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Tippia
Sunshine and Lollipops
7446
|
Posted - 2012.05.28 19:12:00 -
[121] - Quote
Talon SilverHawk wrote:Because the game is not just about PVP.
and before some idiot comes on to say it is.
Mining, manufacturing, research , production, trading etc SoGǪ to disprove that it's all about PvP, you list a number of PvP activities?
Idgi. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Ayuren Aakiwa
21
|
Posted - 2012.05.28 19:12:00 -
[122] - Quote
Only read the op. hi sec should be a little safezone for the noobs, however hisec in its current state does not fit in with the type of game eve is. IMO hisec should be removed entirely except for a few starter systems. There is no reason for it other than to cater to the kiddies that won't htfu. I traded my free aurum for a recon ship, so thanks I guess. |

Surfin's PlunderBunny
Hulkageddon Orphanage
1279
|
Posted - 2012.05.28 19:14:00 -
[123] - Quote
Talon SilverHawk wrote:Eva Rourge wrote:No wall of text here, just a simple question. A clear one sentence reply would benice.
Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield? Because the game is not just about PVP. and before some idiot comes on to say it is. Mining, manufacturing, research , production, trading etc Tal
-2 corps mining in same belt after the same thing, PVP! -2 people manufacturing ame thing to sell in same region... PVP! -Research: researching things to make manufacturing cost less and to make more items faster than the other guy, PVP! -production = manufacturing - Trading... lol yeah, no PVP there at all!  |

Talon SilverHawk
Patria o Muerte
223
|
Posted - 2012.05.28 19:14:00 -
[124] - Quote
Tippia wrote:Talon SilverHawk wrote:Because the game is not just about PVP.
and before some idiot comes on to say it is.
Mining, manufacturing, research , production, trading etc SoGǪ to disprove that it's all about PvP, you list a number of PvP activities? Idgi. 
What?? those are activities that don't include shooting ppl on one big battlefield. Whats your logic ?
Tal
|

Talon SilverHawk
Patria o Muerte
223
|
Posted - 2012.05.28 19:16:00 -
[125] - Quote
Surfin's PlunderBunny wrote:Talon SilverHawk wrote:Eva Rourge wrote:No wall of text here, just a simple question. A clear one sentence reply would benice.
Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield? Because the game is not just about PVP. and before some idiot comes on to say it is. Mining, manufacturing, research , production, trading etc Tal -2 corps mining in same belt after the same thing, PVP! -2 people manufacturing ame thing to sell in same region... PVP! -Research: researching things to make manufacturing cost less and to make more items faster than the other guy, PVP! -production = manufacturing - Trading... lol yeah, no PVP there at all! 
F*ck off troll you know what ppl are talking about when they say PVP 99% of the time.
Tal
|

Tobiaz
Spacerats
530
|
Posted - 2012.05.28 19:17:00 -
[126] - Quote
How it used to be in the 'old days' imho. Underlined the things that now seem out of balance.
High-sec: low risk, low reward, low commitment, high convenience - rewards are now medium, barely below low-sec
Low-sec: high risk, medium reward, low commitment, medium convenience
Null-sec: high risk, high reward, high commitment, medium convenience - low-cost jump and bridge mechanics completely mess up risk, commitment and convenience factors
Wh: high risk, very high reward, medium commitment, low convenience - too easy to make it impossible to be evicted, a BC-sized POS/Cap basher could fix this Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt
Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |

No More Heroes
GoonWaffe Goonswarm Federation
308
|
Posted - 2012.05.28 19:18:00 -
[127] - Quote
The point of high sec is to give the illusion of security. Why do you think people buy insurance? (ingame and RL) . |

Ginseng Jita
Pator Tech School Minmatar Republic
361
|
Posted - 2012.05.28 19:20:00 -
[128] - Quote
Talon SilverHawk wrote:Surfin's PlunderBunny wrote:Talon SilverHawk wrote:Eva Rourge wrote:No wall of text here, just a simple question. A clear one sentence reply would benice.
Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield? Because the game is not just about PVP. and before some idiot comes on to say it is. Mining, manufacturing, research , production, trading etc Tal -2 corps mining in same belt after the same thing, PVP! -2 people manufacturing ame thing to sell in same region... PVP! -Research: researching things to make manufacturing cost less and to make more items faster than the other guy, PVP! -production = manufacturing - Trading... lol yeah, no PVP there at all!  F*ck off troll you know what ppl are talking about when they say PVP 99% of the time. Tal
Awww...did the widdle bunny **** you off mate?
|

