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AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 09:55:00 -
[1] - Quote
With the new War Dec mechanics it seems like there is no consideration to players who wish to take part in PVE activity only.
It would appear the only option available to none PVP type players is to stay in an NPC corp or join a large enough Corp which is unlikely to get War Dec'ed because of the cost.
What happened to Eve being a Sandbox allowing players to choose what they want to do.
A typical PVE player example which is no longer possible
1. I want to play Eve for fun and be a carebear 2. I want to run my own corp for me and my buddies 3. I don't want to take part in PVP so i live in hisec 4. Just let me play the game how i like to play it and leave me alone
It seems with the new War Dec mechanics players who want to run small scale corps for fun and carebear activities are now going to be extorted indefinately by PVP gangs. Misions runner corps, Minign Corps, Incursion Corps, ect will now be prime targets for small scale PVP gangs to extort leaving the carebeasr with no option but to return to NPC corps and ultimately bring an end to the player run corp's for PVE activities.
Before all the PVPers rage that a carebear shouldn't be safe, please hold that rage for another thread and debate... carebears pay there subscription like everyone else and should be allowed to play the game as they wish without being constantly griefed by other players which is basically what the new war dec mechanics will bring and the only way to avoid that is to be in an NPC corp where you can't gain the same control with your buddies from having your own corp.
How about an opt out of PVP option, is it really that important that eve becomes a completely PVP based game where carebears and new comers can't avoid being targetted and killed?
The argument that a carebear can stay in an NPC corp is flawed becuase that carebear might want to run a 5 man corp with himself and his RL friends, so they can meet up chare a corp experience and do the things together they liek to do in Eve, simply saying to those guys right you now have to go and join an NPC corp to be safe is a little unbalanced in favour of the PVPers as that same 5 man corp will disband, join NPC corps and miss out on all teh features which were available to them in a small corp such as sharing hisec POS rights, corp management roles and leaders.
Finally this may sound liek a big carebear crying but i'm simply trying to work out how this new mechanic will be balanced in favour of all players rather than just those PVP corps who will now be able to grief carebears and extort them which is a little unfair considering they pay to play a game we all share. |

Jack Miton
Bite Me inc Exhale.
252
|
Posted - 2012.05.13 10:02:00 -
[2] - Quote
There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:04:00 -
[3] - Quote
Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP
This is the exact invalid argument i wanted to avoid, it's a valid answer to this post but its not a solution to the problem inferno war dec mechanics will cause as listed in my OP.
Your mindless response does not answer any of the questions raised in my post but thanks for stopping by |

Aphos Starslicer
Intimidating Space Boats
0
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Posted - 2012.05.13 10:05:00 -
[4] - Quote
It's just not that kind of game. Sorry. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:07:00 -
[5] - Quote
Aphos Starslicer wrote:It's just not that kind of game. Sorry.
Hmm its a sandbox, exactly what kind of game is it not? lol
Sandbox by definition is a game which allows complete as much freedom to its player base to choose a game style which suits them and entertains there own desires. |

Aphos Starslicer
Intimidating Space Boats
0
|
Posted - 2012.05.13 10:15:00 -
[6] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
You can't 'opt out' of a sandbox.
I think you're mistaking the idea of what a 'sandbox' game actually is. |

David Campbell
Federal Defense Union Gallente Federation
1
|
Posted - 2012.05.13 10:17:00 -
[7] - Quote
Why is it so hard for some people to understand ??? It's not a game where you're supposed to be safe, it's a harsh universe where people get gunned down sometime for no reasons. At least with the war dec system, you have a 24h notice, you know who's after you and you have time to take defensive actions. Hell you can even call in reinforcements if your the one attacked.
If you wanna be left alone playing a spreadsheet game, I don't know go play sim city, or even better, open a real business. And that come from someone who mined for almost a year, so it's not like I'm a pvp is the only way to go kind of guy. I love the industry/market aspect of eve. You just can't ask for theses aspect to be deconnected from the rest of the game. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:21:00 -
[8] - Quote
Aphos Starslicer wrote:AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires. You can't 'opt out' of a sandbox. I think you're mistaking the idea of what a 'sandbox' game actually is.
Your responses make no sense, i can opt out of PVP by staying in an NPC corp, there job done i no longer have to take part in PVP.
But why should this be the only viable option and i have to pay tax to that NPC corp for its preotection, that tax is ok i could accept that so lets ignore that point now as well and move onto the questions i raised in my OP which people are obviously not reading.
If i want to run a small 5 man corp for me and my freidns your basically saying do it at your own risk. ok so those same 5 friends join an NPC corp to be safe from pvp war dec greifers, now all that is happenign is that those 5 freinds dont get to share as much enjoment as easily as they could of done in a player run corp.
So there is an opt out option already its just a flawed one |

Alara IonStorm
2109
|
Posted - 2012.05.13 10:21:00 -
[9] - Quote
AxelFuller wrote: Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
It really doesn't.
Sandbox means non linear gameplay. It means their is no world 1, world 2, world 3, end boss fight and you win.
It doesn't mean you have the freedom to opt out of anything.
AxelFuller wrote: If i want to run a small 5 man corp for me and my freidns your basically saying do it at your own risk. ok so those same 5 friends join an NPC corp to be safe from pvp war dec greifers, now all that is happenign is that those 5 freinds dont get to share as much enjoment as easily as they could of done in a player run corp.
They can if they defend their corp.
AxelFuller wrote: So there is an opt out option already its just a flawed one
It isn't flawed it just limits what you can do if you are not willing fight for it. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:23:00 -
[10] - Quote
David Campbell wrote:Why is it so hard for some people to understand ??? It's not a game where you're supposed to be safe, it's a harsh universe where people get gunned down sometime for no reasons. At least with the war dec system, you have a 24h notice, you know who's after you and you have time to take defensive actions. Hell you can even call in reinforcements if your the one attacked.
If you wanna be left alone playing a spreadsheet game, I don't know go play sim city, or even better, open a real business. And that come from someone who mined for almost a year, so it's not like I'm a pvp is the only way to go kind of guy. I love the industry/market aspect of eve. You just can't ask for theses aspect to be deconnected from the rest of the game.
People don't understand it becuase they pay to play a game with mechanics which are broken, yes CCP want PVP to be a primary focus of the game, maybe thats true but really, how many of it's subscribers are carebears? |
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Alara IonStorm
2109
|
Posted - 2012.05.13 10:25:00 -
[11] - Quote
AxelFuller wrote:how many of it's subscribers are carebears? Less then people think. Just because someone has a character / characters in High Sec doesn't make them a carebear at all. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:26:00 -
[12] - Quote
I love peoples ignorance on these forums, i wrote a long detailed argument for reasons why the war mechanics are going to have both postitive and negative impacts on the game world and all you guys read was (PVP Opt Out)
Try reading an entire post before pointlessly barking this that and the other.
Can't be assed with continuing this argument it seems very flawed for people to respond the way you do so i'll just spend my tiem creating 500 alt accounts so the war dec is too expensive, peace out |

Aphos Starslicer
Intimidating Space Boats
1
|
Posted - 2012.05.13 10:29:00 -
[13] - Quote
AxelFuller wrote:[quote=David Campbell]People don't understand it becuase they pay to play a game with mechanics which are broken, yes CCP want PVP to be a primary focus of the game, maybe thats true but really, how many of it's subscribers are carebears?
I imagine they would lose more subs if they started wrapping players of soft fluffy blankets.
One of the key marketing points of Eve Online is the one universe, brutal sandbox.
Eve is not a 'PVE' game, in terms that even if you don't shoot other players directly, you're still always competing with them on some level, be it running exploration sites first, playing the market or being that one who can afford to buy that navy faction ship someone has just made.
Your idea is completely non-congruent with well..everything. The War Dec system was created to stop people hiding in corps in high-sec, and its only major complaint was that it didn't do that job enough. Thus the war-dec buff. |

David Campbell
Federal Defense Union Gallente Federation
1
|
Posted - 2012.05.13 10:31:00 -
[14] - Quote
AxelFuller wrote:People don't understand it becuase they pay to play a game with mechanics which are broken, yes CCP want PVP to be a primary focus of the game, maybe thats true but really, how many of it's subscribers are carebears?
So ? If I play Call of Duty online, I sure ain't gonna complain to the dev because people are shooting at me when I just want it to be a hide and seek game. And I don't beleive CCP wants to make eve a pvp only game, they just want people to live in one universe not in two divided by the High Sec - Low/Null Sec barrier. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:33:00 -
[15] - Quote
Aphos Starslicer wrote:AxelFuller wrote:[quote=David Campbell]People don't understand it becuase they pay to play a game with mechanics which are broken, yes CCP want PVP to be a primary focus of the game, maybe thats true but really, how many of it's subscribers are carebears? I imagine they would lose more subs if they started wrapping players of soft fluffy blankets. One of the key marketing points of Eve Online is the one universe, brutal sandbox. Eve is not a 'PVE' game, in terms that even if you don't shoot other players directly, you're still always competing with them on some level, be it running exploration sites first, playing the market or being that one who can afford to buy that navy faction ship someone has just made. Your idea is completely non-congruent with well..everything. The War Dec system was created to stop people hiding in corps in high-sec, and its only major complaint was that it didn't do that job enough. Thus the war-dec buff.
First reasonable response :) good opinion and kind of makes sense what you said.
So for the next question its going to cost the agressor 20mil + 500k per member in the defender corp to to hold up a war dec for a week. So joking aside i could create 500 trial account characters in a matter of hours therefore making it cost a minimum of 250mil to war dec my corp. This is another area where the mechaic is broken. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:35:00 -
[16] - Quote
I could also create 500 alt account put them in my corp and then go and be the agressor holdign small corps up for ransom money, pay me or die tactics when really im only a small team of friends |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:37:00 -
[17] - Quote
Both my points 500 man attacking alts and 500 man defending alts all on trial accoutn sthe problem is the mechanics are not really true to the game becuase it's too easy for people to create fake scams with the mechanics and not follow through with legitamate wars which will still anoy the carebears |

David Campbell
Federal Defense Union Gallente Federation
2
|
Posted - 2012.05.13 10:37:00 -
[18] - Quote
AxelFuller wrote:
First reasonable response :) good opinion and kind of makes sense what you said.
So for the next question its going to cost the agressor 20mil + 500k per member in the defender corp to to hold up a war dec for a week. So joking aside i could create 500 trial account characters in a matter of hours therefore making it cost a minimum of 250mil to war dec my corp. This is another area where the mechaic is broken.
You obviously didn't read the devblog carefully enough, trials account will not be taken into consideration while calculating the wardec cost. |

Alara IonStorm
2109
|
Posted - 2012.05.13 10:39:00 -
[19] - Quote
AxelFuller wrote: i could create 500 trial account characters in a matter of hours therefore making it cost a minimum of 250mil to war dec my corp. This is another area where the mechaic is broken. From CCP: The war dec cost formula will not take aggressor size into account and will not count trial account members in target corp. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:40:00 -
[20] - Quote
David Campbell wrote:AxelFuller wrote:
First reasonable response :) good opinion and kind of makes sense what you said.
So for the next question its going to cost the agressor 20mil + 500k per member in the defender corp to to hold up a war dec for a week. So joking aside i could create 500 trial account characters in a matter of hours therefore making it cost a minimum of 250mil to war dec my corp. This is another area where the mechaic is broken.
You obviously didn't read the devblog carefully enough, trials account will not be taken into consideration while calculating the wardec cost.
Ok so on the flip side what is stopping me from creating say 50 trial account characters putting them in my corp and then war decing other small corps who will see I have a 50man corp and think twice about paying the ransom money or putting up a fight. |
|

Aphos Starslicer
Intimidating Space Boats
1
|
Posted - 2012.05.13 10:43:00 -
[21] - Quote
AxelFuller wrote:Ok so on the flip side what is stopping me from creating say 50 trial account characters putting them in my corp and then war decing other small corps who will see I have a 50man corp and think twice about paying the ransom money or putting up a fight.
Because you assume that people are going to care about your inactive, alt-filled carebear corp. |

David Campbell
Federal Defense Union Gallente Federation
2
|
Posted - 2012.05.13 10:43:00 -
[22] - Quote
The new war history maybe ? I'll sure think twice before giving even 1 ISK to 50 man corp who dec me but haven't shot at a single ship ever. |

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:46:00 -
[23] - Quote
David Campbell wrote:The new war history maybe ? I'll sure think twice before giving even 1 ISK to 50 man corp who dec me but haven't shot at a single ship ever.
Is War history confirmed for this patch? i seen on the fanfest videos that it was in development but not going to make inferno? |

Aphos Starslicer
Intimidating Space Boats
1
|
Posted - 2012.05.13 10:47:00 -
[24] - Quote
David Campbell wrote:The new war history maybe ? I'll sure think twice before giving even 1 ISK to 50 man corp who dec me but haven't shot at a single ship ever.
If anything, those type of wardecs are always hilariously fun.
Once a corp sounding an awful lot like that wardecced our little corp.
They were still flying with WCS post-nerf.... |

Aphos Starslicer
Intimidating Space Boats
1
|
Posted - 2012.05.13 10:48:00 -
[25] - Quote
AxelFuller wrote:David Campbell wrote:The new war history maybe ? I'll sure think twice before giving even 1 ISK to 50 man corp who dec me but haven't shot at a single ship ever. Is War history confirmed for this patch? i seen on the fanfest videos that it was in development but not going to make inferno?
You seem to have a massive opinion over something you seem to know very little about.
I would advise you to think carefully next time you make a 'feature thread'. |

Alara IonStorm
2109
|
Posted - 2012.05.13 10:50:00 -
[26] - Quote
AxelFuller wrote: what is stopping me from creating say 50 trial account characters putting them in my corp and then war decing other small corps who will see I have a 50man corp and think twice about paying the ransom money or putting up a fight.
What will stop me from preforming the most basic background checks on the members of your corp to find out they are all less then a month old with no serious kill history.
|

AxelFuller
Viziam Amarr Empire
0
|
Posted - 2012.05.13 10:50:00 -
[27] - Quote
Cheese :) |

David Campbell
Federal Defense Union Gallente Federation
2
|
Posted - 2012.05.13 10:51:00 -
[28] - Quote
It is on the front page of eve website at least. But even if it wasn't haven't you heard of killboards ? I heard that pvpers love to post killmails on those. |

Homo Jesus
The LGBT Last Supper
5
|
Posted - 2012.05.13 11:34:00 -
[29] - Quote
No opting out of pvp in a pvp game, thanks. |

Regis Core
Iron Dignity
0
|
Posted - 2012.05.13 11:39:00 -
[30] - Quote
My feelings are mixed for this topic:
- I'm an ex pirate - I'm an ex null-sec dweller
- So i'm retired. I spend my time in HighSec and i gain my living from different activities, mostly PvEing but i still have Pirate Blood pouring through my veins and i grief a lot of players for fun, because i want to, because i remind myself i play eve to blow up internet-spaceships.
- So it's confusing with me too. The mechanic would suck if a war would keep on going for 6 months, depleting my plex reserve. I could retreat in a WH to make isk, and form a fleet just to move the shitload of loot to jita. But that's overwhelming sometimes and frustrating sometimes.
BALLANCE MUST BE PRESERVED.
I make isk from PvE activity in high sec and low sec and a little from PI but i still want ACTION and spaceships to blow up. |
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Zoidberg Gahiji
Republic Military School Minmatar Republic
5
|
Posted - 2012.05.13 12:10:00 -
[31] - Quote
I love those threads. It's like whining on the BF3 forums you got fragged but all you ever wanted to do was to drive that tank around and admire the surroundings. It's so mean!
How about you don't play a PvP game when you don't want PvP...  |

Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
77
|
Posted - 2012.05.13 12:50:00 -
[32] - Quote
You missed out on the PvP opt out threads by about 6 months. If you want a PvP optional game experience, don't play a game that revolves around & thrives on PvP.
AxelFuller wrote: Your responses make no sense, i can opt out of PVP by staying in an NPC corp, there job done i no longer have to take part in PVP.
But why should this be the only viable option and i have to pay tax to that NPC corp for its preotection, that tax is ok i could accept that so lets ignore that point now as well and move onto the questions i raised in my OP which people are obviously not reading.
If i want to run a small 5 man corp for me and my freidns your basically saying do it at your own risk. ok so those same 5 friends join an NPC corp to be safe from pvp war dec greifers, now all that is happenign is that those 5 freinds dont get to share as much enjoment as easily as they could of done in a player run corp.
So there is an opt out option already its just a flawed one
This isn't true, you can still be suicide ganked. There is no PvP opt out option in EVE & there never will be. |

Caellach Marellus
Aideron Robotics Darkmatter Initiative
544
|
Posted - 2012.05.13 13:33:00 -
[33] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
And other players decide their gamestyle is going around and being the douche that kicks over everyone's sandcastles.
That's why you can't have opt out. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Fredfredbug4
The Scope Gallente Federation
290
|
Posted - 2012.05.13 14:33:00 -
[34] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
You guys are such full of bullshit. You claim that EVE is a sandbox yet you want to deny that freedom to others.
I'm not a suicide ganker but lets say I am. By your definition of the sandbox, I should have as much freedom to to blow up miners because that is a gamestyle that suits me and entertains my own desires.
|

Katja Faith
Republic Military School Minmatar Republic
86
|
Posted - 2012.05.13 14:37:00 -
[35] - Quote
AxelFuller wrote:Your responses make no sense, i can opt out of PVP by staying in an NPC corp, there job done i no longer have to take part in PVP.
But why should this be the only viable option and i have to pay tax to that NPC corp for its preotection, that tax is ok i could accept that so lets ignore that point now as well and move onto the questions i raised in my OP which people are obviously not reading.
If i want to run a small 5 man corp for me and my freidns your basically saying do it at your own risk. ok so those same 5 friends join an NPC corp to be safe from pvp war dec greifers, now all that is happenign is that those 5 freinds dont get to share as much enjoment as easily as they could of done in a player run corp.
So there is an opt out option already its just a flawed one
I don't think you really understand EveO.
No, you do not opt out of PVP by being in an NPC corp. You opt out of being able to be legally wardec'd in high sec by being in an NPC corp. You can still conduct PVP (or be attacked) while in an NPC corp. The only thing that changes with a player run corp is that you can be wardec'd, and not pay the 11% automatic corp tax. That's ALL.
I'm not sure where you got this "opt out" option idea from, anyway. There IS no "opt out" in EveO. Someone somwhere can always affect your game. |

Dibblerette
The Phantom Regiment The House Of Cards.
61
|
Posted - 2012.05.13 15:10:00 -
[36] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires. It also allows freedom for other players in big ships to do nasty things to your carebearmobile. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 15:35:00 -
[37] - Quote
Follow me for a minute here, we're going to take a logical journey!
Many players in this thread and others have stated that there are not nearly as many carebears as you think.
So, why is it such a big deal to all these "PvPers" that opting out of PvP is made / kept impossible? If the amount of true PvE only carebears in the game is as small as many people claim, what's the overall loss to PvP in EvE? The loss is minor, if even noticed by actual PvPers, since most carebears don't go anywhere near the PvP focused areas in the game.
No, the people who lose by allowing carebears to opt out of PvP are the griefers. Please, don't try to call yourselves PvP players, you who spend your time waging war in high security space. It is not PvP when the only people who can shoot at you are industrial players who can't even fly a T1 frig properly. High sec warriors (LOL) lose out on their safe form of PvP if carebears get their way, and that just can't happen.... can it?
My final question is about weighing the losses attached with implementing some sort of change.
- If CCP decides to make high security space more (or completely) safe, what is the loss? Will 1000 griefers quit in rage or will they go out to low / null and join the rest of the hardcore PvP crowd? What if 1000 players re-subscribe because they can now play the game how they like without being SUDDENLY BETRAYAL by random griefers?
- What is the loss to subscribers if CCP decides to make high sec griefing easier? Will carebears quit in droves? Can / will CCP support people pissing in the sandbox when it affects their bottom line?
Time will tell, I'm sure.
|

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 15:39:00 -
[38] - Quote
Dibblerette wrote:It also allows freedom for other players in big ships to do nasty things to your carebearmobile.
Schadenfreude isn't really a good basis for a gaming community.
|

