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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2009.07.19 18:44:00 -
[1]
Edited by: KIAEddZ on 19/07/2009 18:46:17 For me they need a Tank Buff, a carrier shouldnt be able to out tank them easily.
But also a role buff of some sort, what ideas do people have?
Currently at 12-14 billion build, they are kinda a rich mans toy, not an Alliance/Fleet necessary ship which s a real pity.
KIA EVE Home
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KIA are Currently recruiting active PvP minded players. Contact SentryRaven |

Schayol Sunkeeper
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Posted - 2009.07.19 18:58:00 -
[2]
double their size, no better tripple it.
that's the most important issue
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Abrazzar
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Posted - 2009.07.19 19:01:00 -
[3]
Well, let's see. Some possibilities on their own or combined would be:
- Fighter Bombers for anti-capital ship operation. - Boosting the remote ECM Burst and/or adding racial remote area of effect systems. - Adding long range capital bomb launchers to it. - Area of effect repair capability. - Enhance clone bay to support medical clones that can be temporarily installed there to increase the use as logistics base. - Make it possible to dock at the mothership. - Add capital subsystems that allow the mothership to be specialized in several possible sub-roles, using one or more of the ideas above and below.
Well that's all I can come up with right now. -------- Ideas for: Mining
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.07.19 19:02:00 -
[4]
hp buff, and some good tanking bonus as well for starters
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Herty
The Sexy Carebear Boredom Convention
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Posted - 2009.07.19 19:04:00 -
[5]
Originally by: Schayol Sunkeeper double their size, no better tripple it.
that's the most important issue
Agreed they need to be massive. Size is all that matters they dont need a boost at all.
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Cadius Vect
Domination. THE KLINGONS
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Posted - 2009.07.19 19:19:00 -
[6]
Edited by: Cadius Vect on 19/07/2009 19:23:11 The ability to nullify or negate some of the effectiveness of DD's
Maybe a module that generates a 20km bubble that reduces DD damage by 10% per skill level inside the bubble. -----------------------------------------------------------
Killboard: http://www.battleclinic.com/eve_online/pk/view/player-Cadius+Vect-kills.html |

RavenPaine
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Posted - 2009.07.19 19:27:00 -
[7]
Mothership should be Password protected . They should be 5 times stronger than any carrier imo , or they should be able to tank several other cap ships for a serious amount of time . This thinking is based on cost alone .
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xxxak
Caldari No Limit Productions Mostly Harmless
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Posted - 2009.07.19 19:31:00 -
[8]
Originally by: Cadius Vect Edited by: Cadius Vect on 19/07/2009 19:23:11 The ability to nullify or negate some of the effectiveness of DD's
Maybe a module that generates a 20km bubble that reduces DD damage by 10% per skill level inside the bubble.
I like this.
I think motherships should get one or more of the following:
1. Capital Guns, at least 2, making them a combo carrier/dread.
2. Better tanking.
3. A anti-DD bubble as above.
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FT Diomedes
Gallente Factio Paucorum
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Posted - 2009.07.19 19:41:00 -
[9]
Why do they need a buff?
...this doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |

xxxak
Caldari No Limit Productions Mostly Harmless
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Posted - 2009.07.19 19:43:00 -
[10]
Originally by: FT Diomedes Why do they need a buff?
see my post
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TimMc
Gallente Brutal Deliverance
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Posted - 2009.07.19 20:45:00 -
[11]
Originally by: Cadius Vect Edited by: Cadius Vect on 19/07/2009 19:23:11 The ability to nullify or negate some of the effectiveness of DD's
Maybe a module that generates a 20km bubble that reduces DD damage by 10% per skill level inside the bubble.
hawt.
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.19 20:53:00 -
[12]
I posted some suggestions last year, here.
Although eve has changed since, and I would now add a 10x bonus to repair amount of capital repair mods to the list..
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.07.19 21:10:00 -
[13]
Why are you trying to change the ships to fit in with a system that they broke in the first place?
Anti-DD bubble is a novel idea but it doesn't address the issues that the DD represents. Even at 10%/Level you would get zero effect out of it anyway unless a ship is covered by multiple unstacked bubbles, since the single DD is from a bygone era.
I would rather that the regular capitals (carrier/dread) be the offensive weapons and the super-capitals fleet wide support platforms.
Anchor a Titan (The Father) for a temporary starbase with a souped-up bridge (ie. no fuel needed). - Boosted repair ability and gang link bonus while anchored. - Guns firing like a sieged dreads without tracking penalty (to emulate POS guns).
Give Motherships (The Mother) out of this nurturing abilities to help her fleet. - Increase RR ability substantially, range and efficiency. - Add the Void bomb effect as a module similar to the Lockbreaker module (remote ECM Burst). - Add a remote heat effect module, all targets in range gets half of all the racks filled. - Create subsystem like modules for her to allow for mission specific abilities (larger ships bay, increased cap/recharge etc.).
With the coming sovereignty changes (which hopefully purs POS borefare to death) we probably need to re-invent all capitals. Never mind buffs, we might as well go all the way!
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Rexthor Hammerfists
Rage of Inferno Minor Threat.
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Posted - 2009.07.19 21:36:00 -
[14]
How about a different route, and making carriers and motherships more important for logistic reasons with some changes.
Take away the ability to load up ships that are not repackaged, and instead allow ppl to *dock* up at carriers and lots more in motherships. These can be jumped and there they are. Coupled with a bigger eve i think this would be very interesting.
Also introducing a t3 like subsystem, for capitals, allowing them to specialize more would be very nice.
most of all tho i think it currently is way to easy to move whole capital fleets to hotdrop soemthing several regions away. As long as one cap fleet can cross regions in minutes no tank on a mothership will matter. -
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Cadius Vect
Domination. THE KLINGONS
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Posted - 2009.07.19 21:52:00 -
[15]
Being able to transport pilots in their ships is a great idea. -----------------------------------------------------------
Killboard: http://www.battleclinic.com/eve_online/pk/view/player-Cadius+Vect-kills.html |

Cadius Vect
Domination. THE KLINGONS
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Posted - 2009.07.19 21:58:00 -
[16]
Edited by: Cadius Vect on 19/07/2009 21:58:22
Originally by: Hirana Yoshida Why are you trying to change the ships to fit in with a system that they broke in the first place?
Anti-DD bubble is a novel idea but it doesn't address the issues that the DD represents. Even at 10%/Level you would get zero effect out of it anyway unless a ship is covered by multiple unstacked bubbles, since the single DD is from a bygone era.
I would rather that the regular capitals (carrier/dread) be the offensive weapons and the super-capitals fleet wide support platforms.
Anchor a Titan (The Father) for a temporary starbase with a souped-up bridge (ie. no fuel needed). - Boosted repair ability and gang link bonus while anchored. - Guns firing like a sieged dreads without tracking penalty (to emulate POS guns).
Give Motherships (The Mother) out of this nurturing abilities to help her fleet. - Increase RR ability substantially, range and efficiency. - Add the Void bomb effect as a module similar to the Lockbreaker module (remote ECM Burst). - Add a remote heat effect module, all targets in range gets half of all the racks filled. - Create subsystem like modules for her to allow for mission specific abilities (larger ships bay, increased cap/recharge etc.).
With the coming sovereignty changes (which hopefully purs POS borefare to death) we probably need to re-invent all capitals. Never mind buffs, we might as well go all the way!
Ok then make it grid wide and with no stacking penalties so 2 moms in the vicinity would nullify DD's completely. -----------------------------------------------------------
Killboard: http://www.battleclinic.com/eve_online/pk/view/player-Cadius+Vect-kills.html |