Talon SilverHawk
Patria o Muerte
225
|
Posted - 2012.05.28 19:21:00 -
[129] - Quote
No More Heroes wrote:The point of high sec is to give the illusion of security. Why do you think people buy insurance? (ingame and RL)
Ingame insurance no illusion of security there lol 
Tal
|

Vicky Somers
Rusty Anchor
26
|
Posted - 2012.05.28 19:22:00 -
[130] - Quote
Ayuren Aakiwa wrote:Only read the op. hi sec should be a little safezone for the noobs, however hisec in its current state does not fit in with the type of game eve is. IMO hisec should be removed entirely except for a few starter systems. There is no reason for it other than to cater to the kiddies that won't htfu.
You are visibly upset. |
|

Talon SilverHawk
Patria o Muerte
225
|
Posted - 2012.05.28 19:22:00 -
[131] - Quote
Ginseng Jita wrote:Talon SilverHawk wrote:Surfin's PlunderBunny wrote:Talon SilverHawk wrote:Eva Rourge wrote:No wall of text here, just a simple question. A clear one sentence reply would benice.
Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield? Because the game is not just about PVP. and before some idiot comes on to say it is. Mining, manufacturing, research , production, trading etc Tal -2 corps mining in same belt after the same thing, PVP! -2 people manufacturing ame thing to sell in same region... PVP! -Research: researching things to make manufacturing cost less and to make more items faster than the other guy, PVP! -production = manufacturing - Trading... lol yeah, no PVP there at all!  F*ck off troll you know what ppl are talking about when they say PVP 99% of the time. Tal Awww...did the widdle bunny **** you off mate?
No just a tw*t
Tal
|

Tippia
Sunshine and Lollipops
7446
|
Posted - 2012.05.28 19:22:00 -
[132] - Quote
Talon SilverHawk wrote:What?? those are activities that don't include shooting ppl on one big battlefield. Whats your logic ? My logic is that they're all PvP.
Mining GÇö competition for resources, player vs. player. Manufacturing, research, production manufacturing again GÇö competition for slots/moons, a means to provide an edge inGǪ Market GÇö competition for best purchase and/or sale price, player vs. player.
GǪnot to mention that all of the above only serves to feed the demand generated by combat and destruction.
At no point are you competing against any kind of GÇ£environmentGÇ£ or NPCs, only against other players.
There are exactly two things in EVE that are not subject to PvP: GÇ£accept missionGÇ¥ and GÇ£complete missionGÇ¥ (GÇ£abandon missionGÇ¥ might have counted if it weren't for PvP being such a common reason for people using that button). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Ayuren Aakiwa
21
|
Posted - 2012.05.28 19:31:00 -
[133] - Quote
Vicky Somers wrote:Ayuren Aakiwa wrote:Only read the op. hi sec should be a little safezone for the noobs, however hisec in its current state does not fit in with the type of game eve is. IMO hisec should be removed entirely except for a few starter systems. There is no reason for it other than to cater to the kiddies that won't htfu. You are visibly upset.
Yeah hi sec does that to me. But hey it's a sandbox so I don't actually have to interact with the type of players there, and you can do whatever it is people do in empire. And It's the players there that bother me not the mechanics for the record. I traded my free aurum for a recon ship, so thanks I guess. |

Forum Clone 77777
State War Academy Caldari State
4
|
Posted - 2012.05.28 19:31:00 -
[134] - Quote
This thread is ******** and I think everyone, including me, who made a reply in here got a fair bit dumber (except for the goon and the OP, obviously) |

Talon SilverHawk
Patria o Muerte
226
|
Posted - 2012.05.28 19:33:00 -
[135] - Quote
Tippia wrote:Talon SilverHawk wrote:What?? those are activities that don't include shooting ppl on one big battlefield. Whats your logic ? My logic is that they're all PvP. Mining GÇö competition for resources, player vs. player. Manufacturing, research, production manufacturing again GÇö competition for slots/moons, a means to provide an edge inGǪ Market GÇö competition for best purchase and/or sale price, player vs. player. GǪnot to mention that all of the above only serves to feed the demand generated by combat and destruction. At no point are you competing against any kind of GÇ£environmentGÇ£ or NPCs, only against other players. There are exactly two things in EVE that are not subject to PvP: GÇ£accept missionGÇ¥ and GÇ£complete missionGÇ¥ (GÇ£abandon missionGÇ¥ might have counted if it weren't for PvP being such a common reason for people using that button).
Er TLDR sorry let me clarify for the trying to be clever combat PVP.
Tal |

