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Avalloc
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Posted - 2009.08.07 06:15:00 -
[1]
Current Situation: The Jump Clone timer is 24 hours. This restriction can create quite a lot of problems for players who have limited play time and want to utilize this time to the best of their ability.
Case in point you normally log in at 8pm and play until Midnight. On Monday you log in with a fresh timer seeking something to do. At 10pm, in another Region a battle calls for your participation. You have a Jump Clone stored there and make the jump and have a merry good time until Midnight when you log off. Tuesday you log in at 8pm and discover there is action taking place in your home Region. Unfortunately you still have two hours to wait out the timer and have to miss out.
Proposed Solution: I propose that a new skill be added that reduces the Jump Clone timer by at least hourly (two max, per level in skill) increments. It can even be a Rank 10 (or higher) skill. The purpose here is to give players a little more flexibility if they're willing to train for it.
Pros: - It will create an ISK sink as players will buy the skill to gain more flexibility.
- PVP participation will benefit from the change since players can jump in/out of implants more easily or to a far away Region more frequently.
Cons: - Increasing fun isn't a Con.
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CommanderData211
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Posted - 2009.08.07 06:30:00 -
[2]
I think a good solution might be to be able to jump twice within a 48 hour period. This allows people to conduct business and come back while still limiting clone jumping to the same number of overall jumps. Takers?
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Charlemeign
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Posted - 2009.08.07 06:31:00 -
[3]
Is it just me or are Goons actually making sensible, well-thoughtout forums posts now? /me faints
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Mr Spot
I Blame Chum
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Posted - 2009.08.07 06:35:00 -
[4]
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.08.07 06:42:00 -
[5]
No. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Rotnac
GoonFleet GoonSwarm
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Posted - 2009.08.07 06:46:00 -
[6]
This idea is excellent, please implement it.
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mynnna
GoonFleet GoonSwarm
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Posted - 2009.08.07 07:09:00 -
[7]
Originally by: CommanderData211 I think a good solution might be to be able to jump twice within a 48 hour period. This allows people to conduct business and come back while still limiting clone jumping to the same number of overall jumps. Takers?
I support the general principle, although I think this is a better solution than a skill to reduce the cooldown.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.07 08:03:00 -
[8]
I raised this during CSM1, but was rejected by the CSM.
I'd like to see it.
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Syaran
IMPERIAL SENATE Cool Kids Club
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Posted - 2009.08.07 14:48:00 -
[9]
I especially like the twice in 48h principle, it feels right for some reason. The skill to reduce time might be an interesting alternative.
I could even see both being implemented. If there is anything game-breaking about it, please feel free to post it, but I can't think of it.
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.08.07 15:42:00 -
[10]
Originally by: Charlemeign Is it just me or are Goons actually making sensible, well-thoughtout forums posts now? /me faints
Actually, probably 80% of Goon threads in Assembly Hall have been serious, and 100% of Avalloc's. Even the jesters of Eve have problems with parts of the game that they'd like to see fixed.
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SuiJuris
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Posted - 2009.08.07 16:33:00 -
[11]
24 hours is too damn restrictive, you have to make the decision if your going to spend your entire day in 1 clone or another. I think 6-12 hours would be much more reasonable.
A lot of people hate having to clone jump out for a 2-3 hour corp op and then get stuck there for the next 21 hours..... --- It's like my mom always said... "I knew I should of drowned that one." |

Isaac Starstriker
Amarr Solaris Operations
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Posted - 2009.08.07 16:56:00 -
[12]
No. Jump Clones do not need a buff.
--Isaac Isaac's Haul*Mart - Closed
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Fille Balle
Dissolution Of Eternity
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Posted - 2009.08.07 17:20:00 -
[13]
Sorry, but what's that timer for again? Ah, less pvp. Well, we want this game to become carebearland no?
Remove that lame timer already. No need for a skill, just get rid of it already!
/Support
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maya ibuki2
THORN Syndicate Mostly Harmless
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Posted - 2009.08.07 21:02:00 -
[14]
Originally by: LaVista Vista
I'd like to see it.
me too :3
supportin ma goonie brosef  0ok! |