Angor
KAHONAS
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Posted - 2009.07.20 03:56:00 -
[17]
The ability to set off a doomsday style explosion upon self destruct, just for the lulz of taking people down with you.
50% HP + 10% resists buffer....
I really like the anti dd idea, might make having them on the field useful.
20% Increased remote rep effectivness? _______________________________ [ 2007.06.07 21:07:22 ] FrankyWave > ransom me guys I am joining XElas !!! |

Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.07.20 11:24:00 -
[18]
They indeed are not worth the cost at the moment when compared against Carrier. Back in the old days one of the main reasons to get one was bcos they were only ship capable of jumping fitted BS around, then carriers got ship maintenance bay boost and well ...
Anyway, as I don't fly myself one then I have no comments on their combat abilities. They do not leave good impression on paper atm.
In my opinion they would need something unique to give them new life. Various changes to the game have kinda eroded their uniquness (Clone bay, ability to carry BS). For example special station container that can be "linked" to mothership with some special module. Put stuff in it, motherhip activates some modules and you can take stuff out anywhere where the mothership happens to be. Fuel cost could be function of distance and mass of stuff moved that way. Just a wild idea that is propably a bit too good to be implemented.
Special jump modulator module to allow it to jump to covert cynos would be nice also. Or whatever. As long as it will give them back the unique feeling they kinda had at first. Currently it's just outperformed by other ships in any role you want to use it in.
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Sensor Boosting
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Posted - 2009.07.20 11:42:00 -
[19]
Edited by: Sensor Boosting on 20/07/2009 11:43:23 carriers spider tank.....why dont you try the same with motherships maybe?
wyvern has one of the strongest tanks in game
no need to buff them, motherships are fine
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Lexa Hellfury
Incura
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Posted - 2009.07.20 12:05:00 -
[20]
Originally by: Sensor Boosting Edited by: Sensor Boosting on 20/07/2009 11:43:23 carriers spider tank.....why dont you try the same with motherships maybe?
wyvern has one of the strongest tanks in game
no need to buff them, motherships are fine
You should try logic boosting, too. A mothership doesn't really do anything a carrier can't, and is 15x the cost, and can't dock.
Originally by: RedSplat The Forum moderation Software known as Mitnal became self aware. CCP had no choice but to shut it down.
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Garia666
Amarr T.H.U.G L.I.F.E
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Posted - 2009.07.20 12:41:00 -
[21]
well in the beginning they couldnt get tackled.. www.garia.net |

Sera Ryskin
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Posted - 2009.07.20 13:16:00 -
[22]
The mothership boost I want to see most: allow them to dock in stations so I don't have to buy an alt to hold it when I want to fly a different ship. ==========
Merin is currently enjoying a 14 day vacation from the forums. Until she returns, you've got me to entertain you!
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Glarion Garnier
Federal Defence Union
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Posted - 2009.07.20 13:29:00 -
[23]
Some kind of special mother ship triage mode.
Where a mother ship turns into a tanking behemoth.
a new module specially for mother ships -remote sensor integrity booster effects: 100% locking range, 100% scan resolution, 100% sensor srenght, 25% tracking bonus (sensor linking module of a kind)
some tanking stuff that the mother ship triage should have
-can run sensor integrity boosting modules -rapid repair -50% speed reduction for capital repairers -capital repairer cap use -50% -30% to hull resistances -remote repair stuff like in carriers
those are what comes to mind. _________________________________ -be vary of the men behind the curtain-
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.20 13:44:00 -
[24]
Originally by: Sera Ryskin The mothership boost I want to see most: allow them to dock in stations so I don't have to buy an alt to hold it when I want to fly a different ship.
Dedicate a char to it ;)
Originally by: Sensor Boosting
carriers spider tank.....why dont you try the same with motherships maybe?
wyvern has one of the strongest tanks in game
no need to buff them, motherships are fine
WTS: Clue
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Raveena Hunter
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Posted - 2009.07.20 13:52:00 -
[25]
Motherships:
- Hitpoints;
Structure X 1.25, Armor X 1.55, Shields X 1.55.
- Corporate Hangar Capacity;
100.000 m3.
- Ship Bay Capacity;
10.000.000 m3.
- SPA's;yes, 3.
- Jump portal;
yes, little guys need to be able to bite into big guys on every level and stab them in the back.
- Proper Clone Vat bays;
seriously, like a station service in space; an isk sink or even consumable item angle of a cloning license is not a wierd idea.
- Remote ECM Burst;
- option - base increase in range.
- option - scripting, to alternate specialised focus between;
a focus against long range snipers, a focus on disrupting the targeting of capital ships and a focus on disrupting triage/siege processes of targeted ships.
Special elements in the above: SPA (Special Purpose Array, a healthy feature. Based on Fuel Bay codebase)
- Capacity;
250.000 m3, restricted to specific types of cargo.
- Extended Access range:
25K base range.
- Related skill bonus;
5K range bonus per level for racial Titan skill. 7.5K range bonus per level for racial carrier skill (since there is no Mothership skill, gets complicated).
- Access;
enabled/disabled via Ship Configuration Menu to Fleet members.
- Configuration;
restriction specified/enabled/disabled via Ship Configuration Menu.
- Available options for configuration;
Ammunition & Charges, Drones, Ship Equipment.
The above turns them into fleet backbone elements, with an impact on the field which requires solid teamwork without overkill, it enhances both support roles in logistics (both OFF and ON the field) without sacrificing a role in remote repair (damn CCP for screwing up those definitions), has an impact on capital blobs both in survivability and kill support options through teamwork without being overkill. While still keeping it possible for medium sized gangs to punish silly solo artists not using their intelligence implants.
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Illectroculus Defined
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Posted - 2009.07.20 19:19:00 -
[26]
Someone in F&I threw out the idea of giving Moms the ability to cloak all ships close to it, creating an unscannable safespot in a potentially hostile system. Inside the cloaked bubble ships could still lock each other and repair making it a base of operations, but, you couldn't cyno in or out.
Combine this with making regular cloaks not work on capitals and the mom might become an essential part of any cap fleet in red territory. And if you're bringing a titan to a fight it won't be able to cloak up while cooling off from a DDD without the help of a mothership.
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MarieFrance Tessier
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Posted - 2009.07.20 20:53:00 -
[27]
Originally by: Illectroculus Defined Someone in F&I threw out the idea of giving Moms the ability to cloak all ships close to it, creating an unscannable safespot in a potentially hostile system. Inside the cloaked bubble ships could still lock each other and repair making it a base of operations, but, you couldn't cyno in or out.
Combine this with making regular cloaks not work on capitals and the mom might become an essential part of any cap fleet in red territory. And if you're bringing a titan to a fight it won't be able to cloak up while cooling off from a DDD without the help of a mothership.
I agree. In addition to this cloaking field and the ability to teleport fleet mates long distance, Arbiters should also have a way to "stasis" large groups of the enemy fleet.
Oh wait, what have we here:
Originally by: Hirana Yoshida
- Add the Void bomb effect as a module similar to the Lockbreaker module (remote ECM Burst)
Will they be adding Yamato guns to titans in the next patch or the one after? I haven't been up on the news lately, tbh.
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Panzram
GoonFleet GoonSwarm
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Posted - 2009.07.21 00:08:00 -
[28]
200% bonus to mining drone yield per racial carrier level.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.07.21 02:09:00 -
[29]
Let them dock at stations or outposts. Then your pilot wouldn't be chained to one ship. TBH I'd never want to fly a super cap for that reason alone.
For RP purposes - you could let the super cap show up docked outside of the station, as opposed to inside it.
Important Internet Spaceship League Wants You |