EVE Roy Mustang
State War Academy Caldari State
1
|
Posted - 2012.05.28 19:36:00 -
[136] - Quote
Eva Rourge wrote:No wall of text here, just a simple question. A clear one sentence reply would benice.
Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield?
agreed. Fixes the problem on gankers hiding behind CONCORD. Make it as it is now, where its bannable to grief/kill/scam/trick noobs and the rest is fair game.
Tippia wrote: Manufacturing, research, production manufacturing again GÇö competition for slots/moons, a means to provide an edge inGǪ
So creating your own POS (outside of wartime) and using your own slots isnt PVP then? |

Tippia
Sunshine and Lollipops
7447
|
Posted - 2012.05.28 19:38:00 -
[137] - Quote
Talon SilverHawk wrote:Er TLDR sorry let me clarify for the trying to be clever combat PVP. But then you're not really answering the question. Combat is as much a part of highsec as of any of the other sec levels, and the activities you listed are as much a part of the other sec levels as they are of highsec.
You're making distinctions that aren't really there.
EVE Roy Mustang wrote:So creating your own POS (outside of wartime) and using your own slots isnt PVP then? Of course it is. Read what you quoted again. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1486
|
Posted - 2012.05.28 19:40:00 -
[138] - Quote
Eva Rourge wrote:No wall of text here, just a simple question. A clear one sentence reply would benice.
Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield?
Because some of us prefer it.
Dont like it?
Move to the ghetto.
|

EVE Roy Mustang
State War Academy Caldari State
1
|
Posted - 2012.05.28 19:41:00 -
[139] - Quote
Tippia wrote:EVE Roy Mustang wrote:So creating your own POS (outside of wartime) and using your own slots isnt PVP then? Of course it is. Read what you quoted again.
it was a joke -.-
damn serious forums lol |

Tippia
Sunshine and Lollipops
7447
|
Posted - 2012.05.28 19:42:00 -
[140] - Quote
EVE Roy Mustang wrote:it was a joke -.- It lacked the humour bit. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
|

Darth Tickles
Dark Sun Consortium
455
|
Posted - 2012.05.28 19:47:00 -
[141] - Quote
Talon SilverHawk wrote:Er TLDR sorry let me clarify for the trying to be clever combat PVP.
That's the whole point. You're creating a false distinction. Everything you do costs somebody else the opportunity to do it (besides missions, but the antecedents to missioning also involve you in pvp), so it is pvp. The fact that you want to be able to engage in some forms of pvp while opting out of others is the very problem. Between wardecs and ganks, somebody can always reach out and touch you if they want to. As long as you're playing the game and competing with others, you are as vulnerable to the full spectrum of competition as anyone else, and you always will be.
|

Talon SilverHawk
Patria o Muerte
226
|
Posted - 2012.05.28 19:48:00 -
[142] - Quote
Tippia wrote:Talon SilverHawk wrote:Er TLDR sorry let me clarify for the trying to be clever combat PVP. But then you're not really answering the question. Combat is as much a part of highsec as of any of the other sec levels, and the activities you listed are as much a part of the other sec levels as they are of highsec. You're making distinctions that aren't really there. EVE Roy Mustang wrote:So creating your own POS (outside of wartime) and using your own slots isnt PVP then? Of course it is. Read what you quoted again.
Er but I am. Non combat pvp (just to make you happy) is more likely to be taken up by peeps who aren't interest in combat pvp and would like to undock without getting shot at when they go about there daily non combat pvp activities.
Tal |

