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Shun Makoto
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.01 02:48:00 -
[121]
So how long is it going to take them to fix the map now that another thing from FW broke.
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GavinGoodrich
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Posted - 2009.06.01 03:45:00 -
[122]
Lots of **really** good suggestions to make it more enticing for your usual FW player.
Unfortunately for me, there's not enough depth for this to keep going. We took every lowsec system and there's absolutely no change. Roleplay effect is great n' all, but nothing changes for me from a tactical view. No gateguns or faction NPC's shooting me 'cause i'm in a hostile lowsec, any corp or player can dock whatever ship they like in whatever lowsec they like without reprocussion. That to me just seems...off.
I'm leaving for 0.0 after some awesome times with some of you, and fighting the others. And some of the stuff went on Youtube for all to see.
I'll be leaving for IRON shortly. CCP for me, didn't deliver and/or took way to long to fix a major issue that was plauging hundreds of subscribers from some of the fun of the game. 80 people in one fleet desynching constantly just to get somewhere, then not even being able to turn on your guns/reppers/Ewar and KNOWING you were going to run into this an hour from a fleet forming, and praying you logged back in to an intact ship when the fight just got started...c'mon CCP. You think that's how hundreds of subscribers want to spend thier off-time?
Anyways, that's -1 more FW'er I guess. Fix it or you'll lose more. You won't lose 'em all, but you'll lose a lot more on a very much stale game mechanic with little to no reward except for part-time pew pew.
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EVIL SYNNs
Wrath of Fenris
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Posted - 2009.06.01 08:13:00 -
[123]
Originally by: GavinGoodrich Lots of **really** good suggestions to make it more enticing for your usual FW player.
Unfortunately for me, there's not enough depth for this to keep going. We took every lowsec system and there's absolutely no change. Roleplay effect is great n' all, but nothing changes for me from a tactical view. No gateguns or faction NPC's shooting me 'cause i'm in a hostile lowsec, any corp or player can dock whatever ship they like in whatever lowsec they like without reprocussion. That to me just seems...off.
I'm leaving for 0.0 after some awesome times with some of you, and fighting the others. And some of the stuff went on Youtube for all to see.
I'll be leaving for IRON shortly. CCP for me, didn't deliver and/or took way to long to fix a major issue that was plauging hundreds of subscribers from some of the fun of the game. 80 people in one fleet desynching constantly just to get somewhere, then not even being able to turn on your guns/reppers/Ewar and KNOWING you were going to run into this an hour from a fleet forming, and praying you logged back in to an intact ship when the fight just got started...c'mon CCP. You think that's how hundreds of subscribers want to spend thier off-time?
Anyways, that's -1 more FW'er I guess. Fix it or you'll lose more. You won't lose 'em all, but you'll lose a lot more on a very much stale game mechanic with little to no reward except for part-time pew pew.
Sry to hear this, your one of the few decent FC's in Squids. However CCP will read your post and go.. "THATS EXACTLY WHAT WE PLANNED!".
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Pearre Dash
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Posted - 2009.06.01 08:25:00 -
[124]
You all seem to be forgetting that it took CCP two years for the Khanid Mk. II changes to be implemented, and that was just shuffling around ship stats.
Look forward to new and improved FW Winter 2011!
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Turelus
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.01 08:26:00 -
[125]
I just made a post about a simple plexing change, for those of you here who like it some support would be nice. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1087075
I was also just speaking over at the 22nd boards about maybe getting a forums set up for us FW players to talk about new changes, it would be neutral ground where faction/side has no meaning and we just work together to think of ideas/improvements together.
If you interested give me some feedback I might be able to get it set up this week.
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Dern Al'Malik
Minmatar Strix Armaments and Defence
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Posted - 2009.06.01 10:05:00 -
[126]
Originally by: Turelus
I was also just speaking over at the 22nd boards about maybe getting a forums set up for us FW players to talk about new changes, it would be neutral ground where faction/side has no meaning and we just work together to think of ideas/improvements together.
If you interested give me some feedback I might be able to get it set up this week.
