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JP Beauregard
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Posted - 2004.09.05 15:47:00 -
[61]
Originally by: obscuroditus May I remind all the readers of this topic that there are MORE missing NPC's in the mordus mission ?
1) One Mordus Bounty hunter vs TWO in the initial mission 2) Two Mordus Puma's and ONE Mordus Cheetah versus the initial TWO cheetas and TWO pumas in the initial mission
Come to think of it, there should have been 11 ships in the first wave. We're down three, folks: another missing Cheetah in the first wave, it seems. |

JP Beauregard
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Posted - 2004.09.05 15:47:00 -
[62]
Originally by: obscuroditus May I remind all the readers of this topic that there are MORE missing NPC's in the mordus mission ?
1) One Mordus Bounty hunter vs TWO in the initial mission 2) Two Mordus Puma's and ONE Mordus Cheetah versus the initial TWO cheetas and TWO pumas in the initial mission
Come to think of it, there should have been 11 ships in the first wave. We're down three, folks: another missing Cheetah in the first wave, it seems. |

obscuroditus
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Posted - 2004.09.05 16:56:00 -
[63]
Originally by: JP Beauregard
Originally by: obscuroditus May I remind all the readers of this topic that there are MORE missing NPC's in the mordus mission ?
1) One Mordus Bounty hunter vs TWO in the initial mission 2) Two Mordus Puma's and ONE Mordus Cheetah versus the initial TWO cheetas and TWO pumas in the initial mission
Come to think of it, there should have been 11 ships in the first wave. We're down three, folks: another missing Cheetah in the first wave, it seems.
I actually ment the SECOND wave is missing a cheeta now (down to three ships from four) Made typo in m original posting (Corrected now). Or are you indicating we're also missing more ships from the first wave besides the single bounthunter? I dont believe so, right? |

obscuroditus
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Posted - 2004.09.05 16:56:00 -
[64]
Originally by: JP Beauregard
Originally by: obscuroditus May I remind all the readers of this topic that there are MORE missing NPC's in the mordus mission ?
1) One Mordus Bounty hunter vs TWO in the initial mission 2) Two Mordus Puma's and ONE Mordus Cheetah versus the initial TWO cheetas and TWO pumas in the initial mission
Come to think of it, there should have been 11 ships in the first wave. We're down three, folks: another missing Cheetah in the first wave, it seems.
I actually ment the SECOND wave is missing a cheeta now (down to three ships from four) Made typo in m original posting (Corrected now). Or are you indicating we're also missing more ships from the first wave besides the single bounthunter? I dont believe so, right? |

PaulLRyan
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Posted - 2004.09.06 09:38:00 -
[65]
We are three ships down. There were 17 in the mission I did the day after it was put in. I know cos my claw got 3 before I lost it and then the scorp polished off the other 14 without even moving.
You see I enjoyed it so much I actually remember it. That's not true of any of the other missions!!!
If I'd had time to get another claw I would not have used the scorp but it was just sat in my hanger and easier to use that than spend ages collecting the new claw and gear.
Pl |

PaulLRyan
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Posted - 2004.09.06 09:38:00 -
[66]
We are three ships down. There were 17 in the mission I did the day after it was put in. I know cos my claw got 3 before I lost it and then the scorp polished off the other 14 without even moving.
You see I enjoyed it so much I actually remember it. That's not true of any of the other missions!!!
If I'd had time to get another claw I would not have used the scorp but it was just sat in my hanger and easier to use that than spend ages collecting the new claw and gear.
Pl |