Derath Ellecon
Washburne Holdings Situation: Normal
194
|
Posted - 2012.05.13 15:47:00 -
[39] - Quote
AxelFuller wrote:With the new War Dec mechanics it seems like there is no consideration to players who wish to take part in PVE activity only.
It would appear the only option available to none PVP type players is to stay in an NPC corp or join a large enough Corp which is unlikely to get War Dec'ed because of the cost.
You have several choices. How many do you need?
AxelFuller wrote:What happened to Eve being a Sandbox allowing players to choose what they want to do.
You can choose what you want to do. As with all choices, as is consistent with EVE's sandbox, they come with consequences. This is where your argument falls apart. What you seem to want is a choice with no consequences, which is exactly the opposite of what a true sandbox should be.
You have 2 valid choices, NPC corp or player corp. And within those two choices you have a multitude of options.
1. NPC corp- make your own private "corp" channel in game. Play as if you are in a player corp 2. Player corp- use corp taxes to build a "merc fund" to deal with wardecs 3. Player corp- join larger alliance.
Those are just a few off the top of my head. Lots of ways to deal with the choices and their associated consequences. Sandbox working as intended. |

Rond Dorlezahn
Blue Republic RvB - BLUE Republic
10
|
Posted - 2012.05.13 15:54:00 -
[40] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
Well, now that you defeated your own entire argument in one sentence, I think we can all go home. |
|

Orlacc
Pator Tech School Minmatar Republic
147
|
Posted - 2012.05.13 15:57:00 -
[41] - Quote
Without a box it is just sand. This box includes PvP.
Remember what killed UO. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 16:28:00 -
[42] - Quote
Orlacc wrote:Without a box it is just sand. This box includes PvP.
Remember what killed UO.
I don't remember what killed UO, how about you remind me? |

Zoidberg Gahiji
Republic Military School Minmatar Republic
6
|
Posted - 2012.05.13 18:26:00 -
[43] - Quote
Five Thirty wrote:Follow me for a minute here, we're going to take a logical journey!
Many players in this thread and others have stated that there are not nearly as many carebears as you think.
So, why is it such a big deal to all these "PvPers" that opting out of PvP is made / kept impossible? If the amount of true PvE only carebears in the game is as small as many people claim, what's the overall loss to PvP in EvE? The loss is minor, if even noticed by actual PvPers, since most carebears don't go anywhere near the PvP focused areas in the game.
No, the people who lose by allowing carebears to opt out of PvP are the griefers. Please, don't try to call yourselves PvP players, you who spend your time waging war in high security space. It is not PvP when the only people who can shoot at you are industrial players who can't even fly a T1 frig properly. High sec warriors (LOL) lose out on their safe form of PvP if carebears get their way, and that just can't happen.... can it?
My final question is about weighing the losses attached with implementing some sort of change.
- If CCP decides to make high security space more (or completely) safe, what is the loss? Will 1000 griefers quit in rage or will they go out to low / null and join the rest of the hardcore PvP crowd? What if 1000 players re-subscribe because they can now play the game how they like without being SUDDENLY BETRAYAL by random griefers?
- What is the loss to subscribers if CCP decides to make high sec griefing easier? Will carebears quit in droves? Can / will CCP support people pissing in the sandbox when it affects their bottom line?
Time will tell, I'm sure.
It's certainly a good thing to kill what made EVE what it is today, what makes EVE special and what defines EVE's core. What lets it stand out against its competition and made it successful to begin with. An omni present sense of danger is as fundamental to EVE as fantasy to WoW is and has nothing to do with griefing.
Complaining that there is PvP in a PvP game is ridiculously moronic and stupid. If you don't like PvP don't play a PvP game. End of story. And if you think EVE is not a PvP game you certainly do not even comprehend what you are actually playing.
This whole thread is nonsense. |

Charlotte Elizabeth
Republic University Minmatar Republic
0
|
Posted - 2012.05.13 18:31:00 -
[44] - Quote
Five Thirty wrote:Follow me for a minute here, we're going to take a logical journey!
Many players in this thread and others have stated that there are not nearly as many carebears as you think.
So, why is it such a big deal to all these "PvPers" that opting out of PvP is made / kept impossible? If the amount of true PvE only carebears in the game is as small as many people claim, what's the overall loss to PvP in EvE? The loss is minor, if even noticed by actual PvPers, since most carebears don't go anywhere near the PvP focused areas in the game.
No, the people who lose by allowing carebears to opt out of PvP are the griefers. Please, don't try to call yourselves PvP players, you who spend your time waging war in high security space. It is not PvP when the only people who can shoot at you are industrial players who can't even fly a T1 frig properly. High sec warriors (LOL) lose out on their safe form of PvP if carebears get their way, and that just can't happen.... can it?
My final question is about weighing the losses attached with implementing some sort of change.
- If CCP decides to make high security space more (or completely) safe, what is the loss? Will 1000 griefers quit in rage or will they go out to low / null and join the rest of the hardcore PvP crowd? What if 1000 players re-subscribe because they can now play the game how they like without being SUDDENLY BETRAYAL by random griefers?
- What is the loss to subscribers if CCP decides to make high sec griefing easier? Will carebears quit in droves? Can / will CCP support people pissing in the sandbox when it affects their bottom line?
Time will tell, I'm sure.
Oh yeah, lets just allow people to opt in and out of PvP at their own convenience.
That won't break the game at all.  |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 18:33:00 -
[45] - Quote
Zoidberg Gahiji wrote:It's certainly a good thing to kill what made EVE what it is today, what makes EVE special and what defines EVE's core. What lets it stand out against its competition and made it successful to begin with. An omni present sense of danger is as fundamental to EVE as fantasy to WoW is and has nothing to do with griefing.
Complaining that there is PvP in a PvP game is ridiculously moronic and stupid. If you don't like PvP don't play a PvP game. End of story. And if you think EVE is not a PvP game you certainly do not even comprehend what you are actually playing.
This whole thread is nonsense.
Listen to me and don't make assumptions.
I AM NOT TALKING ABOUT REMOVING PVP.
PvP will still exist in every facet of the game, except high sec griefing of people who are not interested in PvP.
The argument is that the amount of actual carebears is small, so I'm still waiting for someone to come along and explain what the detriment to PVP would be if 1000 people who actively avoid pvp were suddenly immune to it? |

Rond Dorlezahn
Blue Republic RvB - BLUE Republic
10
|
Posted - 2012.05.13 18:35:00 -
[46] - Quote
Five Thirty wrote:Zoidberg Gahiji wrote:It's certainly a good thing to kill what made EVE what it is today, what makes EVE special and what defines EVE's core. What lets it stand out against its competition and made it successful to begin with. An omni present sense of danger is as fundamental to EVE as fantasy to WoW is and has nothing to do with griefing.
Complaining that there is PvP in a PvP game is ridiculously moronic and stupid. If you don't like PvP don't play a PvP game. End of story. And if you think EVE is not a PvP game you certainly do not even comprehend what you are actually playing.
This whole thread is nonsense. Listen to me and don't make assumptions. I AM NOT TALKING ABOUT REMOVING PVP.PvP will still exist in every facet of the game, except high sec griefing of people who are not interested in PvP. The argument is that the amount of actual carebears is small, so I'm still waiting for someone to come along and explain what the detriment to PVP would be if 1000 people who actively avoid pvp were suddenly immune to it?
You haven't thought this through at all. If you were to implement this opt-out mechanic, it would get abused harder than CONCORD response time in hisec is currently being abused. It would not be 1000 players who used it, it would be anyone who could get an edge out of it at any time, unless you're talking about creating a character from the ground up who cannot PvP. If you roll a character like that, I might refer you to several other MMOs that will wipe your baby ass for you. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 18:37:00 -
[47] - Quote
Charlotte Elizabeth wrote:Oh yeah, lets just allow people to opt in and out of PvP at their own convenience. That won't break the game at all. 
Nobody is talking about opting in and out of PVP. We are talking about removing non-consensual PvP as a tool for griefers. Stop pretending the PvP world would fall apart if you couldn't grief highsec industrialists.
A vast majority of PvP takes place in low and null security space. In fact, nearly all PvP that occurs in high security space is griefing. So what's the loss to PvP if high sec griefing is curtailed?
Is the game really that worse off with griefing removed?
I'm still waiting on a valid, non slippery slope argument to why griefing in high security space should be allowed to continue.
|

Thomas Kreshant
Republic Military School Minmatar Republic
82
|
Posted - 2012.05.13 18:40:00 -
[48] - Quote
CCP is already planning on enchancing NPC corps and adding social tools etc so those that wish to avoid wardecs can and still enjoying hanging out with their friends so why not let that happen before wanting to make radical changes to the game such as pvp flags. |

Derath Ellecon
Washburne Holdings Situation: Normal
194
|
Posted - 2012.05.13 18:42:00 -
[49] - Quote
Five Thirty wrote:Zoidberg Gahiji wrote:It's certainly a good thing to kill what made EVE what it is today, what makes EVE special and what defines EVE's core. What lets it stand out against its competition and made it successful to begin with. An omni present sense of danger is as fundamental to EVE as fantasy to WoW is and has nothing to do with griefing.
Complaining that there is PvP in a PvP game is ridiculously moronic and stupid. If you don't like PvP don't play a PvP game. End of story. And if you think EVE is not a PvP game you certainly do not even comprehend what you are actually playing.
This whole thread is nonsense. Listen to me and don't make assumptions. I AM NOT TALKING ABOUT REMOVING PVP.PvP will still exist in every facet of the game, except high sec griefing of people who are not interested in PvP. The argument is that the amount of actual carebears is small, so I'm still waiting for someone to come along and explain what the detriment to PVP would be if 1000 people who actively avoid pvp were suddenly immune to it?
The problem is that what you are trying to advocate goes against the wonderful sandbox that is eve. As I said on page two (which probably got missed). The thing about the sandbox is that every choice you have has consequences. What you and the OP seem to be glossing over is this fact. You seem to want some way of avoiding pvp altogether without any consequence. The OP for example wants his 5 man corp without being prone to wardecs.
Adding some opt out without any consequence would break the sandbox. So the question would be what would you be willing to sacrifice or pay for this opt out program? |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 18:42:00 -
[50] - Quote
Rond Dorlezahn wrote:You haven't thought this through at all. If you were to implement this opt-out mechanic, it would get abused harder than CONCORD response time in hisec is currently being abused. It would not be 1000 players who used it, it would be anyone who could get an edge out of it at any time, unless you're talking about creating a character from the ground up who cannot PvP--which means it wouldn't be able to shoot at OTHER players, mind, because it has to go both ways. If you roll a character like that, I might refer you to several other MMOs that will wipe your baby ass for you.
How would it be abused? If you don't want to PvP you stay in high security space, that's it.
Lower security space provides better rewards in line with the danger of going there, so the only people who will stay in high security space are people who don't want to PvP. Why is this bad? If you want to get really rich fast you'll have to leave the safe area. If you want to be bored out of your mind you can sit in highsec and mine veldspar until your eyes bleed.
Honestly, I haven't seen a valid argument about why highsec shouldn't have PvP removed. Everyone who posts is just talking about the danger factor... which still exists in low and null sec.
No, the only people who would fight against high sec being safe are the griefers themselves, who cannot survive in low / null because they can only win when they fight easy targets.
|
|

Rond Dorlezahn
Blue Republic RvB - BLUE Republic
10
|
Posted - 2012.05.13 18:47:00 -
[51] - Quote
I have a positive sec status and have never even considered griefing miners in highsec, but I would rather those people still be able to do so. Don't pry open the whole community's mouths to start shoving words in. |

Zoidberg Gahiji
Republic Military School Minmatar Republic
6
|
Posted - 2012.05.13 18:47:00 -
[52] - Quote
Five Thirty wrote:Listen to me and don't make assumptions.
I AM NOT TALKING ABOUT REMOVING PVP.
PvP will still exist in every facet of the game, except high sec griefing of people who are not interested in PvP.
The argument is that the amount of actual carebears is small, so I'm still waiting for someone to come along and explain what the detriment to PVP would be if 1000 people who actively avoid pvp were suddenly immune to it?
Maybe you should listen instead. That you can be killed everywhere by everyone, including and even especially hi sec, is a fundamental core principle of EVE. If there are 1.000 people who think this is wrong then there are 1.000 people who play the wrong game.
I don't like pushing people out of a game because in the long run it only hurts the game but it is what it is. To demand absolute safety for your activities is as much against what EVE defines as demanding full loot PvP everywhere in WoW is. I'm sorry but if you don't like that you play the wrong game. It's just that simple. |

Commissar Veldt
Progressive State State Section 9
3
|
Posted - 2012.05.13 18:48:00 -
[53] - Quote
AxelFuller wrote:
a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
And what about the play style, desires and entertainment for the less law abiding types in the universe? If their preferred gaming style is to shoot high sec mining care bear types then you cant deny them that pleasure according to what you have said here.
It can be annoying losing ships or being war dec'd yes, but its part of the game full stop. EVE is marketed on its ability to give ALL players the freedom do what they want within its universe. This includes the criminal element.
|

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 18:48:00 -
[54] - Quote
Derath Ellecon wrote:The problem is that what you are trying to advocate goes against the wonderful sandbox that is eve. As I said on page two (which probably got missed). The thing about the sandbox is that every choice you have has consequences. What you and the OP seem to be glossing over is this fact. You seem to want some way of avoiding pvp altogether without any consequence. The OP for example wants his 5 man corp without being prone to wardecs.
Adding some opt out without any consequence would break the sandbox. So the question would be what would you be willing to sacrifice or pay for this opt out program?
The sandbox argument is complete bull. If the sandbox were true, there would be no CONCORD and no faction navy, and everyone could just mill about blowing up whatever they wanted without consequence.
The game as it is now goes against that logic because CONCORD and faction navies do exist.
If concord followed logic, anyone who commits a crime in the area they patrol would be prevented from entering that area permanently. Hell give them a 3 strikes rule would even be more likely than it is now. Instead concord simply blows up their ship and effectively forgets they ever did anything wrong after 15 minutes. The notion of a sandbox is not true, it's just what griefers try to use to guard their ability to grief.
|

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 18:51:00 -
[55] - Quote
Commissar Veldt wrote:It can be annoying losing ships or being war dec'd yes, but its part of the game full stop. EVE is marketed on its ability to give ALL players the freedom do what they want within its universe.
This statement isn't exactly true, because players who want to avoid PvP by staying in the supposed secure area cannot avoid PvP. A player who wants to remain free of PVP is unable to do so, which makes your statement blatantly false. |

Derath Ellecon
Washburne Holdings Situation: Normal
194
|
Posted - 2012.05.13 18:59:00 -
[56] - Quote
Five Thirty wrote:Derath Ellecon wrote:The problem is that what you are trying to advocate goes against the wonderful sandbox that is eve. As I said on page two (which probably got missed). The thing about the sandbox is that every choice you have has consequences. What you and the OP seem to be glossing over is this fact. You seem to want some way of avoiding pvp altogether without any consequence. The OP for example wants his 5 man corp without being prone to wardecs.
Adding some opt out without any consequence would break the sandbox. So the question would be what would you be willing to sacrifice or pay for this opt out program? The sandbox argument is complete bull. If the sandbox were true, there would be no CONCORD and no faction navy, and everyone could just mill about blowing up whatever they wanted without consequence. The game as it is now goes against that logic because CONCORD and faction navies do exist. If concord followed logic, anyone who commits a crime in the area they patrol would be prevented from entering that area permanently. Hell give them a 3 strikes rule would even be more likely than it is now. Instead concord simply blows up their ship and effectively forgets they ever did anything wrong after 15 minutes. The notion of a sandbox is not true, it's just what griefers try to use to guard their ability to grief.
Nice try but wrong. For one, concord will attack repeat offenders. If they are below a certain sec level they are attack on site and their shop can get blown up. But also, which. IMO is good, concord is not all omnipotent. They can be outrun, they are not everywhere at all times. Working as intended IMO.
Again, the issue of what you propose is that it would break the sandbox. If you cannot figure out how it would, debating this topic becomes moot. |

Diablo Ex
Pro Synergy
11
|
Posted - 2012.05.13 19:04:00 -
[57] - Quote
Zoidberg Gahiji wrote:
I don't like pushing people out of a game because in the long run it only hurts the game but it is what it is. To demand absolute safety for your activities is as much against what EVE defines as demanding full loot PvP everywhere in WoW is. I'm sorry but if you don't like that you play the wrong game. It's just that simple.
Ahhhh, Thank you.... I now know that after two years of playing EvE, that I'm playing the wrong game. You just saved me another month of subscription cost.
No you can't have my stuff, there is honestly not much left. After repeated tries at living in Nullsec and Lowsec, and finding that a 20 mil SP character has no chance against Titan Blobs, I returned to High Sec to recoup and rebuild via Mission Running and Mining. BUT!!! Now after 4 weeks of Stupid, Inane, and Totally Immature Griefer Kiddies (who if in real life I would happily teach some manners too) I'm now waking up to the reality that "I DON"T NEED THIS GARBAGE".
I pay my money to play a DIGITAL INTERNET SPACESHIP GAME because I enjoy the Genre. Bullies and Immature punks I've grown tired of. I'm in real life a 50+ year old who has a somewhat successful (if stressful) career. I don't have the time, or the inclination to Live EvE 23/7 !!!
Sorry gang, but enough is enough, and I'm sure that I'm not going to be the only one who will leave CCP's little GRIEFFEST like a bad marriage... PRO SYNERGY - We salvage and process the loot, and pay YOU for it. Proven methodology, weekly payout, great attitude. - join game channel "Pro Synergy" for details. http://sites.google.com/site/prospersynergy/ |

Katja Faith
Republic Military School Minmatar Republic
87
|
Posted - 2012.05.13 19:07:00 -
[58] - Quote
Why are the loud minority so willing to crap up this game? If EveO isn't to your liking, **** off. WoW awaits. Get your duels in with Aeon. Go to SWtOR.
The VAST majority of people playing EveO like it just as it is. Go **** in someone else's pool. |

Zoidberg Gahiji
Republic Military School Minmatar Republic
6
|
Posted - 2012.05.13 19:16:00 -
[59] - Quote
Five Thirty wrote:The sandbox argument is complete bull. If the sandbox were true, there would be no CONCORD and no faction navy, and everyone could just mill about blowing up whatever they wanted without consequence.
You know what's funny? In the beginning this was the case. EVE already catered to people like you and PvP free zones do not belong to EVE.
Why don't you troll the Egosoft forums and demand they make X a MMO and remove the twitch controls instead? What you want here is just as much nonsense and you got told multiple times why already too.
If you can't stand that look for a different game that caters to your needs better but stop destroying it for the people who like the one unique game of its kind. And I don't say that as a suicide ganker, or "griefer" as you like to put it, I say that as a player who hauls hundreds of millions through hi sec and fears getting one shot. I say that as someone who flies a Hulk and has an Orca alt. That I can die everywhere is what makes EVE good and exciting. It is what defines it.
Now go troll the Egosoft forums. They are that way ---> |

Abannan
Red Federation RvB - RED Federation
2
|
Posted - 2012.05.13 19:49:00 -
[60] - Quote
It won't happen. Accept it, move along. If you love your style of gameplay that much, you'd fight tooth and nail to play the way you want, not cry on the forums. And besides, if you have opt out pvp, by default every bear in highsec will opt out. Who will buy the modules + ships you build? Nullsec political blocs? Just kidding they build their own. Wormhole corps? Just kidding they build their own.
Stop asking. It won't happen |
|

Rond Dorlezahn
Blue Republic RvB - BLUE Republic
10
|
Posted - 2012.05.13 20:40:00 -
[61] - Quote
Diablo Ex wrote:Zoidberg Gahiji wrote:
I don't like pushing people out of a game because in the long run it only hurts the game but it is what it is. To demand absolute safety for your activities is as much against what EVE defines as demanding full loot PvP everywhere in WoW is. I'm sorry but if you don't like that you play the wrong game. It's just that simple.
Ahhhh, Thank you.... I now know that after two years of playing EvE, that I'm playing the wrong game. You just saved me another month of subscription cost. No you can't have my stuff, there is honestly not much left. After repeated tries at living in Nullsec and Lowsec, and finding that a 20 mil SP character has no chance against Titan Blobs, I returned to High Sec to recoup and rebuild via Mission Running and Mining. BUT!!! Now after 4 weeks of Stupid, Inane, and Totally Immature Griefer Kiddies (who if in real life I would happily teach some manners too) I'm now waking up to the reality that "I DON"T NEED THIS GARBAGE". I pay my money to play a DIGITAL INTERNET SPACESHIP GAME because I enjoy the Genre. Bullies and Immature punks I've grown tired of. I'm in real life a 50+ year old who has a somewhat successful (if stressful) career. I don't have the time, or the inclination to Live EvE 23/7 !!! Sorry gang, but enough is enough, and I'm sure that I'm not going to be the only one who will leave CCP's little GRIEFFEST like a bad marriage...
So what you're saying is that you're an impatient, petulant little girl who can't find a good corp and wants to "go out"(even though I seriously doubt you'll really quit) by making a post which shall be a triumphant deathblow to all griefers everywhere on one section of a board most of the players don't read? And that you totally don't understand the proportions of high-sec ganking?
Bye |