Gramtar
GoonFleet GoonSwarm
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Posted - 2009.08.07 21:38:00 -
[15]
I can see 30-60 minutes per level, but more than that is ridiculous.
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SuiJuris
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Posted - 2009.08.07 22:01:00 -
[16]
Originally by: Isaac Starstriker No. Jump Clones do not need a buff.
--Isaac
Originally by: Drake Draconis No.
So, Why not? Unfair trading advantage for market manipulation, People can very easily get as many free alts as they want to sit in varios regions to check market prices.
Quick travel from region to region so someone can pop from Empire out to the middle of no where at a moments notice? Ya cause a 6 or twelve hour timer is going to be soo much less effective at this then a 24 hour timer. --- It's like my mom always said... "I knew I should of drowned that one." |

chatgris
Quantum Cats Syndicate
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Posted - 2009.08.07 22:12:00 -
[17]
Originally by: Charlemeign Is it just me or are Goons actually making sensible, well-thoughtout forums posts now? /me faints
This ^^ :)
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Hashin Kyojin
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Posted - 2009.08.07 22:27:00 -
[18]
Yes
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Nur AlHuda
Amarr Callide Vulpis
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Posted - 2009.08.07 22:29:00 -
[19]
support
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Pian Shu
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.08.07 22:37:00 -
[20]
Originally by: CommanderData211 I think a good solution might be to be able to jump twice within a 48 hour period. This allows people to conduct business and come back while still limiting clone jumping to the same number of overall jumps. Takers?
I'd support the original, but I like the quoted idea better.
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Ben Derindar
Dirty Deeds Corp.
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Posted - 2009.08.08 00:16:00 -
[21]
Not supported.
The galaxy is already too easy to traverse thanks to jump clones (among other things) without making it even smaller. If anything, jump clone timers should be increased, not the other way around.
/Ben
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.08.08 06:03:00 -
[22]
Originally by: SuiJuris
Originally by: Isaac Starstriker No. Jump Clones do not need a buff.
--Isaac
Originally by: Drake Draconis No.
So, Why not? Unfair trading advantage for market manipulation, People can very easily get as many free alts as they want to sit in varios regions to check market prices.
Quick travel from region to region so someone can pop from Empire out to the middle of no where at a moments notice? Ya cause a 6 or twelve hour timer is going to be soo much less effective at this then a 24 hour timer.
What does jump cloning have to do with market prices?
You must be in the wrong proposal... I suggest you search for those threads to do with market price checks and alts and not here.
This is not the proposal your looking for... move along... move along. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Raeza
Wildly Inappropriate.
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Posted - 2009.08.08 17:09:00 -
[23]
Edited by: Raeza on 08/08/2009 17:15:36
Originally by: Ben Derindar Not supported.
The galaxy is already too easy to traverse thanks to jump clones (among other things) without making it even smaller. If anything, jump clone timers should be increased, not the other way around.
/Ben
Although your point is extremely valid I tend to disagree - yes it will make the EVE universe even more accessible; but I don't think it would damage / change the game mechanics, If anything it would just make it more fun
Ben / other non supporters - just to add in, I am not necessarily saying you are wrong - EVE is a community based game so it's important to see the most popular preferences from both sides.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.08.08 19:50:00 -
[24]
Originally by: Ben Derindar Not supported.
The galaxy is already too easy to traverse thanks to jump clones (among other things) without making it even smaller. If anything, jump clone timers should be increased, not the other way around.
/Ben
I agree with this. Not supported. ~ Santiago Fahahrri Galactic Geographic |