I think the problem is not in the amount of ideas to improve FW but in the complete lack of CCP response to the ideas. I think the problems of FW have already been presented and analyzed in this board, so I don't think setting up a new forums would change anything.
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EVIL SYNNs
Wrath of Fenris
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Posted - 2009.06.01 10:23:00 -
[127]
Originally by: Dern Al'Malik
Originally by: Turelus
I was also just speaking over at the 22nd boards about maybe getting a forums set up for us FW players to talk about new changes, it would be neutral ground where faction/side has no meaning and we just work together to think of ideas/improvements together.
If you interested give me some feedback I might be able to get it set up this week.
I think the problem is not in the amount of ideas to improve FW but in the complete lack of CCP response to the ideas. I think the problems of FW have already been presented and analyzed in this board, so I don't think setting up a new forums would change anything.
There is already the Features and Ideas Discussion the CSM et al. CCP have priorties (as every company does), I run my own "virtual world" business and the mantra "You can't please all the people" is true, I can list the positive things CCP have done and they far out weight the negative things CCP have done.
Eve is a sandbox, they give you the spade and bucket its up to you to make something, knowing the sands is rather dry, contains some dog dirt etc!
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Ziriko Keplit
State Protectorate
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Posted - 2009.06.01 13:04:00 -
[128]
Originally by: EVIL SYNNs
Originally by: GavinGoodrich Lots of **really** good suggestions to make it more enticing for your usual FW player.
Unfortunately for me, there's not enough depth for this to keep going. We took every lowsec system and there's absolutely no change. Roleplay effect is great n' all, but nothing changes for me from a tactical view. No gateguns or faction NPC's shooting me 'cause i'm in a hostile lowsec, any corp or player can dock whatever ship they like in whatever lowsec they like without reprocussion. That to me just seems...off.
I'm leaving for 0.0 after some awesome times with some of you, and fighting the others. And some of the stuff went on Youtube for all to see.
I'll be leaving for IRON shortly. CCP for me, didn't deliver and/or took way to long to fix a major issue that was plauging hundreds of subscribers from some of the fun of the game. 80 people in one fleet desynching constantly just to get somewhere, then not even being able to turn on your guns/reppers/Ewar and KNOWING you were going to run into this an hour from a fleet forming, and praying you logged back in to an intact ship when the fight just got started...c'mon CCP. You think that's how hundreds of subscribers want to spend thier off-time?
Anyways, that's -1 more FW'er I guess. Fix it or you'll lose more. You won't lose 'em all, but you'll lose a lot more on a very much stale game mechanic with little to no reward except for part-time pew pew.
Sry to hear this, your one of the few decent FC's in Squids. However CCP will read your post and go.. "THATS EXACTLY WHAT WE PLANNED!".
And then rest caldari militia member will read that and go "Screw this. We will leave too"... And then my little nice cute Synns, whom you will fight when there will be no more caladari militia members 
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EVIL SYNNs
Wrath of Fenris
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Posted - 2009.06.01 14:26:00 -
[129]
We fight pirates, we fight neutrals, we fight anyone we don't like the look of.
CCP want people to leave FW and go 0.0. But as eve is a sandbox THEY DON'T MAKE US!
If we get bored I promise to tell you all. But 1300 kills last month, number 9 corp in Battleclinc tells me WOLFY are happy with the current climate.
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Ulstan
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Posted - 2009.06.01 14:26:00 -
[130]
I definitely feel that FW has fallen by the wayside, which is disappointing as it had so much promise initially.
The primary problem is that it has no real impact. We assumed back when it came out that eventually system sov/occupancy would mean SOMETHING but apparently it actually means NOTHING.
So, sure, Caldari get massive epeen boost and bragging rights for wiping gallente off the face of the map but where is the motivation for
(a) gallente to stage a comeback (b) caldari to keep in the fight
I think participation in FW is probably about to nosedive, with both caldari and gallente concluding there's not a whole lot of point in it. With the plexxing masses leaving, then you're pretty much left with roaming gangs looking for...non existent opponents.