Jack Miton
Bite Me inc Exhale.
252
|
Posted - 2012.05.13 21:01:00 -
[62] - Quote
Diablo Ex wrote:Zoidberg Gahiji wrote:
I don't like pushing people out of a game because in the long run it only hurts the game but it is what it is. To demand absolute safety for your activities is as much against what EVE defines as demanding full loot PvP everywhere in WoW is. I'm sorry but if you don't like that you play the wrong game. It's just that simple.
Ahhhh, Thank you.... I now know that after two years of playing EvE, that I'm playing the wrong game. You just saved me another month of subscription cost. No you can't have my stuff, there is honestly not much left. After repeated tries at living in Nullsec and Lowsec, and finding that a 20 mil SP character has no chance against Titan Blobs, I returned to High Sec to recoup and rebuild via Mission Running and Mining. BUT!!! Now after 4 weeks of Stupid, Inane, and Totally Immature Griefer Kiddies (who if in real life I would happily teach some manners too) I'm now waking up to the reality that "I DON"T NEED THIS GARBAGE". I pay my money to play a DIGITAL INTERNET SPACESHIP GAME because I enjoy the Genre. Bullies and Immature punks I've grown tired of. I'm in real life a 50+ year old who has a somewhat successful (if stressful) career. I don't have the time, or the inclination to Live EvE 23/7 !!! Sorry gang, but enough is enough, and I'm sure that I'm not going to be the only one who will leave CCP's little GRIEFFEST like a bad marriage...
Complaining about PVP in EVE is like complaining that you get shot in a first person shooter: silly. |

Gibbo3771
AQUILA INC Verge of Collapse
83
|
Posted - 2012.05.13 22:26:00 -
[63] - Quote
Quote: it's a valid answer to this post but its not a solution to the problem
You're right its not a solution to the problem, unsub and go play wow.
Problem solved.
/thread Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

Maxpie
Metaphysical Utopian Society Explorations
117
|
Posted - 2012.05.13 22:56:00 -
[64] - Quote
In 7 years playing Eve, I don't think I've ever seen even 1 wardec that wasn't a meaningless waste of time, or even involved an enemy I actually knew or had a beef with. I've had wardecs by one man corps that didn't even undock for the whole week (still trying to figure out why). It could almost be a random npc occurrence for all I know, but I assume there are actual players behind these. In practice, it is silly and worthless. If the enemy gets luck, maybe he blows up a noob or 2 in their cruisers.
That being said, I wouldn't get rid of it for anything. It's something no other game has (that I know of). It's ridiculously easy to be safe, if you choose to be, even in a time of war. I have yet to see an enemy follow me from high sec to low sec, for example. So even though in practice, it is a worthless mechanic, it adds a flavor to the game that just isn't found elsewhere.
Look, you can carebear to your heart's content in almost every mmo. Can't we have one...just one...that's just a little different? Please. |

Windorian
Leeole's Legion
21
|
Posted - 2012.05.13 22:56:00 -
[65] - Quote
It always annoys me when people thin that just because they pay for a game they should get it exactly how they want. I like to use the 5-star restaurant analogy for a well-done Steak.
If you go to a 5-star restaurant and order a $40 piece of steak, and tell the server you want it well-done, they will probably tell you no. "The chef won't cook it that long, it robs it of it's flavour, i hope medium will suffice...", Some people would argue "I'm paying for hte food, i should get it how i want it." This is not true.
Remember, you are not paying the chef to make your food, you are paying for the privelege to enjoy what he has made.It's a preformance, and the control lies with the performer, not the spectator.
You wouldn't go to the circus, buy your ticket, then tell them they HAVE to do the act a certain way. You would enjoy the show as they have it, and if it wasn't to your liking you wouldn't come back.
Same thing for EVE, there is nothing that says they have to make things a certain way simply because YOU pay your sub and want it that way. YOU are choosing to pay for a game because CCP made a game that interest you, and you want the privelage of playing said game.
Lose the false sense of entitlement.
|

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
111
|
Posted - 2012.05.13 22:59:00 -
[66] - Quote
How about we just save CCP time and trouble and take an axe to the servers, either way the result is the same. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.13 23:51:00 -
[67] - Quote
Jayrendo Karr wrote:How about we just save CCP time and trouble and take an axe to the servers, either way the result is the same.
Contrary to popular belief, EvE will not collapse if we get rid of griefing. |

Xorv
Questionable Acquisitions
326
|
Posted - 2012.05.14 00:06:00 -
[68] - Quote
Glad to see many posters have already explained to the OPer that his assumptions on what a Sandbox MMO implied was light years from reality, get so bored of explaining that one. What's more very few of these people listen, it's complete denial, they want something to be a certain way and no amount of explaining or reasoning will sway them.
Something I didn't see mentioned is that in order to preserve the integrity and balance of the rest of the game should a means of completely opting out of PvP ever be added it would also mean such a player would have to also opt out of pretty much all of EVE. Nothing that interacts with the rest of the game, Industry, mining, PvE that pays out mods, ISK or LPs to by Mods, implants, blueprints, no interaction on the market, nothing. CCP would have to create a "PvP optout" ghetto where PvE paid these Optout players in a new currency, they have their own ships and mods that can only be used in their PvE content. In other words it would be a total waste of time. |

Linda Shadowborn
Dark Steel Industries
114
|
Posted - 2012.05.14 00:10:00 -
[69] - Quote
Tbh i dont think the new wardec system will change all that much, there are at the moment already tons of wardecs against corps that cant defend themselves. Just so some highsec leet pvper can pad his killboard with t1 industrials..
We will still have that after the change and i doubt we will see a huge increase. Dont want to get wardeced? Keep your corp in a quiet area of space, dont mouth off in local and dont act all internet badass on the forums.. And you are relatively safe. |

Sugar Kyle
The humbleless Crew Capital Punishment.
2
|
Posted - 2012.05.14 01:12:00 -
[70] - Quote
Non consensual PVP is not griefing. Just because you do not like or want it does not mean it is grief. This is a game where everyone can interact with you in positive and negitive ways. It is a game where your choice matters. Because.you chose to avoid and not learn to pvp does not make PVP towards you an act of grief.
You choose to be a victim. Even if you do not want to shoot back you can still figure out other ways to solve your problems. Think, stratagize. Do not just sit there and try to force the game not to be mean to you because you decided after you started playing that you only liked one piece of the game. You decided not to take care of yourself in a game designed to make all of your actions count.
I hate bubbles with a Passion. I learned to move around them and deal with them. I don't come to the forums and demand that I recieve an anti bubble flag because they ruin my plans.
I do not understand how one can so blindly scream "exempt me because I do not want to take responsibility for my choices which include selecting a game with not 100% safe zone to play in and forces me to take responsibility for my choices" and think that any part of this out out plan can make sense.
You choose to only do non-PVP things in game. You chose to use your in game smile to avoid PVP. You chose to do activities that bring a higher PVP risk. That may be as simple as fitting a billion ISK worth of shinies on your ship. Choices were made. Not every action is going to end I. A positive manner. Thats one of the brilliant aspects of Eve that makes it so addicting.
Eve is full of a type of person willing to take responsibility for their choices. That must be to strange of a concept for you. |
|

Kieron Krodmandouin
LazyBoyz Band of Recreational Flyers Intrepid Crossing
1
|
Posted - 2012.05.14 02:17:00 -
[71] - Quote
I think a pvp opt-out would be pretty horrible, but at the same time this game is pretty ruthless on new players. Suppose a new guy joins a player corporation that simply wants numbers and promises to teach him how to play, corp gets war declared on them and said new player gets all of their assets shot apart.
Sandbox pvp screws the new guys pretty hard, and telling them to stay in an npc corp generally keeps them from learning how to play. If you never have enough initial success, you will not renew your subscription and the game still goes downhill.
If anything, I would tie something in with skillpoints that upped insurance payouts to 100% value until you hit some arbitrary number, or for a certain number of days.
The new system could kill the games growth. I do not want to see that. |

Belthazor4011
Battle BV
27
|
Posted - 2012.05.14 03:24:00 -
[72] - Quote
Well first things first this new war dec system is not going to change much if anything so letGÇÖs not worry about that.
But a thread like this comes along every other day and the same responses follow, EVE isnGÇÖt safe and go play WoW. We get it you're though the guys that want to PVE aren't. Big deal.
But do you really want people to leave the game? The number of active players is all that matters, whether you're a carebear, leet PVPer, industrial maniac or boring miner.
Mr All-Star PVPer needs to learn to understand that carebears pay for their game, that they need them to keep the game alive and to keep the game moving forward. Less subscribers, less development. ItGÇÖs really that simple...
I tried WoW, I hated it but believe me CCP would will kick all of your asses out of the game if they could trade it in for the subscription numbers WoW has.
So give these people a couple of systems or a region, make the rewards and the rocks there half as good and create a risk and reward system thats already in place in the game as it is. Low sec plexes pay more than high sec ones etc etc
And to anyone that actually will read and respond to a reasonable argument, mine is based after doing almost all you can do in EVE. Null, Low, High, Wormhole. PI, Missions, Plexes, Exploration, Mining and PVP.
I liked most of those, I certainly love PVP and would never want to lose it. But scaring people away from the game is in no way, no way at all helping me to get more and better PVP.
The only thing that will make that happen is if the game grows and for it to grow you dont turn people away at the door certainly not in something that was designed to be a sandbox. |

IbanezLaney
The Church of Awesome
16
|
Posted - 2012.05.14 03:48:00 -
[73] - Quote
I do not like the idea of opt out PvP unless it is implemented in a way that a nonPvP flagged player can no longer lock targets (any target - inc asteroids, cans etc) or join a player corp. Taxes for such players should be 50% and all rats bountyless incase they smartbomb rats due to no ability to lock objects.
If you want no risk - all chance of reward must also be removed. So $15 a month to spin a ship - Have fun. 
In all honesty OP - it sounds like you need realize that eve was not designed just for your play style. War decs are not scary - They are fun. My crappy 2 man and one alt corp is always at full time war with hundreds of players in the Gallente Militia. If a player corp or 10 war dec me - so what - they are just another drop in the ocean of **** that shoots at me already. It's easy to stay safe while at war. Eve has lots of systems and your enemy can't be in all of them at once.
We need more explosions - Not less.
Fix this **** See Sea Pea. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.14 03:54:00 -
[74] - Quote
Sugar Kyle wrote:Non consensual PVP is not griefing. Just because you do not like or want it does not mean it is grief. This is a game where everyone can interact with you in positive and negitive ways. It is a game where your choice matters. Because.you chose to avoid and not learn to pvp does not make PVP towards you an act of grief.
No, you are flat out wrong. It IS griefing. The only reason for high sec wardecs is to cause grief and get easy kills. It's pure schadenfreude.
Quote:You choose to be a victim. Even if you do not want to shoot back you can still figure out other ways to solve your problems. Think, stratagize. Do not just sit there and try to force the game not to be mean to you because you decided after you started playing that you only liked one piece of the game. You decided not to take care of yourself in a game designed to make all of your actions count. No, the point of staying in high security space was NOT to be a victim. The amount of high sec war declarations and general grief play had skyrocketed exponentially in the past year. I believe this is caused by CCP's failure to rein in some of the excessive imbalances.
Quote:I hate bubbles with a Passion. I learned to move around them and deal with them. I don't come to the forums and demand that I recieve an anti bubble flag because they ruin my plans. Bubbles cannot be placed in high security space. You could avoid encountering bubbles by staying out of low security space.
Quote:I do not understand how one can so blindly scream "exempt me because I do not want to take responsibility for my choices which include selecting a game with not 100% safe zone to play in and forces me to take responsibility for my choices" and think that any part of this out out plan can make sense. It has nothing to do with wanting exemptions, any everything to do with CCP making high security space actually secure. Nothing in the beginner portion of the game (when I started quite a long time ago) explained to me that you could be forcefully dragged into PvP no matter where you were. No, the game tutorial explained to me what high security space was and that I shouldn't venture into low or null sec space unless I was ok with being shot at by other players. The game even WARNS you when you go into low security space that you're entering a PvP area. There is no such warning when undocking in Jita.
Quote: You chose to do activities that bring a higher PVP risk. That may be as simple as fitting a billion ISK worth of shinies on your ship. Choices were made. Not every action is going to end I. A positive manner. Obviously. If I fly a 2 billion dollar pirate BS into old man star, I deserve to wake up in my clone, but when a person is doing everything in their power to operate in a safe fashion, that should be a possibility in the 'sandbox'.
"Eve is full of a type of person willing to take responsibility for their choices. That must be to strange of a concept for you."
Interesting choice for a personal attack. If I extend our in game personas to real life, I am a business person and you are a sociopath. Interesting parallel, eh?
Flat out, I understand that some people play this game solely because they can delight in the pain they cause to others. It's sad, but true. My only suggestion is that CCP create a way for other players to avoid these social outcasts. |

Derath Ellecon
Washburne Holdings Situation: Normal
194
|
Posted - 2012.05.14 04:17:00 -
[75] - Quote
Five Thirty wrote:Interesting choice for a personal attack. If I extend our in game personas to real life, I am a business person and you are a sociopath. Interesting parallel, eh?
Oh boy, if you want to play the real life parallel, let's go.
EVE in many ways has done a pretty good job of balancing this "real life" sort of dynamic to a game.
High security does have "police". And they will warp in to save the day pretty quick (especially compared to RL police)
Now, what you seem to want in EVE would be the real life equivalent to "I want to be 100% safe". This obviously is impossible. Any time you walk down the street you are at risk of getting mugged,robbed,abducted,killed. Sure certain areas in the world are safer than others. But it can potentially happen anywhere.
So in RL, the basic solution would be to hire a personal bodyguard.
So let's logically extend that back to the EVE sandbox (I know you like logical arguments). It costs people isk to wardec you. After the patch it will cost more. So how much do you think it should be to hire concord 23/7 to protect you from wardecs and be your "bodyguard"? That would be a way to "opt out" while maintaining the continuity of the EVE sandbox. Asking for an opt out without any consequences does not.
|

IbanezLaney
The Church of Awesome
16
|
Posted - 2012.05.14 05:19:00 -
[76] - Quote
Linda Shadowborn wrote:Tbh i dont think the new wardec system will change all that much, there are at the moment already tons of wardecs against corps that cant defend themselves. Just so some highsec leet pvper can pad his killboard with t1 industrials..
We will still have that after the change and i doubt we will see a huge increase. Dont want to get wardeced? Keep your corp in a quiet area of space, dont mouth off in local and dont act all internet badass on the forums.. And you are relatively safe.
I didn't know there was leet high sec pvpers. I learn something every day. Fix this **** See Sea Pea. |

Garven Dreis
Count With Teddy Mercenaries Stay Calm Don't Panic
37
|
Posted - 2012.05.14 05:37:00 -
[77] - Quote
Fredfredbug4 wrote:AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires. You guys are such full of bullshit. You claim that EVE is a sandbox yet you want to deny that freedom to others. I'm not a suicide ganker but lets say I am. By your definition of the sandbox, I should have as much freedom to to blow up miners because that is a gamestyle that suits me and entertains my own desires.
And they do have that freedom. It has consequences sure, but it is a legitimate playstyle. In Manticore we Trust |

RubyPorto
Blue Republic RvB - BLUE Republic
1493
|
Posted - 2012.05.14 05:46:00 -
[78] - Quote
Fine. Opt out of PvP. But that includes opting out of Market PvP etc.
This means you opt out of: 1) Using the Market window at all (except NPC sell and buy orders) 2) Using the station trade window 3) Using jetcans (or those cans you use cannot be accessed by anyone else) 4) Using contracts 5) Sending money via the wallet 6) Using non-infinite resources (mining roids, doing complexes or anomalies, belt ratting) 7) Appearing or talking in Local (no invulnerable afk sitting) 8) Seeing other players (can't have this being abused by spies) 9) Ever escaping these restrictions once you
In other words, play on SISI if you want to opt out of PvP, cause everything that you do on Tranquility involves or affects other players. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Garven Dreis
Count With Teddy Mercenaries Stay Calm Don't Panic
37
|
Posted - 2012.05.14 06:02:00 -
[79] - Quote
As is, if you get killed in High sec by a pirate, you are either a) wardecced or have done something wrong (ie can flip). In Manticore we Trust |

RubyPorto
Blue Republic RvB - BLUE Republic
1493
|
Posted - 2012.05.14 06:14:00 -
[80] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
Yes, it's a Multiplayer Sandbox. You can do whatever you want, everyone else can do whatever they want. When the wants of you and another player collide, you get PvP.
This guy explains it really well. https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
|

Psychotic Monk
The Skunkworks
264
|
Posted - 2012.05.14 06:20:00 -
[81] - Quote
As someone a couple posts above me said, there *is* a place you can do exactly what you're talking about. It's the test server. You're forgiven for not knowing about it, it's not really a mainstream feature of the game.
Let me lay out the things that might interest you: -There is only one system in which people are allowed to shoot at you without your permission. Even there, they can't do it on station or on gate. -Just in case you do lose a ship, you can buy nearly every ship or module for 100 isk very nearly everywhere. Some of the faction stuff isn't seeded. -If you participate in mass tests, they even give you free skillpoints!
Enjoy it. |

Arwen Tyler
Imperial Shipment Amarr Empire
0
|
Posted - 2012.05.14 08:08:00 -
[82] - Quote
Derath Ellecon wrote:Nice try but wrong. For one, concord will attack repeat offenders. If they are below a certain sec level they are attack on site and their shop can get blown up. But also, which. IMO is good, concord is not all omnipotent. They can be outrun, they are not everywhere at all times. Working as intended IMO.
Again, the issue of what you propose is that it would break the sandbox. If you cannot figure out how it would, debating this topic becomes moot.
Totally wrong, Concord kills you only when the GCC is in effect, they can't be outrun, they are omnipotent, you mixing it up with the faction police.
But any issue about Concord and ganking is nothing to do with pvp, shooting someone and getting the kill before they wtfpwn you is just working out how much damage you need to put on you're target before Concord takes you out, should be called player vs e-fit, on a related note wonder how much crying there would be from gankers if getting concorded generated a loss mail...... |

Halete
Teraa Matar White-Lotus
125
|
Posted - 2012.05.14 09:18:00 -
[83] - Quote
I want to always kill and never die.
Yet, I always die.
What happened to EVE being a sandbox where you can do what you want?
There should be an opt out for dying so that I can never die and play the game how I want. Dirty heretical mud-child, reporting in. |

Derath Ellecon
Washburne Holdings Situation: Normal
195
|
Posted - 2012.05.14 12:30:00 -
[84] - Quote
Arwen Tyler wrote:Derath Ellecon wrote:Nice try but wrong. For one, concord will attack repeat offenders. If they are below a certain sec level they are attack on site and their shop can get blown up. But also, which. IMO is good, concord is not all omnipotent. They can be outrun, they are not everywhere at all times. Working as intended IMO.
Again, the issue of what you propose is that it would break the sandbox. If you cannot figure out how it would, debating this topic becomes moot. Totally wrong, Concord kills you only when the GCC is in effect, they can't be outrun, they are omnipotent, you mixing it up with the faction police. But any issue about Concord and ganking is nothing to do with pvp, shooting someone and getting the kill before they wtfpwn you is just working out how much damage you need to put on you're target before Concord takes you out, should be called player vs e-fit, on a related note wonder how much crying there would be from gankers if getting concorded generated a loss mail......
Who cares? You missed the entire point. Regardless of it being Concord or the faction police, the point is the game has a police force, similar to real life. EVE's police force is way faster and better, but they are still not perfect. They are not everywhere at all times.
And no Concord is not omnipotent. If they were they would strike you down without needing to warp to you first.
CCP could have put some mechanicl in the game if they wanted, like an auto kill switch. You fire on someone in HS and you get instapopped. But they didn't they built this elaborate system of NPC police instead, which specifically makes HS "safer" while not being "safe". |

