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Belarius
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Posted - 2004.09.04 23:42:00 -
[31]
I can't believe this, why do people even play games anymore? Seriously, what is the point of even paying the monthly fee if everything that might even pose the slightest challenge to a person's self conceived uberness is removed?
I hate to say it but years of single player games have seriously hurt mmorpg's. Anyone could buy those games and by simply slogging along at the end you become super-uber slaughtering everything in your path with ease... So many bring that belief with them into mmorpg's that its sickening. I've got a bs! I've won the game! Everything should be easy now for me to destroy! The minute this isn't the case they run around screaming how unfair and unexpected that was...because of course they are uber now and should instantly win everything. I've always been a middle of the road person, never screamed or whined about any nerf. Just adapted and moved on... Never complained when pirates tried to kill me... But I honestly have to say I'm really getting sick of this attitude of entitlement that so many sling around nowadays. Silly me I thought the point of games were to be challenged, surprised, getting and giving @ss-kickings, fun, etc. NOT boring, repetitive, safe to an extreme, know everything that can possibly happen, etc.
Oh well, hopefully level 4 agents wont get turned into macro-jobs that will warp 6 npc battleships in to help you when you get your @ss kicked, heaven forbid
Bel
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Belarius
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Posted - 2004.09.04 23:42:00 -
[32]
I can't believe this, why do people even play games anymore? Seriously, what is the point of even paying the monthly fee if everything that might even pose the slightest challenge to a person's self conceived uberness is removed?
I hate to say it but years of single player games have seriously hurt mmorpg's. Anyone could buy those games and by simply slogging along at the end you become super-uber slaughtering everything in your path with ease... So many bring that belief with them into mmorpg's that its sickening. I've got a bs! I've won the game! Everything should be easy now for me to destroy! The minute this isn't the case they run around screaming how unfair and unexpected that was...because of course they are uber now and should instantly win everything. I've always been a middle of the road person, never screamed or whined about any nerf. Just adapted and moved on... Never complained when pirates tried to kill me... But I honestly have to say I'm really getting sick of this attitude of entitlement that so many sling around nowadays. Silly me I thought the point of games were to be challenged, surprised, getting and giving @ss-kickings, fun, etc. NOT boring, repetitive, safe to an extreme, know everything that can possibly happen, etc.
Oh well, hopefully level 4 agents wont get turned into macro-jobs that will warp 6 npc battleships in to help you when you get your @ss kicked, heaven forbid
Bel
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Booky
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Posted - 2004.09.05 04:00:00 -
[33]
Ok, The mission I had talked about earlier was an important one with a 85k Cruiser and 3x smaller elite ships.
I later got the Mordu one that is talked about here. The largest ship I had to kill was a 110k I think but all in all the spawn was not too difficult for my Raven. I was a bit surprised that the guys respawned stronger ships 3 or 4 times :-) guess I need to read the whole briefing next time :-)
Is there any Missions that have battleships to kill (and not lose security status like in the sabatoged convoy one) or do I need to go back to non empire if I want to kill NPC battleships? Spelling corrections welcome, but don't expect me to edit my post. |

Booky
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Posted - 2004.09.05 04:00:00 -
[34]
Ok, The mission I had talked about earlier was an important one with a 85k Cruiser and 3x smaller elite ships.
I later got the Mordu one that is talked about here. The largest ship I had to kill was a 110k I think but all in all the spawn was not too difficult for my Raven. I was a bit surprised that the guys respawned stronger ships 3 or 4 times :-) guess I need to read the whole briefing next time :-)
Is there any Missions that have battleships to kill (and not lose security status like in the sabatoged convoy one) or do I need to go back to non empire if I want to kill NPC battleships? Spelling corrections welcome, but don't expect me to edit my post. |

