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LittleTerror
8
|
Posted - 2012.05.20 20:00:00 -
[91] - Quote
Richard Desturned wrote:Myz Toyou wrote:Richard Desturned wrote:Tippia wrote:The mechanic that is causing your problems is local. That's what needs to be fixed. ahahahahahahaha no Would the removal of local affect your botting or why are you so against it ? oh man I love it when people bring the botting argument in favor of removing local attempting to curb botting with changes to game mechanics is stupid because bots can dscan better than a human player, they can inject code to get the local list anyway, and they can respond to threats faster try harder~
What's the problem with removing local? |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 20:04:00 -
[92] - Quote
LittleTerror wrote:What's the problem with removing local?
I already pointed them out, now give me a reason for removing it. eh |

Tippia
Sunshine and Lollipops
6922
|
Posted - 2012.05.20 20:10:00 -
[93] - Quote
Richard Desturned wrote:That uncertainty is entirely offset by the fact that only you dictate when you engage. GǪwhich you already can, and which doesn't remove that uncertainty since the whole point is that you inherently don't have enough information to make a fully informed decision any more, so it's not actually offset at all. Dictating when you engage helps when you can pick the best opportunity to strike GÇö with the added uncertainty, you no longer can.
You're arguing that having less information at your disposal makes things easier and less risky. I'm sorry, but that's just nonsense. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 20:14:00 -
[94] - Quote
Tippia wrote:Richard Desturned wrote:That uncertainty is entirely offset by the fact that only you dictate when you engage. GǪwhich you already can, and which doesn't remove that uncertainty since the whole point is that you inherently don't have enough information to make a fully informed decision any more, so it's not actually offset at all. Dictating when you engage helps when you can pick the best opportunity to strike GÇö with the added uncertainty, you no longer can. You're arguing that having less information at your disposal makes things easier and less risky. I'm sorry, but that's just nonsense.
okay and how would the target be able to determine whether he's about to get warped onto or not
at least in a wormhole you have to be probed out, showing you probes on dscan eh |

Tippia
Sunshine and Lollipops
6922
|
Posted - 2012.05.20 20:19:00 -
[95] - Quote
Richard Desturned wrote:okay and how would the target be able to determine whether he's about to get warped onto or not The same way as now. In other words, it makes no difference and doesn't suddenly turn anything into risk-free easymode. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 20:21:00 -
[96] - Quote
Tippia wrote:Richard Desturned wrote:okay and how would the target be able to determine whether he's about to get warped onto or not The same way as now. In other words, it makes no difference and doesn't suddenly turn anything into risk-free easymode.
oh yeah i forgot that there is no ship in the game with the ability to warp cloaked eh |

Sentinel Smith
Center for Advanced Studies Gallente Federation
90
|
Posted - 2012.05.20 20:22:00 -
[97] - Quote
There's no reason to change anything.
If you're too scared to move because of a red in your system then that's your problem.. Grow a pair and take a chance, be out in something you can defend yourself with, or go with others..
If you don't want to face this fear, then I have news for your, CCP already offers a place Without Local.. It's called WH's. Go there and have fun.
The cloaking mechanic works fine. The Local Channel works fine. And there's a provided alternative called Wormholes for you to go too if you want to be without local.
Don't see why CCP has to nerf Cloaking, or kill Local, just because you don't have a pair, or refuse to go to the areas of space that already have what you are asking for. |

