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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Acwron
Meet The Fockers Vera Cruz Alliance
39
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Posted - 2012.05.24 02:48:00 -
[241] - Quote
I'm sure it's just a bad dream. I will wake up in the morning, log in the game and everything will be fine. Man, what a bad dream it was...But I know it's just a bad dream, CCP would never do such thing to me. Never ever ! Someone pinch me please...
Man, there's something wrong ! NOOOOOOOO ! WTF is this UI ??? NOOOOOOOO ! Can't be ! HEEEEELP !
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Grimolfr Ronuken
Republic Military School Minmatar Republic
1
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Posted - 2012.05.24 03:01:00 -
[242] - Quote
Illusive Wolf wrote:Adding options means supporting code for both, which gets expensive.
Not if you actually design it first. The functionality is already there to support both modes, otherwise shift-dragging wouldn't work.
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Lynx Iberian
Pator Tech School Minmatar Republic
0
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Posted - 2012.05.24 04:02:00 -
[243] - Quote
Maraner wrote:Dont like it, didnt ask for it - revert to old system NOW or at least make it optional
I totally agree with this sentiment. Why do we need such a system upgrade? It was working fine before the patch I thought. |

Dar Saleem
Imperial Academy Amarr Empire
27
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Posted - 2012.05.24 04:31:00 -
[244] - Quote
Even now knowing what I want to do and how to do its slower.
There are good some features, but in the whole I would revert to old system given a choice. I know a few people who used 6 man plus mining groups and its nigh on impossible to run them.
I had the misfortune of hauling for a large mining OP with an orca after 2 hours I had to take a stress leave or I was going to damage my monitor |

St Rannik
Merchant Union
8
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Posted - 2012.05.24 05:26:00 -
[245] - Quote
On person that definitely benefited from this is my wife
Yesterday I logged in in my carrier, prepared to spend few hours shooting sleepers. Opened ship hangar to find my scanner ship, couldn't find it, so decided I'd rather spend the time with her instead. Logged off and have no intention to log back in until this is fixed.
I'd be curious to see the graph of people numbers on the server for the last week |

miR VANA
Dark-Rising
0
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Posted - 2012.05.24 05:58:00 -
[246] - Quote
I guess this unified cargo feature is great for POS people living in WH 

The rename pos mods feature works great too!
05:50:39 Notify You can't rename that type of object. |

Veldar Reku
Wu Xi Holdings
0
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Posted - 2012.05.24 06:13:00 -
[247] - Quote
Each container should have their OWN tree of items a) ship and all its bays as one window b) hangar, corp hangar, player hangars, etc... ONE window c) EACH pos module should have its own window, memorized location and settings
As is it is impossible to manage a manufacturing POS or any POS for that matter.
Each container that doesn't have a parent container - their own window by default! Their own settings for that window too.
As is it is very difficult to move items between different containers... Heck, even moving stuff from your own inventory to the ship's is terrible... 
By god, do NOT stick everything under the sun under one massive tree. Where was this idea even hatched? regedit? 
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BugraT WarheaD
Astromechanica Federatis
37
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Posted - 2012.05.24 06:47:00 -
[248] - Quote
As I said before, the new system is certainly a real good thing, but it's not yet finished. I must admit than in mission, the fact that cargo you want to loot always brings you back to the main inventory windows is not a good thing, but if CCP just can add to this main indow a function like "Search for nearby lootable wrecks and Cargo" with a clear view of wrecks you actually can loot without being shot, it must be a real good thing and less clicfest. |

Implying Implications
Broski Enterprises
66
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Posted - 2012.05.24 06:49:00 -
[249] - Quote
Is anybody else missing items? In the assets window, I can see all my items but the inventory window only shows two of them. I also have no filters applied. |