Lim Dul
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Posted - 2004.09.05 04:32:00 -
[35]
I have only done this mission once, actully a few hours ago of this posting, an i have to say it was the hardest mission in the game, and thats what makes it fun. I dont want to just steam roll through every mission i liked to be challenged, and even though i went in bery unprepared and in a rax i still managed to finish it. I cant understand how people in a bs could lose it on this mission and they need to stop whineing about it.
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Lim Dul
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Posted - 2004.09.05 04:32:00 -
[36]
I have only done this mission once, actully a few hours ago of this posting, an i have to say it was the hardest mission in the game, and thats what makes it fun. I dont want to just steam roll through every mission i liked to be challenged, and even though i went in bery unprepared and in a rax i still managed to finish it. I cant understand how people in a bs could lose it on this mission and they need to stop whineing about it.
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Nikodaemonicus
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Posted - 2004.09.05 06:23:00 -
[37]
I have been busy fightingwars in 0.0 so I was unable to come to empire until yesterday. I have been hearding a lot good things about missions, how people starts getting owned by npcs (newbie players since they explained very well how do they died) so finally I decided to give it a try. I was a bit concerned because too much newbies started to whine on forums they lost their ship due to their ineptitude. That was fine, since it was not CCP fault. But for my surprise and after arriving to empire I start reading those devs have started to "adjust" missions so their more valuable players can't have fun anymore. Damn, I'm close to tell some bad words towards CCP, but I will not. They are "confused" so it's not their fault. All those whiners are breaking EVE.
OMFG!! CCP, wake up, you promised us increased difficulty missions after you removed Zor. You promised us to do not nerf Mordu's missions (failed to your own word).
I'm starting to believe this is ponyland game, every week that passes they remove something we like and add a carebear patch. You keep us promising stuff, and when you are unable to do it, due whatever factor you want to call here, they just dissapear like PS.
Sorry for the rant, but in the morning you are more capable to do that.
Maybe a non whinning "I hate carebears" phrase will work better? Let's try:
Zakror, please, return this mission as it was yesterday morning. Thank you a lot. I will not whine if it's too dificult, I will just cancel it because cancelling an impossible hard mission is my friend.
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Nikodaemonicus
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Posted - 2004.09.05 06:23:00 -
[38]
I have been busy fightingwars in 0.0 so I was unable to come to empire until yesterday. I have been hearding a lot good things about missions, how people starts getting owned by npcs (newbie players since they explained very well how do they died) so finally I decided to give it a try. I was a bit concerned because too much newbies started to whine on forums they lost their ship due to their ineptitude. That was fine, since it was not CCP fault. But for my surprise and after arriving to empire I start reading those devs have started to "adjust" missions so their more valuable players can't have fun anymore. Damn, I'm close to tell some bad words towards CCP, but I will not. They are "confused" so it's not their fault. All those whiners are breaking EVE.
OMFG!! CCP, wake up, you promised us increased difficulty missions after you removed Zor. You promised us to do not nerf Mordu's missions (failed to your own word).
I'm starting to believe this is ponyland game, every week that passes they remove something we like and add a carebear patch. You keep us promising stuff, and when you are unable to do it, due whatever factor you want to call here, they just dissapear like PS.
Sorry for the rant, but in the morning you are more capable to do that.
Maybe a non whinning "I hate carebears" phrase will work better? Let's try:
Zakror, please, return this mission as it was yesterday morning. Thank you a lot. I will not whine if it's too dificult, I will just cancel it because cancelling an impossible hard mission is my friend.
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FZappa
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Posted - 2004.09.05 07:40:00 -
[39]
Edited by: FZappa on 05/09/2004 07:42:28 they nerfed it ? how bad ? ive only had the chance to do the lvl2 version in the last day or so , what are the mission specs now ? -------------------------
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FZappa
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Posted - 2004.09.05 07:40:00 -
[40]
Edited by: FZappa on 05/09/2004 07:42:28 they nerfed it ? how bad ? ive only had the chance to do the lvl2 version in the last day or so , what are the mission specs now ? -------------------------
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PaulLRyan
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Posted - 2004.09.05 08:31:00 -
[41]
Please tell me that they have not Nerfed this mission. I've only had it once and it was great fun. I lost my claw due to 'pilot stupidity' but went back in a scorp and killed them all without even moving. I need to get it again now I have a new claw to see if I've learned anything but all last night my 'security' agent just gave me cargo missions. I'm doing a cargo mission now in the background because they are so boring.
CCP Please don't let EVE become something that I can do in a minimised window whilst surfing the internet. I'm not gonna keep paying a subscription for that
PL |