Tippia
Sunshine and Lollipops
6922
|
Posted - 2012.05.20 20:24:00 -
[98] - Quote
Richard Desturned wrote:oh yeah i forgot that there is no ship in the game with the ability to warp cloaked GǪin other words, it makes no difference and doesn't suddenly turn anything into risk-free easymode. Quite the opposite since you have less information available as far as what it is you're warping to.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
44
|
Posted - 2012.05.20 20:24:00 -
[99] - Quote
Tippia wrote:Richard Desturned wrote:Finding the targets would be no problem when you're in a ship that can scan 100% sites (anoms) while cloaked, scout belts out and maintain itself entirely undetectable while sitting at, say, a cyno beacon or jump bridge. Oh, you mean those things you have to warp to and risk being uncloaked, and having to do all of that because there is no longer any way to tell whether there are any targets around or notGǪ? GǪand even then, not being sure what it is you're going to encounter. What you're describing can already be done, but local makes it easier and faster since you know whether it's worth doing at all. So yeah, no. Not easymode and not risk-free, since you're only ever losing the ability to predict your encounter.
What I see here in this thread, is plain and simple nullbears QQ. What you are say does not change this. Infact it would indeed worsen the situation.
Being in a cloaky does not give you all the intel in the system. Guess what. To find that out you have to move. Risk getting de-cloaked, bla bla bla. Infact by not being in the local, will make gathering intel a whole lot easier. They dont see you, they dont dock up. Thus hiding the ships they were using.
Then you would have the next wave crying QQ, We can't tell if theres a cloaky in our system, let us see the AFK cloakies so we know they're there and when they're not. So we can absolutey know, when we are safe to mine / bot
Local is not the broken mechanic here. What is broken is people's perception of a perceived threat.
o7 |

Pok Nibin
Viziam Amarr Empire
165
|
Posted - 2012.05.20 20:26:00 -
[100] - Quote
It's really a no brainer that appearing in local defeats classic stealth - "Pssst....they don't even know we're here!" Yet, the flipside to that would be employing the worn out phrase, "This is EVE - trust no one." Assume they're there. There's always going to be someone "there." True, appearing in local as this huge neon red thingy sort of blows the surprise. And, just as true, not being able to actually locate a covert, cloaked ship means its cover isn't actually BLOWN blown...if that makes sense.
I'd say if you're truly vigilant, and situationally aware, you'd function like there's a surprise attack brewing all the time (even if there may not be.) It's called OPERATIONAL SECURITY. Even IF there is a surprise attack in the offing, you can absorb it, and turn it. We call the ones who can't do this "losers." We call the ones who CAN do this "winners."
It would also be wise to assume your enemy has as much intel on YOU as YOU have on THEM. They may not. You don't care. You function AS IF they do. Of course, when dealing with an undisciplined, impatient, lazy and easily distracted general population who at the same time like to see themselves as elite in every way, you'll find suggestions to make it EASIER on them. Too many buttons to push (God forbid!) Too many little extra things to do! "Why can't this be EASY??"
You can either rise to the occassion or you're in the wrong field of activity. Instead of ganking miners and pretending it's PvP, you may should be mining. If you want the game to do everything FOR you, so you don't have to KNOW anything, or DO anything...which is what this eventually boils down to, find something not as challenging that requires less of your effort and attention. Seriously. You'd be much happier. Unhappiness reduces your life expectancy - as does constant hostility.
I like the idea of not really knowing who's in a system. I don't like it that local is a tattletale. Vyl's idea of making you appear in local only if you use it seems mechanically valid as it's already used in NPC corp chat. I also like the idea of classic intel gathering. I think it would make warfare require more SKILL. You'd need specialization - intel and counter intel. That would add a nice dimension to things that would have people grabbing for the gray matter.
I don't think what I think is what should be. It's what I think. Opinions are like a$$holes. Everybody's got one. Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 20:27:00 -
[101] - Quote
malcovas Henderson wrote:What I see here in this thread, is plain and simple nullbears QQ. What you are say does not change this. Infact it would indeed worsen the situation.
Being in a cloaky does not give you all the intel in the system. Guess what. To find that out you have to move. Risk getting de-cloaked, bla bla bla. Infact by not being in the local, will make gathering intel a whole lot easier. They dont see you, they dont dock up. Thus hiding the ships they were using.
Then you would have the next wave crying QQ, We can't tell if theres a cloaky in our system, let us see the AFK cloakies so we know they're there and when they're not. So we can absolutey know, when we are safe to mine / bot
Local is not the broken mechanic here. What is broken is people's perception of a perceived threat.
o7
If being decloaked is even a remote possibility for you I recommend you just stop playing the game
o7 eh |