Katy Karkinoff
Minmatar Psycho Chicks
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Posted - 2009.07.21 03:25:00 -
[30]
Originally by: Cadius Vect Being able to transport pilots in their ships is a great idea.
would have a significant impact on the few arguments available to use black ops (which need some help anyways).
I mean if a black ops can barely transport a few cloaky type ships for very few good reasons it seems kinda silly that a MoM could jump a decent sized group of people around no sweat.
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Valea
Life. Universe. Everything.
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Posted - 2009.07.21 04:28:00 -
[31]
The wyvern has the potential to tank the most dps out of any ship in eve online, more than a titan even.
Maybe something that cancels out the drawbacks of triage mode would be in order, or just have triage provide a capacitor regen bonus when fitted to a mothership. --- signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

LUH 3472
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Posted - 2009.07.21 04:29:00 -
[32]
how bout a local shield that protects the gang against bombs?
that way maybe they get frontlined more often
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Letifer Deus
Caldari Corporation 12345 Minor Threat.
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Posted - 2009.07.21 04:41:00 -
[33]
-5% bonus per lvl to gang armor or shield resistances. non-stacking penalized.
-10% increase to cap capacity, 25% decrease in cap recharge time. 46.7% total increase in cap/s = more resistant to neuts, more effective at RR.
-Increase remote ECM strength from 25 to 35-40, possibly increase AoE.
-Increase RR range bonuses from 50% to 100% per lvl
possibly a role bonus to local rep amount, possibly +1 highs
I dunno. But I do think moms need a boost. Can we wait till after I get one though? I don't need prices going up.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Misanth
Reaper Industries
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Posted - 2009.07.21 07:11:00 -
[34]
Edited by: Misanth on 21/07/2009 07:12:35 Sokratesz utility highslots (for the pilot to chose/define his logistic role) would be a step in the right direction. Two modules that really could use some love (boost) is the Clone Bay, and the local repairs.
I wouldn't whine if the MS could jump as far as the Carrier either tbh. As it is you give up the jumprange for bigger carry capacity, but same time you can't dock. In that sense it doesn't fill the logistic role really, unless you plan to camp somewhere (i.e. guerilla/offensive weapon). You more use the MS as a mobile station rather than a transport system.
Not only MS, but Titans die bloody easy as soon as they're tackled. Even small unknown alliances/corps have more caps than they have players.. it's a tad ridicilous when the supercaps who are supposed to be flewn with a "support fleet", can't even get the support fleet there in time before they're dead. A general HP boost among supercaps (and perhaps all caps), or a reduction in damage overall in this game, would be in place. That's not really an issue with the MS alone tho. 
Letting the MS dock is a pretty silly idea tho tbh, then we might as well remove the supercaps and let everyone fly the regular caps. If MS can dock, what stops the Titans from being able to dock as well? And we'll suddenly see alot more of those ships around (or being passed around). You're supposed to sacrifice something to fly ships of that dignity. And players are rich enough today for us to see alot more of the supercaps around, if it wasn't for the 'drawback' they got. That supercap-thing is working fine as it is. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.21 10:11:00 -
[35]
Originally by: Panzram 200% bonus to mining drone yield per racial carrier level.
Uncalled for. I already have a license to print money.
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Chantilly Layce
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Posted - 2009.07.21 11:30:00 -
[36]
Add a "waffle house" restaurant upgrade ... folks gotta eat. |

Misanth
Reaper Industries
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Posted - 2009.07.21 12:56:00 -
[37]
Originally by: Chantilly Layce Add a "waffle house" restaurant upgrade ... folks gotta eat.
That'd be the Clone Bay buff I was talking about. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Kayna Eelai
Gallente Paxton Industries Paxton Federation
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Posted - 2009.07.21 12:58:00 -
[38]
what buff i want to MS?
let me DOCK IT xDDDDDDDD
fixed to 23.15 kB (23710 bytes) |

Ydra Ko'Zyn
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Posted - 2009.07.21 14:31:00 -
[39]
let them repair dreads in seige. allow them to dock.
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Letifer Deus
Caldari Corporation 12345 Minor Threat.
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Posted - 2009.07.21 21:39:00 -
[40]
Edited by: Letifer Deus on 21/07/2009 21:46:02
Originally by: Ydra Ko'Zyn let them repair dreads in seige.
I thought of this too. It could be an interesting addition and I generally support anything that increases the gap in RR performance between carriers and moms.
Originally by: Misanth A general HP boost among supercaps (and perhaps all caps)
A super cap hp increase really is in order and ofc if you boost mom hp (as a number have suggested) you really have to boost titan EHP as well. Regular caps do not need an HP boost, in my opinion. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Azuse
Brotherhood of Suicidal Priests KIA Alliance
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Posted - 2009.07.21 22:18:00 -
[41]
Originally by: Abrazzar - Adding long range capital bomb launchers to it.
Haha, fire the nuke! Totally impractical but wonderful nonetheless.
However i'm curious, there was a thread like this in the gd forum the other month so why another (not that moms don't need buffed)? -------------------------
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Lord Zulu
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Posted - 2009.07.22 04:48:00 -
[42]
some ideas
Every Titan in the game adds a race specific bonus to the fleet the Avatar for example add`s 7.5% bonus to gang membersÆ capacitor recharge rate per level......hoeabout MoM`s add 5%
Jump Portals
Better Jump Range
Bigga Bonus to Remote reppers and more high slots
new type capital repair mods that can only be fitted to MoMs and Titans givving them better tanking and a HP buff as well.
More Fighter Flights and the ability to hold more fighters....a Lot more
Also Fighters now they aint `broken` as such but i would like to see 1./New type fighter/Bombers 2./Fighter Pilots yes the individual Fighters Gaining Experiance points for PvP killz thease points translate into a star rateing 1 to 5 makeing them Fighter Ace 2./ T2 Fighters perhaps
also some of the ideas in this thread are good
I only have ideas but i will leave on this note
THEIR SUPERCAPITALS THEIR MEANT TO BE OVERPOWERED |

