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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Callidus Dux
School of Applied Knowledge Caldari State
405
|
Posted - 2012.06.01 19:50:00 -
[271] - Quote
Melina Lin wrote:CCP Soundwave's dev blog wrote:If you use a shortcut to open a specific inventory/bay, that window will open in the compact and separate mode. Soundwave, can this be please be made a configurable option so you can set it to just switch the view on the active inventory window? I was super uber mega happy with a single window and don't want window spam mode back ever again. NO! Why? Use the shortcut for this unified UI that you love so much and use the tree view!  I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |

Melina Lin
Universal Frog
29
|
Posted - 2012.06.01 20:00:00 -
[272] - Quote
Callidus Dux wrote:Melina Lin wrote:CCP Soundwave's dev blog wrote:If you use a shortcut to open a specific inventory/bay, that window will open in the compact and separate mode. Soundwave, can this be please be made a configurable option so you can set it to just switch the view on the active inventory window? I was super uber mega happy with a single window and don't want window spam mode back ever again. NO! Why? Use the shortcut for this unified UI that you love so much and use the tree view! 
That worked until today. Now every push of the (any really) hotkey gives a brand new window in compact mode. |

Haifisch Zahne
HZ Corp
42
|
Posted - 2012.06.01 20:00:00 -
[273] - Quote
Inconsistency which is annoying and BAD: open Active Ship cargohold, containers in ship's cargohold, and drone bay while in station, size and positions remembered. Open them in space, they are not.
Would you remind me why I am Alpha testing software that has gone Live? Why do your customers have to provide bug reports, not just the occasional one that slipped through, but PAGES AND PAGES of them? |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
255
|
Posted - 2012.06.01 20:10:00 -
[274] - Quote
CCP Soundwave wrote:Due to some of the tasks being fairly complex and time consuming, we've had to move some of the items into next week. We're still committed to shipping fixes every week till this works, all this means is that they'll take a few days longer. Don't worry bro, we'll keep paying for you guys to clean up your mess. Tears will be shed and pants will need to be changed all round. |

TravelBuoy
Imperial Academy Amarr Empire
51
|
Posted - 2012.06.01 20:24:00 -
[275] - Quote
Chokichi Ozuwara wrote:CCP Soundwave wrote:Due to some of the tasks being fairly complex and time consuming, we've had to move some of the items into next week. We're still committed to shipping fixes every week till this works, all this means is that they'll take a few days longer. Don't worry bro, we'll keep paying for you guys to clean up your mess.
Or we will keep paying for them to create chaos.  |

N3LLY
MUNKI.MINERS.INC
86
|
Posted - 2012.06.01 20:28:00 -
[276] - Quote
bless try looking for the master reset key after a good last resort after you have managed to **** off a good portion of your customers 
CCP Soundwave wrote:Due to some of the tasks being fairly complex and time consuming, we've had to move some of the items into next week. We're still committed to shipping fixes every week till this works, all this means is that they'll take a few days longer.
UI IS CRAP GET RID AS SOON AS POSSIBLE P.S. CAN I GET A REFUND FOR LOST GAME TIME ?
|

Valkyrs
Deep Vein Trading
7
|
Posted - 2012.06.01 20:30:00 -
[277] - Quote
The window management definitely needed improving, the idea of the unified inventory is pretty good, but has some serious problems.
I'm glad to see you guys are fixing it up, I am guessing this is part of the release and improve technique? I noticed that after each mission, when I dump my items into the hangar, I get some serious lag. I don't think it was like this previously, maybe it's a summation or graphical update that is being applied for each item? It's not the worst of the inventory issues but it's the one causing me the most grief.
The UI needs to be re-done in general, you guys have done a good job so far but I'm hoping (and pushing!) for a new one. For example, the overview filtering and tabs (it makes no sense to me anyway).
Lots of games these days have very flexible UIs, even if we don't have an add-on system, the time should be taken to make the UI modular so that your team can develop faster, much like Carbon cleaned up the code base.
Keep up the good work!
-Valk |

Amura Kadur
2
|
Posted - 2012.06.01 20:49:00 -
[278] - Quote
Corporation windows doesn't remember its position...
Corporation hangar
Corporation hangar after redock
All of my words are secondhand and useless in the face of this. |

Darod Zyree
Zyree Holding
39
|
Posted - 2012.06.01 21:39:00 -
[279] - Quote
Disdaine wrote:Darod Zyree wrote:Does anyone know if there is a setting or a method to have shift+click by default for everything i want to open?
Instead of having to press shift every single time.
Buy a new keyboard, glue the shift key down, welcome to inferno. If you're playing windowed might be able to do something with windows sticky keys settings.
Surely CCP could make an option on the escape options menu, under general settings or something. |