agrizla
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Posted - 2004.09.06 09:56:00 -
[67]
There's 15 ships in the mission I've just completed :
5 x Mordus Katana; 3 x Mordus Cheetah; 2 x Mordus Bobcat; 2 x Mordus Puma; 1 x Mordus Lion; 1 x Mordus Leopard; 1 x Mordus Bounty Hunter.
I guess it was fun - it woke me up a little anyway 
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agrizla
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Posted - 2004.09.06 09:56:00 -
[68]
There's 15 ships in the mission I've just completed :
5 x Mordus Katana; 3 x Mordus Cheetah; 2 x Mordus Bobcat; 2 x Mordus Puma; 1 x Mordus Lion; 1 x Mordus Leopard; 1 x Mordus Bounty Hunter.
I guess it was fun - it woke me up a little anyway 
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Necronomicon
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Posted - 2004.09.06 10:30:00 -
[69]
Again, for the ppl who have only JUST started doing this mission it was always 2 Bounty Hunters, never just one. I have done this mission over 5 times during the weekend and not ONCE have I had more than 1 Bounty Hunter.
For shame CCP, you reward the ignorance of the few and penalize the many mission players who can actully hold a ship in one piece longer than downtime.
BRING BACK THE FULL MISSION, and also the named loot to go with it, to make it a real choice.
Starsi dont make Eve Pilots, but if they did, i wouldnt be one of them. |

Necronomicon
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Posted - 2004.09.06 10:30:00 -
[70]
Again, for the ppl who have only JUST started doing this mission it was always 2 Bounty Hunters, never just one. I have done this mission over 5 times during the weekend and not ONCE have I had more than 1 Bounty Hunter.
For shame CCP, you reward the ignorance of the few and penalize the many mission players who can actully hold a ship in one piece longer than downtime.
BRING BACK THE FULL MISSION, and also the named loot to go with it, to make it a real choice.
Starsi dont make Eve Pilots, but if they did, i wouldnt be one of them. |
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Kitarra
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Posted - 2004.09.06 11:23:00 -
[71]
Some named loot from these rats would be nice, as opposed to the run of the mill average frigate/low end cruiser rat junk that normally gets dropped 
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Kitarra
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Posted - 2004.09.06 11:23:00 -
[72]
Some named loot from these rats would be nice, as opposed to the run of the mill average frigate/low end cruiser rat junk that normally gets dropped 
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capt
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Posted - 2004.09.06 11:32:00 -
[73]
Originally by: Kitarra Some named loot from these rats would be nice, as opposed to the run of the mill average frigate/low end cruiser rat junk that normally gets dropped 
I WANT, I WANT, I NEED, I NEED, OH GIMME GIMME GIMMEEEEEEH, *insert random whine here*
Oh please I'm getting sick of all those "I want" posts. Be glad for a new mission, be glad that it is a tad more challenging than the other ones we've been doing for months now. Although they allready nerfed it because of all the whining of those "OMFG I WANT TO MTHFPWN" players with a BS and no skills to fly.
As to the loot part, the loot is just like with every other npc you kill - - -> IT'S RANDOM. (blink your eyes if you understand the meaning of random.....) So you might get that good item but you could also find those x units of hamster droppings.....
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capt
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Posted - 2004.09.06 11:32:00 -
[74]
Originally by: Kitarra Some named loot from these rats would be nice, as opposed to the run of the mill average frigate/low end cruiser rat junk that normally gets dropped 
I WANT, I WANT, I NEED, I NEED, OH GIMME GIMME GIMMEEEEEEH, *insert random whine here*
Oh please I'm getting sick of all those "I want" posts. Be glad for a new mission, be glad that it is a tad more challenging than the other ones we've been doing for months now. Although they allready nerfed it because of all the whining of those "OMFG I WANT TO MTHFPWN" players with a BS and no skills to fly.
As to the loot part, the loot is just like with every other npc you kill - - -> IT'S RANDOM. (blink your eyes if you understand the meaning of random.....) So you might get that good item but you could also find those x units of hamster droppings.....
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Necronomicon
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Posted - 2004.09.06 11:52:00 -
[75]
Well, the Raid Leader is still there on occassion, and the time I got him yesterday he did drop a hardwiring implant, so I guess I should apologise for the no loot rant before.
Starsi dont make Eve Pilots, but if they did, i wouldnt be one of them. |

Necronomicon
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Posted - 2004.09.06 11:52:00 -
[76]
Well, the Raid Leader is still there on occassion, and the time I got him yesterday he did drop a hardwiring implant, so I guess I should apologise for the no loot rant before.
Starsi dont make Eve Pilots, but if they did, i wouldnt be one of them. |

