris Portucalis on 22/02/2009 22:07:31 Tbh, 6 Months sounded like a perfect time, long enought so u dont tend to switch on a whim, and short enought so u can adapt and take the most advantage on your skill plan. 1 year was way too long IMHO.
Vena
p.s. with 1 year change only, i would bet that most remaps will tend on a char with all average skills...
The views expressed here are my personal views, and in no way represent my corporation views.
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Shionoya Risa
The Xenodus Initiative. Overclockers Podpilot Services
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Posted - 2009.02.22 22:11:00 -
[14]
Originally by: Rhohan
Last time I checked, it was free.
Remap per 6 months = sprint training. Remap per 1 yr = be sure you choose wisely to correct errors during Char Creation, or long term specialized traing.
You missed this one out...
Remap per lifetime = Moving one point because you're an OCDboy.
Moving one point and training those level 5 advanced learning skills will be worth it though dammit! -----
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Cyb3r D3ath
Ministry of War
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Posted - 2009.02.22 22:33:00 -
[15]
Originally by: Venatoris Portucalis Edited by: Venatoris Portucalis on 22/02/2009 22:07:31 Tbh, 6 Months sounded like a perfect time, long enought so u dont tend to switch on a whim, and short enought so u can adapt and take the most advantage on your skill plan. 1 year was way too long IMHO.
Vena
p.s. with 1 year change only, i would bet that most remaps will tend on a char with all average skills...
/signed
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Aleyra Mel
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Posted - 2009.02.22 22:36:00 -
[16]
Edited by: Aleyra Mel on 22/02/2009 22:37:36 1 year is fine. I would suggest 1 remap only forever.
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Maren Maen
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Posted - 2009.02.23 01:15:00 -
[17]
1 year does feel too long tbh. But 6 months also feels too short.. Perhaps something in between, like 9 months?
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.23 01:23:00 -
[18]
"Hey you should give us attribute remapping"
"Now that you're giving it to us, it is way too long. Give it to me so I can do it every day."
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Marcus Gideon
Gallente Excessive Force
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Posted - 2009.02.23 01:57:00 -
[19]
Sounds to me, like a lot of folks heard "respec" and immediately assumed they could min/max their characters every few months.
Hoping to dump a bunch into CHA, train up all the Leadership/Social/Trade skills... and then in a few months they could readjust and power level some other set of skills.
They all made such a big uproar about how awesome it would be, and how they were all excited at the prospect of exploiting the system and getting their epeen as big and powerful as they could manage in those few months...
So CCP, in their infinite wisdom, has taken away the exploit before it truly became one. They've pushed it further off, making it more of what THEY had intended instead of what YOU hoped it would mean for you.
So, everyone can either keep whining and b!tching about how disappointed you are. Or you can appreciate the fact that you get to respec at all. CCP could have left it exactly as it has been these last few years. Until now, you were stuck with what you had, and you were thankful for the implants and skillbooks.
Still want to gripe? Maybe CCP will limit it to brand new characters only. That'd be fun, eh? --- Don't take my ranting personally. I may just be arguing the topic, unless you're saying something stupid, and then I mean every word. "Players don't want Variety. They want THE BEST" |
Sidus Isaacs
Gallente
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Posted - 2009.02.23 02:06:00 -
[20]
1 year makes more sense imo. And thb after 1 year you rrally should know what kind of attributes you want :P.
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DMF KingBob
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Posted - 2009.02.23 03:55:00 -
[21]
Originally by: Marcus Gideon Sounds to me, like a lot of folks heard "respec" and immediately assumed they could min/max their characters every few months.
Hoping to dump a bunch into CHA, train up all the Leadership/Social/Trade skills... and then in a few months they could readjust and power level some other set of skills.
They all made such a big uproar about how awesome it would be, and how they were all excited at the prospect of exploiting the system and getting their epeen as big and powerful as they could manage in those few months...
So CCP, in their infinite wisdom, has taken away the exploit before it truly became one. They've pushed it further off, making it more of what THEY had intended instead of what YOU hoped it would mean for you.
So, everyone can either keep whining and b!tching about how disappointed you are. Or you can appreciate the fact that you get to respec at all. CCP could have left it exactly as it has been these last few years. Until now, you were stuck with what you had, and you were thankful for the implants and skillbooks.
Still want to gripe? Maybe CCP will limit it to brand new characters only. That'd be fun, eh?
whats your problem with faster skilling ?