Smohq Anmirorz
State War Academy Caldari State
8
|
Posted - 2012.06.02 02:15:00 -
[280] - Quote
I am seeing a lot more window persistence where I want/need it, I am not having to constantly re-do my windows, I have hotkey functionality back. I think now I can try to appreciate the new inventory, see what's good about it. Thank you for all your hard work. |

Rock Kicker
Full Bore Inc Sobriety Test Failures
19
|
Posted - 2012.06.02 02:54:00 -
[281] - Quote
Time to repeat/expand on what I think needs to be changed/restored from my experiences over the past week. Heaven forbid I break out my rorq or orca and see what people have been complaining about with them. Haven't done any missioning to improve agent standings since you screwed us on the datacore rules - so I can't comment on salvaging/looting wrecks. I've seen a fair amount of complaining about it anyhow.
- Neocom button to open Ship Hangar. ONLY a ship hangar. Opening a tree inventory to find a ship hangar to find the ship i want to fly is like putting your garage into a filing cabinet before you can look in the garage to find the car you want to drive.
- Corporate hangar button for corporate hangar in a station. Open in it's own window. It's not my inventory, don't merge it with mine in the tree!
- Right Click menu 'Access Storage' should open any array/container/etc in it's own separate window (no tree, or at least collapsed by default). Restores lost functionality.
- Back to TABS for divisons. Restores ease of use (lost functionality IMHO), especially when working with pos structures, where you may have more than one array open, and do not want to have a tree since it eats valuable screen space.
- DOUBLE CLICK (not Shift-click, let's follow the industry standard for heavens sake) on an inventory in the tree should launch a separate window, no tree, for the inventory.
- Option to turn the tree off - PERIOD! Heck, do this, and do the above few points, and you've restored a good chunk of what you took away.... Personally, this would be the first option i would set - to NO tree.
- Make the ISK values OPTIONAL. Should reduce lag quite a bit by reducing the queries. Hell, an option to at least set the market to use for them would be nice, as the values never seem to match anything. At least I'd know where they are coming from.
- ISK values as an optional column would be much better than the popup and the grand total at the bottom. Since you've got the isk value for the popup already (unless it's a real time query), it shouldn't change performance at all.
- Tighten up the windows! 2 lines for # of items/isk total for an inventory???? Takes approx 8 lines of window space (excluding frame title) to show a ship hangar reduced to the minimum of 3 lines...
- POS work is still a royal pain. Only way I can even make it remotely tolerable is 'shift-click' my ship cargo 4+ times to get separate inventories started, and then spend some time arranging the windows, picking the correct divisions from the trees, and then << away the trees so I have more useable work space. What stinks is if I need to change a division in a window, I have to >> the tree open, pick the other division, and << the tree away again. Hence my 'Back to Tabs' comment above.
I guess I really don't get the point of your unified inventory. Nothing about it improves or speeds up using your inventory in EvE whatsoever. Optimal said give it a chance. I did. If I only owned a ship or 2, had a few dozen items in one station, I could probably be happy. But not when I do research, invention, manufacturing (all at a pos), and manage a corp with multiple offices as well as dozens of personal boats and inventory scattered all across EvE. Sorry, short of trying to kludge around it's limitations, it falls flat on it's face. And unfortunately, the lipstick you put on it this week, did nothing to improve it for me.
** Direct Challenge to [CCP]SOUNDWAVE **
Wanna really impress us? I've seen a number of people clamoring for a 'to-do' list. Me included. Post it. The WHOLE thing. Make it a dev blog or whatever. Then check items off as you do them. Items you can't do for some reason or another, mark them off with an explanation why. Add items to it as we go along on this adventure. Heck, I'm basically asking you to do for us what I have to do for my customers in RL as I develop code for them.
The worst part about this whole thing is not knowing what all you are going to do overall to fix this. Telling us a couple of punch items at a time in a devblog once a week isn't enough.
EDIT : I can no longer 'shift-click' my ship's cargo hold repeatedly to open 4 copies of the tree when I'm at the pos to give me my separate windows after today's patch. Shift-clicking it a second time now closes the separate window that was spawned.
Fortunately, I had 2 cans in my cargo, so I could get each one to open up with 'shift-click' to give me 4 windows to use, so I could at least get some work done.... geez... |

Krystyn
Serenity Rising LLC Vanguard.
66
|
Posted - 2012.06.02 04:21:00 -
[282] - Quote
CCP Soundwave wrote:Mr Bigwinky wrote:This still shouldn't have happened against the will of your player-base.
Unless the inventory system becomes a big improvement on the old then it was for nothing. We won't stop until that happens.
I'm unsubbed until you do
Thanks |

