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Thread Statistics | Show CCP posts - 9 post(s) |

D'Kelle
Federal Navy Academy Gallente Federation
51
|
Posted - 2012.06.04 13:09:00 -
[331] - Quote
Copied directly from a similar thread as the GM in question gave me two threads to choose from and as there is know way of knowing which one you Devs will look at I posted in both for good measure.
BTW! Sorry! Comments submitted under an alt to avoid passing on strategic/and tactical info to our adversaries
Never mind all the flaming click clicking and multi windows, as of the 4th June 2012 it is still not possible for any can to be opened on our corp hanger decks, this is despite the alleged patch to fix this on Friday the 1st of June 2012. So now in effect all corp assets in audit logged / secured containers cannot be accessed by anyone now despite there being visible on the respective hanger deck either in stations or at POS Corp Hanger arrays. In my oppinion this is having a notable effect on game play in other words a GÇ£Game play issueGÇ¥. For all relevant EVE players.
Strange how that appears not the view of a certain GM when the petition was sent in.(Please note the petition was submiited after the Friday patch was applied as you know you cannot play EVE till you have patched, something else the GM didnt seem to realise when replying to my petition) Instead he directed me to these forums in the hope a solution was in here. Or post a comment in the hope they will pick up the problem AGAIN! as it isn't fixed.
By experimenting we find some Directors can open a container but cannot see the items even though the container volume shows they are all at varying levels of fullness other Directors cannot even open the cans. Any one else without even Director Level access has not a hope in hell of seeing them let alone access them.
Yesterday 2nd June 2012 we had to give temporary director level access to a trusted corp mate so that he could access our members hanger, at one of the Corps, POS Corp Hanger arrays, ffs that is a hanger even our relative noob players would have access to before the damn unified Inventory using the normal permissions tables that have been available for years.
For now as a safety measure in case the access permissions get further screwed we have temporarily taken away access to all except very trusted and director level members until this is resolved, even for them itGÇÖs a royal pain in the ass.
On a lighter Note:
CCP are you sure you don't have a mole in your team lurking from another MMOG sabotaging your stuff? Cos it sure begins to look that way. Your stuff was never, ever, ever as bad as this, hmmm execpt perhaps for the auto deleting Win ini file incident some time back, but there again it might have been the same mole.
Take a look, EVEonline has more layers of skullduggery/espionage/conspiracies and wrong dooers that you may realise, lol maybe Goons got at your code and set it alight, or check, with the "Broker" see if he has been dabbling. |

DazedOne
The Crabbit S O L A R I S
48
|
Posted - 2012.06.04 14:27:00 -
[332] - Quote
Smohq Anmirorz wrote:lol...yes, CCP, the cargohold window is very important, it was difficult having it close so often.
...um....but now I'm often getting two cargohold windows and having to figure out which one is the one I want is which one is some re-sized, re-positioned extra.
Keep at it, guys, I know you'll get it to something everyone likes.
And, hey! Everyone else, relax, already. I don't want them working on this game under a hail of gunfire. Yeah, I didn't like the change and still don't see the reason for it, but I'm looking at this as an opportunity to get input into the UI while they're working on it. If you give them suggestions and feedback in a reasonable tone and manner, maybe you'll get to help with the new UI. Rant and rave and they'll likely tune you out and listen to the more reasonable voices.
They had gotten input on the new UI in SiSi BUT DIDN'T LISTEN. This is why they are scrambling to get this thing working and in a lot of areas still not listening on what we actually want improved. |

Crosi Wesdo
War and Order Villore Accords
158
|
Posted - 2012.06.04 14:27:00 -
[333] - Quote
Another patch comes and goes with very little movement in the direction of returning the simple, effective and intuitive container/cargo-bay functionality we were all used to. This, along with introducing consequences to faction war (though the consequences are purely based on pve activities rather than pvp and have resulted in gallente for example winning just about every battle but losing the war), means i will be reducing the amount of time i spend playing eve since i have no confidence in the direction it is going.
Beyond my current subscription im not sure if i will subscribe again. Might as well jump ship before you guys make more horrifically ignorant design decisions that fly in the face of just about all player feedback while failing to fix the core aspects that are actually weak or broken concepts like orbiting buttons. |