FloppieTheBanjoClown
The Skunkworks
1504
|
Posted - 2012.05.14 14:25:00 -
[85] - Quote
You can opt out of combat PVP when I can opt out of market PVP. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

March rabbit
Trojan Trolls Red Alliance
174
|
Posted - 2012.05.14 14:28:00 -
[86] - Quote
Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP you mean "Eve is a sandbox" is a lie? |

Roderick Grey
1st Steps Academy Fidelas Constans
5
|
Posted - 2012.05.14 15:17:00 -
[87] - Quote
Firstly, how could killing carebears be considered pvp? After all, they typically have neither the means nor the will to fight back.
Let's just make sure we set the record straight and call it what it really is: griefing.
Now, I personally do not partake in griefing myself, but if people want I don't see why CCP should stop them, especially in a sandbox-like game like Eve.
I don't see why we should change the game because certain players refuse to adapt, yeah, you may enjoy pve, but there does come a time where you will need to defend yourself/system/'corp-mate/etc, just like some pvpers, including myself have to Pve sometimes to make money. I don't enjoy Pve, it saps up time and SP, but I've gotta do it, that's Eve.
I'm sure many players would love the novelty of owning there own corp, however there are certain responsibilities that come with corp ownership, one of them is having the means to defend yourself, if you lack that then you should probably stay in an NPC corp.
What are you really missing out on by being in an NPC corp? if those 5 people want to play together, they still can. |

Calfis
The Dark Tribe Against ALL Authorities
99
|
Posted - 2012.05.14 16:35:00 -
[88] - Quote
Five Thirty wrote:Sugar Kyle wrote:Non consensual PVP is not griefing. Just because you do not like or want it does not mean it is grief. This is a game where everyone can interact with you in positive and negitive ways. It is a game where your choice matters. Because.you chose to avoid and not learn to pvp does not make PVP towards you an act of grief. No, you are flat out wrong. It IS griefing. The only reason for high sec wardecs is to cause grief and get easy kills. It's pure schadenfreude.
I actually thought schadenfreude was a main selling point 
Think about some of the most popular stories about EVE and how many people enjoy reading em. For better or worst schadenfreude is a part of EVE and people celebrate it as long as it was not "them" as the victim.  |

JitaPriceChecker2
State War Academy Caldari State
133
|
Posted - 2012.05.14 17:01:00 -
[89] - Quote
AxelFuller wrote: What happened to Eve being a Sandbox allowing players to choose what they want to do.
.
Some players choose to kill people that wants to opt out from PVP
You see what i did here ??? |

Linda Shadowborn
Dark Steel Industries
116
|
Posted - 2012.05.14 18:47:00 -
[90] - Quote
IbanezLaney wrote:Linda Shadowborn wrote:Tbh i dont think the new wardec system will change all that much, there are at the moment already tons of wardecs against corps that cant defend themselves. Just so some highsec leet pvper can pad his killboard with t1 industrials..
We will still have that after the change and i doubt we will see a huge increase. Dont want to get wardeced? Keep your corp in a quiet area of space, dont mouth off in local and dont act all internet badass on the forums.. And you are relatively safe. I didn't know there was leet high sec pvpers. I learn something every day.
sarcasm my dear.. sarcasm
|
|

Immortis Vexx
Lupus Draconis Dragehund
26
|
Posted - 2012.05.14 19:20:00 -
[91] - Quote
Threads like this make me sick. Historically I have sided with the "carebears" in saying that the griefing had hit an unsustainable level. However, it's garbage like this that makes me believe that you are all entitled little brats. I suck at PVP (and I got a horrible killboard to prove it; no don't look, it's bad!) but I still go out and fly ships and take a modicum of risk to get business done. I am slowly growing to HATE the crowd that calls for this kind of action; and every time I find myself agreeing with something Psychotic Monk says, my soul dies a little.
The truth is that EVE is not YOUR sandbox. Grow up, stop whining, and just play the damn game as it is.
Vexx |

Haulie Berry
72
|
Posted - 2012.05.14 19:37:00 -
[92] - Quote
AxelFuller wrote: 3. I don't want to take part in PVP so i live in hisec 4. Just let me play the game how i like to play it and leave me alone
Here's the problem, really.
Re: 3 - It's been explicitly stated that high-sec is not "no pvp". It is more accurately read, "relatively high security".
Re: 4 - Your playing the game has an impact on the rest of the game, therefor the rest of the game must be allowed to have an impact on you.
If you want to play in a walled garden, try a single player game. |

Pinstar Colton
Sweet Asteroid Acres
62
|
Posted - 2012.05.14 19:53:00 -
[93] - Quote
While I agree that the war dec system is highly flawed, I disagree with your suggestions.
It is called 'high security' not 'absolute' security.
The element of danger is what makes this game so interesting for me. And I speak as an industrialist, not a PVPer.
The dynamic economy of the game would be unhinged if there was a 'class' of players who were PVP immune... you would be better off having a PVE server...
But doing that would defeat the very thing that makes EVE special. This game is great BECAUSE you mix the PVP gankers with the PVE carebears, with each having an impact on the other. I don't make minerals. I just make ore 20% cooler. |

Lady Ayeipsia
Red Federation RvB - RED Federation
106
|
Posted - 2012.05.14 20:03:00 -
[94] - Quote
AxelFuller wrote:Aphos Starslicer wrote:It's just not that kind of game. Sorry. Hmm its a sandbox, exactly what kind of game is it not? lol Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.
The problem is that this definition omits a key part. "...own desires within the confines of the game's rules"
This is a key fact people tend to overlook. Yes this is a sandbox, but you can't go race cars. The game rules prevent that because there are no cars. You can't raise pets because the mechanics are not in place.
You also can't opt out of pvp because of the rules of the game. You chose to play a game where the rules allow others to attack you at will. There are consequences, but those are the rules. You chose to play this game, you chose to play in this sandbox, and guess what, that means pvp can happen. It is part if the rules. If you don't like it, go play in a different sandbox. |

Gul'gotha Derv'ash
Occupational Hazzard Ushra'Khan
10
|
Posted - 2012.05.14 22:38:00 -
[95] - Quote
There is no point in arguing any type of PvE improvements on the forums. The majority of the players that come here are the PvP/null/low sec people. This has been, and will always be the main problem with Eve. The PVE/casual players aren't vocal and don't come to the forums most of the time. That is why the CSM is occupied by people pushing the Null/low sec agenda like it has been for the past 6 years. |

Plaude Pollard
Aliastra Gallente Federation
22
|
Posted - 2012.05.15 07:50:00 -
[96] - Quote
I haven't had any problems with Wardecs so far. The only times I've tried being wardecced on my two other accounts, there were other things going on outside of EVE anyway. First time, I had an exam coming up, second time was when Assassin's Creed Revelations came out, so I had something else to think about both times.
Besides, EVE isn't the kind of game where you can choose to partake in only certain types of activities. PvP is unavoidable in EVE, even for carebears. It never has been, it never will be and it never should be. Once EVE becomes that kind of game, it will become dull and boring for everyone. That, and the prices for various ships will drop a lot, since there aren't going to be destroyed a lot of ships and thus there won't be a market for them. |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
182
|
Posted - 2012.05.15 08:26:00 -
[97] - Quote
Sigh....................ok EVERY THING in this game is PvP run lvl 4 missions? how you you price you LP and drops? is it based on what others do? is it competitive? Mine ice in hi-sec? how do you price your ice? is it based off other players? is it competitive? ect ect
your always in opposition with other players. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |

TotalRapeage
Republic Military School Minmatar Republic
2
|
Posted - 2012.05.15 08:50:00 -
[98] - Quote
AxelFuller wrote:With the new War Dec mechanics it seems like there is no consideration to players who wish to take part in PVE activity only.
It would appear the only option available to none PVP type players is to stay in an NPC corp or join a large enough Corp which is unlikely to get War Dec'ed because of the cost.
What happened to Eve being a Sandbox allowing players to choose what they want to do.
A typical PVE player example which is no longer possible
1. I want to play Eve for fun and be a carebear 2. I want to run my own corp for me and my buddies 3. I don't want to take part in PVP so i live in hisec 4. Just let me play the game how i like to play it and leave me alone
It seems with the new War Dec mechanics players who want to run small scale corps for fun and carebear activities are now going to be extorted indefinately by PVP gangs. Misions runner corps, Minign Corps, Incursion Corps, ect will now be prime targets for small scale PVP gangs to extort leaving the carebeasr with no option but to return to NPC corps and ultimately bring an end to the player run corp's for PVE activities.
Before all the PVPers rage that a carebear shouldn't be safe, please hold that rage for another thread and debate... carebears pay there subscription like everyone else and should be allowed to play the game as they wish without being constantly griefed by other players which is basically what the new war dec mechanics will bring and the only way to avoid that is to be in an NPC corp where you can't gain the same control with your buddies from having your own corp.
How about an opt out of PVP option, is it really that important that eve becomes a completely PVP based game where carebears and new comers can't avoid being targetted and killed?
The argument that a carebear can stay in an NPC corp is flawed becuase that carebear might want to run a 5 man corp with himself and his RL friends, so they can meet up chare a corp experience and do the things together they liek to do in Eve, simply saying to those guys right you now have to go and join an NPC corp to be safe is a little unbalanced in favour of the PVPers as that same 5 man corp will disband, join NPC corps and miss out on all teh features which were available to them in a small corp such as sharing hisec POS rights, corp management roles and leaders.
Finally this may sound liek a big carebear crying but i'm simply trying to work out how this new mechanic will be balanced in favour of all players rather than just those PVP corps who will now be able to grief carebears and extort them which is a little unfair considering they pay to play a game we all share.
Opt out by not logging into a pvp game. |

Sutskop
Silver Snake Enterprise Against ALL Authorities
69
|
Posted - 2012.05.15 10:47:00 -
[99] - Quote
AxelFuller wrote:leaving the carebeasr with no option but to return to NPC corps and ultimately bring an end to the player run corp's for PVE activities.
Another option would be to actually fight for your right to grind away in peace. Most griefers won't come back after losing one or two ships to "carebears". Now doesn't that sound much more like an exciting sandbox? And do you realize how you provide every argument to call you a weak whiner? |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
182
|
Posted - 2012.05.15 10:54:00 -
[100] - Quote
New plan if you hate PvP tho you are buy defalt doing it (see my abouve post/you drive down prices)
Then you falow the steps here and play supper care bear till your eyes bleed. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |
|

Sutskop
Silver Snake Enterprise Against ALL Authorities
69
|
Posted - 2012.05.15 11:31:00 -
[101] - Quote
Psychotic Monk wrote:As someone a couple posts above me said, there *is* a place you can do exactly what you're talking about. It's the test server.
I love the idea. Maybe then those people would finally understand what a bore EVE singleplayer would be. |

StonerPhReaK
Nasgul Collective Cascade Imminent
58
|
Posted - 2012.05.15 13:23:00 -
[102] - Quote
There has never been a time when i couldnt decide the fate of my ship. You get a mail saying a WARDEC incomming. Consider this a warning that pvp has found you. This is one of the only games where what you do (even PVE) can effect the guy next to you, Whom you do not even know.
Everything you do can effect everyone,
EXAMPLE: The loot you get from missions is sold to people who use it to fight other people, Unbeknownst to you, You just took part in a form of pvp. So preventing you from doin missions helps make sure our enemies ships/modules/isk take that much longer to reach there hands. OP'ting out of pvp would give my enemies alts free reign over all the mods and ships he could gather. But as it stands right now, if i can find out who his alt is, i can prevent him from building assets to use against me. Opting out is not an option. Doing so would give unfair advantages.
There are ample ways to make it so that you (nearly) never experience pvp, While there are some that will pull you into PVP the ways around it far exceed the ways to pull you in. You decide what kind of game you play. If you get pulled into pvp you let it happen. A message from CCP: Please do not call out alt-posting, We consider that trolling and will take action. |

Tirestun
NOCXIUM DOGS
22
|
Posted - 2012.05.15 13:37:00 -
[103] - Quote
Good God -- Enough with the carebear buffs, you folks are playing a PVP game and if you don't like it, leave.
inb4 "waaah it's a sandbox" -- yes it is, and sometimes, there's going to be bigger kids ready to punch you in the mouth, take your trowel and pail and make you eat the cat turd on the north side of the giant, plastic turtle with no cover that is EVE.
|

DirtyDozen
Blunt Brothers Trading
6
|
Posted - 2012.05.15 14:21:00 -
[104] - Quote
Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP
This ^^
Suck it up, bro. |

StonerPhReaK
Nasgul Collective Cascade Imminent
58
|
Posted - 2012.05.15 14:25:00 -
[105] - Quote
Tirestun wrote:Good God -- Enough with the carebear buffs, you folks are playing a PVP game and if you don't like it, leave.
inb4 "waaah it's a sandbox" -- yes it is, and sometimes, there's going to be bigger kids ready to punch you in the mouth, take your trowel and pail and make you eat the cat turd on the north side of the giant, plastic turtle with no cover that is EVE.
If it wer PVP only there would be no PVE content. A message from CCP: Please do not call out alt-posting, We consider that trolling and will take action. |

JitaPriceChecker2
State War Academy Caldari State
148
|
Posted - 2012.05.15 15:26:00 -
[106] - Quote
StonerPhReaK wrote:Tirestun wrote:Good God -- Enough with the carebear buffs, you folks are playing a PVP game and if you don't like it, leave.
inb4 "waaah it's a sandbox" -- yes it is, and sometimes, there's going to be bigger kids ready to punch you in the mouth, take your trowel and pail and make you eat the cat turd on the north side of the giant, plastic turtle with no cover that is EVE.
If it wer PVP only there would be no PVE content.
NO
|

Exxon Hess
The Scope Gallente Federation
0
|
Posted - 2012.05.15 15:29:00 -
[107] - Quote
AxelFuller wrote:i can opt out of PVP by staying in an NPC corp
That's not correct, either. Ask the hapless Hulkageddon victims who are in NPC corps about that. |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
182
|
Posted - 2012.05.15 15:34:00 -
[108] - Quote
StonerPhReaK wrote:
If it wer PVP only there would be no PVE content.
There is so little PvE, I can't even think of a way to play this game and not A) inter act with a player and B) not in tern compete on at least one vector with at least one player each vector. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |

Sophisto
Dark Circle Enforcement Templis Dragonaors
1
|
Posted - 2012.05.15 16:15:00 -
[109] - Quote
I clearly see a difference between PVE and combat PVP.
OMGWTF does this show both sides?
CCP developed the game to entertain both aspects but failed to place the proper pve mechanics to date as they are so busy with the pvp side of things. I carebare highsec and combat pvp lowsec, and therefore want both elements in the game. I stand with fivethirty in that crossing into lowsec is acknowledgement and acceptance of combat pvp, and staying out should guarantee PVE players the ability to play their sand box game the way they want to.
Griefing sucks, its immature, lame, disrespectful and only proves those who do it dont have what it takes to loose their ships in low or null. |

Haulie Berry
72
|
Posted - 2012.05.15 16:23:00 -
[110] - Quote
Sophisto wrote:I clearly see a difference between PVE and combat PVP. OMGWTF does this show both sides?I stand with fivethirty in that crossing into lowsec is acknowledgement and acceptance of combat pvp, and staying out should guarantee PVE players the ability to play their sand box game the way they want to. Griefing sucks, its immature, lame, disrespectful and only proves those who do it dont have what it takes to loose their ships in low or null.
What you're describing is not a sandbox - it's a walled garden.
You CAN play the sand box game the way you want to. The game itself allows you to. Other players may not, but that's because the sandbox game is allowing them to play the way they want to. That's how it works.
If you want a walled garden, try something singleplayer. |
|

Sophisto
Dark Circle Enforcement Templis Dragonaors
1
|
Posted - 2012.05.15 16:51:00 -
[111] - Quote
I love this game.. and mostly the way it is,
but after reading thread after thread of pve players who loose 6 months of hard work trying to do their own thing while still contributing to the general population via market, manufacturing, etc.. I'm very sympathetic. As a person with limited time to play as it is, i'd be really pissed and probably rage quit also if all I worked for was lost in a few secs before the would be gallant protectors of the so called "Secured Space" actually showed up to protect my ass. CCP didnt intend for high sec to be totally secure, but in my opinion as well as many others, it should be.
One of these days perhaps ill try my hand at industry and see how bad it is or isnt... but for now the problem is quite obvious from the random posts that appear all the time arguing this issue. Simply put, if all of this chatter on the forums arguing over the separation of PVE and PVP really wasn't important to both sides then these posts wouldnt exist. This means there's definitely room for improvement in this game. Eve O in all its glorious features and things to do has got to be the only game that failed in fair pve mechanics while maintaining pve content.
The following found here: Link
Quote:Never Too Late
New players have joined EVE Online each day since its release, so you won't be alone as you enter the galaxy for the first time. Even players who have been playing since the beginning still experiment with new characters, so not everyone will actually be a brand-new player.
Though there are certainly some players who have already amassed a great deal of wealth and equipment, this will not affect your ability to competitively advance in the game. The high security areas are the safer places at which to start, until you are ready to venture into the more aggressive areas of the game.
Please note: We strongly suggest that you remain in your Empire's higher security space until you are willing to risk what you can afford to lose in the more aggressive areas of space. Use the map, to find the aggressive and lucrative areas to explore.
Effects of Massively Multiplayer on Game Play
The basic role-playing and space simulation aspects of EVE Online are really just the tip of the iceberg. When players band together to form corporations and alliances, the game becomes a grand-scale strategic drama. Political intrigue, corporate espionage, and Machiavellian machinations bring dimension and depth to the game as the struggle for fame and fortune ebbs and flows with each new day in EVE Online.
However, the level at which each player decides to participate is a matter of personal choice. The game leaves ample room for continual progress and variety in all its solo playing aspects. For those who opt to do so, becoming the best lone-wolf pirate or bounty hunter is a never-ending task as the competitors are other human players who will employ every method at their disposal to gain an edge over the rest.
So..... Theres ample room for the solo player to progress in the games SOLO content eh? Since when does solo gameplay include being ganked in the progress?
CCP has failed to complete this SOLO aspect they talked about. The content is there, but the game mechanic isnt. |

Zoidberg Gahiji
Republic Military School Minmatar Republic
7
|
Posted - 2012.05.15 17:05:00 -
[112] - Quote
Sophisto wrote:CCP developed the game to entertain both aspects but failed to place the proper pve mechanics to date as they are so busy with the pvp side of things. ... I stand with fivethirty in that crossing into lowsec is acknowledgement and acceptance of combat pvp, and staying out should guarantee PVE players the ability to play their sand box game the way they want to.
EVE has been build from the ground up as a PvP game. It has never been different, it has never been advertised differently. EVE has never had "PvE zones" and PvP has always been everywhere without exception.
Sophisto wrote:Griefing sucks, its immature, lame, disrespectful and only proves those who do it dont have what it takes to loose their ships in low or null.
I don't know what nonsense you want to communicate there but may I quote something for you?
CCP wrote: New Universe. New Rules. Immerse yourself in the vast virgin territories of EVE where power is the Holy Grail and the ultimate aphrodisiac. Conceive a new life without boundaries, where murder, plunder, betrayal, and delusions of grandeur will lead you to boundless glory or to the brink of ruin. The galaxy is yours to control if you have the brains, strength, and cunning to succeed.
Explore a vast universe Thousands of solar systems await exploration, exploitation, and corruption at the hands of you and your friends.
Choose a profession Dauntless fleet commander, or the most nefarious pirate ever to terrorize the galaxy - be and do anything you'd never dare to imagine.
Join the community Conspire with thousands of others to bring the galaxy to its knees, or go it alone and share the glory with no one.
Develop your character Design a face to frighten, or one to entice and then choose your race and your personality to fit.
Player-Driven Economy Form a cartel of ruthless compatriots and control the spaceways. Buy, sell, and barter to amass great wealth... or do it the easy way with a hostile takeover.
Well. I don't know. That sounds like Hulkageddon. That sounds like Burn Jita. You know where I got that from? From the original DVD retail box from 2003. EVE is not and never has been the carebear haven you imagine it to be.
You are playing a PvP game. If you don't like that go and play some **** with battlegrounds but stop bullying people with your false fantasies about a game that does not exist.
And cause quotes are so awesome today I have one last one for you:
EVE Manual from 2003 page 43 wrote: Depending on your specialty choices, combat will be either a way of life or just a way to defent yourself. Either way, at some point you'll have to shoot at someone or something to stay alive.
|