Setaria Tyme
Serenity Rising LLC Vanguard.
3
|
Posted - 2012.06.02 04:22:00 -
[283] - Quote
Krystyn wrote:CCP Soundwave wrote:Mr Bigwinky wrote:This still shouldn't have happened against the will of your player-base.
Unless the inventory system becomes a big improvement on the old then it was for nothing. We won't stop until that happens. I'm unsubbed until you do Thanks
Me Too |

fiana taladay
Serenity Rising LLC Vanguard.
4
|
Posted - 2012.06.02 04:26:00 -
[284] - Quote
Setaria Tyme wrote:Krystyn wrote:CCP Soundwave wrote:Mr Bigwinky wrote:This still shouldn't have happened against the will of your player-base.
Unless the inventory system becomes a big improvement on the old then it was for nothing. We won't stop until that happens. I'm unsubbed until you do Thanks Me Too
Why did you change the game so fundamentally that its not fun to play anymore? So I won't pay for this frustrating mess until you fix it. |

Jarick Toth
Serenity Rising LLC Vanguard.
4
|
Posted - 2012.06.02 04:28:00 -
[285] - Quote
fiana taladay wrote:Setaria Tyme wrote:Krystyn wrote:CCP Soundwave wrote:Mr Bigwinky wrote:This still shouldn't have happened against the will of your player-base.
Unless the inventory system becomes a big improvement on the old then it was for nothing. We won't stop until that happens. I'm unsubbed until you do Thanks Me Too Why did you change the game so fundamentally that its not fun to play anymore? So I won't pay for this frustrating mess until you fix it.
CCP you are causing a FAIL cascade. I don't like the silly stupid UI either and now all my corpmates are quitting over it. Thanks -1 sub |

Lashandra Tannei
Serenity Rising LLC Vanguard.
4
|
Posted - 2012.06.02 04:31:00 -
[286] - Quote
-1 another sub So back to EQ I guess then hope to see the rest of my corp there... |

Shadizar Tanasul
Serenity Rising LLC Vanguard.
2
|
Posted - 2012.06.02 04:38:00 -
[287] - Quote
Lashandra Tannei wrote:-1 another sub So back to EQ I guess then hope to see the rest of my corp there...
I guess I will see you there Gotta dust of that pally
Canceling my sub too btw |

Disdaine
367
|
Posted - 2012.06.02 04:43:00 -
[288] - Quote
This is what happens when the lead game designer is a goon.
Sure ruined my game. |

SportBilly
GHOSTS OF THE FIRST AND ONLY
24
|
Posted - 2012.06.02 06:39:00 -
[289] - Quote
This is the forth thread about the UI , with the majority condemming it.
I have nothing more to add than to say i and the remaining members of my corp have cancelled their subscriptions. |

Capsuler Rhea
Imperial Academy Amarr Empire
2
|
Posted - 2012.06.02 07:21:00 -
[290] - Quote
CCP Soundwave wrote:Scaugh wrote:And corporate hangars?
At least bring back the icon for it.
We're working towards making some changes to a lot of the icons. Ideally we'll want everything to have separate icons so you can more easily identify them.
 paying customers as unwilling participants for bug hunts  !!! |

disasteur
Tellcomtec Incorporated. Preatoriani
142
|
Posted - 2012.06.02 07:52:00 -
[291] - Quote
SportBilly wrote:This is the forth thread about the UI , with the majority condemming it.
I have nothing more to add than to say i and the remaining members of my corp have cancelled their subscriptions.
yeah i lost the rest of my remaining hope to, this is going nowhere, waste of time..... |

Arco Arachni
Deep Core Mining Inc. Caldari State
13
|
Posted - 2012.06.02 09:36:00 -
[292] - Quote
This might be the 4th thread, where people argue about the new inventory. But its just some of the players that speak up here. Look at other games, where **** storm threads count 500 of pages within an hour ...
Unsubbing worked for incarna... but that has been because people really unsubbed, at masses, talking about it, and telling that corpmates will too, will have no effect. You can tell here, but what does it help? I dont believe in people really unsubbing due to that ui...
I would like to stress the promises made towards us, that they will work on it, until they made it better, than it was. This state will be really hard to achieve...
@ CCP Soundwave. If you come back after your weekend, writing down the next Dev blog concerning changes you re working on, could you pls give also feedback on requests, that you decided to implement? There have been alot of requests in those 4 threads .. do we need to repaste them to any new one? I understand that you need to prioritize... but let us know. Thx! |