shavada
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Posted - 2009.07.22 07:17:00 -
[43]
Capital ships should be in a different league then the normal size (BS and smaller) ships, meaning:
- Capital ships should get more slots - an 18 km long ship with the same number of slots as a Battleship is just silly (perhaps give slots a size, make a titan able to field 10 small guns / 10 mediums / 6 large and 6 capital for instance) - Their shields / armor should be ALOT more / one capital booster should insure permatanking 100+ BS's | passive shield regen alone should be enough to tank a large gatecamp (without caps ofc ;)) - Dread dps should be increased to counter the massive tanking increase / perhaps some more capitals-killing options then just dreads - Increase drone bay size, a titan that can't carry 100 large drones? Are you serious?
All in all warfare should be (imho ofc) completely seperate for the two classes.
Every game seems to get adapted because of whines like "oh teh noes I got killed, fix it plz" - I don't like a game where everything is deadened just to make it balanced, life isn't balanced so why make a game that is?
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.22 10:35:00 -
[44]
I linked a similar thread like this on the first page, full of suggestions etc, but I wonder if CCP ever reads them ><
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Xtreem
Gallente Knockaround Guys Inc. Exxxotic
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Posted - 2009.07.22 11:49:00 -
[45]
Edited by: Xtreem on 22/07/2009 11:50:10 incrase its tank by a large amount increase it ship maint array by a massive factor say 50x allow the med bay to be able to be a dead clone location, as well as JC.
then its got a good ballance. becuase a fleet can replace lost ships via this one ship, making it excellent for long fights/ invasions, YET if it does get popped then alot more isks worth of ships go boom in its storage along with the clones.
/edit/ maybe 1bil costing subsystems, each one of which increases the maint array stoarage by 200% of base? max of 5 subs, and also helps balance by costing more again if u lose it.
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Pleased
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2009.07.22 12:29:00 -
[46]
- Let people dock and repair their ships (repair + refitting service). (IMO normal carriers ought to have this also.) - Let people dock to travel/jump with the MS. (As previously suggested) - Gang related bonuses, like the ones Titans have
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.07.22 14:01:00 -
[47]
Note: the racial titan bonuses only work if the titan pilot is in a position in the fleet to give bonuses..and due to past experiences, not many titan pilots will be happy to put their ship in with the main fleet but rather have a small secondary fleet with at least an exit cyno and a private scout.
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Maisonian
Amarr The Green Machine
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Posted - 2009.07.22 15:02:00 -
[48]
Edited by: Maisonian on 22/07/2009 15:04:39 Has the idea of a mobile pogistics POS bubble been considered? Deployment of the currently useless triage could deploy a bubble around the MOM much like a POS bubble which increaces the ship's defencive and logistics capabilities. The bubble could then be used as a partial shield for other ships within it, granting perhaps bonuses to racial resistances as well as boosts to repair modules activated within its proximity? This way the MOM becomes akin to a mobile battlestation from which attacks can be launched on grid.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.07.22 15:34:00 -
[49]
Just increasing the jump range so they can move along with the carriers and dreads would be a good start.
That aside there's really no reason to ever put one on a battlefield, as they don't do all that much more than a 1b ISK carrier can. More remote E-War options as mentioned above (energy neut burst, maybe sensor dampener burst), double or more space in the SMA and cargobay and dronebay, improved repping and remote repping abilities.
Essentially they need to be better at, well, everything.
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Letifer Deus
Caldari Corporation 12345 Minor Threat.
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Posted - 2009.07.22 16:14:00 -
[50]
Edited by: Letifer Deus on 22/07/2009 16:14:54
Originally by: Sokratesz Note: the racial titan bonuses only work if the titan pilot is in a position in the fleet to give bonuses..and due to past experiences, not many titan pilots will be happy to put their ship in with the main fleet but rather have a small secondary fleet with at least an exit cyno and a private scout.
But I believe you would agree titans work in a very different way than moms. Titans come in, dd and gtfo as soon as possible while moms, as a logistics/support super cap, are more intended to stay on the field and in the fight. Thus I think the issue you've brought up would be less of a problem for racial gang bonuses on moms (if they were added) than with titans. Moms, ofc, would need many other boosts to make it so they could stay on the field for any period of time, but that's what this thread is all about.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Abrazzar
|
Posted - 2009.07.22 16:16:00 -
[51]
Originally by: Maisonian Edited by: Maisonian on 22/07/2009 15:04:39 Has the idea of a mobile pogistics POS bubble been considered? Deployment of the currently useless triage could deploy a bubble around the MOM much like a POS bubble which increaces the ship's defencive and logistics capabilities. The bubble could then be used as a partial shield for other ships within it, granting perhaps bonuses to racial resistances as well as boosts to repair modules activated within its proximity? This way the MOM becomes akin to a mobile battlestation from which attacks can be launched on grid.
I think the mobile battlestation concept would be more fitting to the Titan. It'd deploy, going all vertical, then drop a forcefield bubble and deploys turrets and other POS modules from a special cargo bay. Can deploy some 100-150km away from any other station, POS or gate but other than that it's not restricted where to deploy.
Fitting for the mothership may be other defensive modules, like a grid wide cyno jammer, DDD jammer or AoE protection from them or as mention already, enhanced cloning capabilities and increased remote repair strength. -------- Ideas for: Mining
|

Mephesto Nizal
Best Path Inc. Ethereal Dawn
|
Posted - 2009.07.22 16:34:00 -
[52]
When I heared of motherships, I always felt like they would feel as magnificent as the motherships from Homeworld 2(except those production capabilities) :(
|

Indy song
|
Posted - 2009.07.22 16:48:00 -
[53]
Something that would gives ships around it a huge boost to not being ewarred or scanning would be all this ship would need.
If you made the mothership something that everybody hid around because it stopped your ships from being jammed and or scanned.
Maybe all ships within 20km of the mothership get +20 sensor strength.
This would make your ships more difficult to scan, as long as they were around the mothership and also make them more difficult to ewar on.
Though making it hull specific might be a better idea since a merlin running around with that much sensor strength is a bit silly.
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Sokratesz
Rionnag Alba Against ALL Authorities
|
Posted - 2009.07.22 16:58:00 -
[54]
Originally by: Indy song
Maybe all ships within 20km of the mothership get +20 sensor strength.
This would make your ships more difficult to scan, as long as they were around the mothership and also make them more difficult to ewar on.
Think about that for a minute then realise how silly that'd be.
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Thaldrid
|
Posted - 2009.07.22 17:16:00 -
[55]
hmm, okay yes.
A module that provides sensor strength to all within 20km of your mothership that also provides a HUGE sensor boost to the mothership making it nigh unscannable.
Better?
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Uhr Zylex
Privateers Privateer Alliance
|
Posted - 2009.07.22 23:19:00 -
[56]
Agreed, CCP: make them big.
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Volitaire
|
Posted - 2009.07.23 01:25:00 -
[57]
btw a Wyvern can be fit to tank 30 Dreads...
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Wannabehero
Absolutely No Retreat
|
Posted - 2009.07.23 01:42:00 -
[58]
Edited by: Wannabehero on 23/07/2009 01:42:16
Originally by: Volitaire btw a Wyvern can be fit to tank 30 Dreads...
So can a condor
Edit: until a wrecking hit that is  ---
≡√≡ Don't harsh my mellow |