PaulLRyan
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Posted - 2004.09.05 08:31:00 -
[42]
Please tell me that they have not Nerfed this mission. I've only had it once and it was great fun. I lost my claw due to 'pilot stupidity' but went back in a scorp and killed them all without even moving. I need to get it again now I have a new claw to see if I've learned anything but all last night my 'security' agent just gave me cargo missions. I'm doing a cargo mission now in the background because they are so boring.
CCP Please don't let EVE become something that I can do in a minimised window whilst surfing the internet. I'm not gonna keep paying a subscription for that
PL |

MrRookie
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Posted - 2004.09.05 09:40:00 -
[43]
They havent nerfed it. CCP stated that the difficuly with the Mordus mission will vary and I just did the mission and its exactly the same rats as 5 other times I did the mission. They only added a new warning with the red text _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

MrRookie
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Posted - 2004.09.05 09:40:00 -
[44]
They havent nerfed it. CCP stated that the difficuly with the Mordus mission will vary and I just did the mission and its exactly the same rats as 5 other times I did the mission. They only added a new warning with the red text _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

Royaldo
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Posted - 2004.09.05 11:22:00 -
[45]
I really dont hope they have nerfed it. Ive done the 'easy' version 3 times now. And 1 the 'hard' way. By 'hard' I mean 2 bounty hunters in first wave. But I didn't get the bs spawn on last wave.
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Royaldo
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Posted - 2004.09.05 11:22:00 -
[46]
I really dont hope they have nerfed it. Ive done the 'easy' version 3 times now. And 1 the 'hard' way. By 'hard' I mean 2 bounty hunters in first wave. But I didn't get the bs spawn on last wave.
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JP Beauregard
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Posted - 2004.09.05 11:35:00 -
[47]
So MrRookie would have us believe that there are 4 versions of this mission now:
1 Bounty Hunter & no Raid Leader, 1 Bounty Hunter & 1 Raid Leader, 2 Bounty Hunters & no Raid Leader, 2 Bounty Hunters & 1 Raid Leader.
I've personally seen versions 1, 3 (twice) and 4 in that list over different days, 3 & 4 pre-whine and 1 post-whine.
Which of those would be the "'harder' version" that Zrakor mentioned?
Btw, Royaldo, there is no battleship spawn involved. The Raid Leader is a 650k Moa that doesn't offer any real additional difficulty over the Lion. |

JP Beauregard
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Posted - 2004.09.05 11:35:00 -
[48]
So MrRookie would have us believe that there are 4 versions of this mission now:
1 Bounty Hunter & no Raid Leader, 1 Bounty Hunter & 1 Raid Leader, 2 Bounty Hunters & no Raid Leader, 2 Bounty Hunters & 1 Raid Leader.
I've personally seen versions 1, 3 (twice) and 4 in that list over different days, 3 & 4 pre-whine and 1 post-whine.
Which of those would be the "'harder' version" that Zrakor mentioned?
Btw, Royaldo, there is no battleship spawn involved. The Raid Leader is a 650k Moa that doesn't offer any real additional difficulty over the Lion. |