Crosi Wesdo
War and Order Villore Accords
157
|
Posted - 2012.06.02 09:49:00 -
[293] - Quote
I moved a bunch of ships out of a system the other day on my alts jump freighter. I repackaged 20 ships and their fittings.
My computer is;
i7 3820 @ 4.6Ghz Asus Rampage Formula 4 16Gb 2.13Ghz DDR3 Quad Channel 2x AMD 6970HD's
The process of repackaging the fittings dropped my alts client to 5 fps over the 30-40 seconds it took to complete the task. Thats pretty hideous.
Also, a video i made after dt yesterday with some feedback on the current often unworkable state of the unified inventory;
http://www.youtube.com/watch?v=qwkqcVkmKpg
0:00 in station - ships cargo window win, but general containers incoherent behaviour 2:40 in space - ships cargo window and looting fail 5:55 in station - drone bay fail.
Wasnt scripted so sorry for rambling but i hope you can see how basic functionality is unintuitive, frustrating and down right broken in some cases. |

Andy DelGardo
Hedion University Amarr Empire
57
|
Posted - 2012.06.02 10:30:00 -
[294] - Quote
Crosi Wesdo wrote:http://www.youtube.com/watch?v=qwkqcVkmKpg0:00 in station - ships cargo window win, but general containers incoherent behaviour 2:40 in space - ships cargo window and looting fail 5:55 in station - drone bay fail.
+1 |

Scaugh
Blue Republic RvB - BLUE Republic
19
|
Posted - 2012.06.02 11:01:00 -
[295] - Quote
Krystyn wrote:CCP Soundwave wrote:Mr Bigwinky wrote:This still shouldn't have happened against the will of your player-base.
Unless the inventory system becomes a big improvement on the old then it was for nothing. We won't stop until that happens. I'm unsubbed until you do Thanks
I have also unsubed all my accounts.
Edit: CCP have replied to my unsubbing saying they were sorry to hear it. (awww) |

mjgvjbk
Blue Scope Mining Bluescope Mining
10
|
Posted - 2012.06.02 11:13:00 -
[296] - Quote
Scaugh wrote:Krystyn wrote:CCP Soundwave wrote:Mr Bigwinky wrote:This still shouldn't have happened against the will of your player-base.
Unless the inventory system becomes a big improvement on the old then it was for nothing. We won't stop until that happens. I'm unsubbed until you do Thanks I have also unsubed all my accounts.
I too have just dropped 2 accounts I have 2 left which unfortunately I re-newed just before this piece of **** patch which I will not be re-newing again. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
154
|
Posted - 2012.06.02 11:19:00 -
[297] - Quote
I think it's time for CCP to make a video of how they intended us to use this new UI. Either, we are all really stupid and can't figure out how to efficiently use the new UI, or, it is really just a badly designed piece of junk that cannot be used effectively and frustration free.
CCP :: post a tutorial vid please. |

Pak Narhoo
Knights of Kador
515
|
Posted - 2012.06.02 12:48:00 -
[298] - Quote
Urgg Boolean wrote:I think it's time for CCP to make a video of how they intended us to use this new UI. Either, we are all really stupid and can't figure out how to efficiently use the new UI, or, it is really just a badly designed piece of junk that cannot be used effectively and frustration free. CCP :: post a tutorial vid please.
Lol.  Exactly what I was thinking:
"I got to be pretty stupid that I don't 'get it' and keep bumping into an UI that does things I do not want it to do. There would be no way CCP designed something without thinking about their users in the middle of their mind, right?"

Who needs television when you have EVE? EVE drama, best drama. |

Zeronic
Zero Core Labs United Abominations
12
|
Posted - 2012.06.02 13:30:00 -
[299] - Quote
Hey CCP Soundwave,
When I drop item in to another Corporation Corperation Hanager Array, in say the first division it just gives me this error "You have been denied access for the following reason: This office does not belong to your corporation." Yes it is another Corporation PoS structured but before the new UI system we could still drop in. The function needs to be restored or improved.
I'm just going to keep reposting this until CCP Soundwave or someone else replies to it. Thanks |

disasteur
Tellcomtec Incorporated. Preatoriani
142
|
Posted - 2012.06.02 13:46:00 -
[300] - Quote
Urgg Boolean wrote:I think it's time for CCP to make a video of how they intended us to use this new UI. Either, we are all really stupid and can't figure out how to efficiently use the new UI, or, it is really just a badly designed piece of junk that cannot be used effectively and frustration free. CCP :: post a tutorial vid please.
im afraid a 4 hour tutorial vid would be to long for me hehehe |
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