Tippia
Sunshine and Lollipops
6922
|
Posted - 2012.05.20 20:28:00 -
[102] - Quote
malcovas Henderson wrote:Local is not the broken mechanic here. What is broken is people's perception of a perceived threat. Well duh. But what's causing that perception is local, and if they to solve that GÇ£problemGÇ¥, local is where the GÇ£fixGÇ¥ needs to happen.
GǪof course, the real reason for their complaining is that they want to be able to get more information GÇö not that the information they already have is too much and too cheap to get. The funny part is presenting a solution to the problem they claim they have and see how horrified they are at the mere thought of it, thus demonstrating quite clearly that the problem isn't at all what they say it is. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 20:34:00 -
[103] - Quote
I don't have a problem with AFK cloaking, the problem is when people suggest removing local as a solution because that's just stupid beyond belief
there's already a part of the game without local and it has 2000 systems eh |

Tippia
Sunshine and Lollipops
6922
|
Posted - 2012.05.20 20:37:00 -
[104] - Quote
Richard Desturned wrote:I don't have a problem with AFK cloaking, the problem is when people suggest removing local as a solution because that's just stupid beyond belief GǪexcept it solves the problem completely since it removes AFK cloaking, both in terms of removing the practical application of it on the GÇ£attacker'sGÇ¥ part and in terms of removing the frustration on the defenders' side. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
44
|
Posted - 2012.05.20 20:38:00 -
[105] - Quote
Richard Desturned wrote:malcovas Henderson wrote:What I see here in this thread, is plain and simple nullbears QQ. What you are say does not change this. Infact it would indeed worsen the situation.
Being in a cloaky does not give you all the intel in the system. Guess what. To find that out you have to move. Risk getting de-cloaked, bla bla bla. Infact by not being in the local, will make gathering intel a whole lot easier. They dont see you, they dont dock up. Thus hiding the ships they were using.
Then you would have the next wave crying QQ, We can't tell if theres a cloaky in our system, let us see the AFK cloakies so we know they're there and when they're not. So we can absolutey know, when we are safe to mine / bot
Local is not the broken mechanic here. What is broken is people's perception of a perceived threat.
o7 If being decloaked is even a remote possibility for you I recommend you just stop playing the game o7
With my upmost oppologies, it would appear as if you have mis-understood my post 
o7 |

Cosmic Fart
Cosmic Gas Corporation
16
|
Posted - 2012.05.20 21:00:00 -
[106] - Quote
Null-sec carebear tears are so cute.
AFK cloaking works as intended. |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 21:29:00 -
[107] - Quote
Tippia wrote:Richard Desturned wrote:I don't have a problem with AFK cloaking, the problem is when people suggest removing local as a solution because that's just stupid beyond belief GǪexcept it solves the problem completely since it removes AFK cloaking, both in terms of removing the practical application of it on the Gǣattacker'sGǥ part and in terms of removing the frustration on the defenders' side.
for a problem to be solved it has to exist to begin with eh |

Heinrich Rotwang
Caldari Provisions Caldari State
5
|
Posted - 2012.05.20 21:48:00 -
[108] - Quote
Wild Rho wrote:[ The AFK cloaker can sit in a system all day but only needs to be actively used by the player when they (and possibly their friends) are ready to take action. If they're bored or there are no targets they can leave the character sitting there and go do something more interesting until an opportunity presents itself.
Welcome to the world of covert ops. The only thing thats wrong is local somehow magically exposing the precence of the cov ops ship.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
813
|
Posted - 2012.05.20 22:01:00 -
[109] - Quote
Heinrich Rotwang wrote:Welcome to the world of covert ops. The only thing thats wrong is local somehow magically exposing the precence of the cov ops ship. Love to covertly operate. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Jessie-A Tassik
Pator Tech School Minmatar Republic
197
|
Posted - 2012.05.20 22:13:00 -
[110] - Quote
Sentient Blade wrote:I think a guy earlier hit the nail on the head; cloaky campers mean that you either have to safe up, and stay safe, or you have to drag a support fleet with you to do so much as run an anomaly.
At which point the ISK per person might as well drop to nothing, not to mention a lot of boredom being injected into the game, at no cost at all to the "aggressor", whom may very well be completely AFK.
You have to act as though he or she isn't, though, and THAT is the problem... it's a broken mechanic in risk / reward for the attacker. They have absolutely no risk, and for 23.5 hours per day they get rewarded by harming their opponents economy.
Edit: To be clear, I have absolutely no problem with stealthy-on-stealthy warfare. I had some awesome times in Geminate with 2 enemy bomber / recon wings going at each other.
Or you could stop being a baby, have ONE of the baby carebears log on a combat alt, and then have it sit AFK waiting for cloak boy to show up. |