Nikodaemonicus
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Posted - 2004.09.06 12:25:00 -
[77]
My last 10 Mordu missions were only 1 Bounty hunter at first wave and 2 npc on last spawn. Still not seen 2 bounter hunter or more than 2 npc at last spawn since they changed it due to newbie whinage |

Nikodaemonicus
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Posted - 2004.09.06 12:25:00 -
[78]
My last 10 Mordu missions were only 1 Bounty hunter at first wave and 2 npc on last spawn. Still not seen 2 bounter hunter or more than 2 npc at last spawn since they changed it due to newbie whinage |

agrizla
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Posted - 2004.09.06 12:39:00 -
[79]
What's the big deal about the missing bounty hunter? One 30k rat doesn't make any noticeable difference to this mission (I didn't even notice myself killing the remaining one).
To be quite honest the people whining about the whiners are making about as much sense as the whiners did in the first place - ie none.
One or two "missing" rats make no appreciable difference to the difficulty of the mission - the difficulty lies in the fact that for many agent runners this is their first experience of interceptors (and non-standard cruisers). Once you figure out their strengths/weaknesses then there can be a constant stream of them and an experienced rat farmer will sit there all day long and blow them away.
It's like a bloody kindergarden on this board sometimes 
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agrizla
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Posted - 2004.09.06 12:39:00 -
[80]
What's the big deal about the missing bounty hunter? One 30k rat doesn't make any noticeable difference to this mission (I didn't even notice myself killing the remaining one).
To be quite honest the people whining about the whiners are making about as much sense as the whiners did in the first place - ie none.
One or two "missing" rats make no appreciable difference to the difficulty of the mission - the difficulty lies in the fact that for many agent runners this is their first experience of interceptors (and non-standard cruisers). Once you figure out their strengths/weaknesses then there can be a constant stream of them and an experienced rat farmer will sit there all day long and blow them away.
It's like a bloody kindergarden on this board sometimes 
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MrRookie
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Posted - 2004.09.06 12:42:00 -
[81]
Originally by: Tobius Moon I may be missing something, but someone tell me what's nerfed about the mission I just finished:
The Mordus Headhunters =======================
Mission briefing: ----------------------- We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordus assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the Amarr Empire. We need the bounty hunters eliminated asap, before they are able to do any permanent damage. We would rather that the Amarr Empire's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...
Just a word of warning though, these Mordus goons are no laughing matter. The bounty hunters have a warp scrambling and stasis webifying device, so I suggest you fit yourself with a warp core stabilizer.
Objectives ----------------------- To complete the mission, the following must be performed by you: five Mordus Katanas, two Mordus Bobcats, one Mordus Cheetah and one Mordus Bounty Hunter must be destroyed one Mordus Cheetah and two Mordus Pumas must be destroyed one Mordus Lion and one Mordus Leopard must be destroyed
Rewards ----------------------- Upon completing the mission, the following will be awarded to you: 169000 credits
Bonus Rewards ----------------------- The following bonuses may be awarded to you: 206000 credits - if you complete the mission before 2004.09.05 13:01
Extra Info ----------------------- There may be extra waves of enemy ships that spawn during this mission in addition to the ones originally mentioned in the objectives. The journal objectives will update as these extra waves spawn.
----------------------------------------------------
First Wave: five Mordus Katanas (17.5k), two Mordus Bobcats (45k), one Mordus Cheetah (50k) and one Mordus Bounty Hunter (30k) must be destroyed
Second Wave: one Mordus Cheetah (50k) and two Mordus Pumas (75k) must be destroyed
Third Wave: one Mordus Lion (110k) and one Mordus Leopard (100k) must be destroyed
That seems like a pretty substantial mission to me - and a whole lot of fun too.
This is the exact sam rats I had the first time i did the mission 6 hours after the patch as yeasterday. Tell me I`m wrong as much as you want JP Beauregard, I`m just telling facts. the invasion mission, the blockade, and gone berserke doesnt have the exact same rats every frikin time I do the missions and I dont think the Mordus mission do either. What I think Zrakor mentioned was that there could be a litle chance of getting the 650k rat. Exactly the same as in the other multi spawn missions _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