BlackTalon
BlackTalon Mining Corp
29
|
Posted - 2012.06.04 14:41:00 -
[334] - Quote
i have tried really hard to use this new ui and tried to stop moaning about it alot.but i still having loads off trouble in trying to work with it.please please roll back to old system or give us an f####### button to switch between old and new this ui is still about 20 yrs away from been any where near as good as old ui system .doing simple thing in eve now like moving stuff around is an pain
1 when looting all from cans why does the ship hanger appear when the last can your done is empty dont want that need just loot all when all done no ship hanger to appear its an pain in the arse
2 why cant we double click cans in station to be able to open diff ones up
3 why do we need an tree for inventory when we knew where every think was before and give us an corp hanger button in station also member hanger tab again i want an inventory where we can see all hanger and there tabs like before this ui is still crap get rid off it
4 give us ship hanger buttom like we had before in station why do we have to keep going threw silly scrolling thing to get to stuff its an waste off time
stop the patches to fix is lump off lard and just roll back this is an utter waste off time this new ui. how comes ccp aint done an live dev thing on it yet because you all ready know most dont like this ui
|

ISquishWorms
128
|
Posted - 2012.06.04 14:47:00 -
[335] - Quote
Jebediah MacAhab Dallocort wrote:Well, time to evaluate CCP's progress in fixing this horrible ******* mess, as it's been a few weeks, plenty of time to hit the revert button, or wrap the two version of the UI in if statements so people can just toggle between them.
- Has CCP fixed the UI? No.
- Has CCP started running patches through QA? No.
- Has CCP started communicating with the users? One-way, telling us how it will be, so no.
- Has CCP even admitted that it's a ****** system? No.
My conclusion is that CCP continues to have no idea what they are doing. If I didn't have two months left on my subs, I would unsubscribe. I'm already playing other games. The only other company that acts this way that I know of is Linden Research, and Second Life is doing so well.  Second attempt at posting since the forums keep eating my posts. Must be the web team's excellent QA processes.
Ask them to freeze your account I just have. I am hoping they can and that way should I decide to return at a later date I hope the time I have now will still be there. No idea though how long it will take them to respond to my petition though as going by recent responce times my sub may of expired anyway by the time they get around to answering. |

Capsuler Rhea
Imperial Academy Amarr Empire
9
|
Posted - 2012.06.04 15:14:00 -
[336] - Quote
ISquishWorms wrote:Jebediah MacAhab Dallocort wrote:Well, time to evaluate CCP's progress in fixing this horrible ******* mess, as it's been a few weeks, plenty of time to hit the revert button, or wrap the two version of the UI in if statements so people can just toggle between them.
- Has CCP fixed the UI? No.
- Has CCP started running patches through QA? No.
- Has CCP started communicating with the users? One-way, telling us how it will be, so no.
- Has CCP even admitted that it's a ****** system? No.
My conclusion is that CCP continues to have no idea what they are doing. If I didn't have two months left on my subs, I would unsubscribe. I'm already playing other games. The only other company that acts this way that I know of is Linden Research, and Second Life is doing so well.  Second attempt at posting since the forums keep eating my posts. Must be the web team's excellent QA processes. Ask them to freeze your account I just have. I am hoping they can and that way should I decide to return at a later date I hope the time I have now will still be there. No idea though how long it will take them to respond to my petition though as going by recent responce times my sub may of expired anyway by the time they get around to answering.
will they freeze accounts? current sub is up to September still, would be good if they freeze accounts, not really feeling playing this game atm.
|

ISquishWorms
128
|
Posted - 2012.06.04 15:18:00 -
[337] - Quote
Capsuler Rhea wrote: will they freeze accounts? current sub is up to September still, would be good if they freeze accounts, not really feeling playing this game atm.
Well I did read a post by someone else saying that it was an option so thought I can't lose much by asking in a petition for them to do this. I wait to see if they will or not though but worth a go. |

Glarbl Blarbl
Orion-Glarbl Mining Bureau
18
|
Posted - 2012.06.04 16:06:00 -
[338] - Quote
well the CHA seems to be faster most of the time. Except when I first logged on w one of my toons and it never resolved (spinning wheel FTW).
However, if i double-click a container in the CHA it opens a new window to my active ship's cargo! That's kind of a bug :( It's a big pain to have to open up the tree to get into this container i see right in front of me. |