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Cadde
Gallente Gene Works AKA-AHN KINGDOM
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Posted - 2009.02.23 04:37:00 -
[22]
I see it this way if the respecs will allow for faster skilling... CCP acknowledged that some of the endgame skills take way too long to train if you have a balanced character. (Or happened to put all into charisma when you wanted a combat pilot) So instead of reducing skill time on all skills making EvE a very non specialized game, now pilots can specialize in what they want to be if they think long term and not only get high skills in all the engineering groups of skills but also on the combat side. They have to make a choice, do they want to train lots of combat skills first or lots of engineering skills first? And over a period of TWO FRIGGIN YEARS, they will benefit from their patience.
No matter how you put it, it will benefit most and unfortunately leave those with already great skills feeling left out. But in the end, it's a good thing for eve.
//Cadde --------------- Opinions? Yes they belong to me, not my corp! |
Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.02.23 06:30:00 -
[23]
Originally by: DMF KingBob whats your problem with faster skilling ?
I think this is completely appropriate here...
----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |
Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.02.23 06:58:00 -
[24]
Originally by: CCP Hypnotic We should all remember, attribute respec was introduced so we could remove the assigning of attribute points from character creation. This way new players could make these choices after being properly educated about what the attributes actually do for them. The happy side effect of creating this new code and interface was that we were able to offer the feature to current players, allowing them to fix mistakes made in character creation as well as facilitating the optimization of long term skill plans. Since Sisi is an environment for us to try different options and settings we've been working on our definition of "long term." Originally it was 6 months, it is now 1 year.
I'm ok with that, but has it been changed for new characters?
AFAIK, new players had 2 "free" attribute changes they could do whenever they wanted. Has it been changed along with the 12 months change? ------------------------------------------
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Lady KeT
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Posted - 2009.02.23 22:03:00 -
[25]
I think that neural remapping suck badly and this patch too
I have 19.80 charisma and i can't take out any point out I'm an industry caracter don't need charisma for nothing . Can some one from this 2 cents company explain how the math is working ??????? Is there any skill that is affecting neural remapping ? (so i can turn the white lines in green lines ) to take out points from attributes If i have 19.80 charisma i should be able to take out for 4 points and spend them in something else wich is very logic cause my caracter will still have plenty of charisma To many restrictions
And i think that 8 months until respec will be fine for everybody
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Lady KeT
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Posted - 2009.02.23 22:53:00 -
[26]
one more thing
neural remapping should not have restrictions to minum base attributes cause the skill learning(2% bonus per level to all attributes resulting in a overall faster skill training time)is changeing attributes It must be X% from your total perception for example And if the skill is restricted to 5 why the hell is not a new skill involved ??????
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Anne Archer
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Posted - 2009.02.24 05:58:00 -
[27]
Edited by: Anne Archer on 24/02/2009 05:59:07
Originally by: CCP Hypnotic
facilitating the optimization of long term skill plans. Since Sisi is an environment for us to try different options and settings we've been working on our definition of "long term." Originally it was 6 months, it is now 1 year.
Sorry for a game mechanic, I think 6 months IS long term skill planning. 1 year, sorry too much. This game 'for me' seems like it is starting to become more about character maintenance than playing.
"Check Six"
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Durzel
The Xenodus Initiative.
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Posted - 2009.02.24 10:03:00 -
[28]
1 year sounds fine to be honest.
6 months kinda makes it feel like it's something you use tactically for your next batch of skills, whereas 1 year is more akin to "fixing what you messed up at character creation" - which is the intended use as far as I can tell.
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Turix
Interstellar eXodus Minor Threat.
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Posted - 2009.02.24 10:34:00 -
[29]
Originally by: Anne Archer Edited by: Anne Archer on 24/02/2009 05:59:07
Originally by: CCP Hypnotic
facilitating the optimization of long term skill plans. Since Sisi is an environment for us to try different options and settings we've been working on our definition of "long term." Originally it was 6 months, it is now 1 year.
Sorry for a game mechanic, I think 6 months IS long term skill planning. 1 year, sorry too much. This game 'for me' seems like it is starting to become more about character maintenance than playing.
"Check Six"
Go and train for something serious, like cap ships - 6 month is not long term.
And my 2 cents is that 1year is perfect, 6 months was way too short it turned the system into a bit of a joke, i should just be able to change my attributes to suit my training constantly, negates the point of attributes. __________________________
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Kopkiller
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Posted - 2009.02.24 11:56:00 -
[30]
Edited by: Kopkiller on 24/02/2009 11:59:51
Phew, they found a correction to the exploit that was yet preparing to being used like a game feature: min/maw skill farmers. They were making plans yet and all how to get a 60Msp char in one year -.-
Actually i think 6 months would have been counterproductive in the sense some people would have prefered abusive skill farming over pvp.
Not allowing spare points under 20 though, is complete utter ****.
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