Kaaeliaa
Ministry of War
199
|
Posted - 2012.05.28 19:53:00 -
[143] - Quote
Normally, OP, I give sarcastic answers to stupid questions, but I'll make an exception this time. Apparently you've never actually taken the time to evaluate the state of EVE.
It's pretty simple. High security space is comprised of systems closest to the home systems of the four main, and most powerful, NPC power blocs. These four entities have an interest in protecting the space around their home systems, and thus, they have police patrols and sentry guns guarding their assets. These four blocs also assisted in the creation of a fifth, neutral, law enforcement agency known as CONCORD. CONCORD has vast resources and jurisdiction to prosecute known criminals, in an attempt to deter criminal actions in the systems where the majority of New Eden's non-capsuleer population lives. The four empires and CONCORD also have an interest in protecting capsuleers as well as they can, because capsuleers form a large portion of their supply chain to maintain their military and police forces.
High security space is an analogue to a densely populated city, specifically, a city that has grown around a manufacturing base and maintains a strong military and police presence in the interests of its own survival and prosperity.
Nullsec is frontier space. Just like the 1848 gold rush in the United States, people that are either brave, crazy, or some combination of both forego the protections of organized society in the hopes of discovering and exploiting untapped and valuable resources. In the process, they form their own communities and organize into units capable of defending themselves. Eventually, they become very much like the developed areas they left, especially if they have a nearly insurmountable advantage inherent to their territory that makes it simple to defend (jump gates).
And thus is the state of EVE. The fact that the game centers on us, the capsuleers, does not mean that the NPCs do not exist. There's your reason. Now stop asking stupid questions. |

Darth Tickles
Dark Sun Consortium
455
|
Posted - 2012.05.28 19:53:00 -
[144] - Quote
Talon SilverHawk wrote:Er but I am. Non combat pvp (just to make you happy) is more likely to be taken up by peeps who aren't interest in combat pvp and would like to undock without getting shot at when they go about there daily non combat pvp activities
Again, that's the whole point. You don't get to compete in one aspect while being protected from the others. What you're saying is EXACTLY the same as a "combatpvp" pilot wanting to opt out of competing on ship prices and just be given ships at a flat NPC rate...or even for free. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1
|
Posted - 2012.05.28 19:58:00 -
[145] - Quote
Talon SilverHawk wrote:Tippia wrote:Talon SilverHawk wrote:Er TLDR sorry let me clarify for the trying to be clever combat PVP. But then you're not really answering the question. Combat is as much a part of highsec as of any of the other sec levels, and the activities you listed are as much a part of the other sec levels as they are of highsec. You're making distinctions that aren't really there. EVE Roy Mustang wrote:So creating your own POS (outside of wartime) and using your own slots isnt PVP then? Of course it is. Read what you quoted again. Er but I am. Non combat pvp (just to make you happy) is more likely to be taken up by peeps who aren't interest in combat pvp and would like to undock without getting shot at when they go about there daily non combat pvp activities. Tal
My brother got blown up once in like 4 or 5 years playing. He was in a low sec system. He ragequit and to this day, for him, EVE i a game full of gankers.
I was suicided once in hi-sec. I could only laugh that someone would blow up my barge, only to be blown up by concord immediatly after. I thought it was pretty silly. It was in fact the very first time I ever lost a ship.
The second time I lost a ship, was in null space. That was also the last time, but not the last time someone tried. I don't do pvp, I've never fired a single shot at another person in fact. I often think about it, but then I'm like, meh, to many clickies.
The thing that bothers me most is that you people insist that carebears are being blown up constantly; all over hi-sec. As if CCP doesn't have data to the contrary, and I'm confident that it is in fact contrary. Or that some of you will constantly harp on the, "they need to change it or everyone will leave!!"
Games been this way for 9 years. Stop being liars. No one likes liars. |

Xenuria
Center Haus Apocalypse Now.
517
|
Posted - 2012.05.28 20:00:00 -
[146] - Quote
High-Sec is for people like me that enjoy EVE and want to have fun without the need to constantly buy more ships, fits, clones and implants. Some people want to play casually and then when they have the isk and the mood sets in they leave high-sec for awhile to have some more serious fun. High-sec is neccecary because it provides an environment for people who aren't juiced up on amphetamines, hyper-vigilant and constantly checking the D-scan to make sure nobody is coming for them. The Future of GoonSwarm |