Yonis Kador
Transstellar Alchemy
3
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Posted - 2012.05.24 07:01:00 -
[250] - Quote
The most intelligent thing I've read in the forums today (and since I'm not playing atm, I've read so many posts, I haven't a clue who wrote it at this point) is that the tree-view inventory system, with its value/m3 calc and all-inclusiveness should be used as a replacement for the assets tab. I like that idea. It keeps the good and tosses the bad. The corp hangar, ship hangar, (doubleclicked) ship cargo, drone bay, cha, pos labs, and wrecks (all of it....etc, etc, etc) should still be opening using a multi-windowed system. One window will never suffice. There are just myriad occasions when dragging and dropping (where you can actually see both inventories) is necessary....and previously this was accomplished by a single click often on static buttons. Now its a haystack needle hunt and requires multiple shift/clicks ad nauseum. The new system is less efficent, more time-consuming, and potentially disastrous if a task needs to be accomplished quickly. This unified inventory just needs to be scrapped. You can't force a one-size-fits-all solution into a dynamic environment where one solution is rarely the same for any two players. I do not expect the aforementioned tweaks to be sufficient or to end the rampant dissatisfaction in-game atm. It's still going to be one window - and require more clicks to do anything - and that's the problem. As I type this, there are only about 18K (a number that I've watched fall all day) players online. This must be dealt with quickly. And considering that post-expansion gameplay is supposed to be filled with new content and enhancements - driving up gameplay, this does not bode well. CCP would be well-advised to take into consideration the hundreds upon hundreds of complaints posted in the past 48 hours (many from first-time posters) and issue the quickest, surest fix possible - a complete rollback of the inventory system - until such a time as this feature can be implemented without hemorrhaging players just for the sake of change. |
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Mina Sebiestar
Mactabilis Simplex Cursus
60
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Posted - 2012.05.24 09:02:00 -
[251] - Quote
After some more playing with new inventory it turn out that i can re-size it and it does remember its place upon docking/un-docking as well as gate jump no i cannot say anything bad as long as personal use go. |

Jajas Helper
47
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Posted - 2012.05.24 10:04:00 -
[252] - Quote
Implying Implications wrote:Is anybody else missing items? In the assets window, I can see all my items but the inventory window only shows two of them. I also have no filters applied.
its a feature, called lag - refresh your inventory ( close it - reopen it- scroll through your intire tree to find the right container - click the right container - click on the corp tab if its in a corp hangar- )
Easy fix... **cough** |

Andemnon Kohort
Protagonists Of Doom
15
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Posted - 2012.05.24 10:24:00 -
[253] - Quote
Jajas Helper wrote:Implying Implications wrote:Is anybody else missing items? In the assets window, I can see all my items but the inventory window only shows two of them. I also have no filters applied. its a feature, called lag - refresh your inventory ( close it - reopen it- scroll through your intire tree to find the right container - click the right container - click on the corp tab if its in a corp hangar- ) Easy fix... **cough**
so not only does the inventory system need even more clicking and selecting things than normal, but if you change the contents of the 'inventory' you have to close the thing again and go through the whole luguborious procedure again, to show the updated contents..
Eve redefining the concept of 'improvements'  |

Implying Implications
Broski Enterprises
66
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Posted - 2012.05.24 10:28:00 -
[254] - Quote
Jajas Helper wrote:Implying Implications wrote:Is anybody else missing items? In the assets window, I can see all my items but the inventory window only shows two of them. I also have no filters applied. its a feature, called lag - refresh your inventory ( close it - reopen it- scroll through your intire tree to find the right container - click the right container - click on the corp tab if its in a corp hangar- ) Easy fix... **cough** This isn't really working.  |

Kiandoshia
Gnampf Inc.
79
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Posted - 2012.05.24 10:31:00 -
[255] - Quote
Has anyone else been experiencing this issue with items randomly getting locked inside cans that are not supposed to be locking anything? |

Bardiok
Drangwaesche
0
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Posted - 2012.05.24 10:32:00 -
[256] - Quote
Wo ist die rechtsklick option "Drohnenhangar +¦ffnen" hin wenn man auf einer Station gedockt ist? |

BugraT WarheaD
Astromechanica Federatis
37
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Posted - 2012.05.24 10:34:00 -
[257] - Quote
Bardiok wrote:Wo ist die rechtsklick option "Drohnenhangar +¦ffnen" hin wenn man auf einer Station gedockt ist? Excusez moi monsieur mais je pense que vous vous trompez l+¬g+¿rement de forum non ? 
I think English is the langage here  |