MrRookie
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Posted - 2004.09.06 12:42:00 -
[82]
Originally by: Tobius Moon I may be missing something, but someone tell me what's nerfed about the mission I just finished:
The Mordus Headhunters =======================
Mission briefing: ----------------------- We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordus assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the Amarr Empire. We need the bounty hunters eliminated asap, before they are able to do any permanent damage. We would rather that the Amarr Empire's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...
Just a word of warning though, these Mordus goons are no laughing matter. The bounty hunters have a warp scrambling and stasis webifying device, so I suggest you fit yourself with a warp core stabilizer.
Objectives ----------------------- To complete the mission, the following must be performed by you: five Mordus Katanas, two Mordus Bobcats, one Mordus Cheetah and one Mordus Bounty Hunter must be destroyed one Mordus Cheetah and two Mordus Pumas must be destroyed one Mordus Lion and one Mordus Leopard must be destroyed
Rewards ----------------------- Upon completing the mission, the following will be awarded to you: 169000 credits
Bonus Rewards ----------------------- The following bonuses may be awarded to you: 206000 credits - if you complete the mission before 2004.09.05 13:01
Extra Info ----------------------- There may be extra waves of enemy ships that spawn during this mission in addition to the ones originally mentioned in the objectives. The journal objectives will update as these extra waves spawn.
----------------------------------------------------
First Wave: five Mordus Katanas (17.5k), two Mordus Bobcats (45k), one Mordus Cheetah (50k) and one Mordus Bounty Hunter (30k) must be destroyed
Second Wave: one Mordus Cheetah (50k) and two Mordus Pumas (75k) must be destroyed
Third Wave: one Mordus Lion (110k) and one Mordus Leopard (100k) must be destroyed
That seems like a pretty substantial mission to me - and a whole lot of fun too.
This is the exact sam rats I had the first time i did the mission 6 hours after the patch as yeasterday. Tell me I`m wrong as much as you want JP Beauregard, I`m just telling facts. the invasion mission, the blockade, and gone berserke doesnt have the exact same rats every frikin time I do the missions and I dont think the Mordus mission do either. What I think Zrakor mentioned was that there could be a litle chance of getting the 650k rat. Exactly the same as in the other multi spawn missions _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

Nikodaemonicus
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Posted - 2004.09.06 12:43:00 -
[83]
Originally by: agrizla What's the big deal about the missing bounty hunter? One 30k rat doesn't make any noticeable difference to this mission (I didn't even notice myself killing the remaining one).
To be quite honest the people whining about the whiners are making about as much sense as the whiners did in the first place - ie none.
One or two "missing" rats make no appreciable difference to the difficulty of the mission - the difficulty lies in the fact that for many agent runners this is their first experience of interceptors (and non-standard cruisers). Once you figure out their strengths/weaknesses then there can be a constant stream of them and an experienced rat farmer will sit there all day long and blow them away.
It's like a bloody kindergarden on this board sometimes 
Haha, you whine about whiners who whine on whinners ROFL
And reading you I can imagine you with your biiiig and saaafe Battleship killing flys with your biiig weapons, that's the reason you do not noticed any difference between one mission and another, because you did both on them RIGHT? I think not, so make us a favour and shut up. |

Nikodaemonicus
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Posted - 2004.09.06 12:43:00 -
[84]
Originally by: agrizla What's the big deal about the missing bounty hunter? One 30k rat doesn't make any noticeable difference to this mission (I didn't even notice myself killing the remaining one).
To be quite honest the people whining about the whiners are making about as much sense as the whiners did in the first place - ie none.
One or two "missing" rats make no appreciable difference to the difficulty of the mission - the difficulty lies in the fact that for many agent runners this is their first experience of interceptors (and non-standard cruisers). Once you figure out their strengths/weaknesses then there can be a constant stream of them and an experienced rat farmer will sit there all day long and blow them away.
It's like a bloody kindergarden on this board sometimes 
Haha, you whine about whiners who whine on whinners ROFL
And reading you I can imagine you with your biiiig and saaafe Battleship killing flys with your biiig weapons, that's the reason you do not noticed any difference between one mission and another, because you did both on them RIGHT? I think not, so make us a favour and shut up. |