Cuchulin
DEFCON. The Initiative.
14
|
Posted - 2012.06.04 16:31:00 -
[339] - Quote
Uhm guys...wasnt there supposed to be a new devblog today about the fixes to the inventory coming this week ? Also werent there supposed to be fixes in todays patch ?....Just asking because both didnt happen....
Just thought I remind you CCP guys that almost all major issues with the new UI are still unadressed.... |

Ad'Hakim Tahous
Science and Trade Institute Caldari State
167
|
Posted - 2012.06.04 16:48:00 -
[340] - Quote
System is still a substantial and uncalled for impediment to game play.
- Enter POS with multiple cargo cans full of materials - Maneuver to appropriate array. - Open array, wait, wait, array opens - Open first can, and wait - Move contents to array and wait, wait, wait. - Rinse-and-repeat for each can. - Maneuver to array in which empty cans are stored - Open array, wait, wait, array opens - Select all cans and move to array - Wait, wait, first can moves - Wait, wait, second can moves - Etc, etc., etc.
Had been an advocate for rolling this d****d thing back the moment it appeared in-game. Moved to a compromise position of a temporary rollback or an opt-out button.
Even waited to see if patching would help.
Enough.
Rollback this game-breaking piece of s***
No more. I'm not in the game to be your damned beta tester. |
|

Jack Mancetti
Rennfeuer Curatores Veritatis Alliance
13
|
Posted - 2012.06.04 18:09:00 -
[341] - Quote
- 1 Account thx CCP for this crap !! |

TheSmokingHertog
Black Hole INC
46
|
Posted - 2012.06.05 08:27:00 -
[342] - Quote
CCP Soundwave wrote:Scaugh wrote:And corporate hangars?
At least bring back the icon for it.
We're working towards making some changes to a lot of the icons. Ideally we'll want everything to have separate icons so you can more easily identify them.
I have not yet read all posts, but please make sure to add a pin option for a folder with locations, I have to reopen it again on each client restart, somewhat annoying. |

D'Kelle
Federal Navy Academy Gallente Federation
52
|
Posted - 2012.06.05 16:27:00 -
[343] - Quote
TheSmokingHertog wrote:CCP Soundwave wrote:Scaugh wrote:And corporate hangars?
At least bring back the icon for it.
We're working towards making some changes to a lot of the icons. Ideally we'll want everything to have separate icons so you can more easily identify them. I have not yet read all posts, but please make sure to add a pin option for a folder with locations, I have to reopen it again on each client restart, somewhat annoying.
Sorry forum users Comments are via an alt so as not to give notice to our adversaries that we have this problem :(
Screw the icons Just make the contents of locked /auditable cans accessable to Corp directors in corp hanger again. the pretty stuff can wait! Get your priorities right. its no good giving nice easy icons if the cans behind them cant open and display stuff to authorised owners/users.
And by the way CCP I am still waiting for a reasonable reply to my petitions. Ref another Char on this acc... |

Lfod Shi
Lfod's Ratting and Salvage
21
|
Posted - 2012.06.06 14:44:00 -
[344] - Quote
Shortcut keys opening into their own windows solved my issues. I remove my name from the bitchfest. GÖ¬ They'll always be bloodclaws to me GÖ½ |

Callidus Dux
School of Applied Knowledge Caldari State
440
|
Posted - 2012.06.07 05:06:00 -
[345] - Quote
ISquishWorms wrote:Capsuler Rhea wrote: will they freeze accounts? current sub is up to September still, would be good if they freeze accounts, not really feeling playing this game atm.
Well I did read a post by someone else saying that it was an option so thought I can't lose much by asking in a petition for them to do this. I wait to see if they will or not though but worth a go.
I had also a petition concerning a refund of the rest of my game time. There were 3 different GM's involved. All 3 GM's offered me to refund 2 month of my subscription fee. I really want to wait that CCP is doing it right and 2 month is not really much for me in RL. This fact and the fact that I have missed a point of time to rescue 2 month (I could now only rescue 1 month), leads to my decition to wait, till this account runs out of game time the normal way.
CCP: Do it right with the patch today and the next main patch on June 19. Otherwise I do not think that I am willed to extend the subscription again. I loved this game till 22.05.2012. I want to play again. But as it is... I have done NOTHING more than ship spinning and a little bit production of my ammonition since 22.05. THIS IS NO GAME PLAY FOR ME! I do not want to pay for a game I barely log into and have no fun to play.
Bring back the joy to eve. Bring back the better old UI - or at least a very similar copy. Perhaps not 100% but maybe 80% including windows and doubleclicks and all options in the right click menue and all icons back in the NeoCom.
Do this and I will pay again. Dont do this and you have lost a loyal customer since more than 4 years. Then you have to find another gamer who pays my part of EVE. I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
633
|
Posted - 2012.06.07 05:16:00 -
[346] - Quote
Jebediah MacAhab Dallocort wrote: Has CCP even admitted that it's a ****** system? No.
CCP will literally never admit that they were wrong about something or that one of their ideas was bad, they'll declare their polished turd to be a technological and artistic triumph and then cram it into your throat as hard as they can. It's what they've been doing for years. |