I don't really see any, which is disappointing. I think having a healthy, thriving low sec war theatre would be great for the game and essentially provide two different types of fighting when paired with 0.0
I dunno, give all members of the caldari militia a fleet cruiser and all memebers of the gallente militia a fleet frigate and 'reset' it or something, only this time make capturing systems take longer so you can work out a meaningful impact for it to have before the next time one side 'wins' :)
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Simon TheSkull
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Posted - 2009.06.01 14:51:00 -
[131]
OK this may attract flame but meh...
One reason Gallente have "failed" FW is due to the imbalance of the plex NPC and a few Caldari corps plexing straight after DT and taking all the plexes.
CCP transposed mission NPCs in plex. Gallente hulled, Serpentis are a a lot easier to tank than Caldari based Gurista. This is true for FW plex, the Caldari plex need PvE setups or player numbers, where as Caldari can fit PvP setups and speed tank useless Gallente turret NPCs.
[/tinder box]
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EVIL SYNNs
Wrath of Fenris
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Posted - 2009.06.01 15:33:00 -
[132]
Originally by: Simon TheSkull OK this may attract flame but meh...
One reason Gallente have "failed" FW is due to the imbalance of the plex NPC and a few Caldari corps plexing straight after DT and taking all the plexes.
CCP transposed mission NPCs in plex. Gallente hulled, Serpentis are a a lot easier to tank than Caldari based Gurista. This is true for FW plex, the Caldari plex need PvE setups or player numbers, where as Caldari can fit PvP setups and speed tank useless Gallente turret NPCs.
[/tinder box]
I don't care about rats, to do what the caldari does requires allot of dedication and work. The bigger side always has the advantage (look at 0.0) but that doesn't mean they WILL win and there is nothing to stop gallente plexing after DT, we just chose to not do it, they did and deserve the plaudits
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Pytria Le'Danness
Placid Reborn
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Posted - 2009.06.02 07:21:00 -
[133]
Originally by: Simon TheSkull One reason Gallente have "failed" FW is due to the imbalance of the plex NPC and a few Caldari corps plexing straight after DT and taking all the plexes.
While the NPCs are more annoying I don't think it's the deciding factor.
The main factor is that the Caldari faction is much bigger and thus able to recruit more people with all the advantages (like, if you are in a group even the most boring task can become tolerable. Just look at a mining op compare to solo mining). They also had the better organisation after FOOM left FW - there was no GalMil corp dedicated to plexing any more against three on the Caldari side, and the few FDU plexers that were organized were quickly outblobbed.
The post-DT plexing is much overrated IMO - from what I understand it only took major effect when only a few systems were available for a certain type of ple and IMO it's mainly used as an excuse to cover up the unwillingness to go plexing. It's much easier to say "it will not matter due to post-DT plexing" than to actually spend the time to orbit beacons. Not that I blame anyone, plexing is the most boring thing I ever saw.
You are right that Caldari NPCs are harder to fight than Gallente ones, but that was only the icing on the cake of the Caldari having bigger numbers.
Corporation RP channel: "PlacidReborn" |

Turelus
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.02 08:07:00 -
[134]
Honestly I don't think the size of the Militia made the diference in "winning the war" I mean if you looked at who was doing most of the plexing it was three corps, and even then only a handful of the 22nd were doing it.
Most of the mass Caldari militia pilots in those stats are just sat in highsec running mission and have never been into a single FW fight, or just do the pipe blobs every day.
On working for new features etc though, I do feel all plex's should have EWAR removed or balanced! yeah it's awesome that each side has it's own racial EWAR in them but it is bloody unbalanced when you think about it. Damping vs ECM?
Again on the idea of money/LP rewards for plexing, I don't think money is too great of an idea but it could work (that's what tags are for though) the LP is something I think we should get, I mean LP equal to VP would be so worthless any way! but at least we could save it up and get some cheap navy ammo or something.