Scatim Helicon
GoonFleet GoonSwarm
|
Posted - 2009.07.23 13:21:00 -
[59]
Edited by: Scatim Helicon on 23/07/2009 13:25:29
Originally by: Volitaire btw a Wyvern can be fit to tank 30 Dreads...
30 Dreads is 150,000 DPS.
Are you sure about that?
Edit: make that 200,000+ DPS if you're using 30 Blaster Moroses |

Letifer Deus
Caldari Corporation 12345 Minor Threat.
|
Posted - 2009.07.24 22:03:00 -
[60]
Originally by: Scatim Helicon
30 Dreads is 150,000 DPS.
Are you sure about that?
Edit: make that 200,000+ DPS if you're using 30 Blaster Moroses
WTB 150K DPS tank wyvern. 
(bump) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Abrazzar
|
Posted - 2009.07.24 22:15:00 -
[61]
Originally by: Letifer Deus
Originally by: Scatim Helicon
30 Dreads is 150,000 DPS.
Are you sure about that?
Edit: make that 200,000+ DPS if you're using 30 Blaster Moroses
WTB 150K DPS tank wyvern. 
(bump)
EFT tells me that a full Estamel Wyvern can tank 150k DPS for about 2 minutes. Without implants. -------- Ideas for: Mining
|

Sir Muffoon
Carried Hate
|
Posted - 2009.07.24 22:26:00 -
[62]
Originally by: Abrazzar
Originally by: Letifer Deus
Originally by: Scatim Helicon
30 Dreads is 150,000 DPS.
Are you sure about that?
Edit: make that 200,000+ DPS if you're using 30 Blaster Moroses
WTB 150K DPS tank wyvern. 
(bump)
EFT tells me that a full Estamel Wyvern can tank 150k DPS for about 2 minutes. Without implants.
Being able to tank them for 2 minutes isn't tanking, that's just a buffer for the good it does you. |

Ragnar Foulberg
|
Posted - 2009.07.24 22:40:00 -
[63]
In their current form, Motherships are simply not worth the cost, nor do they provide any key capabilities that a fleet equipped with carriers lacks. This really does need to be changed, because they have the potential to be one of the coolest ships in the entire EVE universe.
First, they need to be somewhat stronger. They can remain expensive -- perhaps it would be good if they were even more expensive than they already are! -- but they need to be significantly tougher than a standard carrier, because right now they're simply not tough enough. IMHO, Motherships ought to be EVE's ultimate expression of naked power projection, powerful enough that even a small gang will need to think twice before recklessly rushing into battle with one.
Motherships ought to be the only ships in the game capable of fielding Tech II fighters. Tech II fighters ought to be available for several specialized roles, including anti-capital work. A Mothership fielding 20+ Tech II anti-capital fighters should stand a very good chance of reducing a dread to scrap. Now whether that's a smart use for a Mothership or not is a matter for debate, but the capability ought to be there. And Tech III fighters ought to be a possibility at some point as well, but I won't go there...
Motherships are not and should not be solo-pwn-mobiles. That said, for 30 billion+ ISK, they ought to bring a fleet commander a degree of flexibility that a carrier-only fleet simply lacks.
|

Guillame Herschel
Gallente NME1
|
Posted - 2009.07.24 23:41:00 -
[64]
Edited by: Guillame Herschel on 24/07/2009 23:41:28 Motherships should be given breasts, so they can suckle their young.
-- The Theorem Theorem: If If, Then Then --
|

Letifer Deus
Caldari Corporation 12345 Minor Threat.
|
Posted - 2009.07.25 02:23:00 -
[65]
Originally by: Guillame Herschel Edited by: Guillame Herschel on 24/07/2009 23:41:28 Motherships should be given breasts, so they can suckle their young.
MILF = Mothership I'd Like to Fly?
Srsly tho, motherships need a boost.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Thrice66
|
Posted - 2009.07.25 04:28:00 -
[66]
Originally by: KIAEddZ Edited by: KIAEddZ on 19/07/2009 18:46:17 For me they need a Tank Buff, a carrier shouldnt be able to out tank them easily.
But also a role buff of some sort, what ideas do people have?
Currently at 12-14 billion build, they are kinda a rich mans toy, not an Alliance/Fleet necessary ship which s a real pity.
Would be cool if they could have a area effect do decloak ships... preventing cloakers from having free reign on setting up on a fleet making DDs and hot drops tougher to pull off. Should be cap intensive ofc and have negative impact in some other way.
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Foulque
Divine Retribution
|
Posted - 2009.07.25 07:37:00 -
[67]
Ability to rep sieged/triaged caps could be interesting, would give motherships a special ability beyond carriers and actually put them on the front line. ________
|

Baron Primus
|
Posted - 2009.07.25 15:04:00 -
[68]
Edited by: Baron Primus on 25/07/2009 15:05:22
Originally by: Guillame Herschel Edited by: Guillame Herschel on 24/07/2009 23:41:28 Motherships should be given breasts, so they can suckle their young.
This |

steveid
Agraphobia
|
Posted - 2009.07.25 15:10:00 -
[69]
1) Make them able to dock 2) Give them the ability to use heavy points 3) Give them a hp buff
The use of heavy points will make them used more in an anti titan role. This way motherships are used more and titans die more often. Win / win really. |

Sokratesz
Rionnag Alba Against ALL Authorities
|
Posted - 2009.07.25 18:03:00 -
[70]
Originally by: steveid 1) Make them able to dock
God no.
Originally by: steveid 2) Give them the ability to use heavy points
Elaborate?
Originally by: steveid 3) Give them a hp buff
But of course.
|

Sokratesz
Rionnag Alba Against ALL Authorities
|
Posted - 2009.07.25 18:05:00 -
[71]
Originally by: Volitaire btw a Wyvern can be fit to tank 30 Dreads...
And I can go 200km/h without using technology, but only til I hit the ground..
|