Jared Tobin
Bloodstone Industries B.S.I.
89
|
Posted - 2012.06.07 06:20:00 -
[347] - Quote
I logged into Eve at 05:45 (now 6:04) UTC
First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because:
CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch of "Spinning symbol"... (tested twice on separate login attempts).
[see screenshot]
I literally cannot play this game because all windows of the "Unified Inventory" are giving me access to NOTHING.
Can someone from CCP please tell me WHAT AM I PAYING FOR and WHY?
Honestly: As we roll into OVER THREE WEEKS, a month subscription reimbursement (in my opinion) would be humbly called for as we are well into the 3rd week of not being able to play this game functionally.
ESPECIALLY TONIGHT. (Wasted so much time filing reports, reloading, retesting... and now this: this is just painfully disheartening.)
Thanks in advance for any response.
Windows XP Pro SP3, cache was cleared (twice). |

mjgvjbk
Blue Scope Mining Bluescope Mining
11
|
Posted - 2012.06.07 06:42:00 -
[348] - Quote
Jared Tobin wrote:I logged into Eve at 05:45 (now 6:04) UTC First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because: CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch of "Spinning symbol"... (tested twice on separate login attempts). [see screenshot]I literally cannot play this game because all windows of the "Unified Inventory" are giving me access to NOTHING. Can someone from CCP please tell me WHAT AM I PAYING FOR and WHY?Honestly: As we roll into OVER THREE WEEKS, a month subscription reimbursement (in my opinion) would be humbly called for as we are well into the 3rd week of not being able to play this game functionally.ESPECIALLY TONIGHT. (Wasted so much time filing reports, reloading, retesting... and now this: this is just painfully disheartening.) Thanks in advance for any response. Windows XP Pro SP3, cache was cleared (twice).
Totally agree BUT do you really think with how arrogant ccp has been so far that they would even entertain the thought ? seriously CCP has been nothing but arrogant. Unless people who pay ccp stick together and show ccp they can't do this crap without consequences they will continue to do what ever they want.
CCP you do not own eve you merely developed it. We the customers own eve and without us your merely icicles on a frozen island with pretty code.
|

Jared Tobin
Bloodstone Industries B.S.I.
91
|
Posted - 2012.06.07 08:40:00 -
[349] - Quote
mjgvjbk wrote:Jared Tobin wrote:I logged into Eve at 05:45 (now 6:04) UTC First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because: CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch of "Spinning symbol"... (tested twice on separate login attempts). [see screenshot]I literally cannot play this game because all windows of the "Unified Inventory" are giving me access to NOTHING. Can someone from CCP please tell me WHAT AM I PAYING FOR and WHY?Honestly: As we roll into OVER THREE WEEKS, a month subscription reimbursement (in my opinion) would be humbly called for as we are well into the 3rd week of not being able to play this game functionally. Totally agree BUT do you really think with how arrogant ccp has been so far that they would even entertain the thought ? seriously CCP has been nothing but arrogant. Unless people who pay ccp stick together and show ccp they can't do this crap without consequences they will continue to do what ever they want.
Sadly, I'm not sure anymore. i do recall several years ago when they migrated their servers... and they "accidentally" had EVE "unplugged" to the players for just over 1 SINGLE DAY. They gave everyone a chunk of allocatable skillpoints for whatever they wanted to apply them to...
So I find myself trying to play and I'm constantly wondering how much 21+ days is worth...
Just a thought. I've done my best in several posts to keep it all factual and information based to help in feedback and such... but my patience and nerves are wearing thin...
|