I still think if CCP wanted to get people to plex more, making system occupancy mean something would go a long way to doing that, as I have said before 0.0 players do mindless pos busting all day because when they do get a system it helps them! I would love to hear some ideas from WOLFY pilots about what kinds of things would interest you into plexing, I know you guys are primarily a PVP corp but could anything be done to make you think about plexing?
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qanatas
Minmatar Cadre Assault Force
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Posted - 2009.06.02 08:39:00 -
[135]
IMHO The rewards for plexing don't have to be huge. Some lp's for faction ammo, maybe a nice faction frig / cruiser. Not something that would make you really rich, just something to use in the war !
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EVIL SYNNs
Wrath of Fenris
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Posted - 2009.06.02 09:30:00 -
[136]
How can people say numbers don't matter. CCP gave us the ICS page for FW. all the proof you need is there.. in black and white.
Caldari average points daily 9,487 Gallente average points daily 9185
taking that the number of systems the gallente ever captured were no more than 10, while the caldari have captured 61. Add into that the gallente number 20-30% less members since day 1. Yet Caldari have won, add into that that every system caldari captured means less system to do the easy defensive plex.
Come on. Caldari did a great job, but NUMBERS come it to it alot. Numbers you have, you got and you used, I'm not taking that away, but to say numbers don't come in to it? 
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TooNu
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.02 10:07:00 -
[137]
THe FDU plex channel had more in it than ours, I guess they were all AFK or couldn't get on after downtime. Here are 2 well known FW facts. 1. !fter downtime plexing is the only way to plex. After this time you have only to scan the systems you are focussing on nad shift plexs from them to the regions you want, this of course is chance based. We did this much better than you and we won.
2. Wolfy spend their time in Tama and kill alot of blobbers and people looking for garaunteed fights in Nourv. Plexing does not occur in Tama in any significant way so it only helps to blockade this system if the results are you don't lose systems. Otherwise the blockade is fail. However, you are there for fights and you do it very very well and that won't change. I jsut want to say that my money is on PERVs over you guys any day of the week 
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CCP Ytterbium

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Posted - 2009.06.02 12:17:00 -
[138]
I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel. |
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RedSplat
Heretic Army
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Posted - 2009.06.02 12:34:00 -
[139]
Originally by: CCP Ytterbium I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel.
Is it a freight train carrying a new shipment of Nerf Bats?
Caldari have acheived something interesting in FW, it does look to the playerbase that its being ignored and that whatever pre-written storyline was prepared has now been derailed.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
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Sun Clausewitz
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Posted - 2009.06.02 13:57:00 -
[140]
Originally by: CCP Ytterbium I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel.
No offense, we've all heard this before, and we will believe it when we see it.
Pick Three: Caldari/PVP/Solo/Success |
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Gabriel Darkefyre
Minmatar Shadows Of The Federation
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Posted - 2009.06.02 14:18:00 -
[141]
Originally by: CCP Ytterbium I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel.
Mind the interuption? No. To be honest, we'd rather that you guys were talking with us with regards to FW Problems and Potential Solutions rather than staying Silent in case we take something out of context and start a Flame Filled Lynch Mob as a result. And while we understand that you can't go into specifics, some General Ideas of how CCP would like to Develop FW in the Future would be appreciated.
What we don't expect:-
"Capturing and Holding Systems will lead to X, Y and Z happening for definate"
What we'd like to see:-
"We'd Like Capturing Systems to mean something. Some ideas we had are X, Y and Z, It's not set in Stone yet, but what do you guys think? How can we improve these ideas? Are there things that make sense that we haven't thought of yet?" ---------------
Image from Crumplecorn's DesuSigs |

Turelus
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.02 14:21:00 -
[142]
Originally by: CCP Ytterbium I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel.
Thank you for a post, others may not see this as anything but to me it is at least a sign that our non stop whining at least gets read by CCP. I would hope to see future improvements to FW as it's the main reason I play EVE and I know it is for many others as well.
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Fyrkraag
Caldari The Knights Templar
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Posted - 2009.06.02 16:01:00 -
[143]
They will probably abandon wormholes too, and move to the next newest feature, which will undoubtedly be broken as well, left unfixed and abandoned, for yet another new design idea.