Letifer Deus
Caldari Corporation 12345 Minor Threat.
|
Posted - 2009.07.25 18:20:00 -
[72]
Edited by: Letifer Deus on 25/07/2009 18:21:34
Originally by: Sokratesz
Quote: Give them the ability to use heavy points
Elaborate?
No idea what he's talking about, but if I had to guess what he's thinking I'd say something like a focused hictor point but with greater range. Imo, I'm not too exited by the idea of a 20b ISK supercap tackler. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Abrazzar
|
Posted - 2009.07.25 18:26:00 -
[73]
Originally by: Letifer Deus Edited by: Letifer Deus on 25/07/2009 18:21:34
Originally by: Sokratesz
Quote: Give them the ability to use heavy points
Elaborate?
No idea what he's talking about, but if I had to guess what he's thinking I'd say something like a focused hictor point but with greater range. Imo, I'm not too exited by the idea of a 20b ISK supercap tackler.
Well, if you give the MS a long range Titan tackle *and* a grid wide DDD disruptor *and* 'T2' Fighter Bombers for capital ganking, it'd be quite the Titan's bane. -------- Ideas for: Mining
|

Sentani
|
Posted - 2009.07.25 21:35:00 -
[74]
"And then it happened. Massive, eerily green blasts erupted from seemingly nowhere, and an Amarrian Apocalypse went up in flames. Another blast erupted what seemed mere seconds later, and tore through a squad of Mallers, their hulls briefly flickering with bright green energy discharges.
It was a Jovian Mother ship"
The Battle of VakÆAtioth ____________________________________________________________
The Eris Goes Straight to your Head.  |

Sokratesz
Rionnag Alba Against ALL Authorities
|
Posted - 2009.07.26 11:21:00 -
[75]
Originally by: Abrazzar
Well, if you give the MS a long range Titan tackle *and* a grid wide DDD disruptor *and* 'T2' Fighter Bombers for capital ganking, it'd be quite the Titan's bane.
Would be cool, long range focused point. But then again, it still wouldn't fix the problem that they melt too bloody fast to dreads..
|

Letifer Deus
Caldari Corporation 12345 Minor Threat.
|
Posted - 2009.07.26 18:02:00 -
[76]
Originally by: Sokratesz But then again, it still wouldn't fix the problem that they melt too bloody fast to dreads..
*Cough* double HP and 25% gang res bonus.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Grimpak
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.07.26 18:38:00 -
[77]
Edited by: Grimpak on 26/07/2009 18:38:24 - triple their tank.
- double their HP.
- triple their size. (titans would need to have their size increased too)
- Fort shield-type of ability (ah the days of Nexus: TJI)
- Ability to dock on them.
- 2 weapon hardpoints.
- increase and/or create racial remote ECM bursts.
these seem to be the ideas I saw in this thread that could give a good boost to them.
in addition, with the increase of their tanking capabilities, could we bring in sub-system targetting? ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Jovialmadness
|
Posted - 2009.07.26 18:55:00 -
[78]
you want an honest to god assesment of what is mom's need?
I'll tell you......
The ability to fight a fleet. If you fly them you will know what im talking about and why they simply will just die 100% of the time now if tackled solo by a remotely competent force. The nooblets in game scream louder than those that actually want fights to be fun.
p.s. i dont own one but that doesnt mean i would expect a supercapital to die like frigate vs 20 bs's which is basically what the mom has turned into... rant off.
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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Omara Otawan
|
Posted - 2009.07.26 20:33:00 -
[79]
Originally by: Jovialmadness
The ability to fight a fleet. If you fly them you will know what im talking about and why they simply will just die 100% of the time now if tackled solo by a remotely competent force.
Bolded the funny part.
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Terranid Meester
Tactical Assault and Recon Unit
|
Posted - 2009.07.26 23:09:00 -
[80]
I like the idea of giving them some weapon slots for a citadel launcher/1000MM railgun etc or two.
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Khanaver
Dementis Pro Venatus
|
Posted - 2009.07.27 00:27:00 -
[81]
Carriers of old, during WW2. Were designed to hold their own to the best of their ability with the use of fighters and "Flak Cannons" !.
Flak cannnons should be brought into Eve for Carriers and Motherships. With an area of effect damage, tracking is not involved too much here due to all kinds of smaller ships roaming around. I'd love to see that anyway, perhaps they could be anti missile also, like the Miniguns used to destroy incoming missiles?
Im sure you can do it CCP !
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Jotobar
|
Posted - 2009.07.27 03:09:00 -
[82]
obviously the ability to get impregnated and give birth to cruiser sized carriers.
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Letifer Deus
Caldari Corporation 12345 Minor Threat.
|
Posted - 2009.07.27 05:55:00 -
[83]
Originally by: Jotobar obviously the ability to get impregnated and give birth to cruiser sized carriers.
will the titan pilot have to pay child support? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Arthamel
Caldari School of Applied Knowledge
|
Posted - 2009.07.27 09:37:00 -
[84]
Originally by: Foulque Ability to rep sieged/triaged caps could be interesting, would give motherships a special ability beyond carriers and actually put them on the front line.
You want to cap fight last weeks? :)
|

Nova Satar
Annihilate. Avarice.
|
Posted - 2009.07.27 09:42:00 -
[85]
anti DD bubble sounds cool, but not ****ing 20km range lol
More like 100km range plz
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Rivur'Tam
X10 PUNISHM4NT
|
Posted - 2009.07.27 11:19:00 -
[86]
anyone who flys one or flys with one knows ms are just expensive carriers they need a huge hp buff for a start there sig is nerely as large as a titans and they are no where near there size its more than 10x that of a carrier
making them immue to bubbles and only make the scripted hic sram work on them would be a nice idea for them and titans its stuiped to use one in 0.0 instead of carrier tbh the only use i found mine over my thanny was smartbombing frigs sized ships at gates.
or just make them dockable even if only at certin stations or outposts the large ship maint is almost useless cos u need to unload them at a pos then move the ship to ther station.
the really need a buff
my vid watch now
resized my sig is this corre |

Ladett
|
Posted - 2009.07.27 12:10:00 -
[87]
Edited by: Ladett on 27/07/2009 12:12:48 If you can't dock a super cap. Then I think you should be able to turn it into a small pos, not for getting sov, Just a place for anckoring and password protecting your baby. While you take a little trip into high sec or join a roaming fleet.
Fill it with stront and use that as forcefield fuel.
Honestly u need to be able to jump into a system. With players inside there ships inside the Mom. I mean come on it's a mothership.
If you can can't do this then call it a different class of ship.
Perhaps Drone Queen or something close to that. In everyones minds a Mothership is meant to be the largest strongest life giving ship. Give it what the name means or change the name.
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Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.07.27 12:45:00 -
[88]
Originally by: Jotobar obviously the ability to get impregnated and give birth to cruiser sized carriers.
Where do you think ishtars come from?
|