Kblackjack54
Mercurialis Inc. RAZOR Alliance
64
|
Posted - 2012.06.07 12:10:00 -
[350] - Quote
Seem your not the only one who's patience with CCP is wearing thin.
The assumption by CCP that in some way this UI is an improvement over the old system just because they have added 'FILTERS' is flawed, they could have done that by adding the option to the right click menu for each screen and changed very little else, this would have given the additional functionality that whoever was clamouring for it craved so much and left the original UI intact and functional across the game.
The current situation is one of a broken UI, not fit for purpose in most game context and CCP expending considerable time, money and effort trying to get it to work in the correct sense, resources that could and should have been directed towards solving some of the myriad of issues existent in the game for years now.
The additional current assumption by CCP that players are happy with the UI as it stands as long as they keep adding 'stuff' to it and fixing issues they created in it's original coding disguises the fact that players are only finding it useful because they have 'NO OTHER CHOICE', and by using a continuous series of ' workaroundGÇÖs' they have managed to at least introduce to back into the game by themselves some semblance of the original functionality they already enjoyed with the old UI.
A solid weekends mining served only to provide me with this information, a situation in game were only by employing multiple workarounds was the exercise even possible at all, that of blind dropping into containers and hangars for one, multiple opening and resizing of windows to hide unwanted and non required information.
This meant that a six hulk mining fleet took almost twenty minutes to set up and get running in some semblance of order with open holds and dump cans only to find that the whole thing collapsed the moment a Rorqual was included as hauler when the pilot inadvertently popped the dump cans while collecting.
Leaving aside the opening and resizing problem of the hold windows, what was once a simple task task of double clicking a can to open it in a separate window to use it, size pre-set and positioned ready on screen now requires multiple shift-clicks resizing and moving to get it were needed, not to bad for say one or two hulks but for a fleet op, put simply it's a pain in an nutz guys and inefficient to boot.
Workaround used, six separate cans instead of the one to ensure that if one got popped by accident the whole system did not collapse.
Financial hit taken for the days mining, instead of 7.3 billion a paltry 4.2 billion for the same amount of time invested, utterly down to the much vaunted and CCP hyped up new UI and if you call that a better system, any company worth the mention would sack the lot of you for wasting there time and money.
Hilmar what the hell are you letting these idiots do to EVE. |
|

mjgvjbk
Blue Scope Mining Bluescope Mining
12
|
Posted - 2012.06.07 20:43:00 -
[351] - Quote
Kblackjack54 wrote:
Hilmar what the hell are you letting these idiots do to EVE.
I think you'll find its Hilmar that's the problem time after time his personal wants and likes run a patch he has a mind set on what he perceives eve should be and he's hell bent of achieving this goal and to hell with everyone else.
You'll also find Dust is also setting out how eve should run as PC and game consoles need very different controls to open cans and inventory screens.
Well ccp you have lost 5 accounts from me go check if you think I'm pisssing in your pocket I have 2 accounts still running but ONLY cause I sub yearly and those 2 accounts still have 10 months on them and you wont give me a refund.
Bite the hand that feeds you and you get hit on the nose with a rolled up news paper. |

Enzaki
Phantom Squad Nulli Secunda
7
|
Posted - 2012.06.08 06:20:00 -
[352] - Quote
dgastuffz wrote:unsubt 2 accounts WOT here i come
think i do the same !!! |

Major Killz
School of Applied Knowledge Caldari State
4
|
Posted - 2012.06.08 12:15:00 -
[353] - Quote
Why am I not surprised. CCP somehow made working with my inventory worse.
Role back the inventory changes. That will solve the problem. |

Diamonica Norya
University of Caille Gallente Federation
64
|
Posted - 2012.06.08 12:44:00 -
[354] - Quote
Jared Tobin wrote:I logged into Eve at 05:45 (now 6:04) UTC First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because: CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch of "Spinning symbol"... (tested twice on separate login attempts). [see screenshot]I literally cannot play this game because all windows of the "Unified Inventory" are giving me access to NOTHING. Can someone from CCP please tell me WHAT AM I PAYING FOR and WHY?Honestly: As we roll into OVER THREE WEEKS, a month subscription reimbursement (in my opinion) would be humbly called for as we are well into the 3rd week of not being able to play this game functionally.ESPECIALLY TONIGHT. (Wasted so much time filing reports, reloading, retesting... and now this: this is just painfully disheartening.) Thanks in advance for any response. Windows XP Pro SP3, cache was cleared (twice).
There's a workaround
https://forums.eveonline.com/default.aspx?g=posts&m=1430331#post1430331
basically means close "ALL" opened inventory windows restart Eve Open them again (shuffling windows may or may not be required) note: You need to do this almost every time you run the game (close (b4 quitting) and reopen (after logged in) all inventory windows) as long as where you logged out has a corp station hanger opened in a separate window note2: reply from the bug team says you can get a GM to solve this, this is most not likely an inventory/programming issue (wordless....)
hope it helps
Edit: and yes, I raged at it because it wasted myself an hour before finding out what was exactly happening, filing bug report. And it is still wasting my time every time I (my alt with corp hanger access) log in until it is fixed |