Talon SilverHawk
Patria o Muerte
226
|
Posted - 2012.05.28 20:03:00 -
[147] - Quote
Natsett Amuinn wrote:Talon SilverHawk wrote:Tippia wrote:Talon SilverHawk wrote:Er TLDR sorry let me clarify for the trying to be clever combat PVP. But then you're not really answering the question. Combat is as much a part of highsec as of any of the other sec levels, and the activities you listed are as much a part of the other sec levels as they are of highsec. You're making distinctions that aren't really there. EVE Roy Mustang wrote:So creating your own POS (outside of wartime) and using your own slots isnt PVP then? Of course it is. Read what you quoted again. Er but I am. Non combat pvp (just to make you happy) is more likely to be taken up by peeps who aren't interest in combat pvp and would like to undock without getting shot at when they go about there daily non combat pvp activities. Tal My brother got blown up once in like 4 or 5 years playing. He was in a low sec system. He ragequit and to this day, for him, EVE i a game full of gankers. I was suicided once in hi-sec. I could only laugh that someone would blow up my barge, only to be blown up by concord immediatly after. I thought it was pretty silly. It was in fact the very first time I ever lost a ship. The second time I lost a ship, was in null space. That was also the last time, but not the last time someone tried. I don't do pvp, I've never fired a single shot at another person in fact. I often think about it, but then I'm like, meh, to many clickies. The thing that bothers me most is that you people insist that carebears are being blown up constantly; all over hi-sec. As if CCP doesn't have data to the contrary, and I'm confident that it is in fact contrary. Or that some of you will constantly harp on the, "they need to change it or everyone will leave!!" Games been this way for 9 years. Stop being liars. No one likes liars.
Er what. Not sure why quoting me but a couple of things.
1 No the game has changed a lot in 9 years 2 Good for you but this thread isn't about you 3 WTF are you talking about ?
Tal
Yes I know, I said a couple and mentioned a few
Tal |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1
|
Posted - 2012.05.28 20:05:00 -
[148] - Quote
Xenuria wrote:High-Sec is for people like me that enjoy EVE and want to have fun without the need to constantly buy more ships, fits, clones and implants. Some people want to play casually and then when they have the isk and the mood sets in they leave high-sec for awhile to have some more serious fun. High-sec is neccecary because it provides an environment for people who aren't juiced up on amphetamines, hyper-vigilant and constantly checking the D-scan to make sure nobody is coming for them.
While I agree with you.
I think you'd be better off picking up a hooker. I won't tell you to /wrist or anything like that. To be honest, I'm going to kill myself instead. Good luck in life, just know you have blood on your hands. |

Alavaria Fera
GoonWaffe Goonswarm Federation
920
|
Posted - 2012.05.28 20:09:00 -
[149] - Quote
Natsett Amuinn wrote:Xenuria wrote:High-Sec is for people like me that enjoy EVE and want to have fun without the need to constantly buy more ships, fits, clones and implants. Some people want to play casually and then when they have the isk and the mood sets in they leave high-sec for awhile to have some more serious fun. High-sec is neccecary because it provides an environment for people who aren't juiced up on amphetamines, hyper-vigilant and constantly checking the D-scan to make sure nobody is coming for them. While I agree with you. I think you'd be better off picking up a hooker. I won't tell you to /wrist or anything like that. To be honest, I'm going to kill myself instead. Good luck in life, just know you have blood on your hands. Don't do it, the blob needs you ~ Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Natsett Amuinn
GoonWaffe Goonswarm Federation
2
|
Posted - 2012.05.28 20:09:00 -
[150] - Quote
Talon SilverHawk wrote:Natsett Amuinn wrote: My brother got blown up once in like 4 or 5 years playing. He was in a low sec system. He ragequit and to this day, for him, EVE i a game full of gankers.
I was suicided once in hi-sec. I could only laugh that someone would blow up my barge, only to be blown up by concord immediatly after. I thought it was pretty silly. It was in fact the very first time I ever lost a ship.
The second time I lost a ship, was in null space. That was also the last time, but not the last time someone tried. I don't do pvp, I've never fired a single shot at another person in fact. I often think about it, but then I'm like, meh, to many clickies.
The thing that bothers me most is that you people insist that carebears are being blown up constantly; all over hi-sec. As if CCP doesn't have data to the contrary, and I'm confident that it is in fact contrary. Or that some of you will constantly harp on the, "they need to change it or everyone will leave!!"
Games been this way for 9 years. Stop being liars. No one likes liars.
Er what. Not sure why quoting me but a couple of things. 1 No the game has changed a lot in 9 years 2 Good for you but this thread isn't about you 3 WTF are you talking about ? Tal Yes I know, I said a couple and mentioned a few Tal
When I read your post I go the impression you were making statement that you shouldn't have to pvp if you want.
People have this tendency to get blown up once, and then all of a sudden the games full of gankers. EVE isn't the only game this has happened in, but it's one of the safest.
I'm on a lot of drugs, so how the hell should I know?
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