Kitarra
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Posted - 2004.09.05 11:53:00 -
[49]
Ive only had the headhunter version of this mission, which is essentially just a version of blockade. Ive only ever come across 1 bounty hunter, but yesterday when they put the red text warning on the mission briefing, a couple of the osprey class ships (bobcats & Cheetahs) have been replaced by Gladius Kestrel class ships. The only ship that really causes any problem is the bounty hunter, simply because it closes the distance fast & webs/scrambles you, kill him & the mission is over
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Kitarra
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Posted - 2004.09.05 11:53:00 -
[50]
Ive only had the headhunter version of this mission, which is essentially just a version of blockade. Ive only ever come across 1 bounty hunter, but yesterday when they put the red text warning on the mission briefing, a couple of the osprey class ships (bobcats & Cheetahs) have been replaced by Gladius Kestrel class ships. The only ship that really causes any problem is the bounty hunter, simply because it closes the distance fast & webs/scrambles you, kill him & the mission is over
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Abbadonuk
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Posted - 2004.09.05 12:21:00 -
[51]
Done this mission 4 times now. First two times pre noob complaints with 2 bounty hunters, and twice yesterday with only one bounty hunter. This has been nerfed!
I guess CCP handed ships back to all the noobs who lost them on this mission and then decided to break their promise and nerf it anyway. Anybody surprised CCP said one thing then did another? Member of Lunar Dawn
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Abbadonuk
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Posted - 2004.09.05 12:21:00 -
[52]
Done this mission 4 times now. First two times pre noob complaints with 2 bounty hunters, and twice yesterday with only one bounty hunter. This has been nerfed!
I guess CCP handed ships back to all the noobs who lost them on this mission and then decided to break their promise and nerf it anyway. Anybody surprised CCP said one thing then did another? Member of Lunar Dawn
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Tobius Moon
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Posted - 2004.09.05 12:44:00 -
[53]
I may be missing something, but someone tell me what's nerfed about the mission I just finished:
The Mordus Headhunters =======================
Mission briefing: ----------------------- We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordus assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the Amarr Empire. We need the bounty hunters eliminated asap, before they are able to do any permanent damage. We would rather that the Amarr Empire's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...
Just a word of warning though, these Mordus goons are no laughing matter. The bounty hunters have a warp scrambling and stasis webifying device, so I suggest you fit yourself with a warp core stabilizer.
Objectives ----------------------- To complete the mission, the following must be performed by you: five Mordus Katanas, two Mordus Bobcats, one Mordus Cheetah and one Mordus Bounty Hunter must be destroyed one Mordus Cheetah and two Mordus Pumas must be destroyed one Mordus Lion and one Mordus Leopard must be destroyed
Rewards ----------------------- Upon completing the mission, the following will be awarded to you: 169000 credits
Bonus Rewards ----------------------- The following bonuses may be awarded to you: 206000 credits - if you complete the mission before 2004.09.05 13:01
Extra Info ----------------------- There may be extra waves of enemy ships that spawn during this mission in addition to the ones originally mentioned in the objectives. The journal objectives will update as these extra waves spawn.
----------------------------------------------------
First Wave: five Mordus Katanas (17.5k), two Mordus Bobcats (45k), one Mordus Cheetah (50k) and one Mordus Bounty Hunter (30k) must be destroyed
Second Wave: one Mordus Cheetah (50k) and two Mordus Pumas (75k) must be destroyed
Third Wave: one Mordus Lion (110k) and one Mordus Leopard (100k) must be destroyed
That seems like a pretty substantial mission to me - and a whole lot of fun too.
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Tobius Moon
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Posted - 2004.09.05 12:44:00 -
[54]
I may be missing something, but someone tell me what's nerfed about the mission I just finished:
The Mordus Headhunters =======================
Mission briefing: ----------------------- We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordus assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the Amarr Empire. We need the bounty hunters eliminated asap, before they are able to do any permanent damage. We would rather that the Amarr Empire's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...
Just a word of warning though, these Mordus goons are no laughing matter. The bounty hunters have a warp scrambling and stasis webifying device, so I suggest you fit yourself with a warp core stabilizer.
Objectives ----------------------- To complete the mission, the following must be performed by you: five Mordus Katanas, two Mordus Bobcats, one Mordus Cheetah and one Mordus Bounty Hunter must be destroyed one Mordus Cheetah and two Mordus Pumas must be destroyed one Mordus Lion and one Mordus Leopard must be destroyed
Rewards ----------------------- Upon completing the mission, the following will be awarded to you: 169000 credits
Bonus Rewards ----------------------- The following bonuses may be awarded to you: 206000 credits - if you complete the mission before 2004.09.05 13:01
Extra Info ----------------------- There may be extra waves of enemy ships that spawn during this mission in addition to the ones originally mentioned in the objectives. The journal objectives will update as these extra waves spawn.
----------------------------------------------------
First Wave: five Mordus Katanas (17.5k), two Mordus Bobcats (45k), one Mordus Cheetah (50k) and one Mordus Bounty Hunter (30k) must be destroyed
Second Wave: one Mordus Cheetah (50k) and two Mordus Pumas (75k) must be destroyed
Third Wave: one Mordus Lion (110k) and one Mordus Leopard (100k) must be destroyed
That seems like a pretty substantial mission to me - and a whole lot of fun too.
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obscuroditus
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Posted - 2004.09.05 13:18:00 -
[55]
Edited by: obscuroditus on 05/09/2004 13:19:44
Originally by: Tobius Moon .....one Mordus Bounty Hunter.....
There were TWO of the little suckers. |