Deriah Book
Fox Clan Inari Kimon
15
|
Posted - 2012.06.08 17:20:00 -
[355] - Quote
Dear Mr. CCP Soundwave
Solely out of curiosity...
What were the circumstances that lead to the deletion of the post, and subsequent posts that referenced the one with the bullet list outlining graceful actions?
CCP Soundwave wrote:
Regarding the options to hide/remove stuff, we're looking at options of doing this gracefully.
The one in response to this.
|

Urgg Boolean
Center for Advanced Studies Gallente Federation
160
|
Posted - 2012.06.08 21:20:00 -
[356] - Quote
They just installed a new mirror on SiSI. The download was about 500Megs.
Initial mini-test :: windows remember their positions in-station.
I have to teach a night class tonight so I won't have time to test further. On top of that, the new mirror blew away the POSes I built in null to test the tree, so I'll have to rebuild all that for more extensive testing.
I encourage you guys to get on SiSi, download the new mirror, and TEST TEST TEST !!!! I have Sunday off, so I can play around some more on SiSi then... I look forward to your comments. |

Jared Tobin
Bloodstone Industries B.S.I.
94
|
Posted - 2012.06.11 04:37:00 -
[357] - Quote
Part 1 of 2:
I have been patiently and continually filing bug reports and posting usablely outlined "Issues" and "Feedback" for 3 weeks, and I have now compiled a list of THANK YOUs ... and ... REMAINING/NEW ISSUES (as of Inferno 1.0.10):
THANK YOU FIRST TO ADDRESSING/FIXING THE FOLLOWING:
- MOVING "ALL-SELECTED" ITEMS: ** FIXED! Thank you! - TOO LONG "TAB" NAMES: ** FIXED! Thank you! - LAG: Trading/Job Delivering/Moving Massive Amounts/Stacking All/Selling Items: ** FIXED! Thank you! ...Though you do have several other new lag issues (see below) - "MY FILTERS" ALWAYS OPEN: ** FIXED! Thank you! - MORE TIME-CONSUMING: ** Well.... not quite there, but it's much better. ESPECIALLY "ISK Estimation" not causing noticable lag. Thank you. Please don't stop... (read onward)
...AND NOW THE NEW (AND STILL EXISTING) ISSUES (and UNADDRESSED FEEDBACK/FIXES):
- "Nothing Found" REMAINS IN ALL UI WINDOWS' CONTENT BACKGROUNDS AND TRADE WINDOW BACKGROUNDS (when any opened hangar, container, deliveries window, cargohold, etc): If an EMPTY Unified Inventory window of any kind is opened, anything you place into the window(s) remains with the "Nothing Found" words in the background of each window. I'm sensing a theme of this error as I write this...
(see screenshot)
- CHANGING CORP WALLET DIVISIONS: ...STILL takes 10+ seconds each time it is changed.
- INITIAL LOGGING IN TO GAME HAS MASSIVE "SPINNING WHEELS" LAG: It appears if there are several windows open (i.e., Station Inventory, Ship Cargohold, Corporate Hangar(s), Ship Inventory, Deliveries, for example) then it takes 15-45+ seconds for the game to load up all inventory (or lack of) in each remembered-window opened from previous logge din session... thus the appearance of the "spinning wheel of waiting"... Sometimes sufferably.
- "SPINNING WHEELS" ALSO OCCURS WHEN DOCKING INTO A NEW STATION (as above bug): This is especially noticable when docking with a new station that has another corporate office of own corp. THIS HAS BEEN MENTIONED BY MY OWN MINERS AS: A "HINDERENCE" to (what used to be) a quick "mine-dock-dump ore-undock" procedure. (This obviously has reduced mining by up to 75% if a corp member is continually docking with a corp-office-station. To "lessen" this lag, miners have reported that mining and docking-dumping-undocking at NON-CORP OCCUPIED stations help "lessen" this lag, but is ultimately cumbersome to massively haul final mined ore to a corporate-office station in the end.