Haulie Berry
72
|
Posted - 2012.05.15 17:10:00 -
[113] - Quote
Sophisto wrote:
CCP has failed to complete this SOLO aspect they talked about. The content is there, but the game mechanic isnt.
SOLO content means things you can accomplish by yourself. It does not mean you get immunity from the rest of the universe on a whim.
Also, if you manage to lose 6 months of work in one go, it is the fault of absolutely nobody but yourself. I do a LOT of industry and there has never been a point where it has been within the realm of possibility for me to lose more than about a week's worth of labor at one time. The game mechanics should never be expected to compensate for unadulterated stupidity.
Furthermore, your PvE activities are having a measurable impact on the rest of the Eve universe. Your missioning is introducing money, modules, LP, and salvage to the economy. Your mining is introducing minerals to the economy. You are actively altering the gameplay experience of other players with your "solo" activities. No, you will never get to do that with complete immunity to interference. Get over it. |

Tirestun
NOCXIUM DOGS
22
|
Posted - 2012.05.15 17:11:00 -
[114] - Quote
Fun Fact: PVP is better for the markets than PVE. Let me show you....
Most of the ISK coming into the game (from literally nowhere) comes from Bounties. And Incursions. And Mission Rewards. This, childrens, increases the money supply.
Now, Loosing a ship removes the assets, NOT the ISK (it's been moved from one player to another when an item is purchased via the market or contract).
What this means is that should the carebear dream come true, with the removal of non-consensual PVP in highsec, we'll see the supply of money continue to increase (likely at a higher rate than at present) while the movement of said money will stagnate and likely decrease.
That's called inflation.
Arguments that non-consensual PVP is a vital aspect of the game (and a reason many of us came to play here in New Eden) aside, it makes literally no sense AT ALL from a Game Development standpoint or an Economic standpoint.
Eve is less of a game and more of a hobby -- and it's one built around Risk Management rather than gear or character progression. What do you have? What does that enable you to do? What are the risks involved?
Is it worth it?
I don't want Minecraft in space, Notch is already working on that.
Moreover, strictly from a lore perspective, you're all immortal here. Death doesn't matter. |

Sophisto
Dark Circle Enforcement Templis Dragonaors
1
|
Posted - 2012.05.15 17:31:00 -
[115] - Quote
Tirestun wrote:Fun Fact: PVP is better for the markets than PVE. Let me show you....
Most of the ISK coming into the game (from literally nowhere) comes from Bounties. And Incursions. And Mission Rewards. This, childrens, increases the money supply.
Now, Loosing a ship removes the assets, NOT the ISK (it's been moved from one player to another when an item is purchased via the market or contract).
What this means is that should the carebear dream come true, with the removal of non-consensual PVP in highsec, we'll see the supply of money continue to increase (likely at a higher rate than at present) while the movement of said money will stagnate and likely decrease.
That's called inflation.
Arguments that non-consensual PVP is a vital aspect of the game (and a reason many of us came to play here in New Eden) aside, it makes literally no sense AT ALL from a Game Development standpoint or an Economic standpoint.
Eve is less of a game and more of a hobby -- and it's one built around Risk Management rather than gear or character progression. What do you have? What does that enable you to do? What are the risks involved?
Is it worth it?
I don't want Minecraft in space, Notch is already working on that.
Moreover, strictly from a lore perspective, you're all immortal here. Death doesn't matter.
Great post.
Ive watched interviews with Soundwave talking about the economy and how its currently breaking like so many other MMO's. Its unfortunate how hard the game is when it comes to economy currently for those who dont live in the game to make the isk but still want to be a part. This is the problem for the most part as in order to participate in certain facets of the game, certain ships, or equipment is certainly needed which becomes quite costly. This is where the length of time played for some players to achieve this game play becomes a problem when their newly purchased asset disappears in a matter of seconds.
So CCP doesnt control the market and the prices people pay is a product of the marriage between sellers greed, supply and demand, and people caving in on the prices and buying anyways.. While this is complicated and certainly not a discussion for this post, its the inevitable issue for those who want to be left alone to play their way.
If internet space ships didnt cost so much to replace, im sure griefing wouldnt be such a problem. |

Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
872
|
Posted - 2012.05.15 17:39:00 -
[116] - Quote
There's a PvP opt-out. It's called Star Trek Online, and it's terrible. Mane 614
|

Tirestun
NOCXIUM DOGS
22
|
Posted - 2012.05.15 17:42:00 -
[117] - Quote
Sophisto wrote:Tirestun wrote:Fun Fact: PVP is better for the markets than PVE. Let me show you....
Most of the ISK coming into the game (from literally nowhere) comes from Bounties. And Incursions. And Mission Rewards. This, childrens, increases the money supply.
Now, Loosing a ship removes the assets, NOT the ISK (it's been moved from one player to another when an item is purchased via the market or contract).
What this means is that should the carebear dream come true, with the removal of non-consensual PVP in highsec, we'll see the supply of money continue to increase (likely at a higher rate than at present) while the movement of said money will stagnate and likely decrease.
That's called inflation.
Arguments that non-consensual PVP is a vital aspect of the game (and a reason many of us came to play here in New Eden) aside, it makes literally no sense AT ALL from a Game Development standpoint or an Economic standpoint.
Eve is less of a game and more of a hobby -- and it's one built around Risk Management rather than gear or character progression. What do you have? What does that enable you to do? What are the risks involved?
Is it worth it?
I don't want Minecraft in space, Notch is already working on that.
Moreover, strictly from a lore perspective, you're all immortal here. Death doesn't matter. Great post. Ive watched interviews with Soundwave talking about the economy and how its currently breaking like so many other MMO's. Its unfortunate how hard the game is when it comes to economy currently for those who dont live in the game to make the isk but still want to be a part. This is the problem for the most part as in order to participate in certain facets of the game, certain ships, or equipment is certainly needed which becomes quite costly. This is where the length of time played for some players to achieve this game play becomes a problem when their newly purchased asset disappears in a matter of seconds. So CCP doesnt control the market and the prices people pay is a product of the marriage between sellers greed, supply and demand, and people caving in on the prices and buying anyways.. While this is complicated and certainly not a discussion for this post, its the inevitable issue for those who want to be left alone to play their way. If internet space ships didnt cost so much to replace, im sure griefing wouldnt be such a problem.
The beauty of it is that it's not that expensive. People are just more concerned about plexing their account than actually enjoying the game. I have 3 accounts, all paid for with real monies, because I want to keep the game a game and not have to work to play. I play to have fun, not to make enough ISK in a month in order to continue to make enough ISK for the next month. That kind of Tedium is not something I desire in any game, and should the unthinkable happen and I can no longer afford to pay for my accounts, then I take a break. That simple.
|

Asheru
Fweddit
0
|
Posted - 2012.05.15 21:24:00 -
[118] - Quote
So if we ~opt out~ of PvE, do we get free ships to pvp with? |

ModeratedToSilence
Republic Military School Minmatar Republic
13
|
Posted - 2012.05.15 21:54:00 -
[119] - Quote
I support allowing players to Opt Out of PVP.
Players that do so should not be allowed to:
Own or operate Moon POS - Moons are limited resources that players compete over (PVP) Place goods on markets - Pricing of goods on markets is a competitive element between players (PVP) Create/Accept public contracts - Again pricing of contracts is a competitive element between players (PVP) Trade goods with players who have not elected to opt out of PVP - Interactions between players who have opted out and those who have opted in creates game mechanic imbalance. Best practice would be have NPC alts who opt out of PVP who create items while being invincible to trade with PVP alts.
I have to say Opting out of PVP does not sound like much fun. |

Craven Rein
The Exploration and Survey Collective
0
|
Posted - 2012.05.16 00:36:00 -
[120] - Quote
CCP wrote: New Universe. New Rules. Immerse yourself in the vast virgin territories of EVE where power is the Holy Grail and the ultimate aphrodisiac. Conceive a new life without boundaries, where murder, plunder, betrayal, and delusions of grandeur will lead you to boundless glory or to the brink of ruin. The galaxy is yours to control if you have the brains, strength, and cunning to succeed.
Explore a vast universe Thousands of solar systems await exploration, exploitation, and corruption at the hands of you and your friends.
Choose a profession Dauntless fleet commander, or the most nefarious pirate ever to terrorize the galaxy - be and do anything you'd never dare to imagine.
Join the community Conspire with thousands of others to bring the galaxy to its knees, or go it alone and share the glory with no one.
Develop your character Design a face to frighten, or one to entice and then choose your race and your personality to fit.
Player-Driven Economy Form a cartel of ruthless compatriots and control the spaceways. Buy, sell, and barter to amass great wealth... or do it the easy way with a hostile takeover.
this is why i came to eve many years ago iam a carebear .. proud of it, but i liked the freedoms the game offered. to many ppl are useing the word *griefing far too much and too many changes are being called for over it
being can flipped by a pirate isnt griefing your hauler being blown up and its cargo taken isnt griefing your loot being stolen isnt griefing your mining crew being blown up to drive up market costs isnt griefing being scammed isnt griefing ransoms isnt griefing
now it may not be within your playstyle .. and you might not like it but .. its the core of the game and its this core that ccp markets
|
|

Daemon Ceed
Crushed Ambitions Reckless Ambition
102
|
Posted - 2012.05.16 01:42:00 -
[121] - Quote
CCP is allowing you to play the way you want to. They are also allowing us pvp'ing scum to play the way we want to, as well. For us, that includes blowing up whining little carebears who want to turn this game into another crappy WoW theme park game. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

bongsmoke
School of Applied Knowledge Caldari State
5
|
Posted - 2012.05.16 05:18:00 -
[122] - Quote
Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP
LOL
Like leaving your house, you agree to get raped in an alley by thugs.....
Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views.....
lawl |

Asheru
Fweddit
1
|
Posted - 2012.05.16 05:55:00 -
[123] - Quote
bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl
Like comparing real life to a video game.
Your wit is obviously non-existent. |

Haulie Berry
72
|
Posted - 2012.05.16 05:59:00 -
[124] - Quote
bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl
This is a false equivalency. In real life, **** is a crime and is disallowed. In contrast, Eve is a game in which unconsensual PvP is explicitly allowed (and even encouraged) by the rules. Furthermore, in both cases, the rules of the respective societies are known to all "players". In reality, when I leave my house, I know it is against the rules for someone to **** me, and anyone who might attempt to do so knows that it would be against the rules for them to do so. In Eve, when I undock, I know that is within the rules for someone to shoot at me.
So, in summary, one is a rationalization for unacceptable behavior that is known to be against the rules, while the other is completely legitimate behavior within the bounds of the game universe.
If doing anything that adversely affects another player in a game were actually the equivalent to real life ****, there would be no competitive games. |

bongsmoke
School of Applied Knowledge Caldari State
5
|
Posted - 2012.05.16 06:15:00 -
[125] - Quote
Asheru wrote:bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl Like comparing real life to a video game. Your wit is obviously non-existent.
So real world experience doesnt work in this game, human beings behave differently in games than real life?
I suggest you finish high school and learn the real world. |

Johnny Rook
Requiem of the Sinner
7
|
Posted - 2012.05.16 06:27:00 -
[126] - Quote
bongsmoke wrote: human beings behave differently in games than real life?
to be fair, i don't fly a spaceship in real life so I can't be sure how i would act if I did.
|

Daemon Ceed
Crushed Ambitions Reckless Ambition
102
|
Posted - 2012.05.16 06:27:00 -
[127] - Quote
Five Thirty wrote:Charlotte Elizabeth wrote:Oh yeah, lets just allow people to opt in and out of PvP at their own convenience. That won't break the game at all.  Nobody is talking about opting in and out of PVP. We are talking about removing non-consensual PvP as a tool for griefers. Stop pretending the PvP world would fall apart if you couldn't grief highsec industrialists. A vast majority of PvP takes place in low and null security space. In fact, nearly all PvP that occurs in high security space is griefing. So what's the loss to PvP if high sec griefing is curtailed? Is the game really that worse off with griefing removed? I'm still waiting on a valid, non slippery slope argument to why griefing in high security space should be allowed to continue.
You obviously do not understand economics. If we didn't occasionally wardec the defenseless indy corp then supply on the market would be very high and you'd have to sell your stuff at lower prices to compete. So would everyone else. But, to put it in terms that would apply to a simulator of life in space (aka EVE) there is no opt-out from non-consensual crime IRL, and neither should their be in a simulator or life in space. Deal with it.
BTW - your tears...they are so delicious. May I have seconds? Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
102
|
Posted - 2012.05.16 06:31:00 -
[128] - Quote
bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl
Lol, you equate getting space pixels being blown up to getting gang raped in an allyway? I'll remember that those are the visuals going through your mind when I'm one day blowing you up and have a nice little laugh at your straw man comparison.
When you leave home, you know that something bad could happen to you. Hell, someone could bust through your door and shoot you in the face if they wanted, so technically you're safer docked in EVE than you are in your own RL abode...that is until WiS comes out ;) Man, I hope we can shoot ppl in stations. The tears will flow like wine and the pirates will flock to Jita 4-4 like the salmon of Capistrano! Post with your main or GTFO! The Sandbox = Play however the hell you want. |

bongsmoke
School of Applied Knowledge Caldari State
5
|
Posted - 2012.05.16 06:40:00 -
[129] - Quote
Johnny Rook wrote:bongsmoke wrote: human beings behave differently in games than real life?
to be fair, i don't fly a spaceship in real life so I can't be sure how i would act if I did.
If your a pirate in-game, extorting people, I doubt your personality isnt much different in the real world. Taking advantage of other people however, whenever you can.
You do fly a spaceship, however in a game, they way you choose. im sure you act the same way irl if you had said spaceship(scary, I know) |

Johnny Rook
Requiem of the Sinner
7
|
Posted - 2012.05.16 06:53:00 -
[130] - Quote
bongsmoke wrote:Johnny Rook wrote:bongsmoke wrote: human beings behave differently in games than real life?
to be fair, i don't fly a spaceship in real life so I can't be sure how i would act if I did. If your a pirate in-game, extorting people, I doubt your personality isnt much different in the real world. Taking advantage of other people however, whenever you can. You do fly a spaceship, however in a game, they way you choose. im sure you act the same way irl if you had said spaceship(scary, I know)
no you're right, i'm pretty much an amalgamation of Gordon Gecko and Darth Vader (without the spaceship) IRL. |
|

Rond Dorlezahn
Blue Republic RvB - BLUE Republic
13
|
Posted - 2012.05.16 07:00:00 -
[131] - Quote
bongsmoke wrote: So real world experience doesnt work in this game, human beings behave differently in games than real life?
Um...yes.
They do.
Am I on Punk'd right now? I feel like I'm walking into a trap or something. You can't seriously be so goofy-stupid as to believe that everyone who PvPs in this game would become a marauding brigand, given the resources. |

RubyPorto
Blue Republic RvB - BLUE Republic
1509
|
Posted - 2012.05.16 08:13:00 -
[132] - Quote
bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl
No, you don't, but you run the risk of it. And if it does happen, the police will be there to punish the criminals. They will not be there to prevent it.
But that's beside the point, since this is a GAME and is marketed as a MULTIPLAYER, PvP Interaction* focused, GAME. So equating getting ganked with being raped is in the worst of taste and pretty inaccurate.
*Note that I say PvP Interaction. This doesn't mean that I'm only talking pewpew in space. This includes Scamming (EBANK got and continues to get a ton of cool press for CCP), market PvP, espionage (the various Spy hits butan, news at 11 stories are more good recruiting material for CCP). Even Incursions were designed to encourage PvP (in the form of competing for sites).
If you came to this specific game for an experience that doesn't involve interplayer conflict resolution in all forms, you came to the wrong game. So sorry. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
183
|
Posted - 2012.05.16 09:11:00 -
[133] - Quote
PvPers please stop making the market for stuff I need so hi and the suff I sell so low!
Stop attacking me with your level 4 missioning LP stuff your killing my ability to make cash. Stop Paying stupid hi prices for stuff you don't need!! Faction and DED stuff is hi as hell and its your fult stop.
I just want to activat turrets and ECM on players in peace but you keep making it expensive to do so. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |

TheGunslinger42
Bite Me inc Exhale.
23
|
Posted - 2012.05.16 09:47:00 -
[134] - Quote
After all these years how are people still mistaking eve for a game where you can be safe and happy and have mommy-mechanics to hold your hand?
Anyway, I fail to see how the new war dec mechanics make small corporations any more vulnerable than they already are. If I recall correctly the base war dec price is going up, which actually makes them safer.
Successful troll is successful i guess |

Seishi Maru
doMAL S.A.
0
|
Posted - 2012.05.16 11:30:00 -
[135] - Quote
You ask about where is the sandbox? I ask you.. where is the sandbox on protecting people from PVP? Sandbox menas you can do anything you want as long as you are willing to pay the consequences and take the risk. That includes PVPers to pvp or gank anyone! Consequences and risks associated . That includes PVE, payign the consequences and risks of being wardecked or ganked!
The base of eve is.. there is no way out of risk ! You can have more or less risk but ZERO is NOT an option and that is what makes EVE what it is.
If you want to be 100% protected do not log in! Zero risk must give zero rewards |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 15:07:00 -
[136] - Quote
RubyPorto wrote:bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl No, you don't, but you run the risk of it. And if it does happen, the police will be there to punish the criminals. They will not be there to prevent it. But that's beside the point, since this is a GAME and is marketed as a MULTIPLAYER, PvP Interaction* focused, GAME. So equating getting ganked with being raped is in the worst of taste and pretty inaccurate. *Note that I say PvP Interaction. This doesn't mean that I'm only talking pewpew in space. This includes Scamming (EBANK got and continues to get a ton of cool press for CCP), market PvP, espionage (the various Spy hits butan, news at 11 stories are more good recruiting material for CCP). Even Incursions were designed to encourage PvP (in the form of competing for sites). If you came to this specific game for an experience that doesn't involve interplayer conflict resolution in all forms, you came to the wrong game. So sorry.
You missed the point..
|