obscuroditus
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Posted - 2004.09.05 13:18:00 -
[56]
Edited by: obscuroditus on 05/09/2004 13:19:44
Originally by: Tobius Moon .....one Mordus Bounty Hunter.....
There were TWO of the little suckers. |

Kretin Arnon
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Posted - 2004.09.05 13:33:00 -
[57]
Pathetic weaklings.
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Kretin Arnon
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Posted - 2004.09.05 13:33:00 -
[58]
Pathetic weaklings.
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obscuroditus
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Posted - 2004.09.05 15:08:00 -
[59]
Edited by: obscuroditus on 05/09/2004 16:56:17 May I remind all the readers of this topic that there are MORE missing NPC's in the mordus mission ?
1) One Mordus Bounty hunter vs TWO in the initial mission 2) Two Mordus Puma's and ONE Mordus Cheetah versus the initial TWO cheetas and TWO pumas in the second wave
So we lost a cheetah AND a bounthunter in this mission. Suffices to say it has become a lot more boring - especially the second wave is not even remotely threatening anymore, and I can tank it with a SINGLE small tech II armor repairer and a kinetic/thermal hardener...on a cruiser.
At least make me use a medium one or two smalls ?! CCP, dont give in to a few whiners who lost their ships because of carelessness or not paying attention.
This way you are breading generations of weaklings....and on the other hand you have done a lot of things for PVP'ers and pirates - make agent runners work harder, and close the skillgap between PVP and PVE !! |

obscuroditus
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Posted - 2004.09.05 15:08:00 -
[60]
Edited by: obscuroditus on 05/09/2004 16:56:17 May I remind all the readers of this topic that there are MORE missing NPC's in the mordus mission ?
1) One Mordus Bounty hunter vs TWO in the initial mission 2) Two Mordus Puma's and ONE Mordus Cheetah versus the initial TWO cheetas and TWO pumas in the second wave
So we lost a cheetah AND a bounthunter in this mission. Suffices to say it has become a lot more boring - especially the second wave is not even remotely threatening anymore, and I can tank it with a SINGLE small tech II armor repairer and a kinetic/thermal hardener...on a cruiser.
At least make me use a medium one or two smalls ?! CCP, dont give in to a few whiners who lost their ships because of carelessness or not paying attention.
This way you are breading generations of weaklings....and on the other hand you have done a lot of things for PVP'ers and pirates - make agent runners work harder, and close the skillgap between PVP and PVE !! |
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