Thebriwan
LUX Uls Xystus
83
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Posted - 2012.05.24 10:37:00 -
[258] - Quote
After fixing some bug the inventory is going better. After using it for some time some thing are also feeling better. But it still is slower and I have to make much more clicks for managing the same things.
CCP Soundwave wrote something about short cuts to locations - that would bring most of the speed back. |

Kiandoshia
Gnampf Inc.
79
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Posted - 2012.05.24 10:38:00 -
[259] - Quote
Bardiok wrote:Wo ist die rechtsklick option "Drohnenhangar +¦ffnen" hin wenn man auf einer Station gedockt ist?
Futsch. |

Bardiok
Drangwaesche
0
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Posted - 2012.05.24 10:38:00 -
[260] - Quote
BugraT WarheaD wrote:Bardiok wrote:Wo ist die rechtsklick option "Drohnenhangar +¦ffnen" hin wenn man auf einer Station gedockt ist? Excusez moi monsieur mais je pense que vous vous trompez l+¬g+¿rement de forum non ?  I think English is the langage here 
mimimi?
http://lmgtfy.com/?q=translate
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Itis Zhellin
Vampires of Transilvania
0
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Posted - 2012.05.24 10:42:00 -
[261] - Quote
As a new player I support any UI improvement over the existing one as my biggest fight in EVE is with his horrible UI and the insane clickfest. So anything that can cool down a bit this "right clicking on anything" madness is welcome. Also, I was very annoyed by the need to open millions of windows on my screen just to try organize my stuff in my inventory, huge waste of time.
The new inventory system was a bit confusing even for me as a new player, but after 2 days of working with I managed to understand the concept and I even started to love it. There are still many problems to solve/fix, but overall the direction is good and I'm sure the devs will work hard to fix all the problems asap.
I understand the veterans, probably I would also be annoyed to see this new concept after years and years of using something that worked well and I was used with it. Maybe the best option would be to make this new inventory system default, but also optional. So people can choose what they like better and will not be forced to use something that they dont feel it right. |

Rek Seven
Probe Patrol Project Wildfire
302
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Posted - 2012.05.24 11:13:00 -
[262] - Quote
I think the inventory system is fine once you get use to it. Sure it needs some refining but i think they are on the right track. |

Acwron
Meet The Fockers Vera Cruz Alliance
39
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Posted - 2012.05.24 11:18:00 -
[263] - Quote
Kiandoshia wrote:Has anyone else been experiencing this issue with items randomly getting locked inside cans that are not supposed to be locking anything?
Yes, items get locked in station container even if it's set to unlock...
Maybe shift key solves the problem Joking ofc...
Also, it's nice to see my friends still on local while they are offline hours ago...I feel stronger, I'm not alone, my friends look like they're still with me ! the downside is that they just don't answer if you talk to them... :D |

Idris Mandela
Republic Military School Minmatar Republic
1
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Posted - 2012.05.24 11:23:00 -
[264] - Quote
CCP Soundwave wrote: If it wasn't clear, the list we're compiling is changes requested by the playerbase.
My two cents worth:
Was I at first kinda confused by the new system? Yes. Have I got used to it after only a day? Yes. Is it better than the old one? Jury still out on that.
Most of problems I faced was the fact that the UI failed to distinguish between the settings in station and and in space. What really needs to change is simply that in space, all we really want is to pin the cargo bay window to the screen, without this carrying over to the in station window.
What irked me more than anything was docking up only to be faced with inventory screen pinned and transparent in the center of the screen, whether I actually accessed it or not. This seems to be because I have my cargo window pinned to one side of the screen while in space, and the failure for the system to differentiate between the two is in my opinion a (one) major factor for much of the grief with it.
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Sidways
University of Caille Gallente Federation
0
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Posted - 2012.05.24 11:29:00 -
[265] - Quote
Reefer Girl wrote: It was bound to happen. When you walk around with your head us someones ass (eve's dev's and Sony's ass) you are bound to bump into a wall. Grats on this joke of a change to inventory. Do you devs even undock and play this game? Have you tryed to mine out of a pos? Have you tryed to organise reactions at a pos with this change? The fact that your head is so deep up Sony's ass and EVE is going to die soon doesn't mean that you need to give it a push.
Well said
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Gabber359
GREY COUNCIL Nulli Secunda
4
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Posted - 2012.05.24 11:32:00 -
[266] - Quote
OMFG the new inventory/cargo system is HORRIBLE!!! Why did u change it? Seriously. WTF. I've been playing this game for 4.5yrs + with 4+ accounts and this is the most digusting change I've seen. Inventory/Ships is gone from the tab menu on the left, and its impossible to grab loot from space in a timely fashion.
Why the **** would you change something that isn't broke in the first place? LEAVE WELL ENOUGH ALONE !
I don't normally rant and rave on the forums, but with this change I felt obligated to. Change it back, please. It's disgusting and liable to get me killed. The only thing I fear, is running out of beer ! |