Tippia
Sunshine and Lollipops
6924
|
Posted - 2012.05.20 22:35:00 -
[111] - Quote
Richard Desturned wrote:for a problem to be solved it has to exist to begin with ExactlyGǪ
GǪwhich is why AFK cloaking is so easily proven not to be an actual problem: because those who want to claim it is also don't want to see their problem solved.
That said, the actual problem with local is a separate issue and it's slated to be solvedGǪ somehowGǪ at some point. SoonGäó. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Hanuman Li Tosh
The Thomas Edwards Taco Tuesday All Stars
0
|
Posted - 2012.05.21 00:35:00 -
[112] - Quote
Eso Es wrote:Don't get me wrong, I like cloaking, I like ganking in WHs, I like breaking gate camps, but to be able to sit afk in someones system cloaked FOR DAYS with no repercussions is just unacceptable. Make cloakers susceptible to combat probes, or really, just do SOMETHING to limit the un-interactiveness of cloak, its a fail mechanic as is. Let the flames begin ^^
The repercussions of cloaking are listed in the description of the cloaking mod you choose.
Just because you choose not to recognize something does not mean it does not exist.
I find intel gathering to be one of the things that kept me from un-subbing. |

Alavaria Fera
GoonWaffe Goonswarm Federation
814
|
Posted - 2012.05.21 00:49:00 -
[113] - Quote
AFK cloaking is an important PvP tactic, affecting whole solar systems at a time. Leave it alone, please, I want to afk cloak some more. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

seany1212
eXceed Inc. No Holes Barred
166
|
Posted - 2012.05.21 00:54:00 -
[114] - Quote
I love how the null-bears are crying about if local was removed, so what? you have gate entrances, stick some scouts on them, the only problem you have then is the rare occasion wormhole spawn 
Try wormholes you bleating morons, no local and any number of wormholes opening into yours at any time of the day. Some people just want to see eve easymode... |

Alavaria Fera
GoonWaffe Goonswarm Federation
815
|
Posted - 2012.05.21 01:08:00 -
[115] - Quote
seany1212 wrote:any number of wormholes opening into yours at any time of the day aww yeah ~~ keep telling me about it ~~<3
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Richard Desturned
GoonWaffe Goonswarm Federation
398
|
Posted - 2012.05.21 01:41:00 -
[116] - Quote
seany1212 wrote:Some people just want to see eve easymode...
yes, namely those who want local removed eh |

Alavaria Fera
GoonWaffe Goonswarm Federation
815
|
Posted - 2012.05.21 02:03:00 -
[117] - Quote
Richard Desturned wrote:seany1212 wrote:Some people just want to see eve easymode... yes, namely those who want local removed Tell me more about the gankers who want easy ganks...
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Leetha Layne
20
|
Posted - 2012.05.21 02:11:00 -
[118] - Quote
I think people do it because "it puts a nit in people's craw" (Look it up) |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
115
|
Posted - 2012.05.21 03:52:00 -
[119] - Quote
Eso Es wrote:Don't get me wrong, I like cloaking, I like ganking in WHs, I like breaking gate camps, but to be able to sit afk in someones system cloaked FOR DAYS with no repercussions is just unacceptable. Make cloakers susceptible to combat probes, or really, just do SOMETHING to limit the un-interactiveness of cloak, its a fail mechanic as is. Let the flames begin ^^
how do you know they were afk.. and if they were afk why were you worried? [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Eso Es
Li3's Electric Cucumber SpaceMonkey's Alliance
12
|
Posted - 2012.05.21 04:31:00 -
[120] - Quote
Savage Angel wrote:I love these threads. Goes to show the hypocrisy of the players that whine about Empire needing more risk for the rewards and how players should be "forced" into nulsec. If you quiver in a POS when a single ship is sitting in the same system doing nothing, don't talk to me about risks.
That single ship isn't what scares me, its the power hes able to project that does. He can at any time, find me in an anomoly, drop a cyno, and before i can even blink have 20 reds sitting right on top of me. Again, my main issue here is the non-interactivity of cloaking as it stands. I'd rather not have this thread turn into a discussion of having local or not, rather, whether or not cloaked ships should be able to be combat probed. |
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