Haulie Berry
72
|
Posted - 2012.05.16 15:47:00 -
[137] - Quote
bongsmoke wrote: You missed the point..
There was no point to miss. It was an invalid equivalency. You were comparing an illegal IRL activity to an allowed (and even encouraged) in game activity. The two are not analogous.
Someone blowing up your spaceship in Eve is no more morally or ethically wrong than someone putting hotels on Park Place and Boardwalk or putting "Quixotic" on a triple word score. Regardless of how adversely it affects YOU, personally, it's perfectly okay within the context of the game. The rules permit this behavior. By playing the game, you implicitly agree to the rules of the game.
So, what, you think the rules shouldn't apply to you? Because that's about how it sounds. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
102
|
Posted - 2012.05.16 16:47:00 -
[138] - Quote
Haulie Berry wrote:bongsmoke wrote: You missed the point..
There was no point to miss. It was an invalid equivalency. You were comparing an illegal IRL activity to an allowed (and even encouraged) in game activity. The two are not analogous. Someone blowing up your spaceship in Eve is no more morally or ethically wrong than someone putting hotels on Park Place and Boardwalk or putting "Quixotic" on a triple word score. Regardless of how adversely it affects YOU, personally, it's perfectly okay within the context of the game. The rules permit this behavior. By playing the game, you implicitly agree to the rules of the game. When you go play Paintball, you are agreeing that people can shoot paintballs at you, because it's a game and those are the rules. Similarly, when you undock in Eve, you're agreeing that people can shoot at you, because this is a game and those are the rules. The fact that Eve has a lot more variation in potential activities than a round of paintball doesn't change that. So, what, you think the rules shouldn't apply to you? Because that's about how it sounds.
This is the best summation and analogy I've heard in a long time.
Flying in EVE is also similar to ferrying a boat through the Gulf of Aden. If you got a big friggen hauler that is carrying a metric crapton of expensive goods, fully expect that there is a possibility of being attacked by Somali pirates in small weapon heavy skiffs who are going to ruin your day. This is life in EVE. Adapt or find another game to play. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Immortis Vexx
Lupus Draconis Dragehund
28
|
Posted - 2012.05.16 17:18:00 -
[139] - Quote
Daemon Ceed wrote:Haulie Berry wrote:bongsmoke wrote: You missed the point..
There was no point to miss. It was an invalid equivalency. You were comparing an illegal IRL activity to an allowed (and even encouraged) in game activity. The two are not analogous. Someone blowing up your spaceship in Eve is no more morally or ethically wrong than someone putting hotels on Park Place and Boardwalk or putting "Quixotic" on a triple word score. Regardless of how adversely it affects YOU, personally, it's perfectly okay within the context of the game. The rules permit this behavior. By playing the game, you implicitly agree to the rules of the game. When you go play Paintball, you are agreeing that people can shoot paintballs at you, because it's a game and those are the rules. Similarly, when you undock in Eve, you're agreeing that people can shoot at you, because this is a game and those are the rules. The fact that Eve has a lot more variation in potential activities than a round of paintball doesn't change that. So, what, you think the rules shouldn't apply to you? Because that's about how it sounds. This is the best summation and analogy I've heard in a long time. Flying in EVE is also similar to ferrying a boat through the Gulf of Aden. If you got a big friggen hauler that is carrying a metric crapton of expensive goods, fully expect that there is a possibility of being attacked by Somali pirates in small weapon heavy skiffs who are going to ruin your day. This is life in EVE. Adapt or find another game to play.
Agreed! Before anyone can say that, "well, teh rules need to be changed then!" No, they don't. You are the one who needs to change. Space is lawless. The police can do a lot to try to protect you (if you are around a station, warp gate, sitting near a concord task force) but there is simply TOO much space to be able to enforce the rules. CONCORD is as close to God as anything can possibly come and even they fall short. You cannot police the universe. You are asking for a mechanic that simply should not exist in this type of game.
EVE is The Matrix; a world built on rules that simulate real life physics. You cannot break free of it, you are not The One, and you have no special powers. Built. On. Rules. You are a part of the system and you will never be not part of the system. Personally, I welcome our CCP overlords \o/
Vexx PS: As I said before, stop asking for invulnerability and cheat codes for EVE, it's not going to happen. |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 21:08:00 -
[140] - Quote
Haulie Berry wrote:bongsmoke wrote: You missed the point..
There was no point to miss. It was an invalid equivalency. You were comparing an illegal IRL activity to an allowed (and even encouraged) in game activity. The two are not analogous. Someone blowing up your spaceship in Eve is no more morally or ethically wrong than someone putting hotels on Park Place and Boardwalk or putting "Quixotic" on a triple word score. Regardless of how adversely it affects YOU, personally, it's perfectly okay within the context of the game. The rules permit this behavior. By playing the game, you implicitly agree to the rules of the game. When you go play Paintball, you are agreeing that people can shoot paintballs at you, because it's a game and those are the rules. Similarly, when you undock in Eve, you're agreeing that people can shoot at you, because this is a game and those are the rules. The fact that Eve has a lot more variation in potential activities than a round of paintball doesn't change that. So, what, you think the rules shouldn't apply to you? Because that's about how it sounds.
First, this isnt about me, I do have an attitude with certain players with play styles i disagree with, but guess what? I've known this for 7 years.
I dont live in hi-sec space, I live in null, I know the rules and the game, and if thats your main you post with, ive played a lot longer than you.
The biggest loss in 1 shot ive ever occurred was 6 billion. I didnt cry, didnt rage, didnt msg the 12 gankers that got me(yes it was hi-sec), I took it as a expensive lesson.
Rules should always apply, war dec mech dont mean much to me since I live in null.
Comparing this game to monopoly is moronic at best. You dont invest years into a single game of monoploy, nor pay a month sub, not buy plexes if your shiny hotels are sold.
If you think people dont have the right to complain, wtf you in the forums to begin with?
Arent you moving to France to get away from the paparazzi?  |
|

RubyPorto
Blue Republic RvB - BLUE Republic
1515
|
Posted - 2012.05.16 21:10:00 -
[141] - Quote
bongsmoke wrote:ALTPOSTING BLURF
Post with your main if you're gonna call people on not posting with their main. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 21:22:00 -
[142] - Quote
RubyPorto wrote:bongsmoke wrote:ALTPOSTING BLURF Post with your main if you're gonna call people on not posting with their main.
You kids are too lazy to even read...
Only reason I stated if it was an alt, was the amount of time the individual actually played in-game. I could careless if its main or alt.
Yes, this is my alt, I shall never post on my main.
|

Knus'lar
Deep Void Industrial Group T A B O O
4
|
Posted - 2012.05.16 21:53:00 -
[143] - Quote
I dont understand how some people are so THICK! EVE O is indeed a pvp game. If you dont like it leave. The game will not bend for you. You are the one who is less flexible. That means you can either learn to deal with it, or you can find a game that is more suitable to your play style. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
102
|
Posted - 2012.05.16 22:03:00 -
[144] - Quote
bongsmoke wrote:
First, this isnt about me, I do have an attitude with certain players with play styles i disagree with, but guess what? I've known this for 7 years.
What I don't get is why you'd disagree with anyone's play style. Nobody disagrees with yours unless you try to force your play style upon others by trying to modify the mechanics of the game. That's where people like me get a bit pissy about it. You want something selfishly for yourself so you are willing to take a part of many people's play style to satisfy your own and deny us the freedoms we're accustomed to. To me, that's worse than scamming, stealing, dishonoring ransoms or 1v1's.
The way I see it is if it's allowed within the current mechanics and rules, then there is nothing wrong with it. That's how a sandbox works. Just deal with it and adapt. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Flurk Hellbron
Science and Trade Institute Caldari State
98
|
Posted - 2012.05.16 22:04:00 -
[145] - Quote
Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec...................... |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 22:05:00 -
[146] - Quote
Knus'lar wrote:I dont understand how some people are so THICK! EVE O is indeed a pvp game. If you dont like it leave. The game will not bend for you. You are the one who is less flexible. That means you can either learn to deal with it, or you can find a game that is more suitable to your play style.
Ironically, ive had friends quit cause they couldnt handle the harshness, but you know what? out of the 3 that quit 2 returned cause of the, however you want to put it, realism. Death has meaning, actions have consequences. This is a love/hate game that no other MMO has, anything could happen and that is the excitement to me personally. |

ModeratedToSilence
Republic Military School Minmatar Republic
16
|
Posted - 2012.05.16 22:33:00 -
[147] - Quote
Flurk Hellbron wrote:Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec...................... 
1. Player vs Player conflict is not just shooting.
Anything a player produces/invents uses up slots that could have been used by other players either in station or on a moon pos. Using these resources limits the potential of other players to use the same resources - that is a player vs player conflict. Anything a player lists on the market conflicts with other players listings and impacts on the other players profits, likewise any contract a player creates impacts on other contracts that are listed by any other player. Any asteroid a player mines is removed from the asteroid belt, mining said asteroid makes it unavailable for other players who may also wish to mine it. When you mine a belt out you are impacting on the game play of other players - PVP
2. Concord are not there to prevent criminal activity in high security space. They are there to provide punitive retribution and act as a deterrent to criminal acts in high security space. If the perceived potential value in committing the criminal act outweighs the guaranteed cost of performing the criminal act, a player is completely free to shoot whom ever, when ever.
|

Haulie Berry
72
|
Posted - 2012.05.16 22:35:00 -
[148] - Quote
bongsmoke wrote:Haulie Berry wrote:bongsmoke wrote: You missed the point..
There was no point to miss. It was an invalid equivalency. You were comparing an illegal IRL activity to an allowed (and even encouraged) in game activity. The two are not analogous. Someone blowing up your spaceship in Eve is no more morally or ethically wrong than someone putting hotels on Park Place and Boardwalk or putting "Quixotic" on a triple word score. Regardless of how adversely it affects YOU, personally, it's perfectly okay within the context of the game. The rules permit this behavior. By playing the game, you implicitly agree to the rules of the game. When you go play Paintball, you are agreeing that people can shoot paintballs at you, because it's a game and those are the rules. Similarly, when you undock in Eve, you're agreeing that people can shoot at you, because this is a game and those are the rules. The fact that Eve has a lot more variation in potential activities than a round of paintball doesn't change that. So, what, you think the rules shouldn't apply to you? Because that's about how it sounds. First, this isnt about me, I do have an attitude with certain players with play styles i disagree with, but guess what? I've known this for 7 years. I dont live in hi-sec space, I live in null, I know the rules and the game, and if thats your main you post with, ive played a lot longer than you. The biggest loss in 1 shot ive ever occurred was 6 billion. I didnt cry, didnt rage, didnt msg the 12 gankers that got me(yes it was hi-sec), I took it as a expensive lesson.
That's all certainly relevant to... absolutely nothing. You seem to be attempting to establish some sort of internet space "street cred" as if that will somehow make your false equivalencies less flawed.
Of course, your years of internet space experience didn't stop you from making a tit of yourself re: drone mechanics.
Quote:Rules should always apply, war dec mech dont mean much to me since I live in null.
Comparing this game to monopoly is moronic at best. You dont invest years into a single game of monoploy, nor pay a month sub, not buy plexes if your shiny hotels are sold.
Irrelevant. They are both games, they both have rules, and in playing the games you are implicitly agreeing to the rules. It doesn't matter if one game takes five minutes and the other is a lifelong adventure.
Quote:If you think people dont have the right to complain, wtf you in the forums to begin with? Arent you moving to France to get away from the paparazzi? 
I didn't say they don't have any right to complain. What I did was illustrate why you are a moron for comparing internet space violence to RL ****. |

Haulie Berry
72
|
Posted - 2012.05.16 22:36:00 -
[149] - Quote
Flurk Hellbron wrote:Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec...................... 
People shoot random ships in .5 - 1.0 sec all the time. Their targets frequently explode precisely as expected. |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 23:01:00 -
[150] - Quote
I cant reply when you didnt add anything intelligent but trying to discredit me, which I could careless what you think. |
|

Knus'lar
Deep Void Industrial Group T A B O O
4
|
Posted - 2012.05.16 23:01:00 -
[151] - Quote
Flurk Hellbron wrote:Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec...................... 
Yes, that is still pvp. By definition in fact... It's called 'High sec Ganking' unless you are five thirty in which case it is 'Griefing' |

MechaMouse
FOUR HORSEMAN SYNDACATE
0
|
Posted - 2012.05.16 23:37:00 -
[152] - Quote
Seeing the bears here and the griefers in c&p both complaining like chicken little about the new mechanics i gotta say : looks like ccp hit the mark  |

Immortis Vexx
Lupus Draconis Dragehund
33
|
Posted - 2012.05.16 23:43:00 -
[153] - Quote
MechaMouse wrote:Seeing the bears here and the griefers in c&p both complaining like chicken little about the new mechanics i gotta say : looks like ccp hit the mark 
You mean the war dec mechanics? Ship balancing? Miner buffs in escalation? The new mechanics have nothing to do with this post or what was being asked. This thread is about carebears wanting to fundamentally change what this game is. There are two arguments at work here; the idiots, and those that are calling for things to stay how they are.
To go off on your tangent though.. I think that most people are going to welcome the war dec mechanics. The revived merc system, the lack of cheap griefing war decs, and the removal of dec shield. All good things. I can't wait to see how many corps start up as a result of the merc system.
Vexx |

Asheru
Fweddit
3
|
Posted - 2012.05.16 23:50:00 -
[154] - Quote
bongsmoke wrote:Asheru wrote:bongsmoke wrote:Jack Miton wrote:There is an opt out, it's called station spinning. As soon as you hit the undock button, you are agreeing to PVP LOL Like leaving your house, you agree to get raped in an alley by thugs..... Your wit is obviously unmatched. Such wisdom and in-site. If only everyone had your views..... lawl Like comparing real life to a video game. Your wit is obviously non-existent. So real world experience doesnt work in this game, human beings behave differently in games than real life? I suggest you finish high school and learn the real world.
Yes, people behave differently in roleplaying games than they do in the real world. In real life, I'm a mild-mannered biologist. In Eve, I'm a cruel sociopath who enjoys suicide ganking miners. I don't, however, enjoy this activity in the real world.
|

MechaMouse
FOUR HORSEMAN SYNDACATE
0
|
Posted - 2012.05.17 00:06:00 -
[155] - Quote
Immortis Vexx wrote:MechaMouse wrote:Seeing the bears here and the griefers in c&p both complaining like chicken little about the new mechanics i gotta say : looks like ccp hit the mark  You mean the war dec mechanics? Ship balancing? Miner buffs in escalation? ...snip... To go off on your tangent though.. I think that most people are going to welcome the war dec mechanics. The revived merc system, the lack of cheap griefing war decs, and the removal of dec shield. All good things. I can't wait to see how many corps start up as a result of the merc system. Vexx
And here l thought I was on-topic. Yes the new dec mechanics should be welcomed by highsec players and I'm surprised to hear bears upset over it. I guess this gives credibility to the " slippery slope to hellokitty online" argument. Give em an inch and they ask for removal of all threats... |

Drunken Bum
School of Applied Knowledge Caldari State
14
|
Posted - 2012.05.17 03:04:00 -
[156] - Quote
Quit your goddamn whining and play the real game. Dont like it? Dont let the door hit you in the ass on your way back to world of warcraft and hello kitty paradise pansy ***** fart *******. |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
184
|
Posted - 2012.05.17 04:43:00 -
[157] - Quote
Drunken Bum wrote:Quit your goddamn whining and play the real game. Dont like it? Dont let the door hit you in the ass on your way back to world of warcraft and hello kitty paradise pansy ***** fart *******.
See that's not true they can just play on sisi, they pay for the game and can go there to not pvp, hell its mostly forbidden there.
care bears have there play land, its just there not bears. They want to pvp me in the market and on contracts, but as soon as i use weapons/Ewar then its all "stop" "your and *******""this is not fair" "I don't want to play like this" I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |

Revman Zim
Native Freshfood Minmatar Republic
31
|
Posted - 2012.05.17 05:23:00 -
[158] - Quote
Carebear here, posting on my main (ONLY) character.
For those that want to opt out of PvP, you are playing the wrong game.
Without the possibility of random acts of violence anytime you undock, EVE would be just another cookie-cutter MMO.
If you don't like it, either don't undock or find a different game.
I am looking forward to moving to NULL (after my deployment to the Persian Gulf is over), and that desire was spurred on by non-consensuall PvP. |

Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
184
|
Posted - 2012.05.17 07:01:00 -
[159] - Quote
ok i know im 99.9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999% TROLL but 3 points
1) alliances care bears+care bears+even more=to big to dec cheep 2) symbiosis look it up, find PvPers befriend them fight with them profit 3) SISI if you can't do 1&2 you can SILL OPT OUT and play all you want there and you even can get free skill points for temporary boost. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec. Were is the FW exclusive frigate sized ship? I see the cruiser and battle ship.......... |

EvilweaselSA
GoonWaffe Goonswarm Federation
28
|
Posted - 2012.05.17 19:15:00 -
[160] - Quote
Flurk Hellbron wrote:Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec......................  ive done this a lot
usually, the ships i shot at blew up
its great fun |
|

Daemon Ceed
Crushed Ambitions Reckless Ambition
105
|
Posted - 2012.05.17 19:32:00 -
[161] - Quote
EvilweaselSA wrote:Flurk Hellbron wrote:Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec......................  ive done this a lot usually, the ships i shot at blew up its great fun
What people tend to not understand is that nearly everything outside of running missions is pvp. If you are shooting someone, that's pvp. Whenever you buy something from the market you are being pvp'd or are associating with pvp based of market and price manipulation. Sometimes there is even PVP inside PVE environments, such as if two competing individuals are trying to run the same DED complex or random professional site at the same time. Whoever gets the faction loot drop wins.
Anytime you are competing with another player, it is PVP. There are simply different methods of it. If people even realized how much ISK they lose over an extended period of time from market PVP (or the consequence of others participating in such activities) their jaws would drop and they'd find that the loss of their ships by the random ganker or wardec is measly in comparison. The whining and crying for price caps to be put in place for every item in EVE would be thunderous!
Just as a footnote, aren't at least 90% of the players in EVE male? What has happened to our gender where so many of you are sniveling, self-entitled, whiny little babies about every little thing that you dislike? Do you need horomone therapy or something to help grow your sac back? I feel sorry for any woman that are wtih a driveling, emasculated little manchild like yourself.
Post with your main or GTFO! The Sandbox = Play however the hell you want. |

RubyPorto
Blue Republic RvB - BLUE Republic
1523
|
Posted - 2012.05.17 20:42:00 -
[162] - Quote
Daemon Ceed wrote:EvilweaselSA wrote:Flurk Hellbron wrote:Eve online is NOT PVP............... try to shoot random ship in 0.5 - 1.0 sec......................  ive done this a lot usually, the ships i shot at blew up its great fun What people tend to not understand is that nearly everything outside of running missions is pvp.
Running Missions is PvP as well, assuming you sell faction gear or buy things with your ISK. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.17 21:03:00 -
[163] - Quote
I'm pretty sure everyone is familiar with what is PvP and what is not...
The OP was specifically talking about non-consensual PvP via suicide gank, being tricked into agression, and high sec war.
So much for the gankbears trying to claim they are the smarter ones in EvE. |

Flurk Hellbron
Science and Trade Institute Caldari State
98
|
Posted - 2012.05.17 21:48:00 -
[164] - Quote
Yeeeeyyyy................ and now all say mining IS PVP.......................... Missioning IS PVP..................... Anything you can possible do IS PVP..................
Then WTF are there so many whine threads about the fact that PVP IS death?????????? |

Daemon Ceed
Crushed Ambitions Reckless Ambition
106
|
Posted - 2012.05.17 22:08:00 -
[165] - Quote
Five Thirty wrote:I'm pretty sure everyone is familiar with what is PvP and what is not...
The OP was specifically talking about non-consensual PvP via suicide gank, being tricked into agression, and high sec war.
So much for the gankbears trying to claim they are the smarter ones in EvE.
Only pure and unadulterated idiots are tricked into aggression. You shouldn't coddle the weak or stupid. Let them die as nature intended.
Also, during my alts and this toons career, guess how many times I've been sui-ganked? Zero! I've carried some very expensive stuff through notorious gankfest systems too (Perimeter, Jita, Sivala, etc) and I've not even been in danger. Know why? Because I use my brain. I never autopilot. I f*gwarp if I gotta or use a cloaky. I also don't dawdle around in places like a twit waiting for someone to come and shove 1400mm's up my deep six. I also keep up on events, too. When something like Burn Jita happens, I stay the feck away unless I want to do some pewpew myself...but at least I know where it's happening and when. It's not hard. There are a couple good news sites that keep up on the daily intel and takes all of 5min a day worth of reading.
As far as highsec wars, if you kick your aggressors in the face fast and hard from the beginning, they'll usually go away. Either that or just stay docked up for a few days and go play WoT or whatever. The war will come and go and nobody will care or notice. It's pretty easy to avoid getting whelped by wardecers if you want to. Most highsec deccers are so fail anyways that as soon as they see you even forming up anything that resembles an actual combat fleet, they flee like roaches.
Now, do I need to start passing out testosterone injections for you nancy neckbeared mouthbreathers or are we done with this threadnought of fail? Post with your main or GTFO! The Sandbox = Play however the hell you want. |

ModeratedToSilence
Republic Military School Minmatar Republic
17
|
Posted - 2012.05.17 22:13:00 -
[166] - Quote
Five Thirty wrote:I'm pretty sure everyone is familiar with what is PvP and what is not...
The OP was specifically talking about non-consensual PvP via suicide gank, being tricked into agression, and high sec war.
So much for the gankbears trying to claim they are the smarter ones in EvE.
What we are saying is that if you want to PVP to be consensual then all forms of PVP have to be consensual. I do not want to buy items in the market from people who face no risk. You can not separate one form of PVP from the others because it doesn't suit your gameplay style. |

Derath Ellecon
Washburne Holdings Situation: Normal
199
|
Posted - 2012.05.17 23:19:00 -
[167] - Quote
Five Thirty wrote:I'm pretty sure everyone is familiar with what is PvP and what is not...
The OP was specifically talking about non-consensual PvP via suicide gank, being tricked into agression, and high sec war.
So much for the gankbears trying to claim they are the smarter ones in EvE.
Actually to be accurate, the OP was specifically talking about Wardec's. The OP makes no mention of agression tricks or suicide ganks. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
106
|
Posted - 2012.05.17 23:40:00 -
[168] - Quote
Derath Ellecon wrote:Five Thirty wrote:I'm pretty sure everyone is familiar with what is PvP and what is not...
The OP was specifically talking about non-consensual PvP via suicide gank, being tricked into agression, and high sec war.
So much for the gankbears trying to claim they are the smarter ones in EvE. Actually to be accurate, the OP was specifically talking about Wardec's. The OP makes no mention of agression tricks or suicide ganks.
I was going to point that out. I love it when people try to act like they are smart when their comprehension skills are crap. :) Good poast! Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Five Thirty
School of Applied Knowledge Caldari State
71
|
Posted - 2012.05.18 00:18:00 -
[169] - Quote
Non-consensual ship to ship combat.
Is that simple enough for you gankbears? |