Abrazzar
|
Posted - 2009.07.27 13:39:00 -
[89]
Originally by: Ladett Edited by: Ladett on 27/07/2009 12:12:48 If you can't dock a super cap. Then I think you should be able to turn it into a small pos, not for getting sov, Just a place for anckoring and password protecting your baby. While you take a little trip into high sec or join a roaming fleet.
Fill it with stront and use that as forcefield fuel.
Honestly u need to be able to jump into a system. With players inside there ships inside the Mom. I mean come on it's a mothership.
If you can can't do this then call it a different class of ship.
Perhaps Drone Queen or something close to that. In everyones minds a Mothership is meant to be the largest strongest life giving ship. Give it what the name means or change the name.
I think the Mothership shouldn't be able to deploy as a Starbase. Instead the Corporate Hangar capacity could be increased to allow the MS to carry around a spare POS to set up if necessary. But I like the concept for the Titan. Quoting myself here:
Originally by: Abrazzar I think the mobile battlestation concept would be more fitting to the Titan. It'd deploy, going all vertical, then drop a forcefield bubble and deploys turrets and other POS modules from a special cargo bay. Can deploy some 100-150km away from any other station, POS or gate but other than that it's not restricted where to deploy.
 -------- Ideas for: Mining
|

Mag's
the united
|
Posted - 2009.07.27 16:28:00 -
[90]
As they have lost some EW immunities, how about we make them immune to nos/neut?
That along with a tank/HP boost, should go along way to helping them out
Regards Mag's |

Rivur'Tam
X10 PUNISHM4NT
|
Posted - 2009.07.27 20:20:00 -
[91]
Originally by: Mag's As they have lost some EW immunities, how about we make them immune to nos/neut?
That along with a tank/HP boost, should go along way to helping them out
^^THIS that would be a great boost for them imo
i like the idea of it becoming a small pos so u can ancor it undock a ship do what u gotta do then redock the ship jump in the ms and log. While its docked its password protected to be piloted but other corp members could use ship maint bay etc with a diffrent pass/role Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Signatures must also contain content relevant to your character or EVE Online. Begpo KpoBu
my vid watch now
resized my sig is this corre |

Guillame Herschel
Gallente NME1
|
Posted - 2009.07.27 23:29:00 -
[92]
Originally by: Malcanis Where do you think ishtars come from?
From Elaine May, of course.
-- The Theorem Theorem: If If, Then Then --
|

Shin Hu
|
Posted - 2009.07.28 12:01:00 -
[93]
Originally by: Sentani "And then it happened. Massive, eerily green blasts erupted from seemingly nowhere, and an Amarrian Apocalypse went up in flames. Another blast erupted what seemed mere seconds later, and tore through a squad of Mallers, their hulls briefly flickering with bright green energy discharges.
It was a Jovian Mother ship"
The Battle of VakÆAtioth
Had this one in mind when i thought of a MOTHERSHIP. Actualy a titan got bigger SMB and the MS is just a carrier with more slots. The idea of getting flak-canons sounds very interesting. Also the ability to decloak other ships sounds interesting. How about some form of weapon-platform working like an projected smartbomb. You can use scripts on them to increase the area but decrease the damage (exponential?!?). For examble range 1km dmg 1000, range 20 km dmg 10. The low damage is enough to decloak ships but is a joke for real offensive-actions. Only point i see as a problem here are missileships...enough of that weapons o the field could pera-kill all mssiles in space.
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Waagaa Ktlehr
Amarr Evolution
|
Posted - 2009.07.28 12:12:00 -
[94]
Edited by: Waagaa Ktlehr on 28/07/2009 12:13:42 What I'd love to see:
A fleet can dock in a mothership (say equal to the m3 of 30 bs), increase the jump range of a mom by a ton, like 50-100% more.
Then jump to target system and let the fleet undock, that'd be awesome.
Tank buff would be nice too, Doesn't really need more fighters than a carrier really, I'd rather give it guns instead of fighters. Better even: One big phatass racial-damage type beam of doom with a super slow RoF (like 30sec-minute) but big damage.
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Sidus Isaacs
Gallente
|
Posted - 2009.07.28 12:16:00 -
[95]
Originally by: Rivur'Tam
Originally by: Mag's As they have lost some EW immunities, how about we make them immune to nos/neut?
That along with a tank/HP boost, should go along way to helping them out
^^THIS that would be a great boost for them imo
i like the idea of it becoming a small pos so u can ancor it undock a ship do what u gotta do then redock the ship jump in the ms and log. While its docked its password protected to be piloted but other corp members could use ship maint bay etc with a diffrent pass/role
I do not like the idea of neut immunity. Thats not an EW along the same line as other EW, its more a engineering module.
Anchoring super caps can be a nifty idea, tho expect them to be sieged :) --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

PnXx
|
Posted - 2009.07.28 14:19:00 -
[96]
Ok. I've seen so many positive things on Motherships and also many negative things on them. I just don't know what I should think of them now. I'm pretty far away from one, but I'm in love o.O I created fittings for every mommy already and my Wyvern goes over 5 mil EHP and tanks 18 minutes with Smartbombs...
So I don't really see what should be bad on them. Ofc they are very very expensive, but a Titan is expensive, too! Just use a Vulture for the fleet boosting and that's almost the same...Yes they got a bonus (like Avatar more cap recharge), but who cares? Vulture = 190 million, Avatar = 65 bil (only the BPO...), a huge alliance to build them. They are just there to show off, or not?
So, if you think Motherships are useless or underpowered, then do first think of Titans, especially I heard even Cruisers can tank their DD, which makes DDs pretty sucky in my opinion...
I know, this is not the topic, but the only Mothership topic I could find, and I just want to know some more things about them.
With regards
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Echo Mande
|
Posted - 2009.07.28 15:38:00 -
[97]
At a minimum I'd like them to be able to use jump portal generators. I like the intro at the beginning of the Complete Miner's Guide.
Another nice mod, as noted by others, would be a special siege mode that creates a small POS forcefield bubble. I don't know if I'd allow the MS to remote-rep, bridge or cyno while in such a siege or whether to allow others to RR inside the bubble. Such things would need testing.
|

At God
|
Posted - 2009.07.28 16:08:00 -
[98]
Edited by: At God on 28/07/2009 16:11:28 Here's my opinion of what should be increased:
25% repair amount bonus of Capital Shield Boosters/Armor Repairers. 5% less cap need of Capital Shield Boosters/Armor Repairers per Carrier skill level. 5% faster repair rate of Capital Shield Boosters/Armor Repairers per Carrier skill level 3x bigger Corporate Hangar/Ship Maintence bay. twice the jump range of Carriers (I mean, we are talking about a SUPER CAP, shouldn't it just have a bigger jump generator??)
Role bonus:
750% range bonus to Capital Remote Armor Repairer's/Shield Transporter's and Energy Transfer Array's range (with Carrier skill on L5 with the 50% bonus per skill level it's only 52.500 metres, which is pretty weak, isn't it?)
being able to repair Carriers in Triage/Dreads in Siege Mod
Extra bonus:
only 25% power of Energy Vampire Modules which are projected on the Mothership (so it can't be capped out that easily...)
This way it would be harder to kill one and it would be alot better Logistic platform (what it's made for, or not?). If you think this way it would become overpowered, tell me :)
|