--------- TKT - Fyrkraag The Knights Templar - Achievement with style: Maturity, integrity, respect.
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Invelious
Amarr Deus Imperiosus Acies
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Posted - 2009.06.02 22:32:00 -
[144]
Originally by: CCP Ytterbium I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel.
I want that light. Please bring it, because FW needs a serious kick in the arse to get it going again. All this potential cannot be wasted, and seeing this post by you has completely set my hopes again, please dont let our community down.
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EvilSpork
Caldari
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Posted - 2009.06.02 23:46:00 -
[145]
Originally by: CCP Ytterbium stuff
lol im not even involved in FW and i think that is a complete cop out answer. FW had soooo many things promised and exactly zero of them have been implemented. fw is exactly was it was the day you released it.
be a good dev and get some played interaction and input. this "habe faith" crap is unacceptable. the player base wants more dev interaction in ALL aspects of the game. throw us a bone...
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Shun Makoto
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.03 01:18:00 -
[146]
Originally by: CCP Ytterbium I hope you don't mind the interruption, spotted odd noises filtering through the door so I couldn't help but enter.
Even if we have been quite silent on this, we haven't abandoned Factional Warfare as we are aware of the issues mentioned in this thread and others. For having discussions about it lately, we do have plans on improving it and it is in our to-do list.
Of course you will understand that we cannot give any specific detail at the time being since we cannot promise anything at this point, but keep hope, do not lose faith for there is light at the end of the tunnel.
We thank you very much for posting.
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Atraxerxes
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.03 01:42:00 -
[147]
CCP Ytterbium
I can't thank you enough for just sticking your head in the utility closet known as Factional War.
The mere fact that you even posted a response acknowledging that anybody in CCP reads our thoughts, is honestly more than we ever thought we'd get.
That being said, from talking with dozens of current & former FW pilots, the Dev team associated with FW needs to know that while I doubt it will ever lose all the pilots involved in FW. The fervor and excitement they once had for it will most likely never be the same and it may need more than a shinny coat of pain.
Basically what I'm saying is, I know you guys are professional game developers, but please ask yourselves this question before you do anything to FW;
Is this change(s) going to make people excited about Factional War again?
If the answer is no or you are unsure, I'd suggest just saving the man power to work on something cooler and leave FW alone to be what it has become to most of the militia members. Which is nothing more than a free war dec on a couple of thousand pilots.
As for myself and most of my corpmates, not sure how long we will hold out for change, but if & when it happens I'll be sure to get back in to ruin my Gallente standings once again if you make it exciting.
Atraxerxes
EVE's #1 (full length) podcast "Fly Reckless"
Fly Reckless
Voted "Best New Comer" EON Magazine 2009. Listen to it today |

Trebor DeCaldar
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Posted - 2009.06.03 15:32:00 -
[148]
You mean someone from CCP actually acknowledges that FW exists?!?!?!
Now if two of them get together, we might can get something done around here
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Serapo Petrotestes
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.06.03 16:35:00 -
[149]
I can't help but feel that CCP are a bit in a conundrum here with FW. As has been stated by many ideas and suggestions, making FW much better doesn't really require too much effort.
The problem is, if they make FW too good, they will have thousands of players from 0.0 and empire heading for FW and clogging up those low sec systems. Which I think is not what they want FW to effect.
After all, experienced players should carve their lives in 0.0 and FW should be a casual introduction to pvp for newbs, which kind of won't happen if FW actually is great fun for experienced PvPers.
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Parmenides Elea
Gallente Wrath of Fenris
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Posted - 2009.06.03 16:51:00 -
[150]
Originally by: Serapo Petrotestes
After all, experienced players should carve their lives in 0.0 and FW should be a casual introduction to pvp for newbs, which kind of won't happen if FW actually is great fun for experienced PvPers.
Says you! I've done 0.0 and it sucks. The politicing, the mind numbing pos warfare, the blob horror. FW offers a fantastic place for small gang pewpew that can be found nowhere else in the eve universe.
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