JP Beauregard
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Posted - 2004.09.06 13:48:00 -
[85]
Edited by: JP Beauregard on 06/09/2004 13:53:11
Originally by: MrRookie
the invasion mission, the blockade, and gone berserke doesnt have the exact same rats every frikin time I do the missions and I dont think the Mordus mission do either.
Actually, Mr Wisenheimer, the lvl 3 instances of the Gone Berserk and Blockade missions do have the excat same spawns per wave with the option for a "boss spawn" if you will in the last wave of Berserk. But why argue with you? Right, no reason. |

JP Beauregard
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Posted - 2004.09.06 13:48:00 -
[86]
Edited by: JP Beauregard on 06/09/2004 13:53:11
Originally by: MrRookie
the invasion mission, the blockade, and gone berserke doesnt have the exact same rats every frikin time I do the missions and I dont think the Mordus mission do either.
Actually, Mr Wisenheimer, the lvl 3 instances of the Gone Berserk and Blockade missions do have the excat same spawns per wave with the option for a "boss spawn" if you will in the last wave of Berserk. But why argue with you? Right, no reason. |

Kitarra
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Posted - 2004.09.06 13:54:00 -
[87]
Originally by: capt I WANT, I WANT, I NEED, I NEED, OH GIMME GIMME GIMMEEEEEEH, *insert random whine here*[:roll:
Oh please I'm getting sick of all those "I want" posts. Be glad for a new mission, be glad that it is a tad more challenging than the other ones we've been doing for months now. Although they allready nerfed it because of all the whining of those "OMFG I WANT TO MTHFPWN" players with a BS and no skills to fly.
As to the loot part, the loot is just like with every other npc you kill - - -> IT'S RANDOM. (blink your eyes if you understand the meaning of random.....) So you might get that good item but you could also find those x units of hamster droppings.....
lol i'm not moaning or whining, simply stating that its a new mission (albeit a re-jig of beserk/blockade with a new skin) & it would have been nice if there was some new loot table introduced for it.
Loot drops are random I know, (can't you see me blinking???) but they are random within certain 'tables', & it's my personal opinion that it might have been a bit more fun/rewarding/different to have a specific loot table drawn up for these guys. As far as I'm aware, the market for hamster droppings has virtually dried up these days 
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Kitarra
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Posted - 2004.09.06 13:54:00 -
[88]
Originally by: capt I WANT, I WANT, I NEED, I NEED, OH GIMME GIMME GIMMEEEEEEH, *insert random whine here*[:roll:
Oh please I'm getting sick of all those "I want" posts. Be glad for a new mission, be glad that it is a tad more challenging than the other ones we've been doing for months now. Although they allready nerfed it because of all the whining of those "OMFG I WANT TO MTHFPWN" players with a BS and no skills to fly.
As to the loot part, the loot is just like with every other npc you kill - - -> IT'S RANDOM. (blink your eyes if you understand the meaning of random.....) So you might get that good item but you could also find those x units of hamster droppings.....
lol i'm not moaning or whining, simply stating that its a new mission (albeit a re-jig of beserk/blockade with a new skin) & it would have been nice if there was some new loot table introduced for it.
Loot drops are random I know, (can't you see me blinking???) but they are random within certain 'tables', & it's my personal opinion that it might have been a bit more fun/rewarding/different to have a specific loot table drawn up for these guys. As far as I'm aware, the market for hamster droppings has virtually dried up these days 
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Tos' Lavoch
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Posted - 2004.09.06 14:58:00 -
[89]
Finally. The 6th time I got this mission and I get the 650k spawn. Got my a hardwire implant fit for a 2% increase in ship speed.
I've noticed I get this mission quite a lot, 3 times so far today since down time.
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Tos' Lavoch
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Posted - 2004.09.06 14:58:00 -
[90]
Finally. The 6th time I got this mission and I get the 650k spawn. Got my a hardwire implant fit for a 2% increase in ship speed.
I've noticed I get this mission quite a lot, 3 times so far today since down time.
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