Derath Ellecon
Washburne Holdings Situation: Normal
199
|
Posted - 2012.05.18 01:03:00 -
[170] - Quote
Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears?
First off, not everyone that disagrees with your views is a gankbear. And the OP started a thread on the premise of wardecs. There is an opt out essentially from wardecs. It is npc corps.
Technically there is an opt out to ganking as well. Stay in a starter system.
I don't really like suicide ganking. Personally I will never partake in it. But I wholly respect that it is a facet of this game and will defend the right for it to remain in EVE. |
|

Flurk Hellbron
Science and Trade Institute Caldari State
98
|
Posted - 2012.05.18 01:26:00 -
[171] - Quote
Derath Ellecon wrote:Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears? First off, not everyone that disagrees with your views is a gankbear. And the OP started a thread on the premise of wardecs. There is an opt out essentially from wardecs. It is npc corps. Technically there is an opt out to ganking as well. Stay in a starter system. <------ not true, you cannot stay noob for weeks I don't really like suicide ganking. Personally I will never partake in it. But I wholly respect that it is a facet of this game and will defend the right for it to remain in EVE. |

Derath Ellecon
Washburne Holdings Situation: Normal
199
|
Posted - 2012.05.18 02:07:00 -
[172] - Quote
Flurk Hellbron wrote:Derath Ellecon wrote:Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears? First off, not everyone that disagrees with your views is a gankbear. And the OP started a thread on the premise of wardecs. There is an opt out essentially from wardecs. It is npc corps. Technically there is an opt out to ganking as well. Stay in a starter system. <------ not true, you cannot stay noob for weeks I don't really like suicide ganking. Personally I will never partake in it. But I wholly respect that it is a facet of this game and will defend the right for it to remain in EVE.
I think you got your quotes messed up? Anyhow. You can absolutely stay in a starter system as long as you like. I didnt say it is a great choice, or particularily fun. But it is a place where ganking is a bannable offense. |

RubyPorto
Blue Republic RvB - BLUE Republic
1525
|
Posted - 2012.05.18 06:15:00 -
[173] - Quote
Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears?
EvE is all about any sort of Player vs Player interaction. Especially non-consensual interactions. This explicitly includes non-consensual ship to ship combat.
Concord in HS is there to provide consequences to someone who commits an unprovoked act of aggression. Gate and Station guns in LS is there for the same reason.
Repeat after me: HiSec is not, has never been, and has never been intended to be a safe place. CCP has never advertised any part of EvE as "safe." You joined this game with full knowledge that this sort of thing is possible and encouraged. Why are you trying to change the fundamentals of a game that other people enjoy when you knew what those fundamentals were when you started? Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
107
|
Posted - 2012.05.18 07:06:00 -
[174] - Quote
RubyPorto wrote: CCP has never advertised any part of EvE as "safe." You joined this game with full knowledge that this sort of thing is possible and encouraged. Why are you trying to change the fundamentals of a game that other people enjoy when you knew what those fundamentals were when you started?
Precisely. But it's hardly worth arguing with people like this. They don't get that EVE has always been the most risky and hardcore MMO on the market. There is no play without risk. Never was, never has been, and hopefully, it never will be...subscriptions be damned.
There are plenty other games where you can carebear to your hearts extent free from the type of scum like us who love nothing more than to see you cry and squeal when we turn your ship into space dust. Stop trying to make EVE one of those games.
Now can we all grow a sac, end this discussion, and get back to work? Post with your main or GTFO! The Sandbox = Play however the hell you want. |

RubyPorto
Blue Republic RvB - BLUE Republic
1528
|
Posted - 2012.05.18 08:03:00 -
[175] - Quote
Daemon Ceed wrote: Now can we all grow a sac, end this discussion, and get back to work?
Not before I tell the Carebears one more thing...
... you know, why don't I let CCP Guard tell them. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Xuse Senna
Analog Folk SRS.
169
|
Posted - 2012.05.18 08:07:00 -
[176] - Quote
I think Runescape has Mining :| D3 |

Cannibal Kane
Praetorian Cannibals
382
|
Posted - 2012.05.18 10:22:00 -
[177] - Quote
RubyPorto wrote:Daemon Ceed wrote: Now can we all grow a sac, end this discussion, and get back to work?
Not before I tell the Carebears one more thing... ... you know, why don't I let CCP Guard tell them.
CCP Guard says it best... I'm not a Pirate, I'm a Terrorist.
The Crazy African |

Vaju Enki
Secular Wisdom
36
|
Posted - 2012.05.18 10:51:00 -
[178] - Quote
Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears?
Their no such thing has non-consensual ship to ship combat in EvE Online, you make it consensual as soon as you login the game. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

RubyPorto
Blue Republic RvB - BLUE Republic
1533
|
Posted - 2012.05.18 11:37:00 -
[179] - Quote
Vaju Enki wrote:Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears? Their no such thing has non-consensual ship to ship combat in EvE Online, you make it consensual as soon as you login the game.
Be fair, you'd be pissed too if you got your boat violenced while docked in station. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

FloppieTheBanjoClown
The Skunkworks
1518
|
Posted - 2012.05.18 16:32:00 -
[180] - Quote
I'll just leave this here:
http://stinkinguplocal.wordpress.com/2012/04/09/save-me-from-non-consentual-pvp/ It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
|

Katja Faith
Republic Military School Minmatar Republic
100
|
Posted - 2012.05.18 16:35:00 -
[181] - Quote
RubyPorto wrote:Vaju Enki wrote:Five Thirty wrote:Non-consensual ship to ship combat.
Is that simple enough for you gankbears? Their no such thing has non-consensual ship to ship combat in EvE Online, you make it consensual as soon as you login the game. Be fair, you'd be pissed too if you got your boat violenced while docked in station.
Oooh, that sounds sexy... I think something just moved... :-p |

RIP Wash
FISKL GUARDS Nulli Secunda
13
|
Posted - 2012.05.18 18:16:00 -
[182] - Quote
I would be surprised if this hasn't been posted here yet, but just in case.
CCP official stance on PVP flagging |

Daemon Ceed
Crushed Ambitions Reckless Ambition
108
|
Posted - 2012.05.18 19:21:00 -
[183] - Quote
FloppieTheBanjoClown wrote:
Good blog poast! One of my favorite ways of "pvping" missionbears is to warp in on them and steal a mission objective and then put it up on contract. They can buy it off me if they want or they can fail the mission, lose the rewards/LP. Either way, I win! God forbid they would shoot my lowly frigate though. That would be terrible. If mission bears would shoot more maybe I'd stop. I hate ruining my fairly good K/D ratio.  Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Ymmi Stenson
Aquila Crysaetos Aquila Societatem
0
|
Posted - 2012.05.18 21:40:00 -
[184] - Quote
AxelFuller wrote:With the new War Dec mechanics it seems like there is no consideration to players who wish to take part in PVE activity only.
It would appear the only option available to none PVP type players is to stay in an NPC corp or join a large enough Corp which is unlikely to get War Dec'ed because of the cost.
What happened to Eve being a Sandbox allowing players to choose what they want to do.
A typical PVE player example which is no longer possible
1. I want to play Eve for fun and be a carebear 2. I want to run my own corp for me and my buddies 3. I don't want to take part in PVP so i live in hisec 4. Just let me play the game how i like to play it and leave me alone
It seems with the new War Dec mechanics players who want to run small scale corps for fun and carebear activities are now going to be extorted indefinately by PVP gangs. Misions runner corps, Minign Corps, Incursion Corps, ect will now be prime targets for small scale PVP gangs to extort leaving the carebeasr with no option but to return to NPC corps and ultimately bring an end to the player run corp's for PVE activities.
Before all the PVPers rage that a carebear shouldn't be safe, please hold that rage for another thread and debate... carebears pay there subscription like everyone else and should be allowed to play the game as they wish without being constantly griefed by other players which is basically what the new war dec mechanics will bring and the only way to avoid that is to be in an NPC corp where you can't gain the same control with your buddies from having your own corp.
How about an opt out of PVP option, is it really that important that eve becomes a completely PVP based game where carebears and new comers can't avoid being targetted and killed?
The argument that a carebear can stay in an NPC corp is flawed becuase that carebear might want to run a 5 man corp with himself and his RL friends, so they can meet up chare a corp experience and do the things together they liek to do in Eve, simply saying to those guys right you now have to go and join an NPC corp to be safe is a little unbalanced in favour of the PVPers as that same 5 man corp will disband, join NPC corps and miss out on all teh features which were available to them in a small corp such as sharing hisec POS rights, corp management roles and leaders.
Finally this may sound liek a big carebear crying but i'm simply trying to work out how this new mechanic will be balanced in favour of all players rather than just those PVP corps who will now be able to grief carebears and extort them which is a little unfair considering they pay to play a game we all share. Then stay in NPC corporation and pay that 11% tax for your protection.
|

yopparai
ASTARTES CORP Hashashin Cartel
575
|
Posted - 2012.05.18 22:55:00 -
[185] - Quote
I agree that a war dec mechanics based on member size is bullshit, and it is gonna suck even more than it does now to be in a small PVE corp.
That being said one of the core pillars of EvE is that no one, no where, is ever truly safe.
Either learn to be a wolf in sheep's clothing or continue to be picked on.
Yopp |

Derath Ellecon
Washburne Holdings Situation: Normal
201
|
Posted - 2012.05.19 01:59:00 -
[186] - Quote
I think ccp pretty much summed up their feelings on the subject in the latest dev blog video
I especially like the dev talking about in cloaking your new stealth bomber in front of an unsuspecting miner... |

Whar Target
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.05.19 02:34:00 -
[187] - Quote
ITT: Carebears crying that they either have to join an npc corp and pay 10% tax on their carebearing, or face possible pvp which also hurts their carebearing bottom line.
Eve is eve because there is no place where people's hands are tied. No pve server. No mommy to keep you from getting ganked if someone wants you dead.
Pay your 10% mission tax and like it if you don't want to get war decced. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1544
|
Posted - 2012.05.19 10:47:00 -
[188] - Quote
AxelFuller wrote: 1. I want to play Eve for fun and be a carebear 2. I want to run my own corp for me and my buddies 3. I don't want to take part in PVP so i live in hisec 4. Just let me play the game how i like to play it and leave me alone
Just noticed #2. Being in a Player Corp, and getting all the attendant organizational and morale benefits thereof is your way of saying to the rest of EvE: "Hey, I've put my Big Boy Pants on now, and I'm ready to interact with the rest of the Players in a bigger way."
This means wardecs, big boy. The CHOICE to participate in a Player Corp comes with Benefits and Risks. You Risk Wardecs, and gain the Benefits of being in a Player Corp (POSes, Corp Hangars, the Pod Express, Corp Channels, and Tax Isk). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Death Toll007
Fleet of Doom Psychotic Tendencies.
54
|
Posted - 2012.05.19 18:19:00 -
[189] - Quote
OP: I love posts like this. They remind me there are people out there who will cry as I hunt them, camp them, and pod them. It is good to know I can still find sustenance.
I am a PvPer... my ambrosia is carebear tears, and my passion is their whimpering posts.
Thank you for adding fulfillment to my gaming existence.
-DT |

Ugor Batarr
HeroinPixelSpace
0
|
Posted - 2012.05.20 16:05:00 -
[190] - Quote
Five Thirty wrote:Dibblerette wrote:It also allows freedom for other players in big ships to do nasty things to your carebearmobile. Schadenfreude isn't really a good basis for a gaming community.
 Seriously? Show me a MMO with a PVP element and I'll show you a MMO with griefing, trolling and lots of Schadenfreude. And EVE is widely known to be one of the best and mature gaming communities - despite all the trolling and tear-harvesting.
That is the very reason why MMOs got so popular. It's loving entertaining to beat the virtual **** out of other players. You know they become butthurt when you're 'better then' (sic!) them. Even in WOW where PVP is absolutely meaningless people DO PVP - and boast and gloat about it.
Nobody keeps you from being a nice person in EVE. Just don't force that playstyle on others as it would make EVE a pretty boring place and I'd become a sad Panda if I hadn't any bad persons to shoot at. |
|

bongsmoke
School of Applied Knowledge Caldari State
10
|
Posted - 2012.05.20 16:51:00 -
[191] - Quote
My advice, get a jump clone, find a quiet null sec location in NPC space, move some bpo's out there, run some missions in frigs,destroyers,cruisers. Salvage everything with a destroyer for making ships/equipment. You will gain some experience in null a little money, and when the war dec drops, then jump clone back to hi sec for missions for money.
War costs money, if your war decced and they can't find you cause your in null sec, they wont keep paying money for no war targets. |

Scien Inkunen
School of Applied Knowledge Caldari State
42
|
Posted - 2012.05.20 16:55:00 -
[192] - Quote
If there is so loving for PVP and all that come with it, why not pressure the CCP to remove all NPC and make everything player owned? That would be paradise for core PVP players and free will for all. Read the "Fart file" and you will understand the meaning of life ! |

Kamden Line
Scordite Excavating Xenaphobe Pendulum of Doom
18
|
Posted - 2012.05.20 18:28:00 -
[193] - Quote
Five Thirty wrote:Zoidberg Gahiji wrote:It's certainly a good thing to kill what made EVE what it is today, what makes EVE special and what defines EVE's core. What lets it stand out against its competition and made it successful to begin with. An omni present sense of danger is as fundamental to EVE as fantasy to WoW is and has nothing to do with griefing.
Complaining that there is PvP in a PvP game is ridiculously moronic and stupid. If you don't like PvP don't play a PvP game. End of story. And if you think EVE is not a PvP game you certainly do not even comprehend what you are actually playing.
This whole thread is nonsense. Listen to me and don't make assumptions. I AM NOT TALKING ABOUT REMOVING PVP.PvP will still exist in every facet of the game, except high sec griefing of people who are not interested in PvP. The argument is that the amount of actual carebears is small, so I'm still waiting for someone to come along and explain what the detriment to PVP would be if 1000 people who actively avoid pvp were suddenly immune to it?
The detriment would be inflation on a massive scale. UO was sunk in this way when one half of the playable world suddenly became safe carebearville. This is the reason why PVP exists in every facet of EVE and partially the reason why the War Dec system is getting buffed - CCP has realized that suddenly making everything safe-carebearville makes ISK making to easy - leading to massive inflation.
The other thing to is, EVE is a game that precludes stupidity, since stupidity often leads to dying to another player. If EVE was suddenly UO2, I imagine the general IQ drop in the population would be a sight to behold, with the forums turning into something reminiscent of Runescape. |

Dominic Braga
Grinch and Co. Xmas Supplies
1
|
Posted - 2012.05.20 23:52:00 -
[194] - Quote
Of course there is an opt-out, just stop playing EVE like I have. Most of the player base doesn't want us carebear types around, apparently, and CCP is mostly indifferent. So, why bother staying? |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1559
|
Posted - 2012.05.21 00:34:00 -
[195] - Quote
Dominic Braga wrote:Of course there is an opt-out, just stop playing EVE like I have. Most of the player base doesn't want us carebear types around, apparently, and CCP is mostly indifferent. So, why bother staying?
Then why are you still here? Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Kroenan
Double Cheeseburger and Fries
0
|
Posted - 2012.05.21 10:40:00 -
[196] - Quote
If EVE is such a sandbox then why are the benefits so heavily stacked towards PVP?
PVP ships can be both cheaply trained and bought. That isnt sandbox, that is proactively encouraging PVP through the dynamics of the game.
The fact is that CCP love PVP players. PVP players are most likely to fund 2+ accounts and make their playerbase look good and bring more RL cash to balance books.
Build a 5 man corp and close it the minute you get wardecced and start over again. Its a pain but if its the same folks griefing you they will probably give up in the end. Its not an ideal workaround but its the only one available and part of the way the game works.
I quit originally because because I was part of a medium sized corp that was consistently wardecced and 90% of the time i couldnt play because there were red tags everywhere.
People have set up external comms and websites and dont bother setting up ingame corps, which is another alternative. |

Roime
Shiva Furnace Dead On Arrival Alliance
740
|
Posted - 2012.05.21 10:42:00 -
[197] - Quote
Kroenan wrote:If EVE is such a sandbox then why are the benefits so heavily stacked towards PVP?
Because in a single-shard sandbox, there is no "only PVE" option. The whole concept of PVP/PVE is alien to EVE.
If you want to PVE, choose a single player game, you don't even need an internet connection. In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1562
|
Posted - 2012.05.21 11:24:00 -
[198] - Quote
Kroenan wrote:If EVE is such a sandbox then why are the benefits so heavily stacked towards PVP?
PVP ships can be both cheaply trained and bought. That isnt sandbox, that is proactively encouraging PVP through the dynamics of the game.
The fact is that CCP love PVP players. PVP players are most likely to fund 2+ accounts and make their playerbase look good and bring more RL cash to balance books.
Build a 5 man corp and close it the minute you get wardecced and start over again. Its a pain but if its the same folks griefing you they will probably give up in the end. Its not an ideal workaround but its the only one available and part of the way the game works.
I quit originally because because I was part of a medium sized corp that was consistently wardecced and 90% of the time i couldnt play because there were red tags everywhere.
People have set up external comms and websites and dont bother setting up ingame corps, which is another alternative.
Being in a Player Corp means that you have stood up, taken off your diaper, and put on your big boy pants to say to the rest of EvE: "Hey, you, come and Get Me. I'm done hiding under the skirts of the NPC corps." In other words, you gain the benefits of a Player corp (Taxes going somewhere instead of the void, easy channel management, corp hangars, POSes, etc) only at the cost of the risk of wardecs. If the Cost (wardecs) exceeds the benefits, you shouldn't have stood up with your big boy pants on, cause you've gone and soiled yourself again, so it's time to wipe yourself off and go back to the Pampers for a little longer.
Eve is a MULTIPLAYER sandbox. You can do whatever you want; the game will not stop you. Other players can do whatever they want; the game will not stop them. Sometimes, what they want will interfere with what you want. That's what we in the biz call PvP. Sometimes it's market, sometimes political, sometimes forum, and sometimes it's even violencing people's boats. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Ynot Eyob
Nisroc Angels The Obsidian Front
190
|
Posted - 2012.05.21 12:00:00 -
[199] - Quote
I havnt read everything that everyone have written, so some might have answered what im about to say.
EVE is a PVP game
That said, I do know how you fell as we have been in it so many times and being in an alliance with 70% industrials i tend to listen to it every time we have a war running.
I belive the new system, gives an opitunity for those getting decced now, to get the help they need. Something they couldnt before. It will become posible to hire mercs to defend you instead trough contracts, or have another friendly corp help you out and join the war.
When you start a corp, you need to get your contacts in order and relize what it involves to run a corp. This include the posibility to be war decced.
I have lost alot of good friends who have stopped playing the game because of war decces, but on the other hand iv lost alot of good friends because they didnt get the action they needed. In both cases EVE might just not be the game for them, or they should be in a NPC corp to do what ever.
The Sandbox you talk about has nothing to do that people can do what they want, but that the enviroment changes because of the actions taken. You and some friends desided to form a corporation together, because of this action you now become a valid target for some other players. Lets say one of your friends get into an awesome fight, and start liking the PVP side. He deside to leave your corp and join EVE-Uni to learn more. There he get in touch with a 0.0 player from another corp, who exsplain to him how he can do plexes (PVE) and fight with friends at the same time and he deside to move there. Now THATS the sandbox. Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
|

