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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.19 09:02:00 -
[1]
Let's play a little game for a second. Pretend you're a lead game designer and someone comes to you with a new idea to be added to Eve:
<Junior Game Designer> Hi boss, I have this great idea for a new type of ship.
<You> Oh yeah, what is it?
<Junior Game Designer> Well, it's a capital ship, exactly like a freighter, but with slightly less capacity, but here's the fun part- it's nearly invulnerable! It will be able to use cynos to jump directly to heavily defended POSes, and with warp to zero it can escape to high sec space without worrying about being attacked!
<You> Hmm. Sounds pretty awesome, but what about getting back into lowsec/0.0? Won't it have to jump into vulnerable space and be caught away from the gate? I mean, it could always logoffski like the Russians do it, but that isn't 100% reliable now is it?
<Junior Game Designer> Well, I've thought that through as well- the jump freighters will be able to cyno DIRECTLY OUT OF HIGHSEC SPACE. How cool will that be?!
<You> Now you're talkin! Wow, great job! Once we add these into the game I'm certainly getting one. Using a regular freighter is so scary, what with actually being able to be locked and all. Oooohhhh, and with jump bridges and cyno jammers, it'll be super safe in 0.0! I can't wait!
Sarcasm aside, coupled with WTZ, POSes, jump bridges and cyno jammers jump freighters provide easy logistics with near 100% immunity to being destroyed. WTF? I don't see the risk/reward here.
-- Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Shun Makoto
Caldari 22nd Black Rise Defensive Unit Balance of Judgment
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Posted - 2009.08.19 09:04:00 -
[2]
Do you realize how easy it is to kill a Jump Freighter? I didn't get my FacWar Medal so CCP Reset my Signature saying I didn't get it...way to go. |
Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.08.19 09:04:00 -
[3]
Hmm, i could swear i've seen jump freighter kill mails
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.19 09:07:00 -
[4]
Originally by: Sheriff Jones Hmm, i could swear i've seen jump freighter kill mails
You're confusing 'possible' with 'common'. -- Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.08.19 09:09:00 -
[5]
Originally by: Bellum Eternus
Originally by: Sheriff Jones Hmm, i could swear i've seen jump freighter kill mails
You're confusing 'possible' with 'common'.
Well, you're changing "near impossible" to "possible"
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.19 09:19:00 -
[6]
Originally by: Sheriff Jones
Originally by: Bellum Eternus
Originally by: Sheriff Jones Hmm, i could swear i've seen jump freighter kill mails
You're confusing 'possible' with 'common'.
Well, you're changing "near impossible" to "possible"
Exactly. JFs should be possible to kill, not nearly impossible to kill. IMO they should be removed from the game completely, as there isn't any way to fix the flaws in the game design without making other ships (freighters) redundant. -- Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Shun Makoto
Caldari 22nd Black Rise Defensive Unit Balance of Judgment
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Posted - 2009.08.19 09:20:00 -
[7]
I'm sorry but this thread is fail and its in the wrong board to boot. I didn't get my FacWar Medal so CCP Reset my Signature saying I didn't get it...way to go. |
Cyprus Black
Caldari 4 wing Mostly Harmless
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Posted - 2009.08.19 09:25:00 -
[8]
Of all things to complain about, you've picked quite possibly the least important thing. Seriously, nobody gives a crap about jump freighters jumping through high/low/null sec space.
The ships are expensive as hell and are necessary to keep alliance resupplied. Ever try to go through 0.0 in a standard freighter? Yeah, epic lulz and fail.
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Johnathan Roark
Caldari Quantum Industries RAZOR Alliance
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Posted - 2009.08.19 09:28:00 -
[9]
by reading your sarcasm, i've came to the conclusion your using the wrong tactics. They are only hard to kill because they are expensive ships flown by experienced players (normally). Also, your point about cyno jammers does not make any since, they nor any other capital can cyno into cyno jammed systems.
Quantum Industries is recruiting! |
Killer Gandry
Caldari Red Horizon Inc
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Posted - 2009.08.19 09:29:00 -
[10]
So you just can't get a JF killmail and now would like CCP to present you with an alternative way to kill them easyplay or remove them?
Well, you could do something alternative aswel if you catch my drift.
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SK Rooster
No Trademark
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Posted - 2009.08.19 09:33:00 -
[11]
Originally by: Shun Makoto Do you realize how easy it is to kill a Jump Freighter?
obviously not if he made this thread
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SK Rooster
No Trademark
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Posted - 2009.08.19 09:35:00 -
[12]
also, OP fails pretty bad
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MOOstradamus
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Posted - 2009.08.19 09:41:00 -
[13]
FAIL thread MOOCIFER Emerald/Alpha Oldtimer who has been a part of EVE a lot longer than you. |
Lubomir Penev
Dark Nexxus
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Posted - 2009.08.19 09:52:00 -
[14]
Originally by: Bellum Eternus It will be able to use cynos to jump directly to heavily defended POSes, and with warp to zero it can escape to high sec space without worrying about being attacked!
So you got a Moros and you want to encourage people to cyno to POS? -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |
Major Reach
Gallente Death of Virtue
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Posted - 2009.08.19 09:57:00 -
[15]
Lol, just lol.
Bellum gets introduced to environment with lots of jump freighters. Bellum writes post about jump freighters. :D
It's a shame though, people who manage to scratch the isk needed for a jump freighter aren't gonna be the type to lose one with all the securities to protect it. Maybe I'll kill one... someday.
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.08.19 10:12:00 -
[16]
If you think jump freighters are bad how do you feel about jump bridges?
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.19 10:13:00 -
[17]
Originally by: Johnathan Roark by reading your sarcasm, i've came to the conclusion your using the wrong tactics. They are only hard to kill because they are expensive ships flown by experienced players (normally). Also, your point about cyno jammers does not make any since, they nor any other capital can cyno into cyno jammed systems.