Stil Harkonnen
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Posted - 2009.08.10 02:38:00 -
[25]
I like this idea.
Even if it is changed to the twice in 48 hours, if you have to jump somewhere real fast, you can jump back right away and not waste 24 hours doing almost nothing in your other clone. the 48 hour times is there so you can't do this constantly.
Either way works
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Carniflex
Fallout Research Fallout Project
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Posted - 2009.08.10 08:01:00 -
[26]
I support this.
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El Liptonez
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Posted - 2009.08.10 09:04:00 -
[27]
No support. Jump clones shouldn't be logistic clones.
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SuiJuris
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Posted - 2009.08.10 16:52:00 -
[28]
Originally by: Drake Draconis Edited by: Drake Draconis on 08/08/2009 06:13:54 Edited by: Drake Draconis on 08/08/2009 06:12:37
Originally by: SuiJuris
Originally by: Isaac Starstriker No. Jump Clones do not need a buff.
--Isaac
Originally by: Drake Draconis No.
So, Why not? Unfair trading advantage for market manipulation, People can very easily get as many free alts as they want to sit in varios regions to check market prices.
Quick travel from region to region so someone can pop from Empire out to the middle of no where at a moments notice? Ya cause a 6 or twelve hour timer is going to be soo much less effective at this then a 24 hour timer.
What does jump cloning have to do with market prices?
You must be in the wrong proposal... I suggest you search for those threads to do with market price checks and alts and not here.
People use jump clones to jump to 0.0 and back to high sec or other high sec areas.
This unfair advantage your talking about? Is that the best argument you can come up with?
I suggest you check out the Trading skills... and then realize that you can only have 3 toons per alt.
Now please...move along... you made your vote of support..stop being a troll.
Personally Jump Clones are too easy and make the game way too small. Lessening the time can make it worse... taking it away however is not so nice as I use them myself.
24 hours is more than adequate.... it forces you to plan ahead.
If your unable to plan.... don't come crying to us.
In your Original post you provided nothing but a Generic no. Its much more valuable to the discussion at hand when you actually type out a reason behind your vote.
Think about it, if people are holding a vote and its split 50/50 but everyone who supports it gives a reason and everyone who doesn't just says no, which votes do you think are going to carry more weight?
--- It's like my mom always said... "I knew I should of drowned that one." |

Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.08.10 18:44:00 -
[29]
Originally by: SuiJuris
Originally by: Drake Draconis Edited by: Drake Draconis on 08/08/2009 06:13:54 Edited by: Drake Draconis on 08/08/2009 06:12:37
Originally by: SuiJuris
Originally by: Isaac Starstriker No. Jump Clones do not need a buff.
--Isaac
Originally by: Drake Draconis No.
So, Why not? Unfair trading advantage for market manipulation, People can very easily get as many free alts as they want to sit in varios regions to check market prices.
Quick travel from region to region so someone can pop from Empire out to the middle of no where at a moments notice? Ya cause a 6 or twelve hour timer is going to be soo much less effective at this then a 24 hour timer.
What does jump cloning have to do with market prices?
You must be in the wrong proposal... I suggest you search for those threads to do with market price checks and alts and not here.
People use jump clones to jump to 0.0 and back to high sec or other high sec areas.
This unfair advantage your talking about? Is that the best argument you can come up with?
I suggest you check out the Trading skills... and then realize that you can only have 3 toons per alt.
Now please...move along... you made your vote of support..stop being a troll.
Personally Jump Clones are too easy and make the game way too small. Lessening the time can make it worse... taking it away however is not so nice as I use them myself.
24 hours is more than adequate.... it forces you to plan ahead.
If your unable to plan.... don't come crying to us.
In your Original post you provided nothing but a Generic no. Its much more valuable to the discussion at hand when you actually type out a reason behind your vote.
Think about it, if people are holding a vote and its split 50/50 but everyone who supports it gives a reason and everyone who doesn't just says no, which votes do you think are going to carry more weight?
Maybe if you spent more time researching why the majority say no and less time lecturing me you wouldn't come across as a total fool.
This proposal has been brought up hundreds if not thousands of times and it has been shot down each time. I'm not going to repeat myself just for the pleasure of your foolish attempt at reasoning.
And that goes for everyone here who seems keen on getting there oh so very easy insta-travel around New Eden. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Sir Muffoon
Debitum Naturae
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Posted - 2009.08.10 19:06:00 -
[30]
Not supported. |
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