- "SHIFT-CLICK" STILL DOES NOT OPEN ANY CONTAINERS IN ANY UNIFIED INVENTORY WINDOW: It's ridiculous for me to not use a shortcut that, though worked last week, doesn't now. NOW, I have to "expand" an existing window to see the "TREE"... and then adjust its width so that I can read all the "too far inset to the right" containers in hangars... then right click and select "Open in new window"... then compress the pointlessly narrow "tree exposure". Too many steps for something that could easily be solved simply by DOUBLE-CLICKING the container and have it open in a new window... or a new tab. **Unaddressed since my notation on June 3.
- LACK OF VISIBLE "ROW" DIVIDING LINES IN ALL "UNIFIED INVENTORY WINDOWS": Take a look at the market listings, or the listings of the Science & Industry wndows... ALL ITEMS HAVE VISIBLE ROW LINES. The Unified Inventory windows all lack those lines. Oh, sure, they're there... AT 10% OPACITY. ** Unaddressed since my notation May 24. HIGHLY needed!
(see screenshot)
...AND because your rows lack lines (when not using any icon-type listing), a person may need to use the mouse pointer to "highlight" and item and its contents... SADLY, when this happens, a window pops up and obstructs what I'm trying to see. This has been noted since May 24 verbatim as:
- "POP UP" INFORMATION IS UNNECESSARY AND BLOCKING MY VIEW: ** This is VERY annoying and unchanged since May 24. When hovering my mouse over an item in hangar, it sometimes is because I'm comparing the quantities of it to another item a few lines above it (especially since there are no visible dividing row lines in LIST mode). SADLY I CANNOT "SEE" anything in those spots (whether name or quantity, etc) being covered by by "estimated prices for both unit price and stack price... in the "compact line-by-line listing mode" (which I use because, well, as you may have seen, my screen has a lot of stuff to look at all at once), this is literally making my tasks more of a pain.
(see screenshot)
- EXISTING WINDOWS IN SPACE DO NOT CLOSE WHEN NOT PRESENT: Currently, secure/loot containers in space, POS containers/hangars/modules, Planetary Customs Office windows stay open, even when warping away from them. IN SOME INSTANCES, the existing open windows get "compressed"/"shoved" into the area of where one's own ship's cargohold UI window is.
- CORPORATE TAXATION IS NOT FUNCTIONING: Several members (for example) of my own corporation have noticed that JUST BEFORE AND AFTER Inferno was "released", certain members' mission rewards, bounties, etc (that appear as taxable ISK which is taken from corp member wallets and deposited into the corp's Master wallet) IS NO LONGER FUNCTIONING. [This has been reported with no response.]
- BRACKETS AND LOWERCASE "TAILED" LETTERS ARE TOO LOW - INTERFERING WITH CHAT WINDOW's TOP LINE VS. EXISTING BAS: The brackets and the tail lowercase letters "q,y,p,g,j" and brackets (i.e. "Local [36]"), all extend BELOW the line of the tabs and the current/"foremost" open chat window borderlines... [Bug Report #135869]
(see screenshot)
CLIENT: Windows XP Pro SP3
|