How can someone be using the wrong tactics when the ships are literally invulnerable, save suicide ganking them in highsec? Unless someone makes a horrible mistake, you're never going to get one, since they're always within dock range or able to cyno out without being locked.
Crappy game mechanics are fail. -- Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.19 10:13:00 -
[18]
Originally by: Dibsi Dei If you think jump freighters are bad how do you feel about jump bridges?
Jump bridges are horrible. -- Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Lubomir Penev
Dark Nexxus
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Posted - 2009.08.19 10:14:00 -
[19]
Originally by: Major Reach Lol, just lol.
Bellum gets introduced to environment with lots of jump freighters. Bellum writes post about jump freighters. :D
It's a shame though, people who manage to scratch the isk needed for a jump freighter aren't gonna be the type to lose one with all the securities to protect it. Maybe I'll kill one... someday.
You mean he's serious and missed all the JFs getting nynced as they cynoed "directly to heavily defended POSes"? -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |
fivetide humidyear
Gallente The Avalon Foundation The Drift.
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Posted - 2009.08.19 10:16:00 -
[20]
you need to look into how nync was killing jump freighters. it's totally possible.
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.08.19 10:19:00 -
[21]
Originally by: fivetide humidyear you need to look into how nync was killing jump freighters. it's totally possible.
I'm pretty sure jump freighters can cyno into station docking range though. How to deal with them?
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.08.19 10:22:00 -
[22]
Originally by: Bellum Eternus
Originally by: Dibsi Dei If you think jump freighters are bad how do you feel about jump bridges?
Jump bridges are horrible.
All right, what about covops + interdiction nullifier t3 cruisers?
And safespotted or docking range command ships / command t3 cruisers that give bonuses to the whole system without being ever having to be pvp or any risk.
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Iva Soreass
Gentlemen Bastards
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Posted - 2009.08.19 10:24:00 -
[23]
Posting in a "I Failed to kill a JF, so there for must WHINE and CRY about it" Thread.
As loth would say, lrn2kill.
Please resize sig to a maximum of 400 x 120 - Mitnal |
Golden Admiral
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Posted - 2009.08.19 10:25:00 -
[24]
Sit in a JF and let me gather my fleet. You will have to get from Point A to Point B in a different system. Let's see who will win (we all know who, don't we)
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.08.19 10:29:00 -
[25]
Originally by: Dibsi Dei
Originally by: Bellum Eternus
Originally by: Dibsi Dei If you think jump freighters are bad how do you feel about jump bridges?
Jump bridges are horrible.
All right, what about covops + interdiction nullifier t3 cruisers?
And safespotted or docking range command ships / command t3 cruisers that give bonuses to the whole system without being ever having to be pvp or any risk.
Also horrible game design. Obviously. People may not agree with me, but you can't say I'm not consistent with my opinions. -- Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Winterblink
Body Count Inc. Against ALL Authorities
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Posted - 2009.08.19 10:32:00 -
[26]
Originally by: Bellum Eternus Also horrible game design. Obviously. People may not agree with me, but you can't say I'm not consistent with my opinions.
You have yet to provide any intelligent alternatives beyond removing them from the game. Lets assume that it's impossible to remove anything you want out, how would you change them to satisfy the issues you perceive are there?
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Anubis Hothyck
Trans-Solar Works Rooks and Kings
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Posted - 2009.08.19 10:32:00 -
[27]
Originally by: Bellum Eternus <Junior Game Designer> Well, it's a capital ship, exactly like a freighter, but with slightly less capacity, but here's the fun part- it's nearly invulnerable! It will be able to use cynos to jump directly to heavily defended POSes, and with warp to zero it can escape to high sec space without worrying about being attacked!
Heck. We've even killed jumpfreighters on heavily defended POS's without any of the shuttle jetting/self destructing dread tricks. Link here.
To be fair though, Jump Freighters are essentially unkillable if you just log them when a red/neut enters local at a POS and don't cyno them into safespots and other silly stuff. I don't see that as a problem though. Just makes it more of a prize when you catch one. Contact me for R&K Diplomatic Issues and Recruitment. |
iP0D
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Posted - 2009.08.19 10:33:00 -
[28]
Oh man, down bello.
You've become such a little whiner it's getting silly. Yeah, we realise that you have a problem with making effort, but even when things seem to be too difficult you could at least put some thought in it.
A jumpfreighter is one of the easiest targets to gank, especially around bridges. Easily bumped, slow to move, bubbles are wonderful, easy to track around space and ridiculously expensive
Look, we all know that adapting to a changing 0.0 was overly hard on you, but there are plenty of other game niches available. Aside of this EVE really is a multiplayer game, teamwork is king.
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fivetide humidyear
Gallente The Avalon Foundation The Drift.
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Posted - 2009.08.19 10:34:00 -
[29]
Originally by: Dibsi Dei
Originally by: fivetide humidyear you need to look into how nync was killing jump freighters. it's totally possible.
I'm pretty sure jump freighters can cyno into station docking range though. How to deal with them?
yes, true the Nync method is for the heavily defended POS's Bellum referred to.... and as for stations sometimes people hit the little sticky out bit and fly 200km off station before the jump timer is up.
but easier logistics is good for all concerned , no?
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.08.19 10:34:00 -
[30]
Originally by: Winterblink
Originally by: Bellum Eternus Also horrible game design. Obviously. People may not agree with me, but you can't say I'm not consistent with my opinions.
You have yet to provide any intelligent alternatives beyond removing them from the game. Lets assume that it's impossible to remove anything you want out, how would you change them to satisfy the issues you perceive are there?
Command ships should at least give bonuses to grid only.
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