Daemon Ceed
Crushed Ambitions Reckless Ambition
110
|
Posted - 2012.05.21 19:51:00 -
[200] - Quote
If you want to know the real source of the problem here, it's that every fool and nancy wants to start his own corp and thinks he has the in-game knowledge to make it successful. A good corp will have to have some experienced pvpers who can teach those who don't know much or invest most of their time in other activites (industry, logistics, etc). The key is crosstraining. Sure, we all know EVE has a million skills and it takes forever to get really good at one thing. However, the smaller your corp is, the more crosstraining you're going to have to do.
- All miner corps die because they can't defend themselves. Their only options is to stay docked and hire mercs.
- All carebear corps die because they have zero pvp experience. They have no mentor and are too afraid to lose anything. They are like hoarders, but their trash of choice is ISK. They can't get rid of a penny unless it's on a ship to make them moar ISK carebearing.
- All industrialist corps die because of the same reasons above.
What needs to happen is these stupid tiny corps with no good leadership need to dissolve and join larger/better corps with people who actually know the multiple facets of this game. With numbers and experience comes protection, and the next time you get wardeced you'll have the resources and know how to effectively punish those who dec'd you.
Fact of EVE: Most CEO's are crap. Most Directors are even worse than crap. Post with your main or GTFO! The Sandbox = Play however the hell you want. |
|

Angelice
Indivisio
0
|
Posted - 2012.05.21 20:21:00 -
[201] - Quote
Absolutely there should be no safe haven for carebears but I have to agree with the OP that the new mechanics are seriously flawed if they are left as is.
There is no consideration for griefer war decs where there is no point sitting on a station waiting for eternity to kill an alt who will never undock.
Hopefully they will clear up the mess of war decs rubbing off on pickup fleet logis to compensate. I think I remember them mentioning something along those lines in the FanFest keynotes... |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1563
|
Posted - 2012.05.21 20:53:00 -
[202] - Quote
Angelice wrote:Absolutely there should be no safe haven for carebears but I have to agree with the OP that the new mechanics are seriously flawed if they are left as is.
There is no consideration for griefer war decs where there is no point sitting on a station waiting for eternity to kill an alt who will never undock.
Hopefully they will clear up the mess of war decs rubbing off on pickup fleet logis to compensate. I think I remember them mentioning something along those lines in the FanFest keynotes...
If the attacker isn't bothering to prosecute the wardec, how are they causing you problems?
"Fixing" the pickup fleet logi thing means making Logiing an attackable target not give you an aggro time. That's stupid. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
110
|
Posted - 2012.05.21 21:29:00 -
[203] - Quote
Angelice wrote: Hopefully they will clear up the mess of war decs rubbing off on pickup fleet logis to compensate. I think I remember them mentioning something along those lines in the FanFest keynotes...
Yet another scrub talking about things they know little about Post with your main or GTFO! The Sandbox = Play however the hell you want. |

bongsmoke
School of Applied Knowledge Caldari State
13
|
Posted - 2012.05.22 00:14:00 -
[204] - Quote
Daemon Ceed wrote:Angelice wrote: Hopefully they will clear up the mess of war decs rubbing off on pickup fleet logis to compensate. I think I remember them mentioning something along those lines in the FanFest keynotes...
Yet another scrub talking about things they know little about
Your wealth of knowledge sir, is unmatched. Great job informing others with such wisdom. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
110
|
Posted - 2012.05.22 01:24:00 -
[205] - Quote
bongsmoke wrote:Daemon Ceed wrote:Angelice wrote: Hopefully they will clear up the mess of war decs rubbing off on pickup fleet logis to compensate. I think I remember them mentioning something along those lines in the FanFest keynotes...
Yet another scrub talking about things they know little about Your wealth of knowledge sir, is unmatched. Great job informing others with such wisdom.
Mmmmm...yes. You're absolutely right. Also, while you're "down there", make those choking sounds I love. And please, no teeth. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Tar Noguchi
Republic Military School Minmatar Republic
1
|
Posted - 2012.05.22 07:00:00 -
[206] - Quote
Carebears destroyed UO, they will try to destroy eve.
Unfortunately they are to narrow minded to see how they are doing this. |

Jiin Ko
Stellar Arms and Resource Procurement
0
|
Posted - 2012.05.22 09:36:00 -
[207] - Quote
David Campbell wrote:Why is it so hard for some people to understand ??? It's not a game where you're supposed to be safe, it's a harsh universe where people get gunned down sometime for no reasons. At least with the war dec system, you have a 24h notice, you know who's after you and you have time to take defensive actions. Hell you can even call in reinforcements if your the one attacked.
If you wanna be left alone playing a spreadsheet game, I don't know go play sim city, or even better, open a real business. And that come from someone who mined for almost a year, so it's not like I'm a pvp is the only way to go kind of guy. I love the industry/market aspect of eve. You just can't ask for theses aspect to be deconnected from the rest of the game.
I like the above post (it was on the first page of this thread).
Consider that along with this new PVP wardec mechanic, they are also introducing a mercenary corporation system.
Have you gotten wardec'd? Guess what; throw some of that delicious carebear money at the problem. I for one would love going to town for you, if you paid me enough; I'm sure there's plenty of other PVP pilots out there who would more or less do the same thing. So you can still 'opt out' - you just have to pay someone else to do your fighting for you.
"Sandbox" is essentially a place where people can do what they want. Unfortunately, human nature dictates that some people want to make other people suffer. Either man up and accept that aspect of the game, find someone else who is willing to, and pay them to protect your fluffy butt, or make a minecraft server. |

Boogie Jones
The Milkmen Test Alliance Please Ignore
21
|
Posted - 2012.05.22 09:49:00 -
[208] - Quote
AxelFuller wrote: i can opt out of PVP by staying in an NPC corp
Uh no. It's called suicide ganking. I hear it's pretty cool.
-FREE XOLVE
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1567
|
Posted - 2012.05.22 20:02:00 -
[209] - Quote
Boogie Jones wrote:AxelFuller wrote: i can opt out of PVP by staying in an NPC corp Uh no. It's called suicide ganking. I hear it's pretty cool.
Shh, be vewwy vewwy quiet, I'm hunting whiners.
Huh, I guess even mr Fudd thinks miners are... Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Shaampoo
Fweddit
43
|
Posted - 2012.05.22 23:00:00 -
[210] - Quote
AxelFuller wrote:David Campbell wrote:AxelFuller wrote:
First reasonable response :) good opinion and kind of makes sense what you said.
So for the next question its going to cost the agressor 20mil + 500k per member in the defender corp to to hold up a war dec for a week. So joking aside i could create 500 trial account characters in a matter of hours therefore making it cost a minimum of 250mil to war dec my corp. This is another area where the mechaic is broken.
You obviously didn't read the devblog carefully enough, trials account will not be taken into consideration while calculating the wardec cost. Ok so on the flip side what is stopping me from creating say 50 trial account characters putting them in my corp and then war decing other small corps who will see I have a 50man corp and think twice about paying the ransom money or putting up a fight. Effort mainly and if CCP see 60 trail accounts being created from one Ip i am sure that will flip of a bot alarm
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TravisWB
55
|
Posted - 2012.05.23 02:07:00 -
[211] - Quote
OP, there are many corps like the 5 person micro corp you describe. It is up to you to find the ones that have similar interests and members that you can trust so that you can all combine and become strong enough to survive. To survive you must either develop PVP skills and power or you must ally with someone that can provide that for you.
The GOONS and hence CCP, has decided that the play style you enjoy MUST BE ELIMINATED.
Therefore, adapt or die, or just give EVE up. EVE is going to be little more than a buy-isk-to-play shooting gallery from here on out. |

wwwkiacc
kom.cc corp
0
|
Posted - 2012.05.23 06:20:00 -
[212] - Quote
CCP want we kill each other so CCP can make big profit from plex=$$$ all for $$$
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1575
|
Posted - 2012.05.23 09:03:00 -
[213] - Quote
wwwkiacc wrote:CCP want we kill each other so CCP can make big profit from plex=$$$ all for $$$
Yep, CCP wants players to create content through their interactions in a multiplayer sandbox environment in order to entice players to continue paying to keep said multiplayer sandbox environment running and evolving. How ebil . Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Roime
Shiva Furnace Dead On Arrival Alliance
759
|
Posted - 2012.05.23 10:08:00 -
[214] - Quote
TravisWB wrote: or you must ally with someone that can provide that for you.
Why not?
Gallente - the choice of the interstellar gentleman |

Denarus Arran
ANZAC ALLIANCE Executive Outcomes
1
|
Posted - 2012.05.23 12:17:00 -
[215] - Quote
Instead of being grumpy about wardeccing why not embrace it and try something new? Faction warfare has just had a buff why not give it a go? PEWPEWPEW |

Austneal
Four Pillar Production Dragehund
25
|
Posted - 2012.05.24 00:17:00 -
[216] - Quote
Quote:Your responses make no sense, i can opt out of PVP by staying in an NPC corp, there job done i no longer have to take part in PVP.
Ok, you join an NPC corp, undock in something expensive, and we'll see how long your "opt out" lasts  This is a pvp oriented game. If you don't like pvp, this game is not for you. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
112
|
Posted - 2012.05.24 00:42:00 -
[217] - Quote
Austneal wrote:Quote:Your responses make no sense, i can opt out of PVP by staying in an NPC corp, there job done i no longer have to take part in PVP. Ok, you join an NPC corp, undock in something expensive, and we'll see how long your "opt out" lasts 
On Jita 4-4, with no instaundock, I predict 2.5 seconds.  Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Raiz Nhell
DEEP CORPS
121
|
Posted - 2012.05.24 03:39:00 -
[218] - Quote
I think that you should be able to opt out of PvP...
And since actually firing your guns is a very small part of PvP, you can kiss your market interface goodbye, no more shooting rocks, no more PI, no more competition...
So you can sit and spin in your pod... cause the rest of EVE is PvP, with or without guns...
I'm so carebear my Pod bleeds rainbow...
Beers + nullsec + dodgy fit = Loss mail |

Davion Falcon
Those Once Loyal
13
|
Posted - 2012.05.24 06:19:00 -
[219] - Quote
You consented to PVP when you logged into the game.
Everything else is risk management. Deal with it, or to a friendlier game like WoW. Ruthlessness is the kindness of the wise. Never forgotten, never forgiven. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
970
|
Posted - 2012.05.24 07:32:00 -
[220] - Quote
AxelFuller wrote:With the new War Dec mechanics it seems like there is no consideration to players who wish to take part in PVE activity only. Good |
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Serina Tsukaya
Lonetrek Trade and Industries Test Friends Please Ignore
7
|
Posted - 2012.05.24 07:33:00 -
[221] - Quote
These so-called "griefers" are actualy an important part of EVE. I have seen at least 2 posts where people discribed how they started to do pvp after being ganked in Highsec.
The logic of allowing this is that the loss of assets will anger you and through this cause you to hate the person who did it, and wish to gain revenge. How would you gain revenge exactly? By blowing up their ship with your kill rights ofcourse! And that's how some people start pvp. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
970
|
Posted - 2012.05.24 07:34:00 -
[222] - Quote
also, ban npc corps |

rusty532
Elysium Enterprises
0
|
Posted - 2012.05.24 15:08:00 -
[223] - Quote
David Campbell wrote:AxelFuller wrote:People don't understand it becuase they pay to play a game with mechanics which are broken, yes CCP want PVP to be a primary focus of the game, maybe thats true but really, how many of it's subscribers are carebears? So ? If I play Call of Duty online, I sure ain't gonna complain to the dev because people are shooting at me when I just want it to be a hide and seek game. And I don't beleive CCP wants to make eve a pvp only game, they just want people to live in one universe not in two divided by the High Sec - Low/Null Sec barrier.
This. Hop on a server of any fps and be delighted as a 12 year old riddles your head with bullets then proceeds to teabag your corpse until you respawn. EvE is PvP, it's going to happen no matter where you are. I personally think CCP needs to designate a day where the security system shuts down everywhere(hell idk blame it on the Jove), and all the 0.0 alliances make a grand march to capture Jita before CONCORD comes back online. They'd have my sub for life. |

Davion Falcon
Those Once Loyal
15
|
Posted - 2012.05.25 06:37:00 -
[224] - Quote
Strangely relevant: http://www.youtube.com/watch?v=hw5B_1P8a_I&nomobile=1 Ruthlessness is the kindness of the wise. Never forgotten, never forgiven. |

Kharylien
Masked Rider Project
31
|
Posted - 2012.05.25 14:38:00 -
[225] - Quote
This entire argument - or at least, all of it that I could stand reading - is missing a fairly fundamental point, one which makes me think that the OP is trolling.
It has always been possible to declare war on any player corporation. Always.
The new war dec mechanics do not change this. If anything, it makes harassing war decs of minor corps less appealing on the face of it, because in general, they will now be more expensive, not less - and industrialists can potentially hire mercs if they wish, as well.
War decs used to start at 2 million a week, now they start at 50. The price of griefing by war dec JUST ROSE. The new mechanics do not make it harder to avoid PvP combat. They just don't. If you drop corp to avoid the war, you can come back as soon as the war ends. NOTHING HAS CHANGED IN ANY IMPORTANT RESPECT.
So stop whining, and ignore the troll, as applicable to your current circumstances. |

midas Silf
Ion Corp. NightSong Directorate
0
|
Posted - 2012.05.25 15:40:00 -
[226] - Quote
Let me make this clear........I am currently a CareBear/ Hi-Sec dwelling/ Mission Runner. I like making ISK in Hi-Sec, I like running Incursions and to be quite honest I can't see what your problem is. It's not My Little Pony you're playing, the game mechanics are built on Trade, Mining, PvP, PVE, and Manufacturing. Take any element away in Hi, Low or Null Sec and the game breaks.
If someone pop's me in Hi-Sec via War Dec.......so be it. The reason I feel this way?? I might get bored of PVE (and have in the past) and venture down to Low or Null to PvP and pop someone down there.....there is no difference. It's all about choice, you choose to be a pacifist in a sandbox game where everything is possible (within reason), other people choose not to be.......that doesn't mean you have to like it.
Hi-Sec shouldn't mean 100% safe, just "safer"................ |

Daemon Ceed
Crushed Ambitions Reckless Ambition
116
|
Posted - 2012.05.25 16:27:00 -
[227] - Quote
midas Silf wrote: Hi-Sec shouldn't mean 100% safe, just "safer"................
There's a little known secret in Eve, my furry little carebears. Lowsec, in many areas, is much safer than Hi-sec. GASP, SHOCK! I know, right? Hard to believe. You want to know the reason why, though? It's because there is nobody there...at all! You can mine better ore, get higher mission rewards, better bounties on rats, have a POS without requiring stupid charters and high State standings, and very rarely will a griefer corp follow you all the way down to lowsec to get you. In fact, I doubt you'd ever get wardeced at all.
There are a couple precautions to take:
1.) Cloaky haulers are your friends for moving your crap in and out. If you have a jump freighter and learn how to use it, your life there has become 75% easier.
2.) It's always good to use a scout alt in something cloaky to watch your gates or scout you through the occasional active systems that are 1 jump away from highsec.
I've spent almost my entire Eve career in lowsec and have gotten almost all of my ISK running DED sites and scoring very expensive loot drops. A pirate's gotta make a living when there's not much going on, yanno. I've done all of this with relative ease. If you have more than 3 functioning brain cells, a modicum of knowledge of game mechanics and know how to use d-scan, you too can out-earn your highsec carebear counterparts.
Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Princess Nexxala
Quantum Cats Syndicate
51
|
Posted - 2012.05.25 16:54:00 -
[228] - Quote
can we ban stupidity as well?
Nicolo da'Vicenza wrote:also, ban npc corps
Is sexy time? |

Daemon Ceed
Crushed Ambitions Reckless Ambition
116
|
Posted - 2012.05.25 21:04:00 -
[229] - Quote
Princess Nexxala wrote:can we ban stupidity as well? Nicolo da'Vicenza wrote:also, ban npc corps
But I profit so much from other's stupidity. I vote no on this proposal. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Zephyyr
Gank Bangers Moar Tears
6
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Posted - 2012.05.25 23:24:00 -
[230] - Quote
Any chance you might be willing to tell me the name of your pve alt and his corporation?
AxelFuller wrote:With the new War Dec mechanics it seems like there is no consideration to players who wish to take part in PVE activity only.
It would appear the only option available to none PVP type players is to stay in an NPC corp or join a large enough Corp which is unlikely to get War Dec'ed because of the cost.
What happened to Eve being a Sandbox allowing players to choose what they want to do.
A typical PVE player example which is no longer possible
1. I want to play Eve for fun and be a carebear 2. I want to run my own corp for me and my buddies 3. I don't want to take part in PVP so i live in hisec 4. Just let me play the game how i like to play it and leave me alone
It seems with the new War Dec mechanics players who want to run small scale corps for fun and carebear activities are now going to be extorted indefinately by PVP gangs. Misions runner corps, Minign Corps, Incursion Corps, ect will now be prime targets for small scale PVP gangs to extort leaving the carebeasr with no option but to return to NPC corps and ultimately bring an end to the player run corp's for PVE activities.
Before all the PVPers rage that a carebear shouldn't be safe, please hold that rage for another thread and debate... carebears pay there subscription like everyone else and should be allowed to play the game as they wish without being constantly griefed by other players which is basically what the new war dec mechanics will bring and the only way to avoid that is to be in an NPC corp where you can't gain the same control with your buddies from having your own corp.
How about an opt out of PVP option, is it really that important that eve becomes a completely PVP based game where carebears and new comers can't avoid being targetted and killed?
The argument that a carebear can stay in an NPC corp is flawed becuase that carebear might want to run a 5 man corp with himself and his RL friends, so they can meet up chare a corp experience and do the things together they liek to do in Eve, simply saying to those guys right you now have to go and join an NPC corp to be safe is a little unbalanced in favour of the PVPers as that same 5 man corp will disband, join NPC corps and miss out on all teh features which were available to them in a small corp such as sharing hisec POS rights, corp management roles and leaders.
Finally this may sound liek a big carebear crying but i'm simply trying to work out how this new mechanic will be balanced in favour of all players rather than just those PVP corps who will now be able to grief carebears and extort them which is a little unfair considering they pay to play a game we all share.
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Tasiv Deka
Ganked And T Bagged
38
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Posted - 2012.05.26 08:29:00 -
[231] - Quote
if it wasnt 3:15 in the morning here i'ld find the quote for this but its been stated by ccp that suicide ganking and war-deccing are considered to be acceptable ways of "Market Manipulation" and what not... and as to all the comparisons to real life crime both sides are half right... Just like in real life you cant wave a flag that says "Dont attack/mug/whatever me" and expect that to be a legitimate method of staying safe... someone somewhere is going to get you it doesnt matter if its illegal or not they have a need/want to do that to you so they will its the same in eve the difference is its illegal in every way shape and form in real life where as "ingame" its illegal but not not against the games interface rules, thats what people need to realize that Game Rules are different than Game Laws. Once again if it wasnt early/late in a morning in which i have been combining Alcohol and Allergy meds i would make a much more in depth argument so to sum up: Suicide ganking is allowed ingame "laws" are not the same as game "rules", oh and as to the op i really think this is a troll i mean seriously wardec base cost went up so its not really going to make going after "smaller" targets as appetizing nor larger its the mid sized ones that are going to suffer. Nathan Jameson: "Are we playing the same game? You do **** in EVE because you can. " way to go ccp making me have to change things around just to get a good signature |

Virgil Travis
GWA Corp Unified Church of the Unobligated
221
|
Posted - 2012.05.26 12:19:00 -
[232] - Quote
Industrialist with balls and teeth signing in. maybe those wanting a 'don't hurt me' flag should get some too. Everything you do impacts someone else in the universe, even in small ways. Some will retaliate by lowering their price, some will respond with guns.
Welcome to EVE. If the Sims all became zombies it would be easy to escape them, just shove them in a room and make them answer the telephone. |

Gremund Austrene
Pro Hic Immortalis RISE of LEGION
0
|
Posted - 2012.05.26 14:58:00 -
[233] - Quote
The super sweet thing about a "sandbox" is that it's a sandbox for err'body!
Player 2 says "I want to grief hisec pansies because they want to stay in 'safe' hisec!" CCP says "Yaaaayyyy griefing" and hoists little taco girl up high.
There are "workarounds" to being wardecced in highsec now. Look up the "allies" feature? If you are wardec'd you can reach out to your friends (if you don't have any friends, you're doing it wrong.) and your networks and ask them to help you.
Sure you can have your 5 man corporation. Just be friends with the 3-400 man corporation that lives near you and when you get wardecced, they can help ya!
Otherwise, this game is based on players killing other players. If you don't like it, it's like you playing WoW not to level a character but to look at the scenery. You're doing it wrong...
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