Myriad Blaze
0
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Posted - 2012.05.24 11:38:00 -
[267] - Quote
I have mixed feelings about the new unified inventory.
When I started playing EVE about a week ago I had (after some tries) one very large window for my station inventory, a smaller (but still large) window for my ship inventory, a small window as my ship hangar that I rarely used and a very small window for cargo containers / wrecks that I found in space. Moving items from station to ship inventory and vice versa was easily done by dragging the respective icon from one window to the other. When I looted a wreck in space a small window popped up and automatically closed after I clicked the "loot all" button.
Now I have only one window for everything. Because of that I had to make it a lot smaller than my original station inventory window. With the new filter options it's still better, though. However, to move stuff from station to ship and back I need to concentrate more now because the target "drop area" for my drag'n drop is much smaller than it used to be. I can live with that but would prefer to have an extra window for the ship cargo. What really irks me about the change is looting wrecks after the change. The unified inventory window (in my settings) is much bigger than the loot window I had before. And even worse, it doesn't vanish after clicking "loot all" but automatically switches to show my ship inventory. The first time it happend was a "wtf moment". This is really annoying and I hope you change this asap. If I want to look at my ship cargo I can click the respective button to open it any time I want. And I most certainly don't want to do that while a swarm of hostiles surround me.
All in all I think the new UI inventory isn't worth it (for me) atm and I would switch it back if I had the option. If I were a vet player with tons of stuff to manage I might like it better maybe. BUT the above mentioned annoyance with looting stuff in space has to go. At least implent a change so that the inventory window closes after a sucessful loot all. |

Jajas Helper
51
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Posted - 2012.05.24 12:58:00 -
[268] - Quote
Implying Implications wrote:Jajas Helper wrote:Implying Implications wrote:Is anybody else missing items? In the assets window, I can see all my items but the inventory window only shows two of them. I also have no filters applied. its a feature, called lag - refresh your inventory ( close it - reopen it- scroll through your intire tree to find the right container - click the right container - click on the corp tab if its in a corp hangar- ) Easy fix... **cough** This isn't really working. 
try it again... its a a feature, not a bug. So how many items are you actualy "missing" in the inventory?
If you really need to use the items, go through the asset window and try working from there.
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Jajas Helper
51
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Posted - 2012.05.24 13:06:00 -
[269] - Quote
Vaerah Vahrokha wrote:Xander Karsoth wrote:As a new player i find it very intuitive and it only took me a couple of hours to get working to my desired paramiters. I believe this was the real objective of this UI change: to make it easy on new players. It succeeds at it, and this is good. The problem begins once you are not newbie any more and begin to have to interact with 5-6 different containers / hangars / bays at once. Then it gets messy, and the easy to use UI begins showing all it's cracks. Maybe they should have made this new UI the default on new characters, with a check box to disable it when you become more experienced in the game or need to use all those features involving a lot of cans / containers.
my question: how long did it take a new player to "learn" and work with the old system? Because i dont remember it taking anyone a couple of hours to work with the old system, and i have multiple friends who have started this game. It took longer to figure out how to work with shipfittings, ammo +guns stats and other things.
Issues that are brought up to justify this new system are not even applied to new players. So ccp changed a system for the sake of changing it...
The solution:
1) Old inventory comes back
2) New inventory replacing the Assets window
you can now search throug/organize your stuff when you actualy need-want to.
Inferno do stuff with stuff to imitate the stuff you could already do with the old stuff
-stuff- |

khmervareman
Sra loror Corporation
4
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Posted - 2012.05.24 13:44:00 -
[270] - Quote
Give us the old inventory back plz |
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