Jared Tobin
Bloodstone Industries B.S.I.
94
|
Posted - 2012.06.11 04:37:00 -
[358] - Quote
Part 2 of 2:
HIGHLY IMPORTANT SUGGESTIONS:
- PLEASE MAKE "ISK-CALCULATING/EST" VALUES "OPTIONAL": ** Still not publicly addressed: It's really frustrating. Personally, with price estimation and such, that's one of my corporate jobs. THOUGH NOW ITS LAG IS NOT AN ISSUE - ITS TAKING UP SCREEN SPACE... and by the way, "honestly, your price estimations are 50% terribly wrong". I work (play?) in EVE mainly with items of value. I WILL AGREE, THOUGH: For some people, especially non-industrialists and new players, this may be helpful for those players, BUT PLEASE MAKE IT AN OPTION: IT'S NOT FOR EVERYONE.
- PLEASE ALLOW "ROLLOVER NAMES" FOR ITEMS PARTIALLY VISIBLE IN EXPOSED TREE SECTION OF ANY UNIFIED UI WINDOW: This is something that is quite opposite of ALL other "mouseover" behaviors in the game. I can rollover anything, and its full name (or too much information, like costs of items, etc) will always appear... UNTIL I hover over ANYTHING partially exposed in the "narrow TREE view". This is LESS PRODUCTIVE since I have to not only expand to view the "TREE", but I have to then grab the axpansion divider atop and DRAG IT to the right to be able to read ALL my containers inside hangars inside "CORPORATION". EXAMPLE: In my corp, all containers are named ">> INSERT NAME HERE" to help with alphabetization/organization/ease of discernation. However if we have 10 containers in a Corporate hangar, the "opened TREE view" lists it like this:
>> [line] >> [line] >> [line]
So instead of having to drag open the "TREE exposure" column more, if I could see a "pop up/mouse-over" name of the container I can PARTIALLY see, then I can open up the container much more quickly without additional movement and dragging.
- IF YOU DOUBLE-CLICK a place you would like to open, PLEASE MAKE IT AUTOMATICALLY FORCE OPEN in a NEW window. OR GIVE US THE OPTION TO MAKE "DOUBLE-CLICKING" A CONTAINER PERFORM THIS TASK... Because, as we are ALL so used to double-clicking to open a new tab. But NOW, if we do double-click anything, we're stuck with a new window in the same window were in that we can't GO BACK from. This is ridiculously time-consuming. ** This issue/feedback has been noted since May 24.
...AND YES: I have cleared my Cache and reset my Settings more times in the past 3 weeks than I regularly have since January 2012.
So please, when I file a bug report, can someone mention to the Bug Report Responders to include MORE "possible" information than simply "Please try clearing you cache and resetting your settings. If the issue persists, please reopen your report. Thank you."
CLIENT: Windows XP Pro SP3 |

Quicksilver Proteus
Trans Galactic Technologies
0
|
Posted - 2012.06.13 03:43:00 -
[359] - Quote
I think there's a lot of the following sentiment around: I will cheer loudly and do cartwheels in my front yard if I see the following post/message regarding a new patch - "Due to user playability issues and numerous bugs reported in release XXXXX, we are delaying the release of XXXXX until such playability issues are bugs are resolved. We apologize for the delay but know that you would rather us release a finished product instead of one that should still be in beta."
I'm sure the following "features" have been discussed before but I have not seen it specifically discussed:
After docking, if you double click on your ship to open its inventory and then click on the Items icon to open up the Item Hangar it will minimize the ship inventory screen instead of opening a new window. The same thing happens when you shift click.
If you already have your ship inventory open, along with any cans that you may have opened when you dock and then try to open up the Item Hangar it will instead show a list immediately to the right where you can see each can and the ship but it does not open the Item hangar.
If a new "feature" requires more clicks or steps (such as holding down the shift key) to accomplish something that beforehand did not require these extra steps, it is NOT an improvement. It may seem trivial but all of these extra clicks add up quickly and decreases efficiency.
While I do like the fact that the persistence issue has been addressed to some extent please make it an option "Always open up Item Hangar when Items icon is clicked." If I want to open up my ships inventory it is easy to do so just by double-clicking on my ship.
Have a separate icon for opening up Corp Inventory with tabs for each division. That is much more workable than the current "Explorer" style.
I work for a software company so I understand how these things can happen. It is usually a marketing exec who has a pet project that he wants released and oftentimes there is a bonus involved if the project is release on time. The result is that buggy unworkable software is released that makes things difficult for the EU. The marketing exec still gets his bonus and has no idea why everyone is up in arms about the release because he never uses the software in the first place.
I'll steal a quote from someone famous and change it a bit: "An improvement is an improvement ONLY if it improves things." |

Tequila Breeze
Austudy The Welfare State
22
|
Posted - 2012.06.13 07:40:00 -
[360] - Quote
Ive unsubed most of my accounts now, have 2 left, 23 days and my main and its alt go unsub. Im so sick of CCP in general so in 23 days ill be spending all my time and real world money over at http://us.blizzard.com/en-us/games/d3/ As CCP Doesnt give a rat's Ass about any of us, im done
HAY CCP blow me ! |
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