Crackzilla
The Shadow Order
|
Posted - 2009.07.28 16:38:00 -
[99]
Originally by: At God twice the jump range of Carriers (I mean, we are talking about a SUPER CAP, shouldn't it just have a bigger jump generator??)
If anything big ships should have a short jump range. It should be a major commitment to move a mothership. Otherwise a few supercaps can cover a large swath of area both offensive and defensive.
This is a big enough issue that I think it would be enough of a boost to leave the MS as is except double the jump range.
Originally by: At God
If you think this way it would become overpowered, tell me :)
I think most of what you suggested would be way overpowered. The MS needs one or two decent buffs to be worthwhile (clone jumping isn't decent). We have seen alliances field fleets of motherships and titans so over buffing is a serious consideration.
Spending 20x more on a ms than a carrier doesn't mean it needs to be 20x better. 2-3x better is enough. Diminishing returns and all that.
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At God
|
Posted - 2009.07.28 19:54:00 -
[100]
You think so? :) Hmm...Well this wasmy suggestion...you already wrote 4 pages full of ideas, so I just went far a bit ;)
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MrNuby
|
Posted - 2009.07.28 20:09:00 -
[101]
Capital neuts(say double the range, cap neuted and cycletime or something like that) and some sort of large bomber/suicide drone. Drones carrying Stealth Bomber bombs for example. Have both single target bombs and omnidirectional bombs. Everything from target disruption, neut bomb, ECCM, damage etc. Ofc the cost of these bombers/suicide drones(whichever CCP feels is best) would have to be balanced against the potentially awsome amount of damage/ewar a mothership would put out.
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Letifer Deus
Bannable Offense. Minor Threat.
|
Posted - 2009.07.28 20:38:00 -
[102]
Can we all agree that moms (and titans) first need to get a 2-3x HP boost? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

whisk
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.07.28 20:40:00 -
[103]
Make a Daddyship
Adapt or Die
|

John Blackthorn
Foundation Sons of Tangra
|
Posted - 2009.07.28 20:51:00 -
[104]
Most fleets are not bringing motherships to the fight because they can be primaried and killed fairly easily, and the fact that there only usefull bonus in fleet is a few extra fighters and the ability to not be jammed.
If you go into triage it almost always means that you will die.. eventually but it will happen.
motherships do have the ability to use gang mods but why? there are only so many command slots to be had in a fleet coupled with the fact that a command ship gets a bonus to specfic gang mods and costs quite a bit less.
ECM burst was the main reason I got mine orginally but didn't realize it has a 5 minute reload time and only jams for 20 seconds. It can be used for extracting from a fight but it's pretty chancy...
I'd like to see a capital nos/neturalizers you could mount on motherships.
Smartbomb bonus would be interesting but who wants to use smart bobms when your main weapon is fighters...
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Crackzilla
The Shadow Order
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Posted - 2009.07.28 21:37:00 -
[105]
Edited by: Crackzilla on 28/07/2009 21:39:52
Originally by: Letifer Deus Can we all agree that moms (and titans) first need to get a 2-3x HP boost?
Only if there is a major cloak nerf involved for supercaps. Or titans are prevented from using mwd.
Capital nos/nuets would be interesting. That would be death to battleships if the range is extended too far. I'm not sure that would help the fleet issue. I'd prefer a bonus to logistics if anything.
Half the issue with motherships is that pilots don't want theirs to pop. So we get tackle/neuts/ecm mods and heavy tanks versus cap recharge. A normal carrier is often more useful as the pilot is willing to go for logistics and help a buddy out a bit. Otherwise the rest of the fleet is there to suicide to protect the ms versus the other way around.
I *like* the idea that motherships are fairly rare. I *like* the concept that there are few titans (I know, I know).
Originally by: John Blackthorn it has a 5 minute reload time and only jams for 20 seconds.
Yes, but a dozen motherships setup for ecm could be highly annoying I'll bet. It would force a fleet to split up 2-3x ways just as if a titan were on the field. The big issue is coordinating who pops ecm when.
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Ethan Hunte
Ninjas With Frikkin StarShips
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Posted - 2009.07.28 23:12:00 -
[106]
unless you want this to turn out to be motherships online, you need to first consider the amount of motherships in service which is a ****ton, and ccp knows what exact number so they know what they are dealing with.
because with motherships being nothing for large alliances to acquire because of all the inlfating moon isk.
so having a ms be able to anchor it self and become a small pos is silly.
we can all agree on certain items which dont over power it, but bring it inline.
way more hp, more ship bay room, cargo etc, way longer transfer range for remote mods, wayyyyy more cap, ability perhaps to field a larger fighter than the carrier which is more damage while still only 20 fieldable.
build on its current bonuses, making it something it is not will not work.
also as high end or end game content whatever you prefer to label it, even end game people dont want to fly it because of the stupid jump range and the inability to dock just makes it silly. but hey ccp gets you to have another account to keep it on, and thats important.
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Letifer Deus
Bannable Offense. Minor Threat.
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Posted - 2009.07.29 01:07:00 -
[107]
Edited by: Letifer Deus on 29/07/2009 01:09:52
Originally by: Crackzilla
Yes, but a dozen motherships setup for ecm could be highly annoying I'll bet. It would force a fleet to split up 2-3x ways just as if a titan were on the field. The big issue is coordinating who pops ecm when.
Saying 240 billion in moms (requiring 12 dedicated pilots/garage characters) would be "highly annoying" doesn't really impress.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Ammath
Amarr Mentis Fidelis Circle-Of-Two
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Posted - 2009.07.29 05:22:00 -
[108]
Keep them pretty much as-is... but..
Give them double jump range of carriers and more clone space as adjust fuel consumption as such.
Let them be truly mobile raider bases... jump 3 MOMs into an unjammed system.. plop down a POS to hide in and drop off 50 HACs...
Make 0.0 warfare multi-dimensional again...
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Crackzilla
The Shadow Order
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Posted - 2009.07.29 05:54:00 -
[109]
Originally by: Letifer Deus Saying 240 billion in moms (requiring 12 dedicated pilots/garage characters) would be "highly annoying" isn't really a good argument for the power of remote ecm
Then consider the cost/benefit of titans. A dozen moms is quite doable and could dramatically reduce the dps of a fleet unless it splits up.
Originally by: Ammath
Give them double jump range of carriers and more clone space as adjust fuel consumption as such. ...jump 3 MOMs into an unjammed system.. plop down a POS to hide in and drop off 50 HACs... Make 0.0 warfare multi-dimensional again...
Doubling the jump range would make them monster hot drop ships. That might be the niche, but it deviates from the fleet concept. So supercaps would be used as backup for small gangs.
Way too much coordination for the hac concept. Hacs move fairly fast as is. Carriers could be used for this currently. The jump range requires some coordination but if you're dropping a pos